1 ==================== 2 Writing an LLVM Pass 3 ==================== 4 5 .. contents:: 6 :local: 7 8 Introduction --- What is a pass? 9 ================================ 10 11 The LLVM Pass Framework is an important part of the LLVM system, because LLVM 12 passes are where most of the interesting parts of the compiler exist. Passes 13 perform the transformations and optimizations that make up the compiler, they 14 build the analysis results that are used by these transformations, and they 15 are, above all, a structuring technique for compiler code. 16 17 All LLVM passes are subclasses of the `Pass 18 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement 19 functionality by overriding virtual methods inherited from ``Pass``. Depending 20 on how your pass works, you should inherit from the :ref:`ModulePass 21 <writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass 22 <writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass 23 <writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass 24 <writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass 25 <writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass 26 <writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more 27 information about what your pass does, and how it can be combined with other 28 passes. One of the main features of the LLVM Pass Framework is that it 29 schedules passes to run in an efficient way based on the constraints that your 30 pass meets (which are indicated by which class they derive from). 31 32 We start by showing you how to construct a pass, everything from setting up the 33 code, to compiling, loading, and executing it. After the basics are down, more 34 advanced features are discussed. 35 36 Quick Start --- Writing hello world 37 =================================== 38 39 Here we describe how to write the "hello world" of passes. The "Hello" pass is 40 designed to simply print out the name of non-external functions that exist in 41 the program being compiled. It does not modify the program at all, it just 42 inspects it. The source code and files for this pass are available in the LLVM 43 source tree in the ``lib/Transforms/Hello`` directory. 44 45 .. _writing-an-llvm-pass-makefile: 46 47 Setting up the build environment 48 -------------------------------- 49 50 First, configure and build LLVM. Next, you need to create a new directory 51 somewhere in the LLVM source base. For this example, we'll assume that you 52 made ``lib/Transforms/Hello``. Finally, you must set up a build script 53 (``Makefile``) that will compile the source code for the new pass. To do this, 54 copy the following into ``Makefile``: 55 56 .. code-block:: make 57 58 # Makefile for hello pass 59 60 # Path to top level of LLVM hierarchy 61 LEVEL = ../../.. 62 63 # Name of the library to build 64 LIBRARYNAME = Hello 65 66 # Make the shared library become a loadable module so the tools can 67 # dlopen/dlsym on the resulting library. 68 LOADABLE_MODULE = 1 69 70 # Include the makefile implementation stuff 71 include $(LEVEL)/Makefile.common 72 73 This makefile specifies that all of the ``.cpp`` files in the current directory 74 are to be compiled and linked together into a shared object 75 ``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the 76 :program:`opt` or :program:`bugpoint` tools via their :option:`-load` options. 77 If your operating system uses a suffix other than ``.so`` (such as Windows or Mac 78 OS X), the appropriate extension will be used. 79 80 If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`. 81 82 Now that we have the build scripts set up, we just need to write the code for 83 the pass itself. 84 85 .. _writing-an-llvm-pass-basiccode: 86 87 Basic code required 88 ------------------- 89 90 Now that we have a way to compile our new pass, we just have to write it. 91 Start out with: 92 93 .. code-block:: c++ 94 95 #include "llvm/Pass.h" 96 #include "llvm/IR/Function.h" 97 #include "llvm/Support/raw_ostream.h" 98 99 Which are needed because we are writing a `Pass 100 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on 101 `Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will 102 be doing some printing. 103 104 Next we have: 105 106 .. code-block:: c++ 107 108 using namespace llvm; 109 110 ... which is required because the functions from the include files live in the 111 llvm namespace. 112 113 Next we have: 114 115 .. code-block:: c++ 116 117 namespace { 118 119 ... which starts out an anonymous namespace. Anonymous namespaces are to C++ 120 what the "``static``" keyword is to C (at global scope). It makes the things 121 declared inside of the anonymous namespace visible only to the current file. 122 If you're not familiar with them, consult a decent C++ book for more 123 information. 124 125 Next, we declare our pass itself: 126 127 .. code-block:: c++ 128 129 struct Hello : public FunctionPass { 130 131 This declares a "``Hello``" class that is a subclass of :ref:`FunctionPass 132 <writing-an-llvm-pass-FunctionPass>`. The different builtin pass subclasses 133 are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but 134 for now, know that ``FunctionPass`` operates on a function at a time. 135 136 .. code-block:: c++ 137 138 static char ID; 139 Hello() : FunctionPass(ID) {} 140 141 This declares pass identifier used by LLVM to identify pass. This allows LLVM 142 to avoid using expensive C++ runtime information. 143 144 .. code-block:: c++ 145 146 bool runOnFunction(Function &F) override { 147 errs() << "Hello: "; 148 errs().write_escaped(F.getName()) << "\n"; 149 return false; 150 } 151 }; // end of struct Hello 152 } // end of anonymous namespace 153 154 We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method, 155 which overrides an abstract virtual method inherited from :ref:`FunctionPass 156 <writing-an-llvm-pass-FunctionPass>`. This is where we are supposed to do our 157 thing, so we just print out our message with the name of each function. 158 159 .. code-block:: c++ 160 161 char Hello::ID = 0; 162 163 We initialize pass ID here. LLVM uses ID's address to identify a pass, so 164 initialization value is not important. 165 166 .. code-block:: c++ 167 168 static RegisterPass<Hello> X("hello", "Hello World Pass", 169 false /* Only looks at CFG */, 170 false /* Analysis Pass */); 171 172 Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>` 173 ``Hello``, giving it a command line argument "``hello``", and a name "Hello 174 World Pass". The last two arguments describe its behavior: if a pass walks CFG 175 without modifying it then the third argument is set to ``true``; if a pass is 176 an analysis pass, for example dominator tree pass, then ``true`` is supplied as 177 the fourth argument. 178 179 As a whole, the ``.cpp`` file looks like: 180 181 .. code-block:: c++ 182 183 #include "llvm/Pass.h" 184 #include "llvm/IR/Function.h" 185 #include "llvm/Support/raw_ostream.h" 186 187 using namespace llvm; 188 189 namespace { 190 struct Hello : public FunctionPass { 191 static char ID; 192 Hello() : FunctionPass(ID) {} 193 194 bool runOnFunction(Function &F) override { 195 errs() << "Hello: "; 196 errs().write_escaped(F.getName()) << '\n'; 197 return false; 198 } 199 }; 200 } 201 202 char Hello::ID = 0; 203 static RegisterPass<Hello> X("hello", "Hello World Pass", false, false); 204 205 Now that it's all together, compile the file with a simple "``gmake``" command 206 from the top level of your build directory and you should get a new file 207 "``Debug+Asserts/lib/Hello.so``". Note that everything in this file is 208 contained in an anonymous namespace --- this reflects the fact that passes 209 are self contained units that do not need external interfaces (although they 210 can have them) to be useful. 