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Searched
full:varying
(Results
126 - 150
of
736
) sorted by null
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
BrightnessFilter.java
37
"
varying
vec2 v_texcoord;\n" +
/prebuilts/go/darwin-x86/pkg/bootstrap/src/bootstrap/compile/internal/big/
calibrate_test.go
41
fmt.Printf("Multiplication times for
varying
Karatsuba thresholds\n")
/prebuilts/go/darwin-x86/src/cmd/compile/internal/big/
calibrate_test.go
38
fmt.Printf("Multiplication times for
varying
Karatsuba thresholds\n")
/prebuilts/go/darwin-x86/src/math/big/
calibrate_test.go
38
fmt.Printf("Multiplication times for
varying
Karatsuba thresholds\n")
/prebuilts/go/linux-x86/pkg/bootstrap/src/bootstrap/compile/internal/big/
calibrate_test.go
41
fmt.Printf("Multiplication times for
varying
Karatsuba thresholds\n")
/prebuilts/go/linux-x86/src/cmd/compile/internal/big/
calibrate_test.go
38
fmt.Printf("Multiplication times for
varying
Karatsuba thresholds\n")
/prebuilts/go/linux-x86/src/math/big/
calibrate_test.go
38
fmt.Printf("Multiplication times for
varying
Karatsuba thresholds\n")
/toolchain/binutils/binutils-2.25/gas/testsuite/gas/mmix/
comment-1.s
3
# operands where
varying
number of operands are allowed. If any
/cts/tests/openglperf2/jni/graphics/
Renderer.cpp
57
"
varying
vec2 v_TexCoord;"
68
"
varying
vec2 v_TexCoord;"
/cts/tests/openglperf2/jni/primitive/contextswitch/
ContextSwitchRenderer.cpp
62
"
varying
vec2 v_TexCoord;"
72
"
varying
vec2 v_TexCoord;"
/cts/tests/openglperf2/jni/primitive/shaderperf/
ShaderPerfRenderer.cpp
44
"
varying
vec2 v_TexCoord;"
54
"
varying
vec2 v_TexCoord;"
/cts/tests/tests/opengl/src/android/opengl/cts/
RendererOneColorBufferTest.java
131
+ "
varying
vec4 varyColor; \n"
140
+ "
varying
vec4 varyColor; \n"
/development/perftests/panorama/feature_mos/src/mosaic_renderer/
SurfaceTextureRenderer.cpp
167
"
varying
vec2 vTextureNormCoord;\n"
181
"
varying
vec2 vTextureNormCoord;\n"
/external/autotest/client/deps/glbench/src/
fillratetest.cc
55
"
varying
vec4 v1;"
63
"
varying
vec4 v1;"
windowmanagertest.cc
61
"
varying
vec2 v1;"
70
"
varying
vec2 v1;"
/external/dbus/test/data/sha-1/
Readme.txt
10
short messages of
varying
length, selected long messages, and pseudorandomly generated messages.
15
Type I Test: Messages of
Varying
Length
/external/deqp/android/cts/mnc/
gles31-master.txt
[
all
...]
/external/deqp/android/cts/mnc/src/
gles31-master.txt
[
all
...]
/external/deqp/framework/randomshaders/
rsgPrettyPrinter.cpp
101
"
varying
", //
VARYING
,
/external/deqp/modules/gles2/performance/
es2pBlendTests.cpp
91
"
varying
mediump vec4 v_color;\n"
98
"
varying
mediump vec4 v_color;\n"
/external/libavc/encoder/
ih264e_globals.h
47
* @brief Computes the lamda for
varying
quantizer scales that would be used to
63
* @brief Computes the lamda for
varying
quantizer scales that would be used to
/external/skia/src/gpu/glsl/
GrGLSLShaderVar.h
247
return k110_GrGLSLGeneration == gen ? "
varying
" : "in";
249
return k110_GrGLSLGeneration == gen ? "
varying
" : "out";
/frameworks/base/docs/html/guide/topics/graphics/
overview.jd
39
Varying
graphical tasks are best accomplished with
varying
techniques. For example, graphics and animations
/frameworks/base/libs/hwui/
Glop.h
52
// Mesh has color embedded (to export to
varying
)
54
// Mesh has alpha embedded (to export to
varying
)
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
GrainFilter.java
53
"
varying
vec2 v_texcoord;\n" +
76
"
varying
vec2 v_texcoord;\n" +
Completed in 665 milliseconds
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