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      1 // Generated Code - DO NOT EDIT !!
      2 // generated by 'emugen'
      3 
      4 #ifndef GUARD_gl_encoder_context_t
      5 #define GUARD_gl_encoder_context_t
      6 
      7 #include "IOStream.h"
      8 #include "ChecksumCalculator.h"
      9 #include "gl_client_context.h"
     10 
     11 
     12 #include "glUtils.h"
     13 #include "GLEncoderUtils.h"
     14 
     15 struct gl_encoder_context_t : public gl_client_context_t {
     16 
     17 	IOStream *m_stream;
     18 	ChecksumCalculator *m_checksumCalculator;
     19 
     20 	gl_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator);
     21 };
     22 
     23 #endif  // GUARD_gl_encoder_context_t