211 212 Running a pass with ``opt`` 213 --------------------------- 214 215 Now that you have a brand new shiny shared object file, we can use the 216 :program:`opt` command to run an LLVM program through your pass. Because you 217 registered your pass with ``RegisterPass``, you will be able to use the 218 :program:`opt` tool to access it, once loaded. 219 220 To test it, follow the example at the end of the :doc:`GettingStarted` to 221 compile "Hello World" to LLVM. We can now run the bitcode file (hello.bc) for 222 the program through our transformation like this (or course, any bitcode file 223 will work): 224 225 .. code-block:: console 226 227 $ opt -load ../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null 228 Hello: __main 229 Hello: puts 230 Hello: main 231 232 The :option:`-load` option specifies that :program:`opt` should load your pass 233 as a shared object, which makes "``-hello``" a valid command line argument 234 (which is one reason you need to :ref:`register your pass 235 <writing-an-llvm-pass-registration>`). Because the Hello pass does not modify 236 the program in any interesting way, we just throw away the result of 237 :program:`opt` (sending it to ``/dev/null``). 238 239 To see what happened to the other string you registered, try running 240 :program:`opt` with the :option:`-help` option: 241 242 .. code-block:: console 243 244 $ opt -load ../../Debug+Asserts/lib/Hello.so -help 245 OVERVIEW: llvm .bc -> .bc modular optimizer 246 247 USAGE: opt [options] <input bitcode> 248 249 OPTIONS: 250 Optimizations available: 251 ... 252 -globalopt - Global Variable Optimizer 253 -globalsmodref-aa - Simple mod/ref analysis for globals 254 -gvn - Global Value Numbering 255 -hello - Hello World Pass 256 -indvars - Induction Variable Simplification 257 -inline - Function Integration/Inlining 258 ... 259 260 The pass name gets added as the information string for your pass, giving some 261 documentation to users of :program:`opt`. Now that you have a working pass, 262 you would go ahead and make it do the cool transformations you want. Once you 263 get it all working and tested, it may become useful to find out how fast your 264 pass is. The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a 265 nice command line option (:option:`--time-passes`) that allows you to get 266 information about the execution time of your pass along with the other passes 267 you queue up. For example: 268 269 .. code-block:: console 270 271 $ opt -load ../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null 272 Hello: __main 273 Hello: puts 274 Hello: main 275 =============================================================================== 276 ... Pass execution timing report ... 277 =============================================================================== 278 Total Execution Time: 0.02 seconds (0.0479059 wall clock) 279 280 ---User Time--- --System Time-- --User+System-- ---Wall Time--- --- Pass Name --- 281 0.0100 (100.0%) 0.0000 ( 0.0%) 0.0100 ( 50.0%) 0.0402 ( 84.0%) Bitcode Writer 282 0.0000 ( 0.0%) 0.0100 (100.0%) 0.0100 ( 50.0%) 0.0031 ( 6.4%) Dominator Set Construction 283 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0013 ( 2.7%) Module Verifier 284 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0000 ( 0.0%) 0.0033 ( 6.9%) Hello World Pass 285 0.0100 (100.0%) 0.0100 (100.0%) 0.0200 (100.0%) 0.0479 (100.0%) TOTAL 286 287 As you can see, our implementation above is pretty fast. The additional 288 passes listed are automatically inserted by the :program:`opt` tool to verify 289 that the LLVM emitted by your pass is still valid and well formed LLVM, which 290 hasn't been broken somehow. 291 292 Now that you have seen the basics of the mechanics behind passes, we can talk 293 about some more details of how they work and how to use them. 294 295 .. _writing-an-llvm-pass-pass-classes: 296 297 Pass classes and requirements 298 ============================= 299 300 One of the first things that you should do when designing a new pass is to 301 decide what class you should subclass for your pass. The :ref:`Hello World 302 <writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass 303 <writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did 304 not discuss why or when this should occur. Here we talk about the classes 305 available, from the most general to the most specific. 306 307 When choosing a superclass for your ``Pass``, you should choose the **most 308 specific** class possible, while still being able to meet the requirements 309 listed. This gives the LLVM Pass Infrastructure information necessary to 310 optimize how passes are run, so that the resultant compiler isn't unnecessarily 311 slow. 312 313 The ``ImmutablePass`` class 314 --------------------------- 315 316 The most plain and boring type of pass is the "`ImmutablePass 317 <http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class. This pass 318 type is used for passes that do not have to be run, do not change state, and 319 never need to be updated. This is not a normal type of transformation or 320 analysis, but can provide information about the current compiler configuration. 321 322 Although this pass class is very infrequently used, it is important for 323 providing information about the current target machine being compiled for, and 324 other static information that can affect the various transformations. 325 326 ``ImmutablePass``\ es never invalidate other transformations, are never 327 invalidated, and are never "run". 328 329 .. _writing-an-llvm-pass-ModulePass: 330 331 The ``ModulePass`` class 332 ------------------------ 333 334 The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class 335 is the most general of all superclasses that you can use. Deriving from 336 ``ModulePass`` indicates that your pass uses the entire program as a unit, 337 referring to function bodies in no predictable order, or adding and removing 338 functions. Because nothing is known about the behavior of ``ModulePass`` 339 subclasses, no optimization can be done for their execution. 340 341 A module pass can use function level passes (e.g. dominators) using the 342 ``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to 343 provide the function to retrieve analysis result for, if the function pass does 344 not require any module or immutable passes. Note that this can only be done 345 for functions for which the analysis ran, e.g. in the case of dominators you 346 should only ask for the ``DominatorTree`` for function definitions, not 347 declarations. 348 349 To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and 350 overload the ``runOnModule`` method with the following signature: 351 352 The ``runOnModule`` method 353 ^^^^^^^^^^^^^^^^^^^^^^^^^^ 354 355 .. code-block:: c++ 356 357 virtual bool runOnModule(Module &M) = 0; 358 359 The ``runOnModule`` method performs the interesting work of the pass. It 360 should return ``true`` if the module was modified by the transformation and 361 ``false`` otherwise. 362 363 .. _writing-an-llvm-pass-CallGraphSCCPass: 364 365 The ``CallGraphSCCPass`` class 366 ------------------------------ 367 368 The `CallGraphSCCPass 369 <http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by 370 passes that need to traverse the program bottom-up on the call graph (callees 371 before callers). Deriving from ``CallGraphSCCPass`` provides some mechanics 372 for building and traversing the ``CallGraph``, but also allows the system to 373 optimize execution of ``CallGraphSCCPass``\ es. If your pass meets the 374 requirements outlined below, and doesn't meet the requirements of a 375 :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass 376 <writing-an-llvm-pass-BasicBlockPass>`, you should derive from 377 ``CallGraphSCCPass``. 378 379 ``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean. 380 381 To be explicit, CallGraphSCCPass subclasses are: 382 383 #. ... *not allowed* to inspect or modify any ``Function``\ s other than those 384 in the current SCC and the direct callers and direct callees of the SCC. 385 #. ... *required* to preserve the current ``CallGraph`` object, updating it to 386 reflect any changes made to the program. 