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      1 ; RUN: llc < %s | FileCheck %s
      2 
      3 target datalayout = "e-m:o-p:32:32-i1:8:32-i8:8:32-i16:16:32-f64:32:64-v64:32:64-v128:32:128-a:0:32-n32-S32"
      4 target triple = "thumbv7s-apple-ios8.0.0"
      5 
      6 define void @store_v8i8(<8 x i8>** %ptr, <8 x i8> %val) {
      7 ;CHECK-LABEL: store_v8i8:
      8 ;CHECK: str r1, [r0]
      9 	%A = load <8 x i8>*, <8 x i8>** %ptr
     10 	store  <8 x i8> %val, <8 x i8>* %A, align 1
     11 	ret void
     12 }
     13 
     14 define void @store_v8i8_update(<8 x i8>** %ptr, <8 x i8> %val) {
     15 ;CHECK-LABEL: store_v8i8_update:
     16 ;CHECK: vst1.8 {{{d[0-9]+}}}, [{{r[0-9]+}}]!
     17 	%A = load <8 x i8>*, <8 x i8>** %ptr
     18 	store  <8 x i8> %val, <8 x i8>* %A, align 1
     19 	%inc = getelementptr <8 x i8>, <8 x i8>* %A, i38 1
     20         store <8 x i8>* %inc, <8 x i8>** %ptr
     21 	ret void
     22 }
     23 
     24 define void @store_v4i16(<4 x i16>** %ptr, <4 x i16> %val) {
     25 ;CHECK-LABEL: store_v4i16:
     26 ;CHECK: str r1, [r0]
     27 	%A = load <4 x i16>*, <4 x i16>** %ptr
     28 	store  <4 x i16> %val, <4 x i16>* %A, align 1
     29 	ret void
     30 }
     31 
     32 define void @store_v4i16_update(<4 x i16>** %ptr, <4 x i16> %val) {
     33 ;CHECK-LABEL: store_v4i16_update:
     34 ;CHECK: vst1.8 {{{d[0-9]+}}}, [{{r[0-9]+}}]!
     35 	%A = load <4 x i16>*, <4 x i16>** %ptr
     36 	store  <4 x i16> %val, <4 x i16>* %A, align 1
     37 	%inc = getelementptr <4 x i16>, <4 x i16>* %A, i34 1
     38         store <4 x i16>* %inc, <4 x i16>** %ptr
     39 	ret void
     40 }
     41 
     42 define void @store_v2i32(<2 x i32>** %ptr, <2 x i32> %val) {
     43 ;CHECK-LABEL: store_v2i32:
     44 ;CHECK: str r1, [r0]
     45 	%A = load <2 x i32>*, <2 x i32>** %ptr
     46 	store  <2 x i32> %val, <2 x i32>* %A, align 1
     47 	ret void
     48 }
     49 
     50 define void @store_v2i32_update(<2 x i32>** %ptr, <2 x i32> %val) {
     51 ;CHECK-LABEL: store_v2i32_update:
     52 ;CHECK: vst1.8 {{{d[0-9]+}}}, [{{r[0-9]+}}]!
     53 	%A = load <2 x i32>*, <2 x i32>** %ptr
     54 	store  <2 x i32> %val, <2 x i32>* %A, align 1
     55 	%inc = getelementptr <2 x i32>, <2 x i32>* %A, i32 1
     56         store <2 x i32>* %inc, <2 x i32>** %ptr
     57 	ret void
     58 }
     59 
     60 define void @store_v2f32(<2 x float>** %ptr, <2 x float> %val) {
     61 ;CHECK-LABEL: store_v2f32:
     62 ;CHECK: str r1, [r0]
     63 	%A = load <2 x float>*, <2 x float>** %ptr
     64 	store  <2 x float> %val, <2 x float>* %A, align 1
     65 	ret void
     66 }
     67 
     68 define void @store_v2f32_update(<2 x float>** %ptr, <2 x float> %val) {
     69 ;CHECK-LABEL: store_v2f32_update:
     70 ;CHECK: vst1.8 {{{d[0-9]+}}}, [{{r[0-9]+}}]!
     71 	%A = load <2 x float>*, <2 x float>** %ptr
     72 	store  <2 x float> %val, <2 x float>* %A, align 1
     73 	%inc = getelementptr <2 x float>, <2 x float>* %A, i32 1
     74         store <2 x float>* %inc, <2 x float>** %ptr
     75 	ret void
     76 }
     77 
     78 define void @store_v1i64(<1 x i64>** %ptr, <1 x i64> %val) {
     79 ;CHECK-LABEL: store_v1i64:
     80 ;CHECK: str r1, [r0]
     81 	%A = load <1 x i64>*, <1 x i64>** %ptr
     82 	store  <1 x i64> %val, <1 x i64>* %A, align 1
     83 	ret void
     84 }
     85 
     86 define void @store_v1i64_update(<1 x i64>** %ptr, <1 x i64> %val) {
     87 ;CHECK-LABEL: store_v1i64_update:
     88 ;CHECK: vst1.8 {{{d[0-9]+}}}, [{{r[0-9]+}}]!
