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      1 
      2 /*
      3  * Copyright 2010 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 
     10 
     11 #include "SkGrPixelRef.h"
     12 
     13 #include "GrContext.h"
     14 #include "GrTexture.h"
     15 #include "GrTexturePriv.h"
     16 #include "SkBitmapCache.h"
     17 #include "SkGr.h"
     18 #include "SkRect.h"
     19 
     20 SkROLockPixelsPixelRef::SkROLockPixelsPixelRef(const SkImageInfo& info)
     21     : INHERITED(info) {}
     22 
     23 SkROLockPixelsPixelRef::~SkROLockPixelsPixelRef() {}
     24 
     25 bool SkROLockPixelsPixelRef::onNewLockPixels(LockRec* rec) {
     26     fBitmap.reset();
     27 //    SkDebugf("---------- calling readpixels in support of lockpixels\n");
     28     if (!this->onReadPixels(&fBitmap, this->info().colorType(), nullptr)) {
     29         SkDebugf("SkROLockPixelsPixelRef::onLockPixels failed!\n");
     30         return false;
     31     }
     32     fBitmap.lockPixels();
     33     if (nullptr == fBitmap.getPixels()) {
     34         return false;
     35     }
     36 
     37     rec->fPixels = fBitmap.getPixels();
     38     rec->fColorTable = nullptr;
     39     rec->fRowBytes = fBitmap.rowBytes();
     40     return true;
     41 }
     42 
     43 void SkROLockPixelsPixelRef::onUnlockPixels() {
     44     fBitmap.unlockPixels();
     45 }
     46 
     47 bool SkROLockPixelsPixelRef::onLockPixelsAreWritable() const {
     48     return false;
     49 }
     50 
     51 ///////////////////////////////////////////////////////////////////////////////
     52 
     53 static SkGrPixelRef* copy_to_new_texture_pixelref(GrTexture* texture, SkColorType dstCT,
     54                                                   SkColorProfileType dstPT, const SkIRect* subset) {
     55     if (nullptr == texture || kUnknown_SkColorType == dstCT) {
     56         return nullptr;
     57     }
     58     GrContext* context = texture->getContext();
     59     if (nullptr == context) {
     60         return nullptr;
     61     }
     62     GrSurfaceDesc desc;
     63 
     64     SkIRect srcRect;
     65 
     66     if (!subset) {
     67         desc.fWidth  = texture->width();
     68         desc.fHeight = texture->height();
     69         srcRect = SkIRect::MakeWH(texture->width(), texture->height());
     70     } else {
     71         SkASSERT(SkIRect::MakeWH(texture->width(), texture->height()).contains(*subset));
     72         // Create a new texture that is the size of subset.
     73         desc.fWidth = subset->width();
     74         desc.fHeight = subset->height();
     75         srcRect = *subset;
     76     }
     77     desc.fFlags = kRenderTarget_GrSurfaceFlag;
     78     desc.fConfig = SkImageInfo2GrPixelConfig(dstCT, kPremul_SkAlphaType, dstPT);
     79     desc.fTextureStorageAllocator = texture->desc().fTextureStorageAllocator;
     80 
     81     GrTexture* dst = context->textureProvider()->createTexture(desc, SkBudgeted::kNo, nullptr, 0);
     82     if (nullptr == dst) {
     83         return nullptr;
     84     }
     85 
     86     // Blink is relying on the above copy being sent to GL immediately in the case when the source
     87     // is a WebGL canvas backing store. We could have a TODO to remove this flush, but we have
     88     // a larger TODO to remove SkGrPixelRef entirely.
     89     context->copySurface(dst, texture, srcRect, SkIPoint::Make(0,0));
     90     context->flushSurfaceWrites(dst);
     91 
     92     SkImageInfo info = SkImageInfo::Make(desc.fWidth, desc.fHeight, dstCT, kPremul_SkAlphaType,
     93                                          dstPT);
     94     SkGrPixelRef* pixelRef = new SkGrPixelRef(info, dst);
     95     SkSafeUnref(dst);
     96     return pixelRef;
     97 }
     98 
     99 ///////////////////////////////////////////////////////////////////////////////
    100 
    101 SkGrPixelRef::SkGrPixelRef(const SkImageInfo& info, GrSurface* surface) : INHERITED(info) {
    102     // For surfaces that are both textures and render targets, the texture owns the
    103     // render target but not vice versa. So we ref the texture to keep both alive for
    104     // the lifetime of this pixel ref.
