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Searched
full:sdl_gamecontrolleraxis
(Results
1 - 11
of
11
) sorted by null
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_gamecontroller.h
222
}
SDL_GameControllerAxis
;
227
extern DECLSPEC
SDL_GameControllerAxis
SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString);
232
extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(
SDL_GameControllerAxis
axis);
239
SDL_GameControllerAxis
axis);
250
SDL_GameControllerAxis
axis);
SDL_events.h
349
Uint8 axis; /**< The controller axis (
SDL_GameControllerAxis
) */
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_gamecontroller.h
222
}
SDL_GameControllerAxis
;
227
extern DECLSPEC
SDL_GameControllerAxis
SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString);
232
extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(
SDL_GameControllerAxis
axis);
239
SDL_GameControllerAxis
axis);
250
SDL_GameControllerAxis
axis);
SDL_events.h
349
Uint8 axis; /**< The controller axis (
SDL_GameControllerAxis
) */
/prebuilts/misc/windows/sdl2/include/
SDL_gamecontroller.h
222
}
SDL_GameControllerAxis
;
227
extern DECLSPEC
SDL_GameControllerAxis
SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString);
232
extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(
SDL_GameControllerAxis
axis);
239
SDL_GameControllerAxis
axis);
250
SDL_GameControllerAxis
axis);
SDL_events.h
349
Uint8 axis; /**< The controller axis (
SDL_GameControllerAxis
) */
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_gamecontroller.h
222
}
SDL_GameControllerAxis
;
227
extern DECLSPEC
SDL_GameControllerAxis
SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString);
232
extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(
SDL_GameControllerAxis
axis);
239
SDL_GameControllerAxis
axis);
250
SDL_GameControllerAxis
axis);
SDL_events.h
349
Uint8 axis; /**< The controller axis (
SDL_GameControllerAxis
) */
/prebuilts/misc/windows/sdl2/test/
testgamecontroller.c
32
ControllerAxisName(const
SDL_GameControllerAxis
axis)
126
/* This is indexed by
SDL_GameControllerAxis
. */
226
const Sint16 value = SDL_GameControllerGetAxis(gamecontroller, (
SDL_GameControllerAxis
)(i));
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/lib/
libSDL2_test.a
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all
...]
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/lib/
libSDL2_test.a
[
all
...]
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