1 # EGL utilities 2 3 add_subdirectory(wrapper) 4 5 # GLContextFactory uses glu 6 include_directories(../opengl) 7 8 set(EGLUTIL_SRCS 9 egluCallLogWrapper.cpp 10 egluCallLogWrapper.hpp 11 egluConfigFilter.cpp 12 egluConfigFilter.hpp 13 egluConfigInfo.cpp 14 egluConfigInfo.hpp 15 egluDefs.cpp 16 egluDefs.hpp 17 egluGLContextFactory.cpp 18 egluGLContextFactory.hpp 19 egluGLFunctionLoader.cpp 20 egluGLFunctionLoader.hpp 21 egluGLUtil.cpp 22 egluGLUtil.hpp 23 egluNativeDisplay.cpp 24 egluNativeDisplay.hpp 25 egluNativePixmap.cpp 26 egluNativePixmap.hpp 27 egluNativeWindow.cpp 28 egluNativeWindow.hpp 29 egluPlatform.cpp 30 egluPlatform.hpp 31 egluStaticESLibrary.cpp 32 egluStaticESLibrary.hpp 33 egluStrUtil.cpp 34 egluStrUtil.hpp 35 egluUtil.cpp 36 egluUtil.hpp 37 egluUnique.hpp 38 egluUnique.cpp 39 ) 40 41 add_library(eglutil STATIC ${EGLUTIL_SRCS}) 42 target_link_libraries(eglutil tcutil eglwrapper glutil glwrapper ${DEQP_EGL_LIBRARIES}) 43