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      1 //=====================================================
      2 // Copyright (C) 2008 Gael Guennebaud <gael.guennebaud (at) inria.fr>
      3 //=====================================================
      4 //
      5 // This program is free software; you can redistribute it and/or
      6 // modify it under the terms of the GNU General Public License
      7 // as published by the Free Software Foundation; either version 2
      8 // of the License, or (at your option) any later version.
      9 //
     10 // This program is distributed in the hope that it will be useful,
     11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
     12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     13 // GNU General Public License for more details.
     14 // You should have received a copy of the GNU General Public License
     15 // along with this program; if not, write to the Free Software
     16 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
     17 //
     18 #include "utilities.h"
     19 #include "eigen3_interface.hh"
     20 #include "bench.hh"
     21 #include "action_trisolve.hh"
     22 #include "action_trisolve_matrix.hh"
     23 #include "action_cholesky.hh"
     24 #include "action_hessenberg.hh"
     25 #include "action_lu_decomp.hh"
     26 #include "action_partial_lu.hh"
     27 
     28 BTL_MAIN;
     29 
     30 int main()
     31 {
     32   bench<Action_trisolve<eigen3_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
     33   bench<Action_trisolve_matrix<eigen3_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
     34   bench<Action_cholesky<eigen3_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
     35   bench<Action_lu_decomp<eigen3_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
     36   bench<Action_partial_lu<eigen3_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
     37 
     38   bench<Action_hessenberg<eigen3_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
     39   bench<Action_tridiagonalization<eigen3_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
     40 
     41   return 0;
     42 }
     43 
     44 
     45