387 #. ... *not allowed* to add or remove SCC's from the current Module, though 388 they may change the contents of an SCC. 389 #. ... *allowed* to add or remove global variables from the current Module. 390 #. ... *allowed* to maintain state across invocations of :ref:`runOnSCC 391 <writing-an-llvm-pass-runOnSCC>` (including global data). 392 393 Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it 394 has to handle SCCs with more than one node in it. All of the virtual methods 395 described below should return ``true`` if they modified the program, or 396 ``false`` if they didn't. 397 398 The ``doInitialization(CallGraph &)`` method 399 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 400 401 .. code-block:: c++ 402 403 virtual bool doInitialization(CallGraph &CG); 404 405 The ``doInitialization`` method is allowed to do most of the things that 406 ``CallGraphSCCPass``\ es are not allowed to do. They can add and remove 407 functions, get pointers to functions, etc. The ``doInitialization`` method is 408 designed to do simple initialization type of stuff that does not depend on the 409 SCCs being processed. The ``doInitialization`` method call is not scheduled to 410 overlap with any other pass executions (thus it should be very fast). 411 412 .. _writing-an-llvm-pass-runOnSCC: 413 414 The ``runOnSCC`` method 415 ^^^^^^^^^^^^^^^^^^^^^^^ 416 417 .. code-block:: c++ 418 419 virtual bool runOnSCC(CallGraphSCC &SCC) = 0; 420 421 The ``runOnSCC`` method performs the interesting work of the pass, and should 422 return ``true`` if the module was modified by the transformation, ``false`` 423 otherwise. 424 425 The ``doFinalization(CallGraph &)`` method 426 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 427 428 .. code-block:: c++ 429 430 virtual bool doFinalization(CallGraph &CG); 431 432 The ``doFinalization`` method is an infrequently used method that is called 433 when the pass framework has finished calling :ref:`runOnSCC 434 <writing-an-llvm-pass-runOnSCC>` for every SCC in the program being compiled. 435 436 .. _writing-an-llvm-pass-FunctionPass: 437 438 The ``FunctionPass`` class 439 -------------------------- 440 441 In contrast to ``ModulePass`` subclasses, `FunctionPass 442 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a 443 predictable, local behavior that can be expected by the system. All 444 ``FunctionPass`` execute on each function in the program independent of all of 445 the other functions in the program. ``FunctionPass``\ es do not require that 446 they are executed in a particular order, and ``FunctionPass``\ es do not modify 447 external functions. 448 449 To be explicit, ``FunctionPass`` subclasses are not allowed to: 450 451 #. Inspect or modify a ``Function`` other than the one currently being processed. 452 #. Add or remove ``Function``\ s from the current ``Module``. 453 #. Add or remove global variables from the current ``Module``. 454 #. Maintain state across invocations of :ref:`runOnFunction 455 <writing-an-llvm-pass-runOnFunction>` (including global data). 456 457 Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello 458 World <writing-an-llvm-pass-basiccode>` pass for example). 459 ``FunctionPass``\ es may overload three virtual methods to do their work. All 460 of these methods should return ``true`` if they modified the program, or 461 ``false`` if they didn't. 462 463 .. _writing-an-llvm-pass-doInitialization-mod: 464 465 The ``doInitialization(Module &)`` method 466 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 467 468 .. code-block:: c++ 469 470 virtual bool doInitialization(Module &M); 471 472 The ``doInitialization`` method is allowed to do most of the things that 473 ``FunctionPass``\ es are not allowed to do. They can add and remove functions, 474 get pointers to functions, etc. The ``doInitialization`` method is designed to 475 do simple initialization type of stuff that does not depend on the functions 476 being processed. The ``doInitialization`` method call is not scheduled to 477 overlap with any other pass executions (thus it should be very fast). 478 479 A good example of how this method should be used is the `LowerAllocations 480 <http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass. This pass 481 converts ``malloc`` and ``free`` instructions into platform dependent 482 ``malloc()`` and ``free()`` function calls. It uses the ``doInitialization`` 483 method to get a reference to the ``malloc`` and ``free`` functions that it 484 needs, adding prototypes to the module if necessary. 485 486 .. _writing-an-llvm-pass-runOnFunction: 487 488 The ``runOnFunction`` method 489 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 490 491 .. code-block:: c++ 492 493 virtual bool runOnFunction(Function &F) = 0; 494 495 The ``runOnFunction`` method must be implemented by your subclass to do the 496 transformation or analysis work of your pass. As usual, a ``true`` value 497 should be returned if the function is modified. 498 499 .. _writing-an-llvm-pass-doFinalization-mod: 500 501 The ``doFinalization(Module &)`` method 502 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 503 504 .. code-block:: c++ 505 506 virtual bool doFinalization(Module &M); 507 508 The ``doFinalization`` method is an infrequently used method that is called 509 when the pass framework has finished calling :ref:`runOnFunction 510 <writing-an-llvm-pass-runOnFunction>` for every function in the program being 511 compiled. 512 513 .. _writing-an-llvm-pass-LoopPass: 514 515 The ``LoopPass`` class 516 ---------------------- 517 518 All ``LoopPass`` execute on each loop in the function independent of all of the 519 other loops in the function. ``LoopPass`` processes loops in loop nest order 520 such that outer most loop is processed last. 521 522 ``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager`` 523 interface. Implementing a loop pass is usually straightforward. 524 ``LoopPass``\ es may overload three virtual methods to do their work. All 525 these methods should return ``true`` if they modified the program, or ``false`` 526 if they didn't. 527 528 The ``doInitialization(Loop *, LPPassManager &)`` method 529 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 530 531 .. code-block:: c++ 532 533 virtual bool doInitialization(Loop *, LPPassManager &LPM); 534 535 The ``doInitialization`` method is designed to do simple initialization type of 536 stuff that does not depend on the functions being processed. The 537 ``doInitialization`` method call is not scheduled to overlap with any other 538 pass executions (thus it should be very fast). ``LPPassManager`` interface 539 should be used to access ``Function`` or ``Module`` level analysis information. 540 541 .. _writing-an-llvm-pass-runOnLoop: 542 543 The ``runOnLoop`` method 544 ^^^^^^^^^^^^^^^^^^^^^^^^ 545 546 .. code-block:: c++ 547 548 virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0; 549 550 The ``runOnLoop`` method must be implemented by your subclass to do the 551 transformation or analysis work of your pass. As usual, a ``true`` value 552 should be returned if the function is modified. ``LPPassManager`` interface 553 should be used to update loop nest. 554 555 The ``doFinalization()`` method 556 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 557 558 .. code-block:: c++ 559 560 virtual bool doFinalization(); 561 562 The ``doFinalization`` method is an infrequently used method that is called 563 when the pass framework has finished calling :ref:`runOnLoop 564 <writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled. 565 566 .. _writing-an-llvm-pass-RegionPass: 567 568 The ``RegionPass`` class 569 ------------------------ 570 571 ``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`, 572 but executes on each single entry single exit region in the function. 