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  /frameworks/base/core/res/res/raw-xlarge/
incognito_mode_start_page.html 8 won't appear in your browser history or search history, and they won't
9 leave other traces, like cookies, on your device after you close the
19 <li>Malicious software that tracks your keystrokes in exchange for free smileys</li>
  /frameworks/base/docs/html/distribute/engage/
ads.jd 2 page.metaDescription=Keep users coming back. AdWords offers re-engagement tools to help your app stay top of mind with users.
8 re-engagement tools to help your app stay top of mind with users who?ve
10 and encourage them to try your app again, or help them complete an activity
11 they didn't know your app could handle.</p>
25 <p class="figure-caption">Add deep links to your app, then bring users straight
32 place in your app to re-engage and convert, from other apps and games they love.</p>
41 <li> Track what users do in your app after they click an ad, by installing the
44 <li> Advertise a compelling reason for users to re-engage with your app, such as a
47 your app and bring users directly to the most relevant and interesting
48 parts of your app, where they can easily take action
    [all...]
  /frameworks/base/docs/html/guide/topics/data/
install-location.jd 11 <li>You can allow your application to install on the device's external storage.</li>
34 <p>Beginning with API Level 8, you can allow your application to be installed on the
36 for your application with the <a
39 <em>not</em> declare this attribute, your application will be installed on the internal storage
42 <p>To allow the system to install your application on the external storage, modify your
55 <p>If you declare "{@code preferExternal}", you request that your application be installed on the
56 external storage, but the system does not guarantee that your application will be installed on
58 storage. The user can also move your application between the two locations.</p>
60 <p>If you declare "{@code auto}", you indicate that your application may be installed on th
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  /frameworks/base/docs/html/ndk/guides/
debug.jd 1 page.title=Debugging Your Project
4 <p>After you've built your app, you'll probably need to debug it. This section introduces you to the
8 {@code ndk-gdb}</a> tool to debug your code. It closes with an explanation of the
  /frameworks/base/packages/SettingsLib/
common.mk 2 # Include this make file to build your application against this module.
4 # Make sure to include it after you've set all your desired LOCAL variables.
5 # Note that you must explicitly set your LOCAL_RESOURCE_DIR before including
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/tests/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /hardware/bsp/intel/peripheral/libupm/docs/
porting.md 11 1. Choose a name for your module (see @ref naming)
30 ### Making your API
33 Typically create a class for your sensor with a constructor that defines the
40 your sensor/actuator this may or may not be easy or not even make sense. Most
45 Your constructor is similar to the setup() function in arduino, you should
46 initialise your IO the way you want it. This means initialising contexts
53 To build your module just follow @ref building. By creating a folder and the
54 CMakelists.txt file you have done all that is required to add your sensor to
57 ### Sending your module to us for inclusion in UPM
59 The last step is when you're happy with your module and it works send us a pul
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  /sdk/testapps/aidlTest/mainProject/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
14 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/buildConfigTest/app/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/customViewTest/mainProject/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
14 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/gridlayoutTest/app/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/javaProjectTest/app/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/libsAndJarTest/app/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
14 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/libsAndJarTest/lib1/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/libsAndJarTest/lib2/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/libsTest/app/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
14 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/libsTest/appTest/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/libsTest/lib1/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/libsTest/lib1Test/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/libsTest/lib2Test/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/testProjectTest/app/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/testProjectTest/testapp/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /sdk/testapps/testProjectTest/testlib/
project.properties 2 # Do not modify this file -- YOUR CHANGES WILL BE ERASED!
7 # "ant.properties", and override values to adapt the script to your
10 # To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
  /frameworks/base/docs/html/guide/practices/
optimizing-for-3.0.jd 15 <p>To learn about how you can optimize your app for both tablets and handsets, please
34 <li><a href="#Setup">Setting Up Your SDK with Android 3.0</a></li>
35 <li><a href="#Optimizing">Optimizing Your App for Tablets</a></li>
65 you to enhance your user's experience on tablets and similar devices. Any application you've already
69 your application looks and works great on the new platform and new device form-factors.</p>
71 <p>This document shows how you can optimize your existing application for Android 3.0 and
72 maintain compatibility with older versions or upgrade your application completely with new APIs.</p>
78 <li><a href="#Setup">Set up your SDK with Android 3.0</a>.
82 <li><a href="#Optimizing">Optimize your app for tablets and similar devices</a>.
84 maintain compatibility with older versions of Android. All you need to do is update your
    [all...]

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