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      1 ====================
      2 Writing an LLVM Pass
      3 ====================
      4 
      5 .. contents::
      6     :local:
      7 
      8 Introduction --- What is a pass?
      9 ================================
     10 
     11 The LLVM Pass Framework is an important part of the LLVM system, because LLVM
     12 passes are where most of the interesting parts of the compiler exist.  Passes
     13 perform the transformations and optimizations that make up the compiler, they
     14 build the analysis results that are used by these transformations, and they
     15 are, above all, a structuring technique for compiler code.
     16 
     17 All LLVM passes are subclasses of the `Pass
     18 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement
     19 functionality by overriding virtual methods inherited from ``Pass``.  Depending
     20 on how your pass works, you should inherit from the :ref:`ModulePass
     21 <writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass
     22 <writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass
     23 <writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass
     24 <writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass
     25 <writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass
     26 <writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more
     27 information about what your pass does, and how it can be combined with other
     28 passes.  One of the main features of the LLVM Pass Framework is that it
     29 schedules passes to run in an efficient way based on the constraints that your
     30 pass meets (which are indicated by which class they derive from).
     31 
     32 We start by showing you how to construct a pass, everything from setting up the
     33 code, to compiling, loading, and executing it.  After the basics are down, more
     34 advanced features are discussed.
     35 
     36 Quick Start --- Writing hello world
     37 ===================================
     38 
     39 Here we describe how to write the "hello world" of passes.  The "Hello" pass is
     40 designed to simply print out the name of non-external functions that exist in
     41 the program being compiled.  It does not modify the program at all, it just
     42 inspects it.  The source code and files for this pass are available in the LLVM
     43 source tree in the ``lib/Transforms/Hello`` directory.
     44 
     45 .. _writing-an-llvm-pass-makefile:
     46 
     47 Setting up the build environment
     48 --------------------------------
     49 
     50 First, configure and build LLVM.  Next, you need to create a new directory
     51 somewhere in the LLVM source base.  For this example, we'll assume that you
     52 made ``lib/Transforms/Hello``.  Finally, you must set up a build script
     53 (``Makefile``) that will compile the source code for the new pass.  To do this,
     54 copy the following into ``Makefile``:
     55 
     56 .. code-block:: make
     57 
     58     # Makefile for hello pass
     59 
     60     # Path to top level of LLVM hierarchy
     61     LEVEL = ../../..
     62 
     63     # Name of the library to build
     64     LIBRARYNAME = Hello
     65 
     66     # Make the shared library become a loadable module so the tools can
     67     # dlopen/dlsym on the resulting library.
     68     LOADABLE_MODULE = 1
     69 
     70     # Include the makefile implementation stuff
     71     include $(LEVEL)/Makefile.common
     72 
     73 This makefile specifies that all of the ``.cpp`` files in the current directory
     74 are to be compiled and linked together into a shared object
     75 ``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the
     76 :program:`opt` or :program:`bugpoint` tools via their :option:`-load` options.
     77 If your operating system uses a suffix other than ``.so`` (such as Windows or Mac
     78 OS X), the appropriate extension will be used.
     79 
     80 If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`.
     81 
     82 Now that we have the build scripts set up, we just need to write the code for
     83 the pass itself.
     84 
     85 .. _writing-an-llvm-pass-basiccode:
     86 
     87 Basic code required
     88 -------------------
     89 
     90 Now that we have a way to compile our new pass, we just have to write it.
     91 Start out with:
     92 
     93 .. code-block:: c++
     94 
     95   #include "llvm/Pass.h"
     96   #include "llvm/IR/Function.h"
     97   #include "llvm/Support/raw_ostream.h"
     98 
     99 Which are needed because we are writing a `Pass
    100 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on
    101 `Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will
    102 be doing some printing.
    103 
    104 Next we have:
    105 
    106 .. code-block:: c++
    107 
    108   using namespace llvm;
    109 
    110 ... which is required because the functions from the include files live in the
    111 llvm namespace.
    112 
    113 Next we have:
    114 
    115 .. code-block:: c++
    116 
    117   namespace {
    118 
    119 ... which starts out an anonymous namespace.  Anonymous namespaces are to C++
    120 what the "``static``" keyword is to C (at global scope).  It makes the things
    121 declared inside of the anonymous namespace visible only to the current file.
    122 If you're not familiar with them, consult a decent C++ book for more
    123 information.
    124 
    125 Next, we declare our pass itself:
    126 
    127 .. code-block:: c++
    128 
    129   struct Hello : public FunctionPass {
    130 
    131 This declares a "``Hello``" class that is a subclass of :ref:`FunctionPass
    132 <writing-an-llvm-pass-FunctionPass>`.  The different builtin pass subclasses
    133 are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but
    134 for now, know that ``FunctionPass`` operates on a function at a time.
    135 
    136 .. code-block:: c++
    137 
    138     static char ID;
    139     Hello() : FunctionPass(ID) {}
    140 
    141 This declares pass identifier used by LLVM to identify pass.  This allows LLVM
    142 to avoid using expensive C++ runtime information.
    143 
    144 .. code-block:: c++
    145 
    146       bool runOnFunction(Function &F) override {
    147         errs() << "Hello: ";
    148         errs().write_escaped(F.getName()) << "\n";
    149         return false;
    150       }
    151     }; // end of struct Hello
    152   }  // end of anonymous namespace
    153 
    154 We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method,
    155 which overrides an abstract virtual method inherited from :ref:`FunctionPass
    156 <writing-an-llvm-pass-FunctionPass>`.  This is where we are supposed to do our
    157 thing, so we just print out our message with the name of each function.
    158 
    159 .. code-block:: c++
    160 
    161   char Hello::ID = 0;
    162 
    163 We initialize pass ID here.  LLVM uses ID's address to identify a pass, so
    164 initialization value is not important.
    165 
    166 .. code-block:: c++
    167 
    168   static RegisterPass<Hello> X("hello", "Hello World Pass",
    169                                false /* Only looks at CFG */,
    170                                false /* Analysis Pass */);
    171 
    172 Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>`
    173 ``Hello``, giving it a command line argument "``hello``", and a name "Hello
    174 World Pass".  The last two arguments describe its behavior: if a pass walks CFG
    175 without modifying it then the third argument is set to ``true``; if a pass is
    176 an analysis pass, for example dominator tree pass, then ``true`` is supplied as
    177 the fourth argument.
    178 
    179 As a whole, the ``.cpp`` file looks like:
    180 
    181 .. code-block:: c++
    182 
    183     #include "llvm/Pass.h"
    184     #include "llvm/IR/Function.h"
    185     #include "llvm/Support/raw_ostream.h"
    186 
    187     using namespace llvm;
    188 
    189     namespace {
    190       struct Hello : public FunctionPass {
    191         static char ID;
    192         Hello() : FunctionPass(ID) {}
    193 
    194         bool runOnFunction(Function &F) override {
    195           errs() << "Hello: ";
    196           errs().write_escaped(F.getName()) << '\n';
    197           return false;
    198         }
    199       };
    200     }
    201 
    202     char Hello::ID = 0;
    203     static RegisterPass<Hello> X("hello", "Hello World Pass", false, false);
    204 
    205 Now that it's all together, compile the file with a simple "``gmake``" command
    206 from the top level of your build directory and you should get a new file
    207 "``Debug+Asserts/lib/Hello.so``".  Note that everything in this file is
    208 contained in an anonymous namespace --- this reflects the fact that passes
    209 are self contained units that do not need external interfaces (although they
    210 can have them) to be useful.
