HomeSort by relevance Sort by last modified time
    Searched full:renderpass (Results 1 - 25 of 94) sorted by null

1 2 3 4

  /external/skia/src/gpu/vk/
GrVkResourceProvider.cpp 32 const GrVkRenderPass& renderPass,
36 primitiveType, renderPass, layout);
40 // To create framebuffers, we first need to create a simple RenderPass that is
46 GrVkRenderPass* renderPass = fSimpleRenderPasses[i];
47 if (renderPass->isCompatible(target)) {
48 renderPass->ref();
49 return renderPass;
53 GrVkRenderPass* renderPass = new GrVkRenderPass();
54 renderPass->initSimple(fGpu, target);
55 fSimpleRenderPasses.push_back(renderPass);
    [all...]
GrVkFramebuffer.cpp 16 const GrVkRenderPass* renderPass,
20 // At the very least we need a renderPass and a colorAttachment
21 SkASSERT(renderPass);
39 createInfo.renderPass = renderPass->vkRenderPass();
GrVkProgramBuilder.h 36 const GrVkRenderPass& renderPass);
53 const GrVkRenderPass& renderPass);
GrVkFramebuffer.h 25 const GrVkRenderPass* renderPass,
GrVkPipeline.h 31 const GrVkRenderPass& renderPass,
GrVkCommandBuffer.cpp 96 const GrVkRenderPass* renderPass,
102 renderPass->getBeginInfo(target, &beginInfo, &contents);
104 fActiveRenderPass = renderPass;
105 this->addResource(renderPass);
GrVkProgramBuilder.cpp 17 const GrVkRenderPass& renderPass) {
32 return builder.finalize(args, primitiveType, renderPass);
157 const GrVkRenderPass& renderPass) {
271 renderPass,
GrVkResourceProvider.h 36 const GrVkRenderPass& renderPass,
GrVkCommandBuffer.h 34 const GrVkRenderPass* renderPass,
GrVkGpu.cpp     [all...]
  /external/chromium-trace/catapult/tracing/tracing/extras/chrome/cc/
render_pass.html 38 ObjectSnapshot.register(RenderPassSnapshot, {typeName: 'cc::RenderPass'});
  /external/chromium-trace/catapult/tracing/tracing/ui/extras/chrome/cc/
layer_picker.html 121 var info = {renderPass: renderPasses[i],
124 name: 'cc::RenderPass'};
196 var renderPass = renderPassInfo.renderPass;
203 item.renderPass = renderPass;
208 renderPass.selectionState =
282 selectedRenderPass = this.itemList_.selectedElement.renderPass;
selection.html 71 function RenderPassSelection(renderPass, renderPassId) {
72 if (!renderPass || (renderPassId === undefined))
74 this.renderPass_ = renderPass;
93 get renderPass() {
100 dataView.label = 'RenderPass ' + this.renderPassId_;
  /external/deqp/external/vulkancts/modules/vulkan/
vktRenderPassTests.cpp 21 * \brief RenderPass tests
570 class RenderPass
573 RenderPass (const vector<Attachment>& attachments,
613 TestConfig (const RenderPass& renderPass_,
621 : renderPass (renderPass_)
632 RenderPass renderPass;
658 const RenderPass& renderPass)
660 const tcu::ScopedLogSection section (log, "RenderPass", "RenderPass")
    [all...]
vktRenderPassTests.hpp 23 * \brief RenderPass tests
vktSynchronization.cpp 303 void createColorOnlyRenderPass (const DeviceInterface& vkd, VkDevice device, const RenderPassParameters& renderPassParameters, vk::Move<VkRenderPass>& renderPass)
350 renderPass = createRenderPass(vkd, device, &renderPassParams);
453 VkRenderPass renderPass;
474 renderPassBeginState.renderPass = renderInfo.renderPass;
580 vk::Move<VkRenderPass> renderPass;
743 createColorOnlyRenderPass(deviceInterface, testContext.device, renderPassParameters, testContext.renderPass);
    [all...]
  /external/vulkan-validation-layers/layers/
image.h 38 IMAGE_FORMAT_UNSUPPORTED, // Request to create Image or RenderPass with a format that is not supported
39 IMAGE_RENDERPASS_INVALID_ATTACHMENT, // Invalid image layouts and/or load/storeOps for an attachment when creating RenderPass
40 IMAGE_RENDERPASS_INVALID_DS_ATTACHMENT, // If no depth attachment for a RenderPass, verify that subpass DS attachment is set to
vk_validation_layer_details.md 34 | Valid BeginCommandBuffer state | Must not call Begin on command buffers that are being recorded, and primary command buffers must specify VK_NULL_HANDLE for RenderPass or Framebuffer parameters, while secondary command buffers must provide non-null parameters, | BEGIN_CB_INVALID_STATE | vkBeginCommandBuffer | PrimaryCommandBufferFramebufferAndRenderpass SecondaryCommandBufferFramebufferAndRenderpass | None |