573 ``RegionPass`` processes regions in nested order such that the outer most 574 region is processed last. 575 576 ``RegionPass`` subclasses are allowed to update the region tree by using the 577 ``RGPassManager`` interface. You may overload three virtual methods of 578 ``RegionPass`` to implement your own region pass. All these methods should 579 return ``true`` if they modified the program, or ``false`` if they did not. 580 581 The ``doInitialization(Region *, RGPassManager &)`` method 582 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 583 584 .. code-block:: c++ 585 586 virtual bool doInitialization(Region *, RGPassManager &RGM); 587 588 The ``doInitialization`` method is designed to do simple initialization type of 589 stuff that does not depend on the functions being processed. The 590 ``doInitialization`` method call is not scheduled to overlap with any other 591 pass executions (thus it should be very fast). ``RPPassManager`` interface 592 should be used to access ``Function`` or ``Module`` level analysis information. 593 594 .. _writing-an-llvm-pass-runOnRegion: 595 596 The ``runOnRegion`` method 597 ^^^^^^^^^^^^^^^^^^^^^^^^^^ 598 599 .. code-block:: c++ 600 601 virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0; 602 603 The ``runOnRegion`` method must be implemented by your subclass to do the 604 transformation or analysis work of your pass. As usual, a true value should be 605 returned if the region is modified. ``RGPassManager`` interface should be used to 606 update region tree. 607 608 The ``doFinalization()`` method 609 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 610 611 .. code-block:: c++ 612 613 virtual bool doFinalization(); 614 615 The ``doFinalization`` method is an infrequently used method that is called 616 when the pass framework has finished calling :ref:`runOnRegion 617 <writing-an-llvm-pass-runOnRegion>` for every region in the program being 618 compiled. 619 620 .. _writing-an-llvm-pass-BasicBlockPass: 621 622 The ``BasicBlockPass`` class 623 ---------------------------- 624 625 ``BasicBlockPass``\ es are just like :ref:`FunctionPass's 626 <writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope 627 of inspection and modification to a single basic block at a time. As such, 628 they are **not** allowed to do any of the following: 629 630 #. Modify or inspect any basic blocks outside of the current one. 631 #. Maintain state across invocations of :ref:`runOnBasicBlock 632 <writing-an-llvm-pass-runOnBasicBlock>`. 633 #. Modify the control flow graph (by altering terminator instructions) 634 #. Any of the things forbidden for :ref:`FunctionPasses 635 <writing-an-llvm-pass-FunctionPass>`. 636 637 ``BasicBlockPass``\ es are useful for traditional local and "peephole" 638 optimizations. They may override the same :ref:`doInitialization(Module &) 639 <writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &) 640 <writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's 641 <writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual 642 methods that may also be implemented: 643 644 The ``doInitialization(Function &)`` method 645 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 646 647 .. code-block:: c++ 648 649 virtual bool doInitialization(Function &F); 650 651 The ``doInitialization`` method is allowed to do most of the things that 652 ``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es 653 can. The ``doInitialization`` method is designed to do simple initialization 654 that does not depend on the ``BasicBlock``\ s being processed. The 655 ``doInitialization`` method call is not scheduled to overlap with any other 656 pass executions (thus it should be very fast). 657 658 .. _writing-an-llvm-pass-runOnBasicBlock: 659 660 The ``runOnBasicBlock`` method 661 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 662 663 .. code-block:: c++ 664 665 virtual bool runOnBasicBlock(BasicBlock &BB) = 0; 666 667 Override this function to do the work of the ``BasicBlockPass``. This function 668 is not allowed to inspect or modify basic blocks other than the parameter, and 669 are not allowed to modify the CFG. A ``true`` value must be returned if the 670 basic block is modified. 671 672 The ``doFinalization(Function &)`` method 673 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 674 675 .. code-block:: c++ 676 677 virtual bool doFinalization(Function &F); 678 679 The ``doFinalization`` method is an infrequently used method that is called 680 when the pass framework has finished calling :ref:`runOnBasicBlock 681 <writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program 682 being compiled. This can be used to perform per-function finalization. 683 684 The ``MachineFunctionPass`` class 685 --------------------------------- 686 687 A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on 688 the machine-dependent representation of each LLVM function in the program. 689 690 Code generator passes are registered and initialized specially by 691 ``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot 692 generally be run from the :program:`opt` or :program:`bugpoint` commands. 693 694 A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions 695 that apply to a ``FunctionPass`` also apply to it. ``MachineFunctionPass``\ es 696 also have additional restrictions. In particular, ``MachineFunctionPass``\ es 697 are not allowed to do any of the following: 698 699 #. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s, 700 ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s, 701 ``GlobalAlias``\ es, or ``Module``\ s. 702 #. Modify a ``MachineFunction`` other than the one currently being processed. 703 #. Maintain state across invocations of :ref:`runOnMachineFunction 704 <writing-an-llvm-pass-runOnMachineFunction>` (including global data). 705 706 .. _writing-an-llvm-pass-runOnMachineFunction: 707 708 The ``runOnMachineFunction(MachineFunction &MF)`` method 709 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 710 711 .. code-block:: c++ 712 713 virtual bool runOnMachineFunction(MachineFunction &MF) = 0; 714 715 ``runOnMachineFunction`` can be considered the main entry point of a 716 ``MachineFunctionPass``; that is, you should override this method to do the 717 work of your ``MachineFunctionPass``. 718 719 The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a 720 ``Module``, so that the ``MachineFunctionPass`` may perform optimizations on 721 the machine-dependent representation of the function. If you want to get at 722 the LLVM ``Function`` for the ``MachineFunction`` you're working on, use 723 ``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you 724 may not modify the LLVM ``Function`` or its contents from a 725 ``MachineFunctionPass``. 726 727 .. _writing-an-llvm-pass-registration: 728 729 Pass registration 730 ----------------- 731 732 In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we 733 illustrated how pass registration works, and discussed some of the reasons that 734 it is used and what it does. Here we discuss how and why passes are 735 registered. 736 737 As we saw above, passes are registered with the ``RegisterPass`` template. The 738 template parameter is the name of the pass that is to be used on the command 739 line to specify that the pass should be added to a program (for example, with 740 :program:`opt` or :program:`bugpoint`). The first argument is the name of the 741 pass, which is to be used for the :option:`-help` output of programs, as well 742 as for debug output generated by the :option:`--debug-pass` option. 