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    Searched full:sdl_gamecontrolleraxis (Results 1 - 11 of 11) sorted by null

  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_gamecontroller.h 222 } SDL_GameControllerAxis;
227 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString);
232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);
239 SDL_GameControllerAxis axis);
250 SDL_GameControllerAxis axis);
SDL_events.h 349 Uint8 axis; /**< The controller axis (SDL_GameControllerAxis) */
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_gamecontroller.h 222 } SDL_GameControllerAxis;
227 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString);
232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);
239 SDL_GameControllerAxis axis);
250 SDL_GameControllerAxis axis);
SDL_events.h 349 Uint8 axis; /**< The controller axis (SDL_GameControllerAxis) */
  /prebuilts/misc/windows/sdl2/include/
SDL_gamecontroller.h 222 } SDL_GameControllerAxis;
227 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString);
232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);
239 SDL_GameControllerAxis axis);
250 SDL_GameControllerAxis axis);
SDL_events.h 349 Uint8 axis; /**< The controller axis (SDL_GameControllerAxis) */
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_gamecontroller.h 222 } SDL_GameControllerAxis;
227 extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString);
232 extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);
239 SDL_GameControllerAxis axis);
250 SDL_GameControllerAxis axis);
SDL_events.h 349 Uint8 axis; /**< The controller axis (SDL_GameControllerAxis) */
  /prebuilts/misc/windows/sdl2/test/
testgamecontroller.c 32 ControllerAxisName(const SDL_GameControllerAxis axis)
126 /* This is indexed by SDL_GameControllerAxis. */
226 const Sint16 value = SDL_GameControllerGetAxis(gamecontroller, (SDL_GameControllerAxis)(i));
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/lib/
libSDL2_test.a     [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/lib/
libSDL2_test.a     [all...]

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