1 /*- simpleover 2 * 3 * COPYRIGHT: Written by John Cunningham Bowler, 2015. 4 * To the extent possible under law, the author has waived all copyright and 5 * related or neighboring rights to this work. This work is published from: 6 * United States. 7 * 8 * Read several PNG files, which should have an alpha channel or transparency 9 * information, and composite them together to produce one or more 16-bit linear 10 * RGBA intermediates. This involves doing the correct 'over' composition to 11 * combine the alpha channels and corresponding data. 12 * 13 * Finally read an output (background) PNG using the 24-bit RGB format (the 14 * PNG will be composited on green (#00ff00) by default if it has an alpha 15 * channel), and apply the intermediate image generated above to specified 16 * locations in the image. 17 * 18 * The command line has the general format: 19 * 20 * simpleover <background.png> [output.png] 21 * {--sprite=width,height,name {[--at=x,y] {sprite.png}}} 22 * {--add=name {x,y}} 23 * 24 * The --sprite and --add options may occur multiple times. They are executed 25 * in order. --add may refer to any sprite already read. 26 * 27 * This code is intended to show how to composite multiple images together 28 * correctly. Apart from the libpng Simplified API the only work done in here 29 * is to combine multiple input PNG images into a single sprite; this involves 30 * a Porter-Duff 'over' operation and the input PNG images may, as a result, 31 * be regarded as being layered one on top of the other with the first (leftmost 32 * on the command line) being at the bottom and the last on the top. 33 */ 34 #include <stddef.h> 35 #include <stdlib.h> 36 #include <string.h> 37 #include <stdio.h> 38 #include <errno.h> 39 40 /* Normally use <png.h> here to get the installed libpng, but this is done to 41 * ensure the code picks up the local libpng implementation, so long as this 42 * file is linked against a sufficiently recent libpng (1.6+) it is ok to 43 * change this to <png.h>: 44 */ 45 #include "../../png.h" 46 47 #ifdef PNG_SIMPLIFIED_READ_SUPPORTED 48 49 #define sprite_name_chars 15 50 struct sprite { 51 FILE *file; 52 png_uint_16p buffer; 53 unsigned int width; 54 unsigned int height; 55 char name[sprite_name_chars+1]; 56 }; 57 58 #if 0 /* div by 65535 test program */ 59 #include <math.h> 60 #include <stdio.h> 61 62 int main(void) { 63 double err = 0; 64 unsigned int xerr = 0; 65 unsigned int r = 32769; 66 { 67 unsigned int x = 0; 68 69 do { 70 unsigned int t = x + (x >> 16) /*+ (x >> 31)*/ + r; 71 double v = x, errtest; 72 73 if (t < x) { 74 fprintf(stderr, "overflow: %u+%u -> %u\n", x, r, t); 75 return 1; 76 } 77 78 v /= 65535; 79 errtest = v; 80 t >>= 16; 81 errtest -= t; 82 83 if (errtest > err) { 84 err = errtest; 85 xerr = x; 86 87 if (errtest >= .5) { 88 fprintf(stderr, "error: %u/65535 = %f, not %u, error %f\n", 89 x, v, t, errtest); 90 return 0; 91 } 92 } 93 } while (++x <= 65535U*65535U); 94 } 95 96 printf("error %f @ %u\n", err, xerr); 97 98 return 0; 99 } 100 #endif /* div by 65535 test program */ 101 102 static void 103 sprite_op(const struct sprite *sprite, int x_offset, int y_offset, 104 png_imagep image, const png_uint_16 *buffer) 105 { 106 /* This is where the Porter-Duff 'Over' operator is evaluated; change this 107 * code to change the operator (this could be parameterized). Any other 108 * image processing operation could be used here. 109 */ 110 111 112 /* Check for an x or y offset that pushes any part of the image beyond the 113 * right or bottom