743 744 If you want your pass to be easily dumpable, you should implement the virtual 745 print method: 746 747 The ``print`` method 748 ^^^^^^^^^^^^^^^^^^^^ 749 750 .. code-block:: c++ 751 752 virtual void print(llvm::raw_ostream &O, const Module *M) const; 753 754 The ``print`` method must be implemented by "analyses" in order to print a 755 human readable version of the analysis results. This is useful for debugging 756 an analysis itself, as well as for other people to figure out how an analysis 757 works. Use the opt ``-analyze`` argument to invoke this method. 758 759 The ``llvm::raw_ostream`` parameter specifies the stream to write the results 760 on, and the ``Module`` parameter gives a pointer to the top level module of the 761 program that has been analyzed. Note however that this pointer may be ``NULL`` 762 in certain circumstances (such as calling the ``Pass::dump()`` from a 763 debugger), so it should only be used to enhance debug output, it should not be 764 depended on. 765 766 .. _writing-an-llvm-pass-interaction: 767 768 Specifying interactions between passes 769 -------------------------------------- 770 771 One of the main responsibilities of the ``PassManager`` is to make sure that 772 passes interact with each other correctly. Because ``PassManager`` tries to 773 :ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it 774 must know how the passes interact with each other and what dependencies exist 775 between the various passes. To track this, each pass can declare the set of 776 passes that are required to be executed before the current pass, and the passes 777 which are invalidated by the current pass. 778 779 Typically this functionality is used to require that analysis results are 780 computed before your pass is run. Running arbitrary transformation passes can 781 invalidate the computed analysis results, which is what the invalidation set 782 specifies. If a pass does not implement the :ref:`getAnalysisUsage 783 <writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any 784 prerequisite passes, and invalidating **all** other passes. 785 786 .. _writing-an-llvm-pass-getAnalysisUsage: 787 788 The ``getAnalysisUsage`` method 789 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 790 791 .. code-block:: c++ 792 793 virtual void getAnalysisUsage(AnalysisUsage &Info) const; 794 795 By implementing the ``getAnalysisUsage`` method, the required and invalidated 796 sets may be specified for your transformation. The implementation should fill 797 in the `AnalysisUsage 798 <http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with 799 information about which passes are required and not invalidated. To do this, a 800 pass may call any of the following methods on the ``AnalysisUsage`` object: 801 802 The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods 803 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 804 805 If your pass requires a previous pass to be executed (an analysis for example), 806 it can use one of these methods to arrange for it to be run before your pass. 807 LLVM has many different types of analyses and passes that can be required, 808 spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``. Requiring 809 ``BreakCriticalEdges``, for example, guarantees that there will be no critical 810 edges in the CFG when your pass has been run. 811 812 Some analyses chain to other analyses to do their job. For example, an 813 `AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain 814 <aliasanalysis-chaining>` to other alias analysis passes. In cases where 815 analyses chain, the ``addRequiredTransitive`` method should be used instead of 816 the ``addRequired`` method. This informs the ``PassManager`` that the 817 transitively required pass should be alive as long as the requiring pass is. 818 819 The ``AnalysisUsage::addPreserved<>`` method 820 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 821 822 One of the jobs of the ``PassManager`` is to optimize how and when analyses are 823 run. In particular, it attempts to avoid recomputing data unless it needs to. 824 For this reason, passes are allowed to declare that they preserve (i.e., they 825 don't invalidate) an existing analysis if it's available. For example, a 826 simple constant folding pass would not modify the CFG, so it can't possibly 827 affect the results of dominator analysis. By default, all passes are assumed 828 to invalidate all others. 829 830 The ``AnalysisUsage`` class provides several methods which are useful in 831 certain circumstances that are related to ``addPreserved``. In particular, the 832 ``setPreservesAll`` method can be called to indicate that the pass does not 833 modify the LLVM program at all (which is true for analyses), and the 834 ``setPreservesCFG`` method can be used by transformations that change 835 instructions in the program but do not modify the CFG or terminator 836 instructions (note that this property is implicitly set for 837 :ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es). 838 839 ``addPreserved`` is particularly useful for transformations like 840 ``BreakCriticalEdges``. This pass knows how to update a small set of loop and 841 dominator related analyses if they exist, so it can preserve them, despite the 842 fact that it hacks on the CFG. 843 844 Example implementations of ``getAnalysisUsage`` 845 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 846 847 .. code-block:: c++ 848 849 // This example modifies the program, but does not modify the CFG 850 void LICM::getAnalysisUsage(AnalysisUsage &AU) const { 851 AU.setPreservesCFG(); 852 AU.addRequired<LoopInfoWrapperPass>(); 853 } 854 855 .. _writing-an-llvm-pass-getAnalysis: 856 857 The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods 858 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 859 860 The ``Pass::getAnalysis<>`` method is automatically inherited by your class, 861 providing you with access to the passes that you declared that you required 862 with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` 863 method. It takes a single template argument that specifies which pass class 864 you want, and returns a reference to that pass. For example: 865 866 .. code-block:: c++ 867 868 bool LICM::runOnFunction(Function &F) { 869 LoopInfo &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); 870 //... 871 } 872 873 This method call returns a reference to the pass desired. You may get a 874 runtime assertion failure if you attempt to get an analysis that you did not 875 declare as required in your :ref:`getAnalysisUsage 876 <writing-an-llvm-pass-getAnalysisUsage>` implementation. This method can be 877 called by your ``run*`` method implementation, or by any other local method 878 invoked by your ``run*`` method. 879 880 A module level pass can use function level analysis info using this interface. 881 For example: 882 883 .. code-block:: c++ 884 885 bool ModuleLevelPass::runOnModule(Module &M) { 886 //... 887 DominatorTree &DT = getAnalysis<DominatorTree>(Func); 888 //... 889 } 890 891 In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass 892 manager before returning a reference to the desired pass. 893 894 If your pass is capable of updating analyses if they exist (e.g., 895 ``BreakCriticalEdges``, as described above), you can use the 896 ``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if 897 it is active. For example: 898 899 .. code-block:: c++ 900 901 if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) { 902 // A DominatorSet is active. This code will update it. 903 } 904 905 Implementing Analysis Groups 906 ---------------------------- 907 908 Now that we understand the basics of how passes are defined, how they are used, 909 and how they are required from other passes, it's time to get a little bit 910 fancier. All of the pass relationships that we have seen so far are very 911 simple: one pass depends on one other specific pass to be run before it can 912 run. For many applications, this is great, for others, more flexibility is 913 required. 