/external/caliper/caliper/src/main/java/com/google/caliper/bridge/ |
Renderer.java | 20 String render(T object); method in interface:Renderer
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/external/deqp/doc/testspecs/GLES3/ |
functional.primitive_bounding_box.txt | 26 + Primitive render tests 31 + Depth render tests 32 - Render pattern and hint the final depth range with bounding box 53 bounding box and render a test pattern. Rendering results within the 69 triangles.* cases render a grid with yellow and green cells. Cells are 74 (wide_)points.* cases render a pattern of green and blue points. 79 (wide_)lines.* cases render a pattern of green and blue lines. 85 depth.* cases render multiple layers with varying depth values while 100 call_order.* cases render a scene with different relative order of
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/external/jacoco/org.jacoco.report/src/org/jacoco/report/internal/html/page/ |
PackagePage.java | 58 public void render() throws IOException { method in class:PackagePage 60 packageSourcePage.render(); 63 super.render(); 72 page.render();
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/external/jsilver/src/com/google/clearsilver/jsilver/interpreter/ |
InterpretedTemplate.java | 35 * Template implementation that uses the interpreter to render itself. 58 public void render(Data data, Appendable out, ResourceLoader resourceLoader) throws IOException { method in class:InterpretedTemplate 59 render(createRenderingContext(data, out, resourceLoader)); 63 public void render(RenderingContext context) throws IOException { method in class:InterpretedTemplate
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/external/skia/src/gpu/ |
GrSoftwarePathRenderer.h | 17 * This class uses the software side to render a path to an SkBitmap and
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GrStencilAttachment.h | 41 // called to determine if we have to render the clip into SB. 51 // all render targets that require a stencil with those params.
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/external/skia/src/gpu/gl/debug/ |
GrRenderBufferObj.h | 35 bool fBound; // is this render buffer currently bound via "glBindRenderbuffer"?
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/external/webrtc/webrtc/modules/video_render/test/testAPI/ |
testAPI_android.cc | 12 // TODO(leozwang): Video render test app is not ready on android,
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/frameworks/av/include/media/stagefright/ |
FrameRenderTracker.h | 36 // Tracks the render information about a frame. Frames go through several states while 37 // the render information is tracked: 92 // clears all tracked frames, and resets last render time 100 // Called when we have dequeued a buffer |buf| from the native window to track render info. 102 // client to track this render info among the dequeued buffers. 112 // tracked info, this method searches the entire render queue. 115 // These frames are removed from the render queue. 118 // (This will effectively clear the render queue up-until (and including) |until|.) 132 // Render information for buffers. Regular surface buffers are queued in the order of
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/frameworks/base/core/java/android/text/ |
package.html | 4 <p>Provides classes used to render or track text and text spans on the screen.</p>
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_swtcl.c | 341 * Render unclipped vertex buffers by emitting vertices directly to 405 /* Render pipeline stage */ 426 tnl->Driver.Render.Start( ctx ); 446 tnl->Driver.Render.Finish( ctx ); 455 "radeon render", 515 * Build render functions from dd templates * 619 * Generate GL render functions * 649 /* Render unclipped begin/end objects */ 688 /* Choose render functions */ 705 tnl->Driver.Render.Points = rast_tab[index].points [all...] |
/external/webrtc/webrtc/modules/audio_processing/ |
audio_processing_impl.h | 45 // Acquires both the render and capture locks. 86 // Render-side exclusive methods possibly running APM in a 87 // multi-threaded manner. Acquire the render lock. 148 ApmDebugDumpThreadState render; member in struct:webrtc::AudioProcessingImpl::ApmDebugDumpState 154 // the render and capture threads. The check for whether modifications 155 // are needed is done while holding the render lock only, thereby avoiding 156 // that the capture thread blocks the render thread. 158 // render and capture locks. 169 // structs in a read manner but the requirement for the render lock to be held 176 // Are called with both the render and capture locks alread [all...] |
/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/ |
RefocusFilter.java | 24 * An abstract class that implements refocus filtering using Render Script. The 35 // Render Script context. 44 * @param rs the Render Script context. 51 * A function that implements refocus filtering using Render Script. 72 // (defined in subclasses) that interface between Java and Render Script. 102 // Sets up target layer info in Render Script. 112 // Sends blur kernel matrix data to Render Script. 145 // Sets up target layer info in Render Script. 155 // Sends blur kernel matrix data to Render Script. 207 * them to the Render Script. Each depth value in the layer has a kernel. Th [all...] |
/external/mesa3d/src/mesa/swrast_setup/ |
ss_triangle.c | 48 * Render a triangle respecting edge flags. 60 * Render a triangle using lines and respecting edge flags. 86 * Render a triangle using points and respecting edge flags. 106 * Render a triangle respecting cull and shade model. 113 swsetup_edge_render_prim_tri render) 149 render(ctx, ef, e0, e1, e2, v0, v1, v2); 157 render(ctx, ef, e0, e1, e2, v0, v1, v2); 261 tnl->Driver.Render.Triangle = tri_tab[ind]; 262 tnl->Driver.Render.Quad = quad_tab[ind]; 263 tnl->Driver.Render.Line = swsetup_line [all...] |
/frameworks/rs/java/tests/Refocus/src/com/android/rs/test/ |
RefocusFilter.java | 8 * An abstract class that implements refocus filtering using Render Script. The 20 // Render Script context. 29 * @param rs the Render Script context. 36 * A function that implements refocus filtering using Render Script. 57 // (defined in subclasses) that interface between Java and Render Script. 87 // Sets up target layer info in Render Script. 97 // Sends blur kernel matrix data to Render Script. 130 // Sets up target layer info in Render Script. 140 // Sends blur kernel matrix data to Render Script. 192 * them to the Render Script. Each depth value in the layer has a kernel. Th [all...] |
ImageBuffersForRenderScript.java | 8 * A class that manages the image buffers that interface between Java and Render 17 * with Render Script. Both input and output images are unpadded images.