of the sprite: 114 */ 115 if ((y_offset < 0 || (unsigned)/*SAFE*/y_offset < sprite->height) && 116 (x_offset < 0 || (unsigned)/*SAFE*/x_offset < sprite->width)) 117 { 118 unsigned int y = 0; 119 120 if (y_offset < 0) 121 y = -y_offset; /* Skip to first visible row */ 122 123 do 124 { 125 unsigned int x = 0; 126 127 if (x_offset < 0) 128 x = -x_offset; 129 130 do 131 { 132 /* In and out are RGBA values, so: */ 133 const png_uint_16 *in_pixel = buffer + (y * image->width + x)*4; 134 png_uint_32 in_alpha = in_pixel[3]; 135 136 /* This is the optimized Porter-Duff 'Over' operation, when the 137 * input alpha is 0 the output is not changed. 138 */ 139 if (in_alpha > 0) 140 { 141 png_uint_16 *out_pixel = sprite->buffer + 142 ((y+y_offset) * sprite->width + (x+x_offset))*4; 143 144 /* This is the weight to apply to the output: */ 145 in_alpha = 65535-in_alpha; 146 147 if (in_alpha > 0) 148 { 149 /* The input must be composed onto the output. This means 150 * multiplying the current output pixel value by the inverse 151 * of the input alpha (1-alpha). A division is required but 152 * it is by the constant 65535. Approximate this as: 153 * 154 * (x + (x >> 16) + 32769) >> 16; 155 * 156 * This is exact (and does not overflow) for all values of 157 * x in the range 0..65535*65535. (Note that the calculation 158 * produces the closest integer; the maximum error is <0.5). 159 */ 160 png_uint_32 tmp; 161 162 # define compose(c)\ 163 tmp = out_pixel[c] * in_alpha;\ 164 tmp = (tmp + (tmp >> 16) + 32769) >> 16;\ 165 out_pixel[c] = tmp + in_pixel[c] 166 167 /* The following is very vectorizable... */ 168 compose(0); 169 compose(1); 170 compose(2); 171 compose(3); 172 } 173 174 else 175 out_pixel[0] = in_pixel[0], 176 out_pixel[1] = in_pixel[1], 177 out_pixel[2] = in_pixel[2], 178 out_pixel[3] = in_pixel[3]; 179 } 180 } 181 while (++x < image->width); 182 } 183 while (++y < image->height); 184 } 185 } 186 187 static int 188 create_sprite(struct sprite *sprite, int *argc, const char ***argv) 189 { 190 /* Read the arguments and create this sprite. The sprite buffer has already 191 * been allocated. This reads the input PNGs one by one in linear format, 192 * composes them onto the sprite buffer (the code in the function above) 193 * then saves the result, converting it on the fly to PNG RGBA 8-bit format. 194 */ 195 while (*argc > 0) 196 { 197 char tombstone; 198 int x = 0, y = 0; 199 200 if ((*argv)[0][0] == '-' && (*argv)[0][1] == '-') 201 { 202 /* The only supported option is --at. */ 203 if (sscanf((*argv)[0], "--at=%d,%d%c", &x, &y, &tombstone) != 2) 204 break; /* success; caller will parse this option */ 205 206 ++*argv, --*argc; 207 } 208 209 else 210 { 211 /* The argument has to be a file name */ 212 png_image image; 213 214 image.version = PNG_IMAGE_VERSION; 215 image.opaque = NULL; 216 217 if (png_image_begin_read_from_file(&image, (*argv)[0])) 218 { 219 png_uint_16p buffer; 220 221 image.format = PNG_FORMAT_LINEAR_RGB_ALPHA; 222 223 buffer = malloc(PNG_IMAGE_SIZE(image)); 224 225 if (buffer != NULL) 226 { 227 if (png_image_finish_read(&image, NULL/*background*/, buffer, 228 0/*row_stride*/, 229 NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP*/)) 230 { 231 /* This is the place where the Porter-Duff 'Over' operator 232 * needs to be done by this code. In fact, any image 233 * processing required can be done here; the data is in 234 * the correct format (linear, 16-bit) and source and 235 * destination are in memory. 