914 915 In particular, some analyses are defined such that there is a single simple 916 interface to the analysis results, but multiple ways of calculating them. 917 Consider alias analysis for example. The most trivial alias analysis returns 918 "may alias" for any alias query. The most sophisticated analysis a 919 flow-sensitive, context-sensitive interprocedural analysis that can take a 920 significant amount of time to execute (and obviously, there is a lot of room 921 between these two extremes for other implementations). To cleanly support 922 situations like this, the LLVM Pass Infrastructure supports the notion of 923 Analysis Groups. 924 925 Analysis Group Concepts 926 ^^^^^^^^^^^^^^^^^^^^^^^ 927 928 An Analysis Group is a single simple interface that may be implemented by 929 multiple different passes. Analysis Groups can be given human readable names 930 just like passes, but unlike passes, they need not derive from the ``Pass`` 931 class. An analysis group may have one or more implementations, one of which is 932 the "default" implementation. 933 934 Analysis groups are used by client passes just like other passes are: the 935 ``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods. In order 936 to resolve this requirement, the :ref:`PassManager 937 <writing-an-llvm-pass-passmanager>` scans the available passes to see if any 938 implementations of the analysis group are available. If none is available, the 939 default implementation is created for the pass to use. All standard rules for 940 :ref:`interaction between passes <writing-an-llvm-pass-interaction>` still 941 apply. 942 943 Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is 944 optional for normal passes, all analysis group implementations must be 945 registered, and must use the :ref:`INITIALIZE_AG_PASS 946 <writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the 947 implementation pool. Also, a default implementation of the interface **must** 948 be registered with :ref:`RegisterAnalysisGroup 949 <writing-an-llvm-pass-RegisterAnalysisGroup>`. 950 951 As a concrete example of an Analysis Group in action, consider the 952 `AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ 953 analysis group. The default implementation of the alias analysis interface 954 (the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass) 955 just does a few simple checks that don't require significant analysis to 956 compute (such as: two different globals can never alias each other, etc). 957 Passes that use the `AliasAnalysis 958 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for 959 example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not 960 care which implementation of alias analysis is actually provided, they just use 961 the designated interface. 962 963 From the user's perspective, commands work just like normal. Issuing the 964 command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated 965 and added to the pass sequence. Issuing the command ``opt -somefancyaa -gcse 966 ...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis 967 (which doesn't actually exist, it's just a hypothetical example) instead. 968 969 .. _writing-an-llvm-pass-RegisterAnalysisGroup: 970 971 Using ``RegisterAnalysisGroup`` 972 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 973 974 The ``RegisterAnalysisGroup`` template is used to register the analysis group 975 itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to 976 the analysis group. First, an analysis group should be registered, with a 977 human readable name provided for it. Unlike registration of passes, there is 978 no command line argument to be specified for the Analysis Group Interface 979 itself, because it is "abstract": 980 981 .. code-block:: c++ 982 983 static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis"); 984 985 Once the analysis is registered, passes can declare that they are valid 986 implementations of the interface by using the following code: 987 988 .. code-block:: c++ 989 990 namespace { 991 // Declare that we implement the AliasAnalysis interface 992 INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa", 993 "A more complex alias analysis implementation", 994 false, // Is CFG Only? 995 true, // Is Analysis? 996 false); // Is default Analysis Group implementation? 997 } 998 999 This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro 1000 both to register and to "join" the `AliasAnalysis 1001 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group. 1002 Every implementation of an analysis group should join using this macro. 1003 1004 .. code-block:: c++ 1005 1006 namespace { 1007 // Declare that we implement the AliasAnalysis interface 1008 INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa", 1009 "Basic Alias Analysis (default AA impl)", 1010 false, // Is CFG Only? 1011 true, // Is Analysis? 1012 true); // Is default Analysis Group implementation? 1013 } 1014 1015 Here we show how the default implementation is specified (using the final 1016 argument to the ``INITIALIZE_AG_PASS`` template). There must be exactly one 1017 default implementation available at all times for an Analysis Group to be used. 1018 Only default implementation can derive from ``ImmutablePass``. Here we declare 1019 that the `BasicAliasAnalysis 1020 <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default 1021 implementation for the interface. 1022 1023 Pass Statistics 1024 =============== 1025 1026 The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is 1027 designed to be an easy way to expose various success metrics from passes. 1028 These statistics are printed at the end of a run, when the :option:`-stats` 1029 command line option is enabled on the command line. See the :ref:`Statistics 1030 section <Statistic>` in the Programmer's Manual for details. 1031 1032 .. _writing-an-llvm-pass-passmanager: 1033 1034 What PassManager does 1035 --------------------- 1036 1037 The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class 1038 <http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of 1039 passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>` 1040 are set up correctly, and then schedules passes to run efficiently. All of the 1041 LLVM tools that run passes use the PassManager for execution of these passes. 1042 1043 The PassManager does two main things to try to reduce the execution time of a 1044 series of passes: 1045 1046 #. **Share analysis results.** The ``PassManager`` attempts to avoid 1047 recomputing analysis results as much as possible. This means keeping track 1048 of which analyses are available already, which analyses get invalidated, and 1049 which analyses are needed to be run for a pass. An important part of work 1050 is that the ``PassManager`` tracks the exact lifetime of all analysis 1051 results, allowing it to :ref:`free memory 1052 <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results 1053 as soon as they are no longer needed. 1054 1055 #. **Pipeline the execution of passes on the program.** The ``PassManager`` 1056 attempts to get better cache and memory usage behavior out of a series of 1057 passes by pipelining the passes together. This means that, given a series 1058 of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it 1059 will execute all of the :ref:`FunctionPass 1060 <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the 1061 :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second 1062 function, etc... until the entire program has been run through the passes. 1063 1064 This improves the cache behavior of the compiler, because it is only 1065 touching the LLVM program representation for a single function at a time, 1066 instead of traversing the entire program. It reduces the memory consumption 1067 of compiler, because, for example, only one `DominatorSet 1068 <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be 1069 calculated at a time. This also makes it possible to implement some 1070 :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future. 