59 | MSAA Sample Count | Verifies that Pipeline, RenderPass, and Subpass sample counts are consistent | NUM_SAMPLES_MISMATCH | vkCmdBindPipeline vkCmdBeginRenderPass vkCmdNextSubpass | NumSamplesMismatch | NA |
67 | RenderPass misuse | Tests for the following: that vkCmdDispatch, vkCmdDispatchIndirect, vkCmdCopyBuffer, vkCmdCopyImage, vkCmdBlitImage, vkCmdCopyBufferToImage, vkCmdCopyImageToBuffer, vkCmdUpdateBuffer, vkCmdFillBuffer, vkCmdClearColorImage, vkCmdClearDepthStencilImage, vkCmdResolveImage, vkCmdSetEvent, vkCmdResetEvent, vkCmdResetQueryPool, vkCmdCopyQueryPoolResults, vkCmdBeginRenderPass are not called during an active Renderpass, and that binding compute descriptor sets or pipelines does not take place during an active Renderpass | INVALID_RENDERPASS_CMD | vkCmdBindPipeline vkCmdBindDescriptorSets vkCmdDispatch vkCmdDispatchIndirect vkCmdCopyBuffer vkCmdCopyImage vkCmdBlitImage vkCmdCopyBufferToImage vkCmdCopyImageToBuffer vkCmdUpdateBuffer vkCmdFillBuffer vkCmdClearColorImage vkCmdClearDepthStencilImage vkCmdResolveImage vkCmdSetEvent vkCmdResetEvent vkCmdResetQueryPool vkCmdCopyQueryPoolResults vkCmdBeginRenderPass | RenderPassWithinRenderPass UpdateBufferWithinRenderPass ClearColorImageWithinRenderPass ClearDepthStencilImageWithinRenderPass FillBufferWithinRenderPass | NA |
68 | Correct use of RenderPass | Validates that the following rendering commands are issued inside an active RenderPass: vkCmdDraw, vkCmdDrawIndexed, vkCmdDrawIndirect, vkCmdDrawIndexedIndirect, vkCmdClearAttachments, vkCmdNextSubpass, vkCmdEndRenderPass | NO_ACTIVE_RENDERPASS | vkCmdBindPipeline vkCmdBindDescriptorSets vkCmdDraw vkCmdDrawIndexed vkCmdDrawIndirect vkCmdDrawIndexedIndirect vkCmdClearAttachments vkCmdNextSubpass vkCmdEndRenderPass | BindPipelineNoRenderPass ClearAttachmentsOutsideRenderPass | NA |
69 | Valid RenderPass | Flag error if attempt made to Begin/End/Continue a NULL or otherwise invalid RenderPass object | INVALID_RENDERPASS | vkCmdBeginRenderPass vkCmdEndRenderPass vkBeginCommandBuffer | NullRenderPass | NA |
70 | RenderPass Compatibility | Verify that active renderpass is compatible with renderpass specified in secondary (…)
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/api/
vktApiSmokeTests.cpp 447 const Unique<VkRenderPass> renderPass (createRenderPass(vk, vkDevice, &renderPassParams));
682 *renderPass, // renderPass
696 *renderPass, // renderPass
776 *renderPass, // renderPass
    [all...]
vktApiObjectManagementTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineEarlyFragmentTests.cpp 325 const VkRenderPass renderPass,
341 renderPass, // VkRenderPass renderPass;
443 const VkRenderPass renderPass,
452 renderPass, // VkRenderPass renderPass;
466 const VkRenderPass renderPass,
649 renderPass, // VkRenderPass renderPass;
    [all...]
  /external/vulkan-validation-layers/tests/
layer_validation_tests.cpp 309 if (VK_SUCCESS == result && renderPass()) {
319 if (renderPass()) {
466 descriptorSet.GetPipelineLayout(), renderPass());
565 info.renderPass = VK_NULL_HANDLE;
    [all...]
  /external/deqp/external/vulkancts/framework/vulkan/
vkDebugReportUtil.cpp 71 "RenderPass",
vkStructTypes.inl 784 VkRenderPass renderPass;
930 VkRenderPass renderPass;
1016 VkRenderPass renderPass;
1155 VkRenderPass renderPass;
    [all...]
vkNullDriverImpl.inl 115 VK_NULL_RETURN((*pRenderPass = allocateNonDispHandle<RenderPass, VkRenderPass>(device, pCreateInfo, pAllocator)));
290 VKAPI_ATTR void VKAPI_CALL destroyRenderPass (VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator)
293 freeNonDispHandle<RenderPass, VkRenderPass>(renderPass, pAllocator);
569 VKAPI_ATTR void VKAPI_CALL getRenderAreaGranularity (VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity)
572 DE_UNREF(renderPass);
    [all...]

Completed in 779 milliseconds

1 2 3 4