236 */ 237 sprite_op(sprite, x, y, &image, buffer); 238 free(buffer); 239 ++*argv, --*argc; 240 /* And continue to the next argument */ 241 continue; 242 } 243 244 else 245 { 246 free(buffer); 247 fprintf(stderr, "simpleover: read %s: %s\n", (*argv)[0], 248 image.message); 249 } 250 } 251 252 else 253 { 254 fprintf(stderr, "simpleover: out of memory: %lu bytes\n", 255 (unsigned long)PNG_IMAGE_SIZE(image)); 256 257 /* png_image_free must be called if we abort the Simplified API 258 * read because of a problem detected in this code. If problems 259 * are detected in the Simplified API it cleans up itself. 260 */ 261 png_image_free(&image); 262 } 263 } 264 265 else 266 { 267 /* Failed to read the first argument: */ 268 fprintf(stderr, "simpleover: %s: %s\n", (*argv)[0], image.message); 269 } 270 271 return 0; /* failure */ 272 } 273 } 274 275 /* All the sprite operations have completed successfully. Save the RGBA 276 * buffer as a PNG using the simplified write API. 277 */ 278 sprite->file = tmpfile(); 279 280 if (sprite->file != NULL) 281 { 282 png_image save; 283 284 memset(&save, 0, sizeof save); 285 save.version = PNG_IMAGE_VERSION; 286 save.opaque = NULL; 287 save.width = sprite->width; 288 save.height = sprite->height; 289 save.format = PNG_FORMAT_LINEAR_RGB_ALPHA; 290 save.flags = PNG_IMAGE_FLAG_FAST; 291 save.colormap_entries = 0; 292 293 if (png_image_write_to_stdio(&save, sprite->file, 1/*convert_to_8_bit*/, 294 sprite->buffer, 0/*row_stride*/, NULL/*colormap*/)) 295 { 296 /* Success; the buffer is no longer needed: */ 297 free(sprite->buffer); 298 sprite->buffer = NULL; 299 return 1; /* ok */ 300 } 301 302 else 303 fprintf(stderr, "simpleover: write sprite %s: %s\n", sprite->name, 304 save.message); 305 } 306 307 else 308 fprintf(stderr, "simpleover: sprite %s: could not allocate tmpfile: %s\n", 309 sprite->name, strerror(errno)); 310 311 return 0; /* fail */ 312 } 313 314 static int 315 add_sprite(png_imagep output, png_bytep out_buf, struct sprite *sprite, 316 int *argc, const char ***argv) 317 { 318 /* Given a --add argument naming this sprite, perform the operations listed 319 * in the following arguments. The arguments are expected to have the form 320 * (x,y), which is just an offset at which to add the sprite to the 321 * output. 322 */ 323 while (*argc > 0) 324 { 325 char tombstone; 326 int x, y; 327 328 if ((*argv)[0][0] == '-' && (*argv)[0][1] == '-') 329 return 1; /* success */ 330 331 if (sscanf((*argv)[0], "%d,%d%c", &x, &y, &tombstone) == 2) 332 { 333 /* Now add the new image into the sprite data, but only if it 334 * will fit. 335 */ 336 if (x < 0 || y < 0 || 337 (unsigned)/*SAFE*/x >= output->width || 338 (unsigned)/*SAFE*/y >= output->height || 339 sprite->width > output->width-x || 340 sprite->height > output->height-y) 341 { 342 fprintf(stderr, "simpleover: sprite %s @ (%d,%d) outside image\n", 343 sprite->name, x, y); 344 /* Could just skip this, but for the moment it is an error */ 345 return 0; /* error */ 346 } 347 348 else 349 { 350 /* Since we know the sprite fits we can just read it into the 351 * output using the simplified API. 352 */ 353 png_image in; 354 355 in.version = PNG_IMAGE_VERSION; 356 rewind(sprite->file); 357 358 if (png_image_begin_read_from_stdio(&in, sprite->file)) 359 { 360 in.format = PNG_FORMAT_RGB; /* force compose */ 361 362 if (png_image_finish_read(&in, NULL/*background*/, 363 out_buf + (y*output->width + x)*3/*RGB*/, 364 output->width*3/*row_stride*/, 365 NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP*/)) 366 { 367 ++*argv, --*argc; 368 continue; 369 } 370 } 