1071 1072 The effectiveness of the ``PassManager`` is influenced directly by how much 1073 information it has about the behaviors of the passes it is scheduling. For 1074 example, the "preserved" set is intentionally conservative in the face of an 1075 unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>` 1076 method. Not implementing when it should be implemented will have the effect of 1077 not allowing any analysis results to live across the execution of your pass. 1078 1079 The ``PassManager`` class exposes a ``--debug-pass`` command line options that 1080 is useful for debugging pass execution, seeing how things work, and diagnosing 1081 when you should be preserving more analyses than you currently are. (To get 1082 information about all of the variants of the ``--debug-pass`` option, just type 1083 "``opt -help-hidden``"). 1084 1085 By using the --debug-pass=Structure option, for example, we can see how our 1086 :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other 1087 passes. Lets try it out with the gcse and licm passes: 1088 1089 .. code-block:: console 1090 1091 $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null 1092 Module Pass Manager 1093 Function Pass Manager 1094 Dominator Set Construction 1095 Immediate Dominators Construction 1096 Global Common Subexpression Elimination 1097 -- Immediate Dominators Construction 1098 -- Global Common Subexpression Elimination 1099 Natural Loop Construction 1100 Loop Invariant Code Motion 1101 -- Natural Loop Construction 1102 -- Loop Invariant Code Motion 1103 Module Verifier 1104 -- Dominator Set Construction 1105 -- Module Verifier 1106 Bitcode Writer 1107 --Bitcode Writer 1108 1109 This output shows us when passes are constructed and when the analysis results 1110 are known to be dead (prefixed with "``--``"). Here we see that GCSE uses 1111 dominator and immediate dominator information to do its job. The LICM pass 1112 uses natural loop information, which uses dominator sets, but not immediate 1113 dominators. Because immediate dominators are no longer useful after the GCSE 1114 pass, it is immediately destroyed. The dominator sets are then reused to 1115 compute natural loop information, which is then used by the LICM pass. 1116 1117 After the LICM pass, the module verifier runs (which is automatically added by 1118 the :program:`opt` tool), which uses the dominator set to check that the 1119 resultant LLVM code is well formed. After it finishes, the dominator set 1120 information is destroyed, after being computed once, and shared by three 1121 passes. 1122 1123 Lets see how this changes when we run the :ref:`Hello World 1124 <writing-an-llvm-pass-basiccode>` pass in between the two passes: 1125 1126 .. code-block:: console 1127 1128 $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null 1129 Module Pass Manager 1130 Function Pass Manager 1131 Dominator Set Construction 1132 Immediate Dominators Construction 1133 Global Common Subexpression Elimination 1134 -- Dominator Set Construction 1135 -- Immediate Dominators Construction 1136 -- Global Common Subexpression Elimination 1137 Hello World Pass 1138 -- Hello World Pass 1139 Dominator Set Construction 1140 Natural Loop Construction 1141 Loop Invariant Code Motion 1142 -- Natural Loop Construction 1143 -- Loop Invariant Code Motion 1144 Module Verifier 1145 -- Dominator Set Construction 1146 -- Module Verifier 1147 Bitcode Writer 1148 --Bitcode Writer 1149 Hello: __main 1150 Hello: puts 1151 Hello: main 1152 1153 Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass 1154 has killed the Dominator Set pass, even though it doesn't modify the code at 1155 all! To fix this, we need to add the following :ref:`getAnalysisUsage 1156 <writing-an-llvm-pass-getAnalysisUsage>` method to our pass: 1157 1158 .. code-block:: c++ 1159 1160 // We don't modify the program, so we preserve all analyses 1161 void getAnalysisUsage(AnalysisUsage &AU) const override { 1162 AU.setPreservesAll(); 1163 } 1164 1165 Now when we run our pass, we get this output: 1166 1167 .. code-block:: console 1168 1169 $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null 1170 Pass Arguments: -gcse -hello -licm 1171 Module Pass Manager 1172 Function Pass Manager 1173 Dominator Set Construction 1174 Immediate Dominators Construction 1175 Global Common Subexpression Elimination 1176 -- Immediate Dominators Construction 1177 -- Global Common Subexpression Elimination 1178 Hello World Pass 1179 -- Hello World Pass 1180 Natural Loop Construction 1181 Loop Invariant Code Motion 1182 -- Loop Invariant Code Motion 1183 -- Natural Loop Construction 1184 Module Verifier 1185 -- Dominator Set Construction 1186 -- Module Verifier 1187 Bitcode Writer 1188 --Bitcode Writer 1189 Hello: __main 1190 Hello: puts 1191 Hello: main 1192 1193 Which shows that we don't accidentally invalidate dominator information 1194 anymore, and therefore do not have to compute it twice. 1195 1196 .. _writing-an-llvm-pass-releaseMemory: 1197 1198 The ``releaseMemory`` method 1199 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1200 1201 .. code-block:: c++ 1202 1203 virtual void releaseMemory(); 1204 1205 The ``PassManager`` automatically determines when to compute analysis results, 1206 and how long to keep them around for. Because the lifetime of the pass object 1207 itself is effectively the entire duration of the compilation process, we need 1208 some way to free analysis results when they are no longer useful. The 1209 ``releaseMemory`` virtual method is the way to do this. 1210 1211 If you are writing an analysis or any other pass that retains a significant 1212 amount of state (for use by another pass which "requires" your pass and uses 1213 the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should 1214 implement ``releaseMemory`` to, well, release the memory allocated to maintain 1215 this internal state. This method is called after the ``run*`` method for the 1216 class, before the next call of ``run*`` in your pass. 1217 1218 Registering dynamically loaded passes 1219 ===================================== 1220 1221 *Size matters* when constructing production quality tools using LLVM, both for 1222 the purposes of distribution, and for regulating the resident code size when 1223 running on the target system. Therefore, it becomes desirable to selectively 1224 use some passes, while omitting others and maintain the flexibility to change 1225 configurations later on. You want to be able to do all this, and, provide 1226 feedback to the user. This is where pass registration comes into play. 1227 1228 The fundamental mechanisms for pass registration are the 1229 ``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``. 1230 1231 An instance of ``MachinePassRegistry`` is used to maintain a list of 1232 ``MachinePassRegistryNode`` objects. This instance maintains the list and 1233 communicates additions and deletions to the command line interface. 1234 1235 An instance of ``MachinePassRegistryNode`` subclass is used to maintain 1236 information provided about a particular pass. This information includes the 1237 command line name, the command help string and the address of the function used 1238 to create an instance of the pass. A global static constructor of one of these 1239 instances *registers* with a corresponding ``MachinePassRegistry``, the static 1240 destructor *unregisters*. Thus a pass that is statically linked in the tool 1241 will be registered at start up. A dynamically loaded pass will register on 1242 load and unregister at unload. 