    211 
    212 Running a pass with ``opt``
    213 ---------------------------
    214 
    215 Now that you have a brand new shiny shared object file, we can use the
    216 :program:`opt` command to run an LLVM program through your pass.  Because you
    217 registered your pass with ``RegisterPass``, you will be able to use the
    218 :program:`opt` tool to access it, once loaded.
    219 
    220 To test it, follow the example at the end of the :doc:`GettingStarted` to
    221 compile "Hello World" to LLVM.  We can now run the bitcode file (hello.bc) for
    222 the program through our transformation like this (or course, any bitcode file
    223 will work):
    224 
    225 .. code-block:: console
    226 
    227   $ opt -load ../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null
    228   Hello: __main
    229   Hello: puts
    230   Hello: main
    231 
    232 The :option:`-load` option specifies that :program:`opt` should load your pass
    233 as a shared object, which makes "``-hello``" a valid command line argument
    234 (which is one reason you need to :ref:`register your pass
    235 <writing-an-llvm-pass-registration>`).  Because the Hello pass does not modify
    236 the program in any interesting way, we just throw away the result of
    237 :program:`opt` (sending it to ``/dev/null``).
    238 
    239 To see what happened to the other string you registered, try running
    240 :program:`opt` with the :option:`-help` option:
    241 
    242 .. code-block:: console
    243 
    244   $ opt -load ../../Debug+Asserts/lib/Hello.so -help
    245   OVERVIEW: llvm .bc -> .bc modular optimizer
    246 
    247   USAGE: opt [options] <input bitcode>
    248 
    249   OPTIONS:
    250     Optimizations available:
    251   ...
    252       -globalopt                - Global Variable Optimizer
    253       -globalsmodref-aa         - Simple mod/ref analysis for globals
    254       -gvn                      - Global Value Numbering
    255       -hello                    - Hello World Pass
    256       -indvars                  - Induction Variable Simplification
    257       -inline                   - Function Integration/Inlining
    258   ...
    259 
    260 The pass name gets added as the information string for your pass, giving some
    261 documentation to users of :program:`opt`.  Now that you have a working pass,
    262 you would go ahead and make it do the cool transformations you want.  Once you
    263 get it all working and tested, it may become useful to find out how fast your
    264 pass is.  The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a
    265 nice command line option (:option:`--time-passes`) that allows you to get
    266 information about the execution time of your pass along with the other passes
    267 you queue up.  For example:
    268 
    269 .. code-block:: console
    270 
    271   $ opt -load ../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null
    272   Hello: __main
    273   Hello: puts
    274   Hello: main
    275   ===============================================================================
    276                         ... Pass execution timing report ...
    277   ===============================================================================
    278     Total Execution Time: 0.02 seconds (0.0479059 wall clock)
    279 
    280      ---User Time---   --System Time--   --User+System--   ---Wall Time---  --- Pass Name ---
    281      0.0100 (100.0%)   0.0000 (  0.0%)   0.0100 ( 50.0%)   0.0402 ( 84.0%)  Bitcode Writer
    282      0.0000 (  0.0%)   0.0100 (100.0%)   0.0100 ( 50.0%)   0.0031 (  6.4%)  Dominator Set Construction
    283      0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0013 (  2.7%)  Module Verifier
    284      0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0033 (  6.9%)  Hello World Pass
    285      0.0100 (100.0%)   0.0100 (100.0%)   0.0200 (100.0%)   0.0479 (100.0%)  TOTAL
    286 
    287 As you can see, our implementation above is pretty fast.  The additional
    288 passes listed are automatically inserted by the :program:`opt` tool to verify
    289 that the LLVM emitted by your pass is still valid and well formed LLVM, which
    290 hasn't been broken somehow.
    291 
    292 Now that you have seen the basics of the mechanics behind passes, we can talk
    293 about some more details of how they work and how to use them.
    294 
    295 .. _writing-an-llvm-pass-pass-classes:
    296 
    297 Pass classes and requirements
    298 =============================
    299 
    300 One of the first things that you should do when designing a new pass is to
    301 decide what class you should subclass for your pass.  The :ref:`Hello World
    302 <writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass
    303 <writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did
    304 not discuss why or when this should occur.  Here we talk about the classes
    305 available, from the most general to the most specific.
    306 
    307 When choosing a superclass for your ``Pass``, you should choose the **most
    308 specific** class possible, while still being able to meet the requirements
    309 listed.  This gives the LLVM Pass Infrastructure information necessary to
    310 optimize how passes are run, so that the resultant compiler isn't unnecessarily
    311 slow.
    312 
    313 The ``ImmutablePass`` class
    314 ---------------------------
    315 
    316 The most plain and boring type of pass is the "`ImmutablePass
    317 <http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class.  This pass
    318 type is used for passes that do not have to be run, do not change state, and
    319 never need to be updated.  This is not a normal type of transformation or
    320 analysis, but can provide information about the current compiler configuration.
    321 
    322 Although this pass class is very infrequently used, it is important for
    323 providing information about the current target machine being compiled for, and
    324 other static information that can affect the various transformations.
    325 
    326 ``ImmutablePass``\ es never invalidate other transformations, are never
    327 invalidated, and are never "run".
    328 
    329 .. _writing-an-llvm-pass-ModulePass:
    330 
    331 The ``ModulePass`` class
    332 ------------------------
    333 
    334 The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class
    335 is the most general of all superclasses that you can use.  Deriving from
    336 ``ModulePass`` indicates that your pass uses the entire program as a unit,
    337 referring to function bodies in no predictable order, or adding and removing
    338 functions.  Because nothing is known about the behavior of ``ModulePass``
    339 subclasses, no optimization can be done for their execution.
    340 
    341 A module pass can use function level passes (e.g. dominators) using the
    342 ``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to
    343 provide the function to retrieve analysis result for, if the function pass does
    344 not require any module or immutable passes.  Note that this can only be done
    345 for functions for which the analysis ran, e.g. in the case of dominators you
    346 should only ask for the ``DominatorTree`` for function definitions, not
    347 declarations.
    348 
    349 To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and
    350 overload the ``runOnModule`` method with the following signature:
    351 
    352 The ``runOnModule`` method
    353 ^^^^^^^^^^^^^^^^^^^^^^^^^^
    354 
    355 .. code-block:: c++
    356 
    357   virtual bool runOnModule(Module &M) = 0;
    358 
    359 The ``runOnModule`` method performs the interesting work of the pass.  It
    360 should return ``true`` if the module was modified by the transformation and
    361 ``false`` otherwise.
    362 
    363 .. _writing-an-llvm-pass-CallGraphSCCPass:
    364 
    365 The ``CallGraphSCCPass`` class
    366 ------------------------------
    367 
    368 The `CallGraphSCCPass
    369 <http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by
    370 passes that need to traverse the program bottom-up on the call graph (callees
    371 before callers).  Deriving from ``CallGraphSCCPass`` provides some mechanics
    372 for building and traversing the ``CallGraph``, but also allows the system to
    373 optimize execution of ``CallGraphSCCPass``\ es.  If your pass meets the
    374 requirements outlined below, and doesn't meet the requirements of a
    375 :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass
    376 <writing-an-llvm-pass-BasicBlockPass>`, you should derive from
    377 ``CallGraphSCCPass``.