371 372 /* The read failed: */ 373 fprintf(stderr, "simpleover: add sprite %s: %s\n", sprite->name, 374 in.message); 375 return 0; /* error */ 376 } 377 } 378 379 else 380 { 381 fprintf(stderr, "simpleover: --add='%s': invalid position %s\n", 382 sprite->name, (*argv)[0]); 383 return 0; /* error */ 384 } 385 } 386 387 return 1; /* ok */ 388 } 389 390 static int 391 simpleover_process(png_imagep output, png_bytep out_buf, int argc, 392 const char **argv) 393 { 394 int result = 1; /* success */ 395 # define csprites 10/*limit*/ 396 # define str(a) #a 397 int nsprites = 0; 398 struct sprite sprites[csprites]; 399 400 while (argc > 0) 401 { 402 result = 0; /* fail */ 403 404 if (strncmp(argv[0], "--sprite=", 9) == 0) 405 { 406 char tombstone; 407 408 if (nsprites < csprites) 409 { 410 int n; 411 412 sprites[nsprites].width = sprites[nsprites].height = 0; 413 sprites[nsprites].name[0] = 0; 414 415 n = sscanf(argv[0], "--sprite=%u,%u,%" str(sprite_name_chars) "s%c", 416 &sprites[nsprites].width, &sprites[nsprites].height, 417 sprites[nsprites].name, &tombstone); 418 419 if ((n == 2 || n == 3) && 420 sprites[nsprites].width > 0 && sprites[nsprites].height > 0) 421 { 422 size_t buf_size, tmp; 423 424 /* Default a name if not given. */ 425 if (sprites[nsprites].name[0] == 0) 426 sprintf(sprites[nsprites].name, "sprite-%d", nsprites+1); 427 428 /* Allocate a buffer for the sprite and calculate the buffer 429 * size: 430 */ 431 buf_size = sizeof (png_uint_16 [4]); 432 buf_size *= sprites[nsprites].width; 433 buf_size *= sprites[nsprites].height; 434 435 /* This can overflow a (size_t); check for this: */ 436 tmp = buf_size; 437 tmp /= sprites[nsprites].width; 438 tmp /= sprites[nsprites].height; 439 440 if (tmp == sizeof (png_uint_16 [4])) 441 { 442 sprites[nsprites].buffer = malloc(buf_size); 443 /* This buffer must be initialized to transparent: */ 444 memset(sprites[nsprites].buffer, 0, buf_size); 445 446 if (sprites[nsprites].buffer != NULL) 447 { 448 sprites[nsprites].file = NULL; 449 ++argv, --argc; 450 451 if (create_sprite(sprites+nsprites++, &argc, &argv)) 452 { 453 result = 1; /* still ok */ 454 continue; 455 } 456 457 break; /* error */ 458 } 459 } 460 461 /* Overflow, or OOM */ 462 fprintf(stderr, "simpleover: %s: sprite too large\n", argv[0]); 463 break; 464 } 465 466 else 467 { 468 fprintf(stderr, "simpleover: %s: invalid sprite (%u,%u)\n", 469 argv[0], sprites[nsprites].width, sprites[nsprites].height); 470 break; 471 } 472 } 473 474 else 475 { 476 fprintf(stderr, "simpleover: %s: too many sprites\n", argv[0]); 477 break; 478 } 479 } 480 481 else if (strncmp(argv[0], "--add=", 6) == 0) 482 { 483 const char *name = argv[0]+6; 484 int isprite = nsprites; 485 486 ++argv, --argc; 487 488 while (--isprite >= 0) 489 { 490 if (strcmp(sprites[isprite].name, name) == 0) 491 { 492 if (!add_sprite(output, out_buf, sprites+isprite, &argc, &argv)) 493 goto out; /* error in add_sprite */ 494 495 break; 496 } 497 } 498 499 if (isprite < 0) /* sprite not found */ 500 { 501 fprintf(stderr, "simpleover: --add='%s': sprite not found\n", name); 502 break; 503 } 504 } 505 506 else 507 { 508 fprintf(stderr, "simpleover: %s: unrecognized operation\n", argv[0]); 509 break; 510 } 511 512 result = 1; /* ok */ 513 } 514 515 /* Clean up the cache of sprites: */ 516 out: 517 while (--nsprites >= 0) 518 { 519 if (sprites[nsprites].buffer != NULL) 520 free(sprites[nsprites].buffer); 521 522 if (sprites[nsprites].file != NULL) 523 (void)fclose(sprites[nsprites].file); 524 } 525 526 return result; 