OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:texturescount
(Results
1 - 5
of
5
) sorted by null
/frameworks/rs/
rsProgram.cpp
38
mHal.state.
texturesCount
++;
42
mTextures = new ObjectBaseRef<Allocation>[mHal.state.
texturesCount
];
43
mSamplers = new ObjectBaseRef<Sampler>[mHal.state.
texturesCount
];
48
mHal.state.textures = new Allocation*[mHal.state.
texturesCount
];
49
mHal.state.samplers = new Sampler*[mHal.state.
texturesCount
];
50
mHal.state.textureTargets = new RsTextureTarget[mHal.state.
texturesCount
];
104
mHal.state.
texturesCount
= 0;
118
for (uint32_t ct=0; ct < mHal.state.
texturesCount
; ct++) {
138
mHal.state.
texturesCount
= 0;
182
if (slot >= mHal.state.
texturesCount
) {
[
all
...]
rsProgram.h
45
uint32_t
texturesCount
;
rsProgramFragment.cpp
69
for (uint32_t ct=0; ct < mHal.state.
texturesCount
; ct++) {
/frameworks/rs/driver/
rsdShader.cpp
81
for (uint32_t ct = 0; ct < mRSProgram->mHal.state.
texturesCount
; ct ++) {
131
for (uint32_t ct=0; ct < mRSProgram->mHal.state.
texturesCount
; ct++) {
193
for (uint32_t ct = 0; ct < mRSProgram->mHal.state.
texturesCount
; ct ++) {
464
if (mRSProgram->mHal.state.
texturesCount
== 0) {
470
uint32_t numTexturesToBind = mRSProgram->mHal.state.
texturesCount
;
474
mRSProgram->mHal.state.
texturesCount
, this, numTexturesAvailable);
587
mUniformCount += mRSProgram->mHal.state.
texturesCount
;
597
mTextureCount = mRSProgram->mHal.state.
texturesCount
;
rsdProgram.cpp
48
for (uint32_t ct=0; ct < p->mHal.state.
texturesCount
; ct++) {
Completed in 2199 milliseconds