    378 
    379 ``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean.
    380 
    381 To be explicit, CallGraphSCCPass subclasses are:
    382 
    383 #. ... *not allowed* to inspect or modify any ``Function``\ s other than those
    384    in the current SCC and the direct callers and direct callees of the SCC.
    385 #. ... *required* to preserve the current ``CallGraph`` object, updating it to
    386    reflect any changes made to the program.
    387 #. ... *not allowed* to add or remove SCC's from the current Module, though
    388    they may change the contents of an SCC.
    389 #. ... *allowed* to add or remove global variables from the current Module.
    390 #. ... *allowed* to maintain state across invocations of :ref:`runOnSCC
    391    <writing-an-llvm-pass-runOnSCC>` (including global data).
    392 
    393 Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it
    394 has to handle SCCs with more than one node in it.  All of the virtual methods
    395 described below should return ``true`` if they modified the program, or
    396 ``false`` if they didn't.
    397 
    398 The ``doInitialization(CallGraph &)`` method
    399 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    400 
    401 .. code-block:: c++
    402 
    403   virtual bool doInitialization(CallGraph &CG);
    404 
    405 The ``doInitialization`` method is allowed to do most of the things that
    406 ``CallGraphSCCPass``\ es are not allowed to do.  They can add and remove
    407 functions, get pointers to functions, etc.  The ``doInitialization`` method is
    408 designed to do simple initialization type of stuff that does not depend on the
    409 SCCs being processed.  The ``doInitialization`` method call is not scheduled to
    410 overlap with any other pass executions (thus it should be very fast).
    411 
    412 .. _writing-an-llvm-pass-runOnSCC:
    413 
    414 The ``runOnSCC`` method
    415 ^^^^^^^^^^^^^^^^^^^^^^^
    416 
    417 .. code-block:: c++
    418 
    419   virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
    420 
    421 The ``runOnSCC`` method performs the interesting work of the pass, and should
    422 return ``true`` if the module was modified by the transformation, ``false``
    423 otherwise.
    424 
    425 The ``doFinalization(CallGraph &)`` method
    426 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    427 
    428 .. code-block:: c++
    429 
    430   virtual bool doFinalization(CallGraph &CG);
    431 
    432 The ``doFinalization`` method is an infrequently used method that is called
    433 when the pass framework has finished calling :ref:`runOnSCC
    434 <writing-an-llvm-pass-runOnSCC>` for every SCC in the program being compiled.
    435 
    436 .. _writing-an-llvm-pass-FunctionPass:
    437 
    438 The ``FunctionPass`` class
    439 --------------------------
    440 
    441 In contrast to ``ModulePass`` subclasses, `FunctionPass
    442 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a
    443 predictable, local behavior that can be expected by the system.  All
    444 ``FunctionPass`` execute on each function in the program independent of all of
    445 the other functions in the program.  ``FunctionPass``\ es do not require that
    446 they are executed in a particular order, and ``FunctionPass``\ es do not modify
    447 external functions.
    448 
    449 To be explicit, ``FunctionPass`` subclasses are not allowed to:
    450 
    451 #. Inspect or modify a ``Function`` other than the one currently being processed.
    452 #. Add or remove ``Function``\ s from the current ``Module``.
    453 #. Add or remove global variables from the current ``Module``.
    454 #. Maintain state across invocations of :ref:`runOnFunction
    455    <writing-an-llvm-pass-runOnFunction>` (including global data).
    456 
    457 Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello
    458 World <writing-an-llvm-pass-basiccode>` pass for example).
    459 ``FunctionPass``\ es may overload three virtual methods to do their work.  All
    460 of these methods should return ``true`` if they modified the program, or
    461 ``false`` if they didn't.
    462 
    463 .. _writing-an-llvm-pass-doInitialization-mod:
    464 
    465 The ``doInitialization(Module &)`` method
    466 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    467 
    468 .. code-block:: c++
    469 
    470   virtual bool doInitialization(Module &M);
    471 
    472 The ``doInitialization`` method is allowed to do most of the things that
    473 ``FunctionPass``\ es are not allowed to do.  They can add and remove functions,
    474 get pointers to functions, etc.  The ``doInitialization`` method is designed to
    475 do simple initialization type of stuff that does not depend on the functions
    476 being processed.  The ``doInitialization`` method call is not scheduled to
    477 overlap with any other pass executions (thus it should be very fast).
    478 
    479 A good example of how this method should be used is the `LowerAllocations
    480 <http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass.  This pass
    481 converts ``malloc`` and ``free`` instructions into platform dependent
    482 ``malloc()`` and ``free()`` function calls.  It uses the ``doInitialization``
    483 method to get a reference to the ``malloc`` and ``free`` functions that it
    484 needs, adding prototypes to the module if necessary.
    485 
    486 .. _writing-an-llvm-pass-runOnFunction:
    487 
    488 The ``runOnFunction`` method
    489 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    490 
    491 .. code-block:: c++
    492 
    493   virtual bool runOnFunction(Function &F) = 0;
    494 
    495 The ``runOnFunction`` method must be implemented by your subclass to do the
    496 transformation or analysis work of your pass.  As usual, a ``true`` value
    497 should be returned if the function is modified.
    498 
    499 .. _writing-an-llvm-pass-doFinalization-mod:
    500 
    501 The ``doFinalization(Module &)`` method
    502 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    503 
    504 .. code-block:: c++
    505 
    506   virtual bool doFinalization(Module &M);
    507 
    508 The ``doFinalization`` method is an infrequently used method that is called
    509 when the pass framework has finished calling :ref:`runOnFunction
    510 <writing-an-llvm-pass-runOnFunction>` for every function in the program being
    511 compiled.
    512 
    513 .. _writing-an-llvm-pass-LoopPass:
    514 
    515 The ``LoopPass`` class
    516 ----------------------
    517 
    518 All ``LoopPass`` execute on each loop in the function independent of all of the
    519 other loops in the function.  ``LoopPass`` processes loops in loop nest order
    520 such that outer most loop is processed last.
    521 
    522 ``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager``
    523 interface.  Implementing a loop pass is usually straightforward.
    524 ``LoopPass``\ es may overload three virtual methods to do their work.  All
    525 these methods should return ``true`` if they modified the program, or ``false``
    526 if they didn't.
    527 
    528 The ``doInitialization(Loop *, LPPassManager &)`` method
    529 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    530 
    531 .. code-block:: c++
    532 
    533   virtual bool doInitialization(Loop *, LPPassManager &LPM);
    534 
    535 The ``doInitialization`` method is designed to do simple initialization type of
    536 stuff that does not depend on the functions being processed.  The
    537 ``doInitialization`` method call is not scheduled to overlap with any other
    538 pass executions (thus it should be very fast).  ``LPPassManager`` interface
    539 should be used to access ``Function`` or ``Module`` level analysis information.
    540 
    541 .. _writing-an-llvm-pass-runOnLoop:
    542 
    543 The ``runOnLoop`` method
    544 ^^^^^^^^^^^^^^^^^^^^^^^^
    545 
    546 .. code-block:: c++
    547 
    548   virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0;
    549 
    550 The ``runOnLoop`` method must be implemented by your subclass to do the
    551 transformation or analysis work of your pass.  As usual, a ``true`` value
    552 should be returned if the function is modified.  ``LPPassManager`` interface
    553 should be used to update loop nest.