527 } 528 529 int main(int argc, const char **argv) 530 { 531 int result = 1; /* default to fail */ 532 533 if (argc >= 2) 534 { 535 int argi = 2; 536 const char *output = NULL; 537 png_image image; 538 539 if (argc > 2 && argv[2][0] != '-'/*an operation*/) 540 { 541 output = argv[2]; 542 argi = 3; 543 } 544 545 image.version = PNG_IMAGE_VERSION; 546 image.opaque = NULL; 547 548 if (png_image_begin_read_from_file(&image, argv[1])) 549 { 550 png_bytep buffer; 551 552 image.format = PNG_FORMAT_RGB; /* 24-bit RGB */ 553 554 buffer = malloc(PNG_IMAGE_SIZE(image)); 555 556 if (buffer != NULL) 557 { 558 png_color background = {0, 0xff, 0}; /* fully saturated green */ 559 560 if (png_image_finish_read(&image, &background, buffer, 561 0/*row_stride*/, NULL/*colormap for PNG_FORMAT_FLAG_COLORMAP */)) 562 { 563 /* At this point png_image_finish_read has cleaned up the 564 * allocated data in png_image, and only the buffer needs to be 565 * freed. 566 * 567 * Perform the remaining operations: 568 */ 569 if (simpleover_process(&image, buffer, argc-argi, argv+argi)) 570 { 571 /* Write the output: */ 572 if ((output != NULL && 573 png_image_write_to_file(&image, output, 574 0/*convert_to_8bit*/, buffer, 0/*row_stride*/, 575 NULL/*colormap*/)) || 576 (output == NULL && 577 png_image_write_to_stdio(&image, stdout, 578 0/*convert_to_8bit*/, buffer, 0/*row_stride*/, 579 NULL/*colormap*/))) 580 result = 0; 581 582 else 583 fprintf(stderr, "simpleover: write %s: %s\n", 584 output == NULL ? "stdout" : output, image.message); 585 } 586 587 /* else simpleover_process writes an error message */ 588 } 589 590 else 591 fprintf(stderr, "simpleover: read %s: %s\n", argv[1], 592 image.message); 593 594 free(buffer); 595 } 596 597 else 598 { 599 fprintf(stderr, "simpleover: out of memory: %lu bytes\n", 600 (unsigned long)PNG_IMAGE_SIZE(image)); 601 602 /* This is the only place where a 'free' is required; libpng does 603 * the cleanup on error and success, but in this case we couldn't 604 * complete the read because of running out of memory. 605 */ 606 png_image_free(&image); 607 } 608 } 609 610 else 611 { 612 /* Failed to read the first argument: */ 613 fprintf(stderr, "simpleover: %s: %s\n", argv[1], image.message); 614 } 615 } 616 617 else 618 { 619 /* Usage message */ 620 fprintf(stderr, 621 "simpleover: usage: simpleover background.png [output.png]\n" 622 " Output 'background.png' as a 24-bit RGB PNG file in 'output.png'\n" 623 " or, if not given, stdout. 'background.png' will be composited\n" 624 " on fully saturated green.\n" 625 "\n" 626 " Optionally, before output, process additional PNG files:\n" 627 "\n" 628 " --sprite=width,height,name {[--at=x,y] {sprite.png}}\n" 629 " Produce a transparent sprite of size (width,height) and with\n" 630 " name 'name'.\n" 631 " For each sprite.png composite it using a Porter-Duff 'Over'\n" 632 " operation at offset (x,y) in the sprite (defaulting to (0,0)).\n" 633 " Input PNGs will be truncated to the area of the sprite.\n" 634 "\n" 635 " --add='name' {x,y}\n" 636 " Optionally, before output, composite a sprite, 'name', which\n" 637 " must have been previously produced using --sprite, at each\n" 638 " offset (x,y) in the output image. Each sprite must fit\n" 639 " completely within the output image.\n" 640 "\n" 641 " PNG files are processed in the order they occur on the command\n" 642 " line and thus the first PNG processed appears as the bottommost\n" 643 " in the output image.\n"); 644 } 645 646 return result; 647 } 648 #endif /* SIMPLIFIED_READ */ 649