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  /external/deqp/modules/glshared/
glsFboCompletenessTests.hpp 37 namespace gls namespace in namespace:deqp
54 using namespace deqp::gls::FboUtil;
55 using namespace deqp::gls::FboUtil::config;
145 } // gls
glsMemoryStressCase.hpp 34 namespace gls namespace in namespace:deqp
83 } // gls
glsRandomShaderProgram.hpp 38 namespace gls namespace in namespace:deqp
66 } // gls
glsRandomUniformBlockCase.hpp 37 namespace gls namespace in namespace:deqp
100 } // gls
glsScissorTests.hpp 44 namespace gls namespace in namespace:deqp
105 } // gls
glsShaderExecUtil.hpp 42 namespace gls namespace in namespace:deqp
105 } // gls
glsShaderLibrary.cpp 29 namespace gls namespace in namespace:deqp
81 } // gls
glsShaderPerformanceCase.hpp 35 namespace gls namespace in namespace:deqp
97 } // gls
glsTextureBufferCase.hpp 37 namespace gls namespace in namespace:deqp
98 } // gls
  /external/deqp/modules/gles2/performance/
es2pTextureCases.hpp 39 class Texture2DRenderCase : public gls::ShaderPerformanceCase
es2pTextureUploadTests.cpp 95 gls::TheilSenCalibrator m_calibrator;
237 const gls::MeasureState& measureState = m_calibrator.getMeasureState();
286 gls::logCalibrationInfo(log, m_calibrator); // Log calibration details
340 gls::TheilSenCalibrator::State state = m_calibrator.getState();
342 if (state == gls::TheilSenCalibrator::STATE_MEASURE)
357 else if (state == gls::TheilSenCalibrator::STATE_RECOMPUTE_PARAMS)
363 DE_ASSERT(state == gls::TheilSenCalibrator::STATE_FINISHED);
434 if (m_lastIterationRender && (m_calibrator.getState() == gls::TheilSenCalibrator::STATE_MEASURE))
440 gls::TheilSenCalibrator::State state = m_calibrator.getState();
442 if (state == gls::TheilSenCalibrator::STATE_MEASURE
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es2pStateChangeCallTests.cpp 51 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
55 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
74 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
78 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
99 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
103 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
126 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
130 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
155 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
159 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, descri (…)
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  /external/deqp/modules/gles31/functional/
es31fBuiltinPrecisionTests.cpp 37 namespace bpt = gls::BuiltinPrecisionTests;
es31fSamplerStateQueryTests.cpp 36 using namespace gls::StateQueryUtil;
37 using namespace gls::TextureStateQueryTests;
80 using namespace gls::TextureStateQueryTests;
es31fAdvancedBlendTests.cpp 54 using gls::FragmentOpUtil::IntegerQuad;
55 using gls::FragmentOpUtil::ReferenceQuadRenderer;
492 const tcu::PixelBufferAccess colorAccess = gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess());
583 gls::StateQueryUtil::QueryType type);
587 const gls::StateQueryUtil::QueryType m_type;
593 gls::StateQueryUtil::QueryType type)
611 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type);
620 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, false, m_type);
625 gls::StateQueryUtil::verifyStateBoolean(result, gl, GL_BLEND_ADVANCED_COHERENT_KHR, true, m_type);
640 gls::StateQueryUtil::QueryType type)
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es31fTextureBorderClampTests.cpp 544 const gls::TextureTestUtil::ReferenceParams& samplerParams);
548 const gls::TextureTestUtil::ReferenceParams& samplerParams);
550 const gls::TextureTestUtil::ReferenceParams& samplerParams);
554 const gls::TextureTestUtil::ReferenceParams& samplerParams);
558 const gls::TextureTestUtil::ReferenceParams& samplerParams,
564 const gls::TextureTestUtil::ReferenceParams& samplerParams,
572 const gls::TextureTestUtil::ReferenceParams& samplerParams,
577 const gls::TextureTestUtil::ReferenceParams& samplerParams,
582 gls::TextureTestUtil::ReferenceParams genSamplerParams (const IterationConfig& config) const;
609 de::MovePtr<gls::TextureTestUtil::TextureRenderer> m_renderer
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  /external/deqp/modules/gles3/functional/