    554 
    555 The ``doFinalization()`` method
    556 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    557 
    558 .. code-block:: c++
    559 
    560   virtual bool doFinalization();
    561 
    562 The ``doFinalization`` method is an infrequently used method that is called
    563 when the pass framework has finished calling :ref:`runOnLoop
    564 <writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled.
    565 
    566 .. _writing-an-llvm-pass-RegionPass:
    567 
    568 The ``RegionPass`` class
    569 ------------------------
    570 
    571 ``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`,
    572 but executes on each single entry single exit region in the function.
    573 ``RegionPass`` processes regions in nested order such that the outer most
    574 region is processed last.
    575 
    576 ``RegionPass`` subclasses are allowed to update the region tree by using the
    577 ``RGPassManager`` interface.  You may overload three virtual methods of
    578 ``RegionPass`` to implement your own region pass.  All these methods should
    579 return ``true`` if they modified the program, or ``false`` if they did not.
    580 
    581 The ``doInitialization(Region *, RGPassManager &)`` method
    582 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    583 
    584 .. code-block:: c++
    585 
    586   virtual bool doInitialization(Region *, RGPassManager &RGM);
    587 
    588 The ``doInitialization`` method is designed to do simple initialization type of
    589 stuff that does not depend on the functions being processed.  The
    590 ``doInitialization`` method call is not scheduled to overlap with any other
    591 pass executions (thus it should be very fast).  ``RPPassManager`` interface
    592 should be used to access ``Function`` or ``Module`` level analysis information.
    593 
    594 .. _writing-an-llvm-pass-runOnRegion:
    595 
    596 The ``runOnRegion`` method
    597 ^^^^^^^^^^^^^^^^^^^^^^^^^^
    598 
    599 .. code-block:: c++
    600 
    601   virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0;
    602 
    603 The ``runOnRegion`` method must be implemented by your subclass to do the
    604 transformation or analysis work of your pass.  As usual, a true value should be
    605 returned if the region is modified.  ``RGPassManager`` interface should be used to
    606 update region tree.
    607 
    608 The ``doFinalization()`` method
    609 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    610 
    611 .. code-block:: c++
    612 
    613   virtual bool doFinalization();
    614 
    615 The ``doFinalization`` method is an infrequently used method that is called
    616 when the pass framework has finished calling :ref:`runOnRegion
    617 <writing-an-llvm-pass-runOnRegion>` for every region in the program being
    618 compiled.
    619 
    620 .. _writing-an-llvm-pass-BasicBlockPass:
    621 
    622 The ``BasicBlockPass`` class
    623 ----------------------------
    624 
    625 ``BasicBlockPass``\ es are just like :ref:`FunctionPass's
    626 <writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope
    627 of inspection and modification to a single basic block at a time.  As such,
    628 they are **not** allowed to do any of the following:
    629 
    630 #. Modify or inspect any basic blocks outside of the current one.
    631 #. Maintain state across invocations of :ref:`runOnBasicBlock
    632    <writing-an-llvm-pass-runOnBasicBlock>`.
    633 #. Modify the control flow graph (by altering terminator instructions)
    634 #. Any of the things forbidden for :ref:`FunctionPasses
    635    <writing-an-llvm-pass-FunctionPass>`.
    636 
    637 ``BasicBlockPass``\ es are useful for traditional local and "peephole"
    638 optimizations.  They may override the same :ref:`doInitialization(Module &)
    639 <writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &)
    640 <writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's
    641 <writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual
    642 methods that may also be implemented:
    643 
    644 The ``doInitialization(Function &)`` method
    645 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    646 
    647 .. code-block:: c++
    648 
    649   virtual bool doInitialization(Function &F);
    650 
    651 The ``doInitialization`` method is allowed to do most of the things that
    652 ``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es
    653 can.  The ``doInitialization`` method is designed to do simple initialization
    654 that does not depend on the ``BasicBlock``\ s being processed.  The
    655 ``doInitialization`` method call is not scheduled to overlap with any other
    656 pass executions (thus it should be very fast).
    657 
    658 .. _writing-an-llvm-pass-runOnBasicBlock:
    659 
    660 The ``runOnBasicBlock`` method
    661 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    662 
    663 .. code-block:: c++
    664 
    665   virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
    666 
    667 Override this function to do the work of the ``BasicBlockPass``.  This function
    668 is not allowed to inspect or modify basic blocks other than the parameter, and
    669 are not allowed to modify the CFG.  A ``true`` value must be returned if the
    670 basic block is modified.
    671 
    672 The ``doFinalization(Function &)`` method
    673 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    674 
    675 .. code-block:: c++
    676 
    677     virtual bool doFinalization(Function &F);
    678 
    679 The ``doFinalization`` method is an infrequently used method that is called
    680 when the pass framework has finished calling :ref:`runOnBasicBlock
    681 <writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program
    682 being compiled.  This can be used to perform per-function finalization.
    683 
    684 The ``MachineFunctionPass`` class
    685 ---------------------------------
    686 
    687 A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on
    688 the machine-dependent representation of each LLVM function in the program.
    689 
    690 Code generator passes are registered and initialized specially by
    691 ``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot
    692 generally be run from the :program:`opt` or :program:`bugpoint` commands.
    693 
    694 A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions
    695 that apply to a ``FunctionPass`` also apply to it.  ``MachineFunctionPass``\ es
    696 also have additional restrictions.  In particular, ``MachineFunctionPass``\ es
    697 are not allowed to do any of the following:
    698 
    699 #. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s,
    700    ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s,
    701    ``GlobalAlias``\ es, or ``Module``\ s.
    702 #. Modify a ``MachineFunction`` other than the one currently being processed.
    703 #. Maintain state across invocations of :ref:`runOnMachineFunction
    704    <writing-an-llvm-pass-runOnMachineFunction>` (including global data).
    705 
    706 .. _writing-an-llvm-pass-runOnMachineFunction:
    707 
    708 The ``runOnMachineFunction(MachineFunction &MF)`` method
    709 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    710 
    711 .. code-block:: c++
    712 
    713   virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
    714 
    715 ``runOnMachineFunction`` can be considered the main entry point of a
    716 ``MachineFunctionPass``; that is, you should override this method to do the
    717 work of your ``MachineFunctionPass``.
    718 
    719 The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a
    720 ``Module``, so that the ``MachineFunctionPass`` may perform optimizations on
    721 the machine-dependent representation of the function.  If you want to get at
    722 the LLVM ``Function`` for the ``MachineFunction`` you're working on, use
    723 ``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you
    724 may not modify the LLVM ``Function`` or its contents from a
    725 ``MachineFunctionPass``.
    726 
    727 .. _writing-an-llvm-pass-registration:
    728 
    729 Pass registration
    730 -----------------
    731 
    732 In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we
    733 illustrated how pass registration works, and discussed some of the reasons that
    734 it is used and what it does.  Here we discuss how and why passes are
    735 registered.
    736 
    737 As we saw above, passes are registered with the ``RegisterPass`` template.  The
    738 template parameter is the name of the pass that is to be used on the command
    739 line to specify that the pass should be added to a program (for example, with
    740 :program:`opt` or :program:`bugpoint`).  The first argument is the name of the
    741 pass, which is to be used for the :option:`-help` output of programs, as well
    742 as for debug output generated by the :option:`--debug-pass` option.
