/external/skia/include/core/ |
SkFilterQuality.h | 19 kLow_SkFilterQuality, //!< typically bilerp 20 kMedium_SkFilterQuality, //!< typically bilerp + mipmaps for down-scaling
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SkCanvas.h | [all...] |
/external/skia/src/utils/ |
SkPatchUtils.h | 112 * colors refers to the corner colors that will be bilerp across the patch (optional parameter) 113 * texCoords refers to the corner texture coordinates that will be bilerp across the patch
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SkPatchUtils.cpp | 110 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, function 260 uint8_t a = uint8_t(bilerp(u, v, 265 uint8_t r = uint8_t(bilerp(u, v, 270 uint8_t g = uint8_t(bilerp(u, v, 275 uint8_t b = uint8_t(bilerp(u, v, 285 bilerp(u, v, texCoords[kTopLeft_Corner].x(), 289 bilerp(u, v, texCoords[kTopLeft_Corner].y(),
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SkPatchGrid.h | 99 * The colors and texCoords are the values at the corners of the patch which will be bilerp
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SkTextureCompressor_ASTC.cpp | [all...] |
/external/skia/src/core/ |
SkDistanceFieldGen.h | 18 // the rect we render with is inset from the distance field glyph size to allow for bilerp
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SkBitmapController.cpp | 74 * using bilerp for any remaining transformations.
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SkBitmapProcState.cpp | 218 // Only try bilerp if the matrix is "interesting" and
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/external/skia/src/gpu/effects/ |
GrTextureDomain.h | 37 // Wrap texture coordinates. NOTE: filtering may not work as expected because Bilerp will 61 /* Computes a domain that bounds all the texels in texelRect. Note that with bilerp enabled
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GrTextureDomain.cpp | 294 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? d->fRandom->nextBool() : false; local 301 bilerp ? GrTextureParams::kBilerp_FilterMode : GrTextureParams::kNone_FilterMode,
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GrBicubicEffect.cpp | 214 // Use bilerp to handle rotation or fractional translation.
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/external/skia/resources/ |
slides_content2.lua | 54 - Bitmap scaling : bilerp, mipmaps, fancy
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/external/skia/src/gpu/ |
SkGpuDevice_drawTexture.cpp | 27 // Helper functions for dropping src rect constraint in bilerp mode. 180 // Check for optimization to drop the src rect constraint when on bilerp.
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GrTextureParamsAdjuster.cpp | 264 // Both bilerp and bicubic use bilinear filtering and so need to be clamped to the center 412 // For now: treat as bilerp and ignore what goes on above level 0.
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