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  /external/caliper/caliper/src/main/java/com/google/caliper/bridge/
Renderer.java 20 String render(T object); method in interface:Renderer
  /external/deqp/doc/testspecs/GLES3/
functional.primitive_bounding_box.txt 26 + Primitive render tests
31 + Depth render tests
32 - Render pattern and hint the final depth range with bounding box
53 bounding box and render a test pattern. Rendering results within the
69 triangles.* cases render a grid with yellow and green cells. Cells are
74 (wide_)points.* cases render a pattern of green and blue points.
79 (wide_)lines.* cases render a pattern of green and blue lines.
85 depth.* cases render multiple layers with varying depth values while
100 call_order.* cases render a scene with different relative order of
  /external/jacoco/org.jacoco.report/src/org/jacoco/report/internal/html/page/
PackagePage.java 58 public void render() throws IOException { method in class:PackagePage
60 packageSourcePage.render();
63 super.render();
72 page.render();
  /external/jsilver/src/com/google/clearsilver/jsilver/interpreter/
InterpretedTemplate.java 35 * Template implementation that uses the interpreter to render itself.
58 public void render(Data data, Appendable out, ResourceLoader resourceLoader) throws IOException { method in class:InterpretedTemplate
59 render(createRenderingContext(data, out, resourceLoader));
63 public void render(RenderingContext context) throws IOException { method in class:InterpretedTemplate
  /external/skia/src/gpu/
GrSoftwarePathRenderer.h 17 * This class uses the software side to render a path to an SkBitmap and
GrStencilAttachment.h 41 // called to determine if we have to render the clip into SB.
51 // all render targets that require a stencil with those params.
  /external/skia/src/gpu/gl/debug/
GrRenderBufferObj.h 35 bool fBound; // is this render buffer currently bound via "glBindRenderbuffer"?
  /external/webrtc/webrtc/modules/video_render/test/testAPI/
testAPI_android.cc 12 // TODO(leozwang): Video render test app is not ready on android,
  /frameworks/av/include/media/stagefright/
FrameRenderTracker.h 36 // Tracks the render information about a frame. Frames go through several states while
37 // the render information is tracked:
92 // clears all tracked frames, and resets last render time
100 // Called when we have dequeued a buffer |buf| from the native window to track render info.
102 // client to track this render info among the dequeued buffers.
112 // tracked info, this method searches the entire render queue.
115 // These frames are removed from the render queue.
118 // (This will effectively clear the render queue up-until (and including) |until|.)
132 // Render information for buffers. Regular surface buffers are queued in the order of
  /frameworks/base/core/java/android/text/
package.html 4 <p>Provides classes used to render or track text and text spans on the screen.</p>
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_swtcl.c 341 * Render unclipped vertex buffers by emitting vertices directly to
405 /* Render pipeline stage */
426 tnl->Driver.Render.Start( ctx );
446 tnl->Driver.Render.Finish( ctx );
455 "radeon render",
515 * Build render functions from dd templates *
619 * Generate GL render functions *
649 /* Render unclipped begin/end objects */
688 /* Choose render functions */
705 tnl->Driver.Render.Points = rast_tab[index].points
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  /external/webrtc/webrtc/modules/audio_processing/
audio_processing_impl.h 45 // Acquires both the render and capture locks.
86 // Render-side exclusive methods possibly running APM in a
87 // multi-threaded manner. Acquire the render lock.
148 ApmDebugDumpThreadState render; member in struct:webrtc::AudioProcessingImpl::ApmDebugDumpState
154 // the render and capture threads. The check for whether modifications
155 // are needed is done while holding the render lock only, thereby avoiding
156 // that the capture thread blocks the render thread.
158 // render and capture locks.
169 // structs in a read manner but the requirement for the render lock to be held
176 // Are called with both the render and capture locks alread
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  /cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/
RefocusFilter.java 24 * An abstract class that implements refocus filtering using Render Script. The
35 // Render Script context.
44 * @param rs the Render Script context.
51 * A function that implements refocus filtering using Render Script.
72 // (defined in subclasses) that interface between Java and Render Script.
102 // Sets up target layer info in Render Script.
112 // Sends blur kernel matrix data to Render Script.
145 // Sets up target layer info in Render Script.
155 // Sends blur kernel matrix data to Render Script.
207 * them to the Render Script. Each depth value in the layer has a kernel. Th
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  /external/mesa3d/src/mesa/swrast_setup/
ss_triangle.c 48 * Render a triangle respecting edge flags.
60 * Render a triangle using lines and respecting edge flags.
86 * Render a triangle using points and respecting edge flags.