    743 
    744 If you want your pass to be easily dumpable, you should implement the virtual
    745 print method:
    746 
    747 The ``print`` method
    748 ^^^^^^^^^^^^^^^^^^^^
    749 
    750 .. code-block:: c++
    751 
    752   virtual void print(llvm::raw_ostream &O, const Module *M) const;
    753 
    754 The ``print`` method must be implemented by "analyses" in order to print a
    755 human readable version of the analysis results.  This is useful for debugging
    756 an analysis itself, as well as for other people to figure out how an analysis
    757 works.  Use the opt ``-analyze`` argument to invoke this method.
    758 
    759 The ``llvm::raw_ostream`` parameter specifies the stream to write the results
    760 on, and the ``Module`` parameter gives a pointer to the top level module of the
    761 program that has been analyzed.  Note however that this pointer may be ``NULL``
    762 in certain circumstances (such as calling the ``Pass::dump()`` from a
    763 debugger), so it should only be used to enhance debug output, it should not be
    764 depended on.
    765 
    766 .. _writing-an-llvm-pass-interaction:
    767 
    768 Specifying interactions between passes
    769 --------------------------------------
    770 
    771 One of the main responsibilities of the ``PassManager`` is to make sure that
    772 passes interact with each other correctly.  Because ``PassManager`` tries to
    773 :ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it
    774 must know how the passes interact with each other and what dependencies exist
    775 between the various passes.  To track this, each pass can declare the set of
    776 passes that are required to be executed before the current pass, and the passes
    777 which are invalidated by the current pass.
    778 
    779 Typically this functionality is used to require that analysis results are
    780 computed before your pass is run.  Running arbitrary transformation passes can
    781 invalidate the computed analysis results, which is what the invalidation set
    782 specifies.  If a pass does not implement the :ref:`getAnalysisUsage
    783 <writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any
    784 prerequisite passes, and invalidating **all** other passes.
    785 
    786 .. _writing-an-llvm-pass-getAnalysisUsage:
    787 
    788 The ``getAnalysisUsage`` method
    789 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    790 
    791 .. code-block:: c++
    792 
    793   virtual void getAnalysisUsage(AnalysisUsage &Info) const;
    794 
    795 By implementing the ``getAnalysisUsage`` method, the required and invalidated
    796 sets may be specified for your transformation.  The implementation should fill
    797 in the `AnalysisUsage
    798 <http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with
    799 information about which passes are required and not invalidated.  To do this, a
    800 pass may call any of the following methods on the ``AnalysisUsage`` object:
    801 
    802 The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods
    803 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    804 
    805 If your pass requires a previous pass to be executed (an analysis for example),
    806 it can use one of these methods to arrange for it to be run before your pass.
    807 LLVM has many different types of analyses and passes that can be required,
    808 spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``.  Requiring
    809 ``BreakCriticalEdges``, for example, guarantees that there will be no critical
    810 edges in the CFG when your pass has been run.
    811 
    812 Some analyses chain to other analyses to do their job.  For example, an
    813 `AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain
    814 <aliasanalysis-chaining>` to other alias analysis passes.  In cases where
    815 analyses chain, the ``addRequiredTransitive`` method should be used instead of
    816 the ``addRequired`` method.  This informs the ``PassManager`` that the
    817 transitively required pass should be alive as long as the requiring pass is.
    818 
    819 The ``AnalysisUsage::addPreserved<>`` method
    820 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    821 
    822 One of the jobs of the ``PassManager`` is to optimize how and when analyses are
    823 run.  In particular, it attempts to avoid recomputing data unless it needs to.
    824 For this reason, passes are allowed to declare that they preserve (i.e., they
    825 don't invalidate) an existing analysis if it's available.  For example, a
    826 simple constant folding pass would not modify the CFG, so it can't possibly
    827 affect the results of dominator analysis.  By default, all passes are assumed
    828 to invalidate all others.
    829 
    830 The ``AnalysisUsage`` class provides several methods which are useful in
    831 certain circumstances that are related to ``addPreserved``.  In particular, the
    832 ``setPreservesAll`` method can be called to indicate that the pass does not
    833 modify the LLVM program at all (which is true for analyses), and the
    834 ``setPreservesCFG`` method can be used by transformations that change
    835 instructions in the program but do not modify the CFG or terminator
    836 instructions (note that this property is implicitly set for
    837 :ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es).
    838 
    839 ``addPreserved`` is particularly useful for transformations like
    840 ``BreakCriticalEdges``.  This pass knows how to update a small set of loop and
    841 dominator related analyses if they exist, so it can preserve them, despite the
    842 fact that it hacks on the CFG.
    843 
    844 Example implementations of ``getAnalysisUsage``
    845 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    846 
    847 .. code-block:: c++
    848 
    849   // This example modifies the program, but does not modify the CFG
    850   void LICM::getAnalysisUsage(AnalysisUsage &AU) const {
    851     AU.setPreservesCFG();
    852     AU.addRequired<LoopInfoWrapperPass>();
    853   }
    854 
    855 .. _writing-an-llvm-pass-getAnalysis:
    856 
    857 The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods
    858 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    859 
    860 The ``Pass::getAnalysis<>`` method is automatically inherited by your class,
    861 providing you with access to the passes that you declared that you required
    862 with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
    863 method.  It takes a single template argument that specifies which pass class
    864 you want, and returns a reference to that pass.  For example:
    865 
    866 .. code-block:: c++
    867 
    868   bool LICM::runOnFunction(Function &F) {
    869     LoopInfo &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
    870     //...
    871   }
    872 
    873 This method call returns a reference to the pass desired.  You may get a
    874 runtime assertion failure if you attempt to get an analysis that you did not
    875 declare as required in your :ref:`getAnalysisUsage
    876 <writing-an-llvm-pass-getAnalysisUsage>` implementation.  This method can be
    877 called by your ``run*`` method implementation, or by any other local method
    878 invoked by your ``run*`` method.
    879 
    880 A module level pass can use function level analysis info using this interface.
    881 For example:
    882 
    883 .. code-block:: c++
    884 
    885   bool ModuleLevelPass::runOnModule(Module &M) {
    886     //...
    887     DominatorTree &DT = getAnalysis<DominatorTree>(Func);
    888     //...
    889   }
    890 
    891 In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass
    892 manager before returning a reference to the desired pass.
    893 
    894 If your pass is capable of updating analyses if they exist (e.g.,
    895 ``BreakCriticalEdges``, as described above), you can use the
    896 ``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if
    897 it is active.  For example:
    898 
    899 .. code-block:: c++
    900 
    901   if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
    902     // A DominatorSet is active.  This code will update it.
    903   }
    904 
    905 Implementing Analysis Groups
    906 ----------------------------
    907 
    908 Now that we understand the basics of how passes are defined, how they are used,
    909 and how they are required from other passes, it's time to get a little bit
    910 fancier.  All of the pass relationships that we have seen so far are very
    911 simple: one pass depends on one other specific pass to be run before it can
    912 run.  For many applications, this is great, for others, more flexibility is
    913 required.
    914 
    915 In particular, some analyses are defined such that there is a single simple
    916 interface to the analysis results, but multiple ways of calculating them.