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderingParam.java | 26 /** number of planets to render. There is always a sun */ 28 /** number of frames to render to calculate FPS and finish */
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/external/jsilver/src/com/google/clearsilver/jsilver/examples/basic/ |
HelloWorld.java | 40 // Render template to System.out. 41 jSilver.render("hello-world.cs", data, System.out);
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/external/mesa3d/src/gallium/docs/source/cso/ |
blend.rst | 26 blend state is ignored, including per-render-target state, so logicops are 27 performed on all render targets. 30 The blend_enable flag is ignored for all render targets when logical 62 These members affect all render targets. 71 drivers for any reason, and some render targets may always or never be 85 If enabled, blend state is different for each render target, and 86 for each render target set in the respective member of the rt array. 87 If disabled, blend state is the same for all render targets, and only
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
intel_render.c | 29 * Render unclipped vertex buffers by emitting vertices directly to 53 * Render unclipped vertex buffers by emitting vertices directly to 170 /* Render pipeline stage */ 173 /* Heuristic to choose between the two render paths: 214 fprintf(stderr, "cost render: %d fallback: %d\n", 243 tnl->Driver.Render.Start(ctx); 257 tnl->Driver.Render.Finish(ctx); 265 "intel render",
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/external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
QuadRenderer.h | 37 virtual void Render() override; 40 void Render(Microsoft::WRL::ComPtr<ID3D11RenderTargetView> renderTargetView, Microsoft::WRL::ComPtr<ID3D11DepthStencilView> depthStencilView);
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/external/replicaisland/src/com/replica/replicaisland/ |
FrameRateWatcherComponent.java | 47 public void setup(RenderComponent render, DrawableObject drawable) { 48 mRenderComponent = render;
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/external/skia/include/gpu/ |
GrRenderTarget.h | 20 * A context's render target is set by setRenderTarget(). Render targets are 23 * that wrap externally created render targets. 33 * On some hardware it is possible for a render target to have multisampling 95 * render target needs to be resolved before it can be used as texture. Gr 97 * when the render target has been modified outside of Gr. This has no 98 * effect on wrapped backend render targets. 127 * Provide a performance hint that the render target's contents are allowed
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/packages/apps/UnifiedEmail/src/com/android/mail/compose/ |
ComposeAttachmentTile.java | 33 public void render(Attachment attachment, AttachmentPreviewCache attachmentPreviewCache) { method in class:ComposeAttachmentTile 35 super.render(attachment, attachmentPreviewCache);
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
BidiRenderer.java | 39 * Render the text by breaking it into various scripts and using the right font for each script. 105 * Perform Bidi Analysis on the text and then render it. 107 * To skip the analysis and render unidirectional text, see {@link 123 * Render unidirectional text. 139 // We break the text into scripts and then select font based on it and then render each of 151 * Render a script run to the right of the bounds passed. Use the preferred font to render as 152 * much as possible. This also implements a fallback mechanism to render characters that cannot 166 render(start, limit, preferredFont, flag, advances, advancesIndex, draw); method 171 render(start, canDisplayUpTo, preferredFont, flag, advances, advancesIndex, draw) method 186 render(start, start+charCount, font, flag, advances, advancesIndex, draw); method 198 render(start, start + charCount, preferredFont, flag, advances, advancesIndex, method 216 private void render(int start, int limit, Font font, int flag, float[] advances, method in class:BidiRenderer [all...] |