    105     fSurface = SkSafeRef(surface->asTexture());
    106     if (nullptr == fSurface) {
    107         fSurface = SkSafeRef(surface);
    108     }
    109 
    110     if (fSurface) {
    111         SkASSERT(info.width() <= fSurface->width());
    112         SkASSERT(info.height() <= fSurface->height());
    113     }
    114 }
    115 
    116 SkGrPixelRef::~SkGrPixelRef() {
    117     SkSafeUnref(fSurface);
    118 }
    119 
    120 GrTexture* SkGrPixelRef::getTexture() {
    121     if (fSurface) {
    122         return fSurface->asTexture();
    123     }
    124     return nullptr;
    125 }
    126 
    127 void SkGrPixelRef::onNotifyPixelsChanged() {
    128     GrTexture* texture = this->getTexture();
    129     if (texture) {
    130         texture->texturePriv().dirtyMipMaps(true);
    131     }
    132 }
    133 
    134 SkPixelRef* SkGrPixelRef::deepCopy(SkColorType dstCT, SkColorProfileType dstPT,
    135                                    const SkIRect* subset) {
    136     if (nullptr == fSurface) {
    137         return nullptr;
    138     }
    139 
    140     // Note that when copying a render-target-backed pixel ref, we
    141     // return a texture-backed pixel ref instead.  This is because
    142     // render-target pixel refs are usually created in conjunction with
    143     // a GrTexture owned elsewhere (e.g., SkGpuDevice), and cannot live
    144     // independently of that texture.  Texture-backed pixel refs, on the other
    145     // hand, own their GrTextures, and are thus self-contained.
    146     return copy_to_new_texture_pixelref(fSurface->asTexture(), dstCT, dstPT, subset);
    147 }
    148 
    149 static bool tryAllocBitmapPixels(SkBitmap* bitmap) {
    150     SkBitmap::Allocator* allocator = SkBitmapCache::GetAllocator();
    151     if (nullptr != allocator) {
    152         return allocator->allocPixelRef(bitmap, 0);
    153     } else {
    154         // DiscardableMemory is not available, fallback to default allocator
    155         return bitmap->tryAllocPixels();
    156     }
    157 }
    158 
    159 bool SkGrPixelRef::onReadPixels(SkBitmap* dst, SkColorType colorType, const SkIRect* subset) {
    160     if (nullptr == fSurface || fSurface->wasDestroyed()) {
    161         return false;
    162     }
    163 
    164     GrPixelConfig config;
    165     if (kRGBA_8888_SkColorType == colorType) {
    166         config = kRGBA_8888_GrPixelConfig;
    167     } else if (kBGRA_8888_SkColorType == colorType) {
    168         config = kBGRA_8888_GrPixelConfig;
    169     } else {
    170         return false;
    171     }
    172 
    173     SkIRect bounds;
    174     if (subset) {
    175         bounds = *subset;
    176     } else {
    177         bounds = SkIRect::MakeWH(this->info().width(), this->info().height());
    178     }
    179 
    180     //Check the cache
    181     if(!SkBitmapCache::Find(this->getGenerationID(), bounds, dst)) {
    182         //Cache miss
    183 
    184         SkBitmap cachedBitmap;
    185         cachedBitmap.setInfo(SkImageInfo::Make(bounds.width(), bounds.height(), colorType,
    186                                                this->info().alphaType(),
    187                                                this->info().profileType()));
    188 
    189         // If we can't alloc the pixels, then fail
    190         if (!tryAllocBitmapPixels(&cachedBitmap)) {
    191             return false;
    192         }
    193 
    194         // Try to read the pixels from the surface
    195         void* buffer = cachedBitmap.getPixels();
    196         bool readPixelsOk = fSurface->readPixels(bounds.fLeft, bounds.fTop,
    197                                 bounds.width(), bounds.height(),
    198                                 config, buffer, cachedBitmap.rowBytes());
    199 
    200         if (!readPixelsOk) {
    201             return false;
    202         }
    203 
    204         // If we are here, pixels were read correctly from the surface.
    205         cachedBitmap.setImmutable();
    206         //Add to the cache
    207         SkBitmapCache::Add(this, bounds, cachedBitmap);
    208 
    209         dst->swap(cachedBitmap);
    210     }
    211 
    212     return true;
    213 
    214 }
    215