    917 Consider alias analysis for example.  The most trivial alias analysis returns
    918 "may alias" for any alias query.  The most sophisticated analysis a
    919 flow-sensitive, context-sensitive interprocedural analysis that can take a
    920 significant amount of time to execute (and obviously, there is a lot of room
    921 between these two extremes for other implementations).  To cleanly support
    922 situations like this, the LLVM Pass Infrastructure supports the notion of
    923 Analysis Groups.
    924 
    925 Analysis Group Concepts
    926 ^^^^^^^^^^^^^^^^^^^^^^^
    927 
    928 An Analysis Group is a single simple interface that may be implemented by
    929 multiple different passes.  Analysis Groups can be given human readable names
    930 just like passes, but unlike passes, they need not derive from the ``Pass``
    931 class.  An analysis group may have one or more implementations, one of which is
    932 the "default" implementation.
    933 
    934 Analysis groups are used by client passes just like other passes are: the
    935 ``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods.  In order
    936 to resolve this requirement, the :ref:`PassManager
    937 <writing-an-llvm-pass-passmanager>` scans the available passes to see if any
    938 implementations of the analysis group are available.  If none is available, the
    939 default implementation is created for the pass to use.  All standard rules for
    940 :ref:`interaction between passes <writing-an-llvm-pass-interaction>` still
    941 apply.
    942 
    943 Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is
    944 optional for normal passes, all analysis group implementations must be
    945 registered, and must use the :ref:`INITIALIZE_AG_PASS
    946 <writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the
    947 implementation pool.  Also, a default implementation of the interface **must**
    948 be registered with :ref:`RegisterAnalysisGroup
    949 <writing-an-llvm-pass-RegisterAnalysisGroup>`.
    950 
    951 As a concrete example of an Analysis Group in action, consider the
    952 `AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_
    953 analysis group.  The default implementation of the alias analysis interface
    954 (the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass)
    955 just does a few simple checks that don't require significant analysis to
    956 compute (such as: two different globals can never alias each other, etc).
    957 Passes that use the `AliasAnalysis
    958 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for
    959 example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not
    960 care which implementation of alias analysis is actually provided, they just use
    961 the designated interface.
    962 
    963 From the user's perspective, commands work just like normal.  Issuing the
    964 command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated
    965 and added to the pass sequence.  Issuing the command ``opt -somefancyaa -gcse
    966 ...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis
    967 (which doesn't actually exist, it's just a hypothetical example) instead.
    968 
    969 .. _writing-an-llvm-pass-RegisterAnalysisGroup:
    970 
    971 Using ``RegisterAnalysisGroup``
    972 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    973 
    974 The ``RegisterAnalysisGroup`` template is used to register the analysis group
    975 itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to
    976 the analysis group.  First, an analysis group should be registered, with a
    977 human readable name provided for it.  Unlike registration of passes, there is
    978 no command line argument to be specified for the Analysis Group Interface
    979 itself, because it is "abstract":
    980 
    981 .. code-block:: c++
    982 
    983   static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis");
    984 
    985 Once the analysis is registered, passes can declare that they are valid
    986 implementations of the interface by using the following code:
    987 
    988 .. code-block:: c++
    989 
    990   namespace {
    991     // Declare that we implement the AliasAnalysis interface
    992     INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa",
    993         "A more complex alias analysis implementation",
    994         false,  // Is CFG Only?
    995         true,   // Is Analysis?
    996         false); // Is default Analysis Group implementation?
    997   }
    998 
    999 This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro
   1000 both to register and to "join" the `AliasAnalysis
   1001 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group.
   1002 Every implementation of an analysis group should join using this macro.
   1003 
   1004 .. code-block:: c++
   1005 
   1006   namespace {
   1007     // Declare that we implement the AliasAnalysis interface
   1008     INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa",
   1009         "Basic Alias Analysis (default AA impl)",
   1010         false, // Is CFG Only?
   1011         true,  // Is Analysis?
   1012         true); // Is default Analysis Group implementation?
   1013   }
   1014 
   1015 Here we show how the default implementation is specified (using the final
   1016 argument to the ``INITIALIZE_AG_PASS`` template).  There must be exactly one
   1017 default implementation available at all times for an Analysis Group to be used.
   1018 Only default implementation can derive from ``ImmutablePass``.  Here we declare
   1019 that the `BasicAliasAnalysis
   1020 <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default
   1021 implementation for the interface.
   1022 
   1023 Pass Statistics
   1024 ===============
   1025 
   1026 The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is
   1027 designed to be an easy way to expose various success metrics from passes.
   1028 These statistics are printed at the end of a run, when the :option:`-stats`
   1029 command line option is enabled on the command line.  See the :ref:`Statistics
   1030 section <Statistic>` in the Programmer's Manual for details.
   1031 
   1032 .. _writing-an-llvm-pass-passmanager:
   1033 
   1034 What PassManager does
   1035 ---------------------
   1036 
   1037 The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class
   1038 <http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of
   1039 passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>`
   1040 are set up correctly, and then schedules passes to run efficiently.  All of the
   1041 LLVM tools that run passes use the PassManager for execution of these passes.
   1042 
   1043 The PassManager does two main things to try to reduce the execution time of a
   1044 series of passes:
   1045 
   1046 #. **Share analysis results.**  The ``PassManager`` attempts to avoid
   1047    recomputing analysis results as much as possible.  This means keeping track
   1048    of which analyses are available already, which analyses get invalidated, and
   1049    which analyses are needed to be run for a pass.  An important part of work
   1050    is that the ``PassManager`` tracks the exact lifetime of all analysis
   1051    results, allowing it to :ref:`free memory
   1052    <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results
   1053    as soon as they are no longer needed.
   1054 
   1055 #. **Pipeline the execution of passes on the program.**  The ``PassManager``
   1056    attempts to get better cache and memory usage behavior out of a series of
   1057    passes by pipelining the passes together.  This means that, given a series
   1058    of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it
   1059    will execute all of the :ref:`FunctionPass
   1060    <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the
   1061    :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second
   1062    function, etc... until the entire program has been run through the passes.
   1063 
   1064    This improves the cache behavior of the compiler, because it is only
   1065    touching the LLVM program representation for a single function at a time,
   1066    instead of traversing the entire program.  It reduces the memory consumption
   1067    of compiler, because, for example, only one `DominatorSet
   1068    <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be
   1069    calculated at a time.  This also makes it possible to implement some
   1070    :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future.
   1071 
   1072 The effectiveness of the ``PassManager`` is influenced directly by how much
   1073 information it has about the behaviors of the passes it is scheduling.  For
   1074 example, the "preserved" set is intentionally conservative in the face of an
   1075 unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
   1076 method.  Not implementing when it should be implemented will have the effect of
   1077 not allowing any analysis results to live across the execution of your pass.
   1078 
   1079 The ``PassManager`` class exposes a ``--debug-pass`` command line options that
   1080 is useful for debugging pass execution, seeing how things work, and diagnosing
   1081 when you should be preserving more analyses than you currently are.  (To get
   1082 information about all of the variants of the ``--debug-pass`` option, just type
   1083 "``opt -help-hidden``").
