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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include <errno.h>
     18 #include <fcntl.h>
     19 #include <linux/input.h>
     20 #include <pthread.h>
     21 #include <stdarg.h>
     22 #include <stdio.h>
     23 #include <stdlib.h>
     24 #include <string.h>
     25 #include <sys/stat.h>
     26 #include <sys/time.h>
     27 #include <sys/types.h>
     28 #include <time.h>
     29 #include <unistd.h>
     30 
     31 #include <cutils/properties.h>
     32 #include <cutils/android_reboot.h>
     33 
     34 #include "common.h"
     35 #include "roots.h"
     36 #include "device.h"
     37 #include "minui/minui.h"
     38 #include "screen_ui.h"
     39 #include "ui.h"
     40 
     41 #define UI_WAIT_KEY_TIMEOUT_SEC    120
     42 
     43 RecoveryUI::RecoveryUI()
     44         : key_queue_len(0),
     45           key_last_down(-1),
     46           key_long_press(false),
     47           key_down_count(0),
     48           enable_reboot(true),
     49           consecutive_power_keys(0),
     50           last_key(-1),
     51           has_power_key(false),
     52           has_up_key(false),
     53           has_down_key(false) {
     54     pthread_mutex_init(&key_queue_mutex, nullptr);
     55     pthread_cond_init(&key_queue_cond, nullptr);
     56     memset(key_pressed, 0, sizeof(key_pressed));
     57 }
     58 
     59 void RecoveryUI::OnKeyDetected(int key_code) {
     60     if (key_code == KEY_POWER) {
     61         has_power_key = true;
     62     } else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) {
     63         has_down_key = true;
     64     } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
     65         has_up_key = true;
     66     }
     67 }
     68 
     69 int RecoveryUI::InputCallback(int fd, uint32_t epevents, void* data) {
     70     return reinterpret_cast<RecoveryUI*>(data)->OnInputEvent(fd, epevents);
     71 }
     72 
     73 // Reads input events, handles special hot keys, and adds to the key queue.
     74 static void* InputThreadLoop(void*) {
     75     while (true) {
     76         if (!ev_wait(-1)) {
     77             ev_dispatch();
     78         }
     79     }
     80     return nullptr;
     81 }
     82 
     83 void RecoveryUI::Init() {
     84     ev_init(InputCallback, this);
     85 
     86     ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
     87 
     88     pthread_create(&input_thread_, nullptr, InputThreadLoop, nullptr);
     89 }
     90 
     91 int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
     92     struct input_event ev;
     93     if (ev_get_input(fd, epevents, &ev) == -1) {
     94         return -1;
     95     }
     96 
     97     if (ev.type == EV_SYN) {
     98         return 0;
     99     } else if (ev.type == EV_REL) {
    100         if (ev.code == REL_Y) {
    101             // accumulate the up or down motion reported by
    102             // the trackball.  When it exceeds a threshold
    103             // (positive or negative), fake an up/down
    104             // key event.
    105             rel_sum += ev.value;
    106             if (rel_sum > 3) {
    107                 ProcessKey(KEY_DOWN, 1);   // press down key
    108                 ProcessKey(KEY_DOWN, 0);   // and release it
    109                 rel_sum = 0;
    110             } else if (rel_sum < -3) {
    111                 ProcessKey(KEY_UP, 1);     // press up key
    112                 ProcessKey(KEY_UP, 0);     // and release it
    113                 rel_sum = 0;
    114             }
    115         }
    116     } else {
    117         rel_sum = 0;
    118     }
    119 
    120     if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
    121         ProcessKey(ev.code, ev.value);
    122     }
    123 
    124     return 0;
    125 }
    126 
    127 // Process a key-up or -down event.  A key is "registered" when it is
    128 // pressed and then released, with no other keypresses or releases in
    129 // between.  Registered keys are passed to CheckKey() to see if it
    130 // should trigger a visibility toggle, an immediate reboot, or be
    131 // queued to be processed next time the foreground thread wants a key
    132 // (eg, for the menu).
    133 //
    134 // We also keep track of which keys are currently down so that
    135 // CheckKey can call IsKeyPressed to see what other keys are held when
    136 // a key is registered.
    137 //
    138 // updown == 1 for key down events; 0 for key up events
    139 void RecoveryUI::ProcessKey(int key_code, int updown) {
    140     bool register_key = false;
    141     bool long_press = false;
    142     bool reboot_enabled;
    143 
    144     pthread_mutex_lock(&key_queue_mutex);
    145     key_pressed[key_code] = updown;
    146     if (updown) {
    147         ++key_down_count;
    148         key_last_down = key_code;
    149         key_long_press = false;
    150         key_timer_t* info = new key_timer_t;
    151         info->ui = this;
    152         info->key_code = key_code;
    153         info->count = key_down_count;
    154         pthread_t thread;
    155         pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info);
    156         pthread_detach(thread);
    157     } else {
    158         if (key_last_down == key_code) {
    159             long_press = key_long_press;
    160             register_key = true;
    161         }
    162         key_last_down = -1;
    163     }
    164     reboot_enabled = enable_reboot;
    165     pthread_mutex_unlock(&key_queue_mutex);
    166 
    167     if (register_key) {
    168         switch (CheckKey(key_code, long_press)) {
    169           case RecoveryUI::IGNORE:
    170             break;
    171 
    172           case RecoveryUI::TOGGLE:
    173             ShowText(!IsTextVisible());
    174             break;
    175 
    176           case RecoveryUI::REBOOT:
    177             if (reboot_enabled) {
    178                 property_set(ANDROID_RB_PROPERTY, "reboot,");
    179                 while (true) { pause(); }
    180             }
    181             break;
    182 
    183           case RecoveryUI::ENQUEUE:
    184             EnqueueKey(key_code);
    185             break;
    186         }
    187     }
    188 }
    189 
    190 void* RecoveryUI::time_key_helper(void* cookie) {
    191     key_timer_t* info = (key_timer_t*) cookie;
    192     info->ui->time_key(info->key_code, info->count);
    193     delete info;
    194     return nullptr;
    195 }
    196 
    197 void RecoveryUI::time_key(int key_code, int count) {
    198     usleep(750000);  // 750 ms == "long"
    199     bool long_press = false;
    200     pthread_mutex_lock(&key_queue_mutex);
    201     if (key_last_down == key_code && key_down_count == count) {
    202         long_press = key_long_press = true;
    203     }
    204     pthread_mutex_unlock(&key_queue_mutex);
    205     if (long_press) KeyLongPress(key_code);
    206 }
    207 
    208 void RecoveryUI::EnqueueKey(int key_code) {
    209     pthread_mutex_lock(&key_queue_mutex);
    210     const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
    211     if (key_queue_len < queue_max) {
    212         key_queue[key_queue_len++] = key_code;
    213         pthread_cond_signal(&key_queue_cond);
    214     }
    215     pthread_mutex_unlock(&key_queue_mutex);
    216 }
    217 
    218 int RecoveryUI::WaitKey() {
    219     pthread_mutex_lock(&key_queue_mutex);
    220 
    221     // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is
    222     // plugged in.
