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      1 # Bug 20685910
      2 dEQP-GLES31.functional.shaders.builtin_functions.precision.inverse.highp_compute.mat2
      3 
      4 # Bug 20685770
      5 dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.scalar
      6 dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec2
      7 dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec3
      8 dEQP-GLES31.functional.shaders.builtin_functions.precision.div.highp_compute.vec4
      9 dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.scalar
     10 dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec2
     11 dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec3
     12 dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.highp_compute.vec4
     13 
     14 # Bug 20684971
     15 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.scalar
     16 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec2
     17 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec3
     18 dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec4
     19 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.scalar
     20 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec2
     21 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec3
     22 dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec4
     23 dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.scalar
     24 dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec2
     25 dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec3
     26 dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec4
     27 
     28 # Bug 20684972
     29 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.scalar
     30 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec2
     31 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec3
     32 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.highp_compute.vec4
     33 
     34 # Bug 20684968
     35 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge
     36 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_greater.repeat_mirrored_repeat
     37 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge
     38 dEQP-GLES31.functional.texture.gather.basic.2d.depth32f.size_pot.compare_less.repeat_mirrored_repeat
     39 
     40 # Bug 20685774
     41 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_1
     42 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_2
     43 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear
     44 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear
     45 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear
     46 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear
     47 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear
     48 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_repeat
     49 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge
     50 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.repeat_mirrored_repeat
     51 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repeat
     52 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge
     53 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_repeat
     54 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat
     55 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge
     56 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat
     57 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
     58 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge
     59 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat
     60 
     61 # Bug 21816937
     62 dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.highp_compute.vec4
     63 
     64 # Bug 21668605
     65 dEQP-GLES31.functional.shaders.builtin_functions.precision.sin.mediump_*
     66 dEQP-GLES31.functional.shaders.builtin_functions.precision.cos.mediump_*
     67 dEQP-GLES31.functional.shaders.builtin_functions.precision.tan.mediump_*
     68 
     69 # Bug 22713865
     70 dEQP-GLES31.functional.primitive_bounding_box.*lines*default_framebuffer_bbox*
     71 dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_equal
     72 dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_larger
     73 dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller
     74 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_equal
     75 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_larger
     76 dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller
     77 
     78 # Bug 23288315
     79 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_drawcount_1
     80 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1200x1200_drawcount_1
     81 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1500x1500_drawcount_1
     82 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_drawcount_8
     83 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1200x1200_drawcount_8
     84 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1500x1500_drawcount_8
     85 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_drawcount_5000
     86 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1000x1000_drawcount_1
     87 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1200x1200_drawcount_1
     88 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1500x1500_drawcount_1
     89 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1000x1000_drawcount_8
     90 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1200x1200_drawcount_8
     91 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1500x1500_drawcount_8
     92 dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1000x1000_drawcount_5000
     93