   1084 
   1085 By using the --debug-pass=Structure option, for example, we can see how our
   1086 :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other
   1087 passes.  Lets try it out with the gcse and licm passes:
   1088 
   1089 .. code-block:: console
   1090 
   1091   $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null
   1092   Module Pass Manager
   1093     Function Pass Manager
   1094       Dominator Set Construction
   1095       Immediate Dominators Construction
   1096       Global Common Subexpression Elimination
   1097   --  Immediate Dominators Construction
   1098   --  Global Common Subexpression Elimination
   1099       Natural Loop Construction
   1100       Loop Invariant Code Motion
   1101   --  Natural Loop Construction
   1102   --  Loop Invariant Code Motion
   1103       Module Verifier
   1104   --  Dominator Set Construction
   1105   --  Module Verifier
   1106     Bitcode Writer
   1107   --Bitcode Writer
   1108 
   1109 This output shows us when passes are constructed and when the analysis results
   1110 are known to be dead (prefixed with "``--``").  Here we see that GCSE uses
   1111 dominator and immediate dominator information to do its job.  The LICM pass
   1112 uses natural loop information, which uses dominator sets, but not immediate
   1113 dominators.  Because immediate dominators are no longer useful after the GCSE
   1114 pass, it is immediately destroyed.  The dominator sets are then reused to
   1115 compute natural loop information, which is then used by the LICM pass.
   1116 
   1117 After the LICM pass, the module verifier runs (which is automatically added by
   1118 the :program:`opt` tool), which uses the dominator set to check that the
   1119 resultant LLVM code is well formed.  After it finishes, the dominator set
   1120 information is destroyed, after being computed once, and shared by three
   1121 passes.
   1122 
   1123 Lets see how this changes when we run the :ref:`Hello World
   1124 <writing-an-llvm-pass-basiccode>` pass in between the two passes:
   1125 
   1126 .. code-block:: console
   1127 
   1128   $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
   1129   Module Pass Manager
   1130     Function Pass Manager
   1131       Dominator Set Construction
   1132       Immediate Dominators Construction
   1133       Global Common Subexpression Elimination
   1134   --  Dominator Set Construction
   1135   --  Immediate Dominators Construction
   1136   --  Global Common Subexpression Elimination
   1137       Hello World Pass
   1138   --  Hello World Pass
   1139       Dominator Set Construction
   1140       Natural Loop Construction
   1141       Loop Invariant Code Motion
   1142   --  Natural Loop Construction
   1143   --  Loop Invariant Code Motion
   1144       Module Verifier
   1145   --  Dominator Set Construction
   1146   --  Module Verifier
   1147     Bitcode Writer
   1148   --Bitcode Writer
   1149   Hello: __main
   1150   Hello: puts
   1151   Hello: main
   1152 
   1153 Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass
   1154 has killed the Dominator Set pass, even though it doesn't modify the code at
   1155 all!  To fix this, we need to add the following :ref:`getAnalysisUsage
   1156 <writing-an-llvm-pass-getAnalysisUsage>` method to our pass:
   1157 
   1158 .. code-block:: c++
   1159 
   1160   // We don't modify the program, so we preserve all analyses
   1161   void getAnalysisUsage(AnalysisUsage &AU) const override {
   1162     AU.setPreservesAll();
   1163   }
   1164 
   1165 Now when we run our pass, we get this output:
   1166 
   1167 .. code-block:: console
   1168 
   1169   $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
   1170   Pass Arguments:  -gcse -hello -licm
   1171   Module Pass Manager
   1172     Function Pass Manager
   1173       Dominator Set Construction
   1174       Immediate Dominators Construction
   1175       Global Common Subexpression Elimination
   1176   --  Immediate Dominators Construction
   1177   --  Global Common Subexpression Elimination
   1178       Hello World Pass
   1179   --  Hello World Pass
   1180       Natural Loop Construction
   1181       Loop Invariant Code Motion
   1182   --  Loop Invariant Code Motion
   1183   --  Natural Loop Construction
   1184       Module Verifier
   1185   --  Dominator Set Construction
   1186   --  Module Verifier
   1187     Bitcode Writer
   1188   --Bitcode Writer
   1189   Hello: __main
   1190   Hello: puts
   1191   Hello: main
   1192 
   1193 Which shows that we don't accidentally invalidate dominator information
   1194 anymore, and therefore do not have to compute it twice.
   1195 
   1196 .. _writing-an-llvm-pass-releaseMemory:
   1197 
   1198 The ``releaseMemory`` method
   1199 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   1200 
   1201 .. code-block:: c++
   1202 
   1203   virtual void releaseMemory();
   1204 
   1205 The ``PassManager`` automatically determines when to compute analysis results,
   1206 and how long to keep them around for.  Because the lifetime of the pass object
   1207 itself is effectively the entire duration of the compilation process, we need
   1208 some way to free analysis results when they are no longer useful.  The
   1209 ``releaseMemory`` virtual method is the way to do this.
   1210 
   1211 If you are writing an analysis or any other pass that retains a significant
   1212 amount of state (for use by another pass which "requires" your pass and uses
   1213 the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should
   1214 implement ``releaseMemory`` to, well, release the memory allocated to maintain
   1215 this internal state.  This method is called after the ``run*`` method for the
   1216 class, before the next call of ``run*`` in your pass.
   1217 
   1218 Registering dynamically loaded passes
   1219 =====================================
   1220 
   1221 *Size matters* when constructing production quality tools using LLVM, both for
   1222 the purposes of distribution, and for regulating the resident code size when
   1223 running on the target system.  Therefore, it becomes desirable to selectively
   1224 use some passes, while omitting others and maintain the flexibility to change
   1225 configurations later on.  You want to be able to do all this, and, provide
   1226 feedback to the user.  This is where pass registration comes into play.
   1227 
   1228 The fundamental mechanisms for pass registration are the
   1229 ``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``.
   1230 
   1231 An instance of ``MachinePassRegistry`` is used to maintain a list of
   1232 ``MachinePassRegistryNode`` objects.  This instance maintains the list and
   1233 communicates additions and deletions to the command line interface.
   1234 
   1235 An instance of ``MachinePassRegistryNode`` subclass is used to maintain
   1236 information provided about a particular pass.  This information includes the
   1237 command line name, the command help string and the address of the function used
   1238 to create an instance of the pass.  A global static constructor of one of these
   1239 instances *registers* with a corresponding ``MachinePassRegistry``, the static
   1240 destructor *unregisters*.  Thus a pass that is statically linked in the tool
   1241 will be registered at start up.  A dynamically loaded pass will register on
   1242 load and unregister at unload.
   1243 
   1244 Using existing registries
   1245 -------------------------
   1246 
   1247 There are predefined registries to track instruction scheduling
   1248 (``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine
   1249 passes.  Here we will describe how to *register* a register allocator machine
   1250 pass.
   1251 
   1252 Implement your register allocator machine pass.  In your register allocator
   1253 ``.cpp`` file add the following include:
   1254 
   1255 .. code-block:: c++
   1256 
   1257   #include "llvm/CodeGen/RegAllocRegistry.h"
   1258 
   1259 Also in your register allocator ``.cpp`` file, define a creator function in the
   1260 form:
   1261 
   1262 .. code-block:: c++
   1263 
   1264   FunctionPass *createMyRegisterAllocator() {
   1265     return new MyRegisterAllocator();
   1266   }
   1267 
   1268 Note that the signature of this function should match the type of
   1269 ``RegisterRegAlloc::FunctionPassCtor``.  In the same file add the "installing"
   1270 declaration, in the form:
   1271 
   1272 .. code-block:: c++
   1273 
   1274   static RegisterRegAlloc myRegAlloc("myregalloc",
   1275                                      "my register allocator help string",
   1276                                      createMyRegisterAllocator);
   1277 
   1278 Note the two spaces prior to the help string produces a tidy result on the
   1279 :option:`-help` query.