    223     do {
    224         struct timeval now;
    225         struct timespec timeout;
    226         gettimeofday(&now, nullptr);
    227         timeout.tv_sec = now.tv_sec;
    228         timeout.tv_nsec = now.tv_usec * 1000;
    229         timeout.tv_sec += UI_WAIT_KEY_TIMEOUT_SEC;
    230 
    231         int rc = 0;
    232         while (key_queue_len == 0 && rc != ETIMEDOUT) {
    233             rc = pthread_cond_timedwait(&key_queue_cond, &key_queue_mutex, &timeout);
    234         }
    235     } while (IsUsbConnected() && key_queue_len == 0);
    236 
    237     int key = -1;
    238     if (key_queue_len > 0) {
    239         key = key_queue[0];
    240         memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
    241     }
    242     pthread_mutex_unlock(&key_queue_mutex);
    243     return key;
    244 }
    245 
    246 bool RecoveryUI::IsUsbConnected() {
    247     int fd = open("/sys/class/android_usb/android0/state", O_RDONLY);
    248     if (fd < 0) {
    249         printf("failed to open /sys/class/android_usb/android0/state: %s\n",
    250                strerror(errno));
    251         return 0;
    252     }
    253 
    254     char buf;
    255     // USB is connected if android_usb state is CONNECTED or CONFIGURED.
    256     int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C');
    257     if (close(fd) < 0) {
    258         printf("failed to close /sys/class/android_usb/android0/state: %s\n",
    259                strerror(errno));
    260     }
    261     return connected;
    262 }
    263 
    264 bool RecoveryUI::IsKeyPressed(int key) {
    265     pthread_mutex_lock(&key_queue_mutex);
    266     int pressed = key_pressed[key];
    267     pthread_mutex_unlock(&key_queue_mutex);
    268     return pressed;
    269 }
    270 
    271 bool RecoveryUI::IsLongPress() {
    272     pthread_mutex_lock(&key_queue_mutex);
    273     bool result = key_long_press;
    274     pthread_mutex_unlock(&key_queue_mutex);
    275     return result;
    276 }
    277 
    278 bool RecoveryUI::HasThreeButtons() {
    279     return has_power_key && has_up_key && has_down_key;
    280 }
    281 
    282 void RecoveryUI::FlushKeys() {
    283     pthread_mutex_lock(&key_queue_mutex);
    284     key_queue_len = 0;
    285     pthread_mutex_unlock(&key_queue_mutex);
    286 }
    287 
    288 RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
    289     pthread_mutex_lock(&key_queue_mutex);
    290     key_long_press = false;
    291     pthread_mutex_unlock(&key_queue_mutex);
    292 
    293     // If we have power and volume up keys, that chord is the signal to toggle the text display.
    294     if (HasThreeButtons()) {
    295         if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) {
    296             return TOGGLE;
    297         }
    298     } else {
    299         // Otherwise long press of any button toggles to the text display,
    300         // and there's no way to toggle back (but that's pretty useless anyway).
    301         if (is_long_press && !IsTextVisible()) {
    302             return TOGGLE;
    303         }
    304 
    305         // Also, for button-limited devices, a long press is translated to KEY_ENTER.
    306         if (is_long_press && IsTextVisible()) {
    307             EnqueueKey(KEY_ENTER);
    308             return IGNORE;
    309         }
    310     }
    311 
    312     // Press power seven times in a row to reboot.
    313     if (key == KEY_POWER) {
    314         pthread_mutex_lock(&key_queue_mutex);
    315         bool reboot_enabled = enable_reboot;
    316         pthread_mutex_unlock(&key_queue_mutex);
    317 
    318         if (reboot_enabled) {
    319             ++consecutive_power_keys;
    320             if (consecutive_power_keys >= 7) {
    321                 return REBOOT;
    322             }
    323         }
    324     } else {
    325         consecutive_power_keys = 0;
    326     }
    327 
    328     last_key = key;
    329     return IsTextVisible() ? ENQUEUE : IGNORE;
    330 }
    331 
    332 void RecoveryUI::KeyLongPress(int) {
    333 }
    334 
    335 void RecoveryUI::SetEnableReboot(bool enabled) {
    336     pthread_mutex_lock(&key_queue_mutex);
    337     enable_reboot = enabled;
    338     pthread_mutex_unlock(&key_queue_mutex);
    339 }
    340