es3fTextureStateQueryTests.cpp 31 using namespace deqp::gls::StateQueryUtil;
66 using namespace gls::TextureStateQueryTests;
es3fRandomFragmentOpTests.cpp 74 using namespace gls::FragmentOpUtil;
75 using namespace gls::InteractionTestUtil;
129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY)
131 gls::FragmentOpUtil::Quad translated;
228 gls::FragmentOpUtil::QuadRenderer* m_renderer;
232 gls::FragmentOpUtil::ReferenceQuadRenderer* m_refRenderer;
268 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES);
272 m_refRenderer = new gls::FragmentOpUtil::ReferenceQuadRenderer();
361 m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess())
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es3fSamplerObjectTests.cpp 62 gls::TextureSamplerTest::TestSpec simpleTestCases[] = {
96 simpleTexture2D->addChild(new gls::TextureSamplerTest(m_testCtx, m_context.getRenderContext(), simpleTestCases[testNdx]));
100 gls::MultiTextureSamplerTest::TestSpec multiTestCases[] = {
141 multiTexture2D->addChild(new gls::MultiTextureSamplerTest(m_testCtx, m_context.getRenderContext(), multiTestCases[testNdx]));
145 gls::TextureSamplerTest::TestSpec simpleTestCases3D[] = {
179 simpleTexture3D->addChild(new gls::TextureSamplerTest(m_testCtx, m_context.getRenderContext(), simpleTestCases3D[testNdx]));
183 gls::MultiTextureSamplerTest::TestSpec multiTestCases3D[] = {
224 multiTexture3D->addChild(new gls::MultiTextureSamplerTest(m_testCtx, m_context.getRenderContext(), multiTestCases3D[testNdx]));
228 gls::TextureSamplerTest::TestSpec simpleTestCasesCube[] = {
262 simpleTextureCube->addChild(new gls::TextureSamplerTest(m_testCtx, m_context.getRenderContext(), simpleTestCasesCube[testNdx]))
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es3fFragOpInteractionTests.cpp 35 using gls::FragOpInteractionCase;
es3fShaderTextureFunctionTests.cpp 54 using gls::TextureTestUtil::computeLodFromDerivates;
243 static const gls::TextureTestUtil::LodMode DEFAULT_LOD_MODE = gls::TextureTestUtil::LODMODE_EXACT;
245 inline float computeLodFromGrad2D (const gls::ShaderEvalContext& c)
252 inline float computeLodFromGrad2DArray (const gls::ShaderEvalContext& c)
259 inline float computeLodFromGrad3D (const gls::ShaderEvalContext& c)
267 inline float computeLodFromGradCube (const gls::ShaderEvalContext& c)
277 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams);
279 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.textures[0].tex2D->sample(c.textures[0].sampler, s, t, lod); }
280 inline Vec4 textureCube (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].texCube->sampl (…)
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  /external/deqp/modules/gles2/functional/
es2fFboCompletenessTests.cpp 30 using deqp::gls::Range;
31 using namespace deqp::gls::FboUtil;
32 using namespace deqp::gls::FboUtil::config;
33 namespace fboc = deqp::gls::fboc;
227 if (!gls::FboUtil::checkExtensionSupport(m_renderCtx, "DEQP_gles3_core_compatible"))
es2fRandomFragmentOpTests.cpp 74 using namespace gls::FragmentOpUtil;
75 using namespace gls::InteractionTestUtil;
129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY)
131 gls::FragmentOpUtil::Quad translated;
228 gls::FragmentOpUtil::QuadRenderer* m_renderer;
232 gls::FragmentOpUtil::ReferenceQuadRenderer* m_refRenderer;
268 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_100_ES);
272 m_refRenderer = new gls::FragmentOpUtil::ReferenceQuadRenderer();
361 m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess())
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es2fFragOpInteractionTests.cpp 35 using gls::FragOpInteractionCase;
  /external/deqp/modules/gles3/performance/
es3pStateChangeCallTests.cpp 51 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
55 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
74 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
78 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
99 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
103 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
126 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
130 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\
155 class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\
159 : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, descri (…)
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