   1280 
   1281 .. code-block:: console
   1282 
   1283   $ llc -help
   1284     ...
   1285     -regalloc                    - Register allocator to use (default=linearscan)
   1286       =linearscan                -   linear scan register allocator
   1287       =local                     -   local register allocator
   1288       =simple                    -   simple register allocator
   1289       =myregalloc                -   my register allocator help string
   1290     ...
   1291 
   1292 And that's it.  The user is now free to use ``-regalloc=myregalloc`` as an
   1293 option.  Registering instruction schedulers is similar except use the
   1294 ``RegisterScheduler`` class.  Note that the
   1295 ``RegisterScheduler::FunctionPassCtor`` is significantly different from
   1296 ``RegisterRegAlloc::FunctionPassCtor``.
   1297 
   1298 To force the load/linking of your register allocator into the
   1299 :program:`llc`/:program:`lli` tools, add your creator function's global
   1300 declaration to ``Passes.h`` and add a "pseudo" call line to
   1301 ``llvm/Codegen/LinkAllCodegenComponents.h``.
   1302 
   1303 Creating new registries
   1304 -----------------------
   1305 
   1306 The easiest way to get started is to clone one of the existing registries; we
   1307 recommend ``llvm/CodeGen/RegAllocRegistry.h``.  The key things to modify are
   1308 the class name and the ``FunctionPassCtor`` type.
   1309 
   1310 Then you need to declare the registry.  Example: if your pass registry is
   1311 ``RegisterMyPasses`` then define:
   1312 
   1313 .. code-block:: c++
   1314 
   1315   MachinePassRegistry RegisterMyPasses::Registry;
   1316 
   1317 And finally, declare the command line option for your passes.  Example:
   1318 
   1319 .. code-block:: c++
   1320 
   1321   cl::opt<RegisterMyPasses::FunctionPassCtor, false,
   1322           RegisterPassParser<RegisterMyPasses> >
   1323   MyPassOpt("mypass",
   1324             cl::init(&createDefaultMyPass),
   1325             cl::desc("my pass option help"));
   1326 
   1327 Here the command option is "``mypass``", with ``createDefaultMyPass`` as the
   1328 default creator.
   1329 
   1330 Using GDB with dynamically loaded passes
   1331 ----------------------------------------
   1332 
   1333 Unfortunately, using GDB with dynamically loaded passes is not as easy as it
   1334 should be.  First of all, you can't set a breakpoint in a shared object that
   1335 has not been loaded yet, and second of all there are problems with inlined
   1336 functions in shared objects.  Here are some suggestions to debugging your pass
   1337 with GDB.
   1338 
   1339 For sake of discussion, I'm going to assume that you are debugging a
   1340 transformation invoked by :program:`opt`, although nothing described here
   1341 depends on that.
   1342 
   1343 Setting a breakpoint in your pass
   1344 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   1345 
   1346 First thing you do is start gdb on the opt process:
   1347 
   1348 .. code-block:: console
   1349 
   1350   $ gdb opt
   1351   GNU gdb 5.0
   1352   Copyright 2000 Free Software Foundation, Inc.
   1353   GDB is free software, covered by the GNU General Public License, and you are
   1354   welcome to change it and/or distribute copies of it under certain conditions.
   1355   Type "show copying" to see the conditions.
   1356   There is absolutely no warranty for GDB.  Type "show warranty" for details.
   1357   This GDB was configured as "sparc-sun-solaris2.6"...
   1358   (gdb)
   1359 
   1360 Note that :program:`opt` has a lot of debugging information in it, so it takes
   1361 time to load.  Be patient.  Since we cannot set a breakpoint in our pass yet
   1362 (the shared object isn't loaded until runtime), we must execute the process,
   1363 and have it stop before it invokes our pass, but after it has loaded the shared
   1364 object.  The most foolproof way of doing this is to set a breakpoint in
   1365 ``PassManager::run`` and then run the process with the arguments you want:
   1366 
   1367 .. code-block:: console
   1368 
   1369   $ (gdb) break llvm::PassManager::run
   1370   Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
   1371   (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
   1372   Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
   1373   Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
   1374   70      bool PassManager::run(Module &M) { return PM->run(M); }
   1375   (gdb)
   1376 
   1377 Once the :program:`opt` stops in the ``PassManager::run`` method you are now
   1378 free to set breakpoints in your pass so that you can trace through execution or
   1379 do other standard debugging stuff.
   1380 
   1381 Miscellaneous Problems
   1382 ^^^^^^^^^^^^^^^^^^^^^^
   1383 
   1384 Once you have the basics down, there are a couple of problems that GDB has,
   1385 some with solutions, some without.
   1386 
   1387 * Inline functions have bogus stack information.  In general, GDB does a pretty
   1388   good job getting stack traces and stepping through inline functions.  When a
   1389   pass is dynamically loaded however, it somehow completely loses this
   1390   capability.  The only solution I know of is to de-inline a function (move it
   1391   from the body of a class to a ``.cpp`` file).
   1392 
   1393 * Restarting the program breaks breakpoints.  After following the information
   1394   above, you have succeeded in getting some breakpoints planted in your pass.
   1395   Nex thing you know, you restart the program (i.e., you type "``run``" again),
   1396   and you start getting errors about breakpoints being unsettable.  The only
   1397   way I have found to "fix" this problem is to delete the breakpoints that are
   1398   already set in your pass, run the program, and re-set the breakpoints once
   1399   execution stops in ``PassManager::run``.
   1400 
   1401 Hopefully these tips will help with common case debugging situations.  If you'd
   1402 like to contribute some tips of your own, just contact `Chris
   1403 <mailto:sabre (a] nondot.org>`_.
   1404 
   1405 Future extensions planned
   1406 -------------------------
   1407 
   1408 Although the LLVM Pass Infrastructure is very capable as it stands, and does
   1409 some nifty stuff, there are things we'd like to add in the future.  Here is
   1410 where we are going:
   1411 
   1412 .. _writing-an-llvm-pass-SMP:
   1413 
   1414 Multithreaded LLVM
   1415 ^^^^^^^^^^^^^^^^^^
   1416 
   1417 Multiple CPU machines are becoming more common and compilation can never be
   1418 fast enough: obviously we should allow for a multithreaded compiler.  Because
   1419 of the semantics defined for passes above (specifically they cannot maintain
   1420 state across invocations of their ``run*`` methods), a nice clean way to
   1421 implement a multithreaded compiler would be for the ``PassManager`` class to
   1422 create multiple instances of each pass object, and allow the separate instances
   1423 to be hacking on different parts of the program at the same time.
   1424 
   1425 This implementation would prevent each of the passes from having to implement
   1426 multithreaded constructs, requiring only the LLVM core to have locking in a few
   1427 places (for global resources).  Although this is a simple extension, we simply
   1428 haven't had time (or multiprocessor machines, thus a reason) to implement this.
   1429 Despite that, we have kept the LLVM passes SMP ready, and you should too.
   1430 
   1431