1243 1244 Using existing registries 1245 ------------------------- 1246 1247 There are predefined registries to track instruction scheduling 1248 (``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine 1249 passes. Here we will describe how to *register* a register allocator machine 1250 pass. 1251 1252 Implement your register allocator machine pass. In your register allocator 1253 ``.cpp`` file add the following include: 1254 1255 .. code-block:: c++ 1256 1257 #include "llvm/CodeGen/RegAllocRegistry.h" 1258 1259 Also in your register allocator ``.cpp`` file, define a creator function in the 1260 form: 1261 1262 .. code-block:: c++ 1263 1264 FunctionPass *createMyRegisterAllocator() { 1265 return new MyRegisterAllocator(); 1266 } 1267 1268 Note that the signature of this function should match the type of 1269 ``RegisterRegAlloc::FunctionPassCtor``. In the same file add the "installing" 1270 declaration, in the form: 1271 1272 .. code-block:: c++ 1273 1274 static RegisterRegAlloc myRegAlloc("myregalloc", 1275 "my register allocator help string", 1276 createMyRegisterAllocator); 1277 1278 Note the two spaces prior to the help string produces a tidy result on the 1279 :option:`-help` query. 1280 1281 .. code-block:: console 1282 1283 $ llc -help 1284 ... 1285 -regalloc - Register allocator to use (default=linearscan) 1286 =linearscan - linear scan register allocator 1287 =local - local register allocator 1288 =simple - simple register allocator 1289 =myregalloc - my register allocator help string 1290 ... 1291 1292 And that's it. The user is now free to use ``-regalloc=myregalloc`` as an 1293 option. Registering instruction schedulers is similar except use the 1294 ``RegisterScheduler`` class. Note that the 1295 ``RegisterScheduler::FunctionPassCtor`` is significantly different from 1296 ``RegisterRegAlloc::FunctionPassCtor``. 1297 1298 To force the load/linking of your register allocator into the 1299 :program:`llc`/:program:`lli` tools, add your creator function's global 1300 declaration to ``Passes.h`` and add a "pseudo" call line to 1301 ``llvm/Codegen/LinkAllCodegenComponents.h``. 1302 1303 Creating new registries 1304 ----------------------- 1305 1306 The easiest way to get started is to clone one of the existing registries; we 1307 recommend ``llvm/CodeGen/RegAllocRegistry.h``. The key things to modify are 1308 the class name and the ``FunctionPassCtor`` type. 1309 1310 Then you need to declare the registry. Example: if your pass registry is 1311 ``RegisterMyPasses`` then define: 1312 1313 .. code-block:: c++ 1314 1315 MachinePassRegistry RegisterMyPasses::Registry; 1316 1317 And finally, declare the command line option for your passes. Example: 1318 1319 .. code-block:: c++ 1320 1321 cl::opt<RegisterMyPasses::FunctionPassCtor, false, 1322 RegisterPassParser<RegisterMyPasses> > 1323 MyPassOpt("mypass", 1324 cl::init(&createDefaultMyPass), 1325 cl::desc("my pass option help")); 1326 1327 Here the command option is "``mypass``", with ``createDefaultMyPass`` as the 1328 default creator. 1329 1330 Using GDB with dynamically loaded passes 1331 ---------------------------------------- 1332 1333 Unfortunately, using GDB with dynamically loaded passes is not as easy as it 1334 should be. First of all, you can't set a breakpoint in a shared object that 1335 has not been loaded yet, and second of all there are problems with inlined 1336 functions in shared objects. Here are some suggestions to debugging your pass 1337 with GDB. 1338 1339 For sake of discussion, I'm going to assume that you are debugging a 1340 transformation invoked by :program:`opt`, although nothing described here 1341 depends on that. 1342 1343 Setting a breakpoint in your pass 1344 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 1345 1346 First thing you do is start gdb on the opt process: 1347 1348 .. code-block:: console 1349 1350 $ gdb opt 1351 GNU gdb 5.0 1352 Copyright 2000 Free Software Foundation, Inc. 1353 GDB is free software, covered by the GNU General Public License, and you are 1354 welcome to change it and/or distribute copies of it under certain conditions. 1355 Type "show copying" to see the conditions. 1356 There is absolutely no warranty for GDB. Type "show warranty" for details. 1357 This GDB was configured as "sparc-sun-solaris2.6"... 1358 (gdb) 1359 1360 Note that :program:`opt` has a lot of debugging information in it, so it takes 1361 time to load. Be patient. Since we cannot set a breakpoint in our pass yet 1362 (the shared object isn't loaded until runtime), we must execute the process, 1363 and have it stop before it invokes our pass, but after it has loaded the shared 1364 object. The most foolproof way of doing this is to set a breakpoint in 1365 ``PassManager::run`` and then run the process with the arguments you want: 1366 1367 .. code-block:: console 1368 1369 $ (gdb) break llvm::PassManager::run 1370 Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70. 1371 (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] 1372 Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption] 1373 Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70 1374 70 bool PassManager::run(Module &M) { return PM->run(M); } 1375 (gdb) 1376 1377 Once the :program:`opt` stops in the ``PassManager::run`` method you are now 1378 free to set breakpoints in your pass so that you can trace through execution or 1379 do other standard debugging stuff. 1380 1381 Miscellaneous Problems 1382 ^^^^^^^^^^^^^^^^^^^^^^ 1383 1384 Once you have the basics down, there are a couple of problems that GDB has, 1385 some with solutions, some without. 1386 1387 * Inline functions have bogus stack information. In general, GDB does a pretty 1388 good job getting stack traces and stepping through inline functions. When a 1389 pass is dynamically loaded however, it somehow completely loses this 1390 capability. The only solution I know of is to de-inline a function (move it 1391 from the body of a class to a ``.cpp`` file). 1392 1393 * Restarting the program breaks breakpoints. After following the information 1394 above, you have succeeded in getting some breakpoints planted in your pass. 1395 Nex thing you know, you restart the program (i.e., you type "``run``" again), 1396 and you start getting errors about breakpoints being unsettable. The only 1397 way I have found to "fix" this problem is to delete the breakpoints that are 1398 already set in your pass, run the program, and re-set the breakpoints once 1399 execution stops in ``PassManager::run``. 1400 1401 Hopefully these tips will help with common case debugging situations. If you'd 1402 like to contribute some tips of your own, just contact `Chris 1403 <mailto:sabre (a] nondot.org>`_. 1404 1405 Future extensions planned 1406 ------------------------- 1407 1408 Although the LLVM Pass Infrastructure is very capable as it stands, and does 1409 some nifty stuff, there are things we'd like to add in the future. Here is 1410 where we are going: 1411 1412 .. _writing-an-llvm-pass-SMP: 1413 1414 Multithreaded LLVM 1415 ^^^^^^^^^^^^^^^^^^ 1416 1417 Multiple CPU machines are becoming more common and compilation can never be 1418 fast enough: obviously we should allow for a multithreaded compiler. Because 1419 of the semantics defined for passes above (specifically they cannot maintain 1420 state across invocations of their ``run*`` methods), a nice clean way to 1421 implement a multithreaded compiler would be for the ``PassManager`` class to 1422 create multiple instances of each pass object, and allow the separate instances 1423 to be hacking on different parts of the program at the same time. 1424 1425 This implementation would prevent each of the passes from having to implement 1426 multithreaded constructs, requiring only the LLVM core to have locking in a few 1427 places (for global resources). Although this is a simple extension, we simply 1428 haven't had time (or multiprocessor machines, thus a reason) to implement this. 1429 Despite that, we have kept the LLVM passes SMP ready, and you should too. 1430 1431