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    Searched refs:GL_FALSE (Results 226 - 250 of 657) sorted by null

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  /external/mesa3d/src/mesa/program/
prog_parameter_layout.c 114 * \return GL_TRUE for success, GL_FALSE for failure
142 return GL_FALSE;
  /external/mesa3d/src/mesa/state_tracker/
st_cb_clear.c 351 return GL_FALSE;
378 return GL_FALSE;
402 return GL_FALSE;
439 return GL_FALSE;
st_cb_drawtex.c 74 match = GL_FALSE;
125 emitColor = GL_FALSE;
  /external/mesa3d/src/mesa/vbo/
vbo_context.c 161 return GL_FALSE;
vbo_primitive_restart.c 219 GL_FALSE, -1, -1,
  /frameworks/base/libs/hwui/
PixelBuffer.cpp 136 if (status == GL_FALSE) {
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 87 GLint linkStatus = GL_FALSE;
  /external/deqp/framework/opengl/
gluStateReset.cpp 87 gl.vertexAttribPointer (ndx, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
128 gl.sampleCoverage (1.0f, GL_FALSE);
554 gl.bindImageTexture(ndx, 0, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R32UI);
707 gl.sampleCoverage (1.0f, GL_FALSE);
    [all...]
  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
glx_usefont.c 107 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
108 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
272 glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
273 glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
xm_api.c 247 * GL_FALSE - window doesn't exist
255 WindowExistsFlag = GL_FALSE;
553 * \return GL_TRUE=success, GL_FALSE=failure
566 if (rgb_flag == GL_FALSE) {
568 return GL_FALSE;
578 return GL_FALSE;
646 * GL_FALSE = color index mode
649 * GL_FALSE = single buffered
652 * GL_FALSE = use an off-screen pixmap for back buffer
    [all...]
  /external/mesa3d/src/glx/
xfont.c 113 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
114 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
275 glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
276 glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_swtnl_t.c 339 _tnl_need_projected_coords(ctx, GL_FALSE);
340 _tnl_allow_vertex_fog(ctx, GL_FALSE);
  /external/mesa3d/src/mesa/drivers/x11/
xfonts.c 114 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
115 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
278 glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
279 glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
  /external/mesa3d/src/mesa/main/
shaderobj.c 66 GLboolean deleteFlag = GL_FALSE;
206 GLboolean deleteFlag = GL_FALSE;
bufferobj.c 292 GLboolean deleteFlag = GL_FALSE;
410 * \return GL_TRUE for success, GL_FALSE for failure
435 return GL_FALSE;
997 * \c GL_FALSE otherwise.
1004 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
    [all...]
texgetimage.c 64 return GL_FALSE;
461 * \return GL_TRUE if done, GL_FALSE otherwise
469 GLboolean memCopy = GL_FALSE;
687 return GL_FALSE;
694 * \return GL_TRUE if any error, GL_FALSE if no errors.
792 return GL_FALSE;
859 * \return GL_TRUE if any error, GL_FALSE if no errors.
934 return GL_FALSE;
  /external/mesa3d/src/mesa/swrast/
s_aalinetemp.h 191 inSegment = GL_FALSE;
215 inSegment = GL_FALSE;
  /frameworks/native/opengl/tests/gl2_basic/
gl2_basic.cpp 120 GLint linkStatus = GL_FALSE;
170 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices);
  /external/deqp/modules/gles3/functional/
es3fOcclusionQueryTests.cpp 243 glVertexAttribPointer (0, ELEMENTS_PER_VERTEX, GL_FLOAT, GL_FALSE, 0, &occluderVertices[0]);
286 glVertexAttribPointer (0, ELEMENTS_PER_VERTEX, GL_FLOAT, GL_FALSE, 0, &occluderVertices[0]);
355 glVertexAttribPointer (0, ELEMENTS_PER_VERTEX, GL_FLOAT, GL_FALSE, 0, &targetVertices[0]);
368 deUint32 resultAvailable = GL_FALSE;
371 if (resultAvailable == GL_FALSE)
379 queryResult = (result != GL_FALSE);
  /external/deqp/modules/glshared/
glsFragOpInteractionCase.cpp 256 ctx.depthMask(state.depthWriteMask ? GL_TRUE : GL_FALSE);
276 ctx.colorMask(state.colorMask[0] ? GL_TRUE : GL_FALSE,
277 state.colorMask[1] ? GL_TRUE : GL_FALSE,
278 state.colorMask[2] ? GL_TRUE : GL_FALSE,
279 state.colorMask[3] ? GL_TRUE : GL_FALSE);
323 ctx.vertexAttribPointer(attribLoc, bindingPtr.pointer.numComponents, GL_FLOAT, GL_FALSE, bindingPtr.pointer.stride, bindingPtr.pointer.data);
glsBufferTestUtil.cpp 605 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL);
811 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL);
815 glVertexAttribPointer (m_colorLoc, 3, GL_FLOAT, GL_FALSE, 0, DE_NULL);
828 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, DE_NULL);
832 glVertexAttribPointer (m_colorLoc, 3, GL_FLOAT, GL_FALSE, 0, DE_NULL);
  /external/deqp/modules/gles31/functional/
es31fTextureMultisampleTests.cpp 395 gl.vertexAttribPointer (posLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
487 gl.vertexAttribPointer (m_samplerProgramPosLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
641 gl.texStorage2DMultisample (GL_TEXTURE_2D_MULTISAMPLE, m_samples, GL_RGBA8, m_canvasSize, m_canvasSize, GL_FALSE);
904 gl.vertexAttribPointer (m_alphaProgramPosLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
    [all...]
  /external/deqp/modules/gles2/stress/
es2sSpecialFloatTests.cpp 291 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &fullscreenQuad[0]);
667 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
670 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
683 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]);
684 gl.vertexAttribPointer(attribLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridAttributes[0]);
868 gl.vertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, &gridVertices[0]);
    [all...]
  /external/webrtc/webrtc/modules/video_render/mac/
video_render_agl.cc 975 if (aglSetCurrentContext(_aglContext) == GL_FALSE)
991 if (aglUpdateContext(_aglContext) == GL_FALSE)
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_fbo.c 290 GL_FALSE);
451 GL_FALSE);
532 return GL_FALSE;
664 return GL_FALSE;
908 radeon_image->used_as_render_target = GL_FALSE;

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