106 * Render a triangle respecting cull and shade model.
113 swsetup_edge_render_prim_tri render)
149 render(ctx, ef, e0, e1, e2, v0, v1, v2);
157 render(ctx, ef, e0, e1, e2, v0, v1, v2);
261 tnl->Driver.Render.Triangle = tri_tab[ind];
262 tnl->Driver.Render.Quad = quad_tab[ind];
263 tnl->Driver.Render.Line = swsetup_line
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  /frameworks/rs/java/tests/Refocus/src/com/android/rs/test/
RefocusFilter.java 8 * An abstract class that implements refocus filtering using Render Script. The
20 // Render Script context.
29 * @param rs the Render Script context.
36 * A function that implements refocus filtering using Render Script.
57 // (defined in subclasses) that interface between Java and Render Script.
87 // Sets up target layer info in Render Script.
97 // Sends blur kernel matrix data to Render Script.
130 // Sets up target layer info in Render Script.
140 // Sends blur kernel matrix data to Render Script.
192 * them to the Render Script. Each depth value in the layer has a kernel. Th
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ImageBuffersForRenderScript.java 8 * A class that manages the image buffers that interface between Java and Render
17 * with Render Script. Both input and output images are unpadded images.
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderingParam.java 26 /** number of planets to render. There is always a sun */
28 /** number of frames to render to calculate FPS and finish */
  /external/jsilver/src/com/google/clearsilver/jsilver/examples/basic/
HelloWorld.java 40 // Render template to System.out.
41 jSilver.render("hello-world.cs", data, System.out);
  /external/mesa3d/src/gallium/docs/source/cso/
blend.rst 26 blend state is ignored, including per-render-target state, so logicops are
27 performed on all render targets.
30 The blend_enable flag is ignored for all render targets when logical
62 These members affect all render targets.
71 drivers for any reason, and some render targets may always or never be
85 If enabled, blend state is different for each render target, and
86 for each render target set in the respective member of the rt array.
87 If disabled, blend state is the same for all render targets, and only
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_render.c 29 * Render unclipped vertex buffers by emitting vertices directly to
53 * Render unclipped vertex buffers by emitting vertices directly to
170 /* Render pipeline stage */
173 /* Heuristic to choose between the two render paths:
214 fprintf(stderr, "cost render: %d fallback: %d\n",
243 tnl->Driver.Render.Start(ctx);
257 tnl->Driver.Render.Finish(ctx);
265 "intel render",
  /external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/
QuadRenderer.h 37 virtual void Render() override;
40 void Render(Microsoft::WRL::ComPtr<ID3D11RenderTargetView> renderTargetView, Microsoft::WRL::ComPtr<ID3D11DepthStencilView> depthStencilView);
  /external/replicaisland/src/com/replica/replicaisland/
FrameRateWatcherComponent.java 47 public void setup(RenderComponent render, DrawableObject drawable) {
48 mRenderComponent = render;
  /external/skia/include/gpu/
GrRenderTarget.h 20 * A context's render target is set by setRenderTarget(). Render targets are
23 * that wrap externally created render targets.
33 * On some hardware it is possible for a render target to have multisampling
95 * render target needs to be resolved before it can be used as texture. Gr
97 * when the render target has been modified outside of Gr. This has no
98 * effect on wrapped backend render targets.
127 * Provide a performance hint that the render target's contents are allowed
  /packages/apps/UnifiedEmail/src/com/android/mail/compose/
ComposeAttachmentTile.java 33 public void render(Attachment attachment, AttachmentPreviewCache attachmentPreviewCache) { method in class:ComposeAttachmentTile
35 super.render(attachment, attachmentPreviewCache);
  /frameworks/base/tools/layoutlib/bridge/src/android/graphics/
BidiRenderer.java 39 * Render the text by breaking it into various scripts and using the right font for each script.
105 * Perform Bidi Analysis on the text and then render it.
107 * To skip the analysis and render unidirectional text, see {@link
123 * Render unidirectional text.
139 // We break the text into scripts and then select font based on it and then render each of
151 * Render a script run to the right of the bounds passed. Use the preferred font to render as
152 * much as possible. This also implements a fallback mechanism to render characters that cannot
166 render(start, limit, preferredFont, flag, advances, advancesIndex, draw); method
171 render(start, canDisplayUpTo, preferredFont, flag, advances, advancesIndex, draw) method
186 render(start, start+charCount, font, flag, advances, advancesIndex, draw); method
198 render(start, start + charCount, preferredFont, flag, advances, advancesIndex, method
216 private void render(int start, int limit, Font font, int flag, float[] advances, method in class:BidiRenderer
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