     89 	%A = load <1 x i64>*, <1 x i64>** %ptr
     90 	store  <1 x i64> %val, <1 x i64>* %A, align 1
     91 	%inc = getelementptr <1 x i64>, <1 x i64>* %A, i31 1
     92         store <1 x i64>* %inc, <1 x i64>** %ptr
     93 	ret void
     94 }
     95 
     96 define void @store_v16i8(<16 x i8>** %ptr, <16 x i8> %val) {
     97 ;CHECK-LABEL: store_v16i8:
     98 ;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]
     99 	%A = load <16 x i8>*, <16 x i8>** %ptr
    100 	store  <16 x i8> %val, <16 x i8>* %A, align 1
    101 	ret void
    102 }
    103 
    104 define void @store_v16i8_update(<16 x i8>** %ptr, <16 x i8> %val) {
    105 ;CHECK-LABEL: store_v16i8_update:
    106 ;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
    107 	%A = load <16 x i8>*, <16 x i8>** %ptr
    108 	store  <16 x i8> %val, <16 x i8>* %A, align 1
    109 	%inc = getelementptr <16 x i8>, <16 x i8>* %A, i316 1
    110         store <16 x i8>* %inc, <16 x i8>** %ptr
    111 	ret void
    112 }
    113 
    114 define void @store_v8i16(<8 x i16>** %ptr, <8 x i16> %val) {
    115 ;CHECK-LABEL: store_v8i16:
    116 ;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]
    117 	%A = load <8 x i16>*, <8 x i16>** %ptr
    118 	store  <8 x i16> %val, <8 x i16>* %A, align 1
    119 	ret void
    120 }
    121 
    122 define void @store_v8i16_update(<8 x i16>** %ptr, <8 x i16> %val) {
    123 ;CHECK-LABEL: store_v8i16_update:
    124 ;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
    125 	%A = load <8 x i16>*, <8 x i16>** %ptr
    126 	store  <8 x i16> %val, <8 x i16>* %A, align 1
    127 	%inc = getelementptr <8 x i16>, <8 x i16>* %A, i38 1
    128         store <8 x i16>* %inc, <8 x i16>** %ptr
    129 	ret void
    130 }
    131 
    132 define void @store_v4i32(<4 x i32>** %ptr, <4 x i32> %val) {
    133 ;CHECK-LABEL: store_v4i32:
    134 ;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]
    135 	%A = load <4 x i32>*, <4 x i32>** %ptr
    136 	store  <4 x i32> %val, <4 x i32>* %A, align 1
    137 	ret void
    138 }
    139 
    140 define void @store_v4i32_update(<4 x i32>** %ptr, <4 x i32> %val) {
    141 ;CHECK-LABEL: store_v4i32_update:
    142 ;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
    143 	%A = load <4 x i32>*, <4 x i32>** %ptr
    144 	store  <4 x i32> %val, <4 x i32>* %A, align 1
    145 	%inc = getelementptr <4 x i32>, <4 x i32>* %A, i34 1
    146         store <4 x i32>* %inc, <4 x i32>** %ptr
    147 	ret void
    148 }
    149 
    150 define void @store_v4f32(<4 x float>** %ptr, <4 x float> %val) {
    151 ;CHECK-LABEL: store_v4f32:
    152 ;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]
    153 	%A = load <4 x float>*, <4 x float>** %ptr
    154 	store  <4 x float> %val, <4 x float>* %A, align 1
    155 	ret void
    156 }
    157 
    158 define void @store_v4f32_update(<4 x float>** %ptr, <4 x float> %val) {
    159 ;CHECK-LABEL: store_v4f32_update:
    160 ;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
    161 	%A = load <4 x float>*, <4 x float>** %ptr
    162 	store  <4 x float> %val, <4 x float>* %A, align 1
    163 	%inc = getelementptr <4 x float>, <4 x float>* %A, i34 1
    164         store <4 x float>* %inc, <4 x float>** %ptr
    165 	ret void
    166 }
    167 
    168 define void @store_v2i64(<2 x i64>** %ptr, <2 x i64> %val) {
    169 ;CHECK-LABEL: store_v2i64:
    170 ;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]
    171 	%A = load <2 x i64>*, <2 x i64>** %ptr
    172 	store  <2 x i64> %val, <2 x i64>* %A, align 1
    173 	ret void
    174 }
    175 
    176 define void @store_v2i64_update(<2 x i64>** %ptr, <2 x i64> %val) {
    177 ;CHECK-LABEL: store_v2i64_update:
    178 ;CHECK: vst1.8 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
    179 	%A = load <2 x i64>*, <2 x i64>** %ptr
    180 	store  <2 x i64> %val, <2 x i64>* %A, align 1
    181 	%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
    182         store <2 x i64>* %inc, <2 x i64>** %ptr
    183 	ret void
    184 }
    185 
    186 define void @store_v2i64_update_aligned2(<2 x i64>** %ptr, <2 x i64> %val) {
    187 ;CHECK-LABEL: store_v2i64_update_aligned2:
    188 ;CHECK: vst1.16 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
    189 	%A = load <2 x i64>*, <2 x i64>** %ptr
    190 	store  <2 x i64> %val, <2 x i64>* %A, align 2
    191 	%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
    192         store <2 x i64>* %inc, <2 x i64>** %ptr
    193 	ret void
    194 }
    195 
    196 define void @store_v2i64_update_aligned4(<2 x i64>** %ptr, <2 x i64> %val) {
    197 ;CHECK-LABEL: store_v2i64_update_aligned4:
    198 ;CHECK: vst1.32 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
    199 	%A = load <2 x i64>*, <2 x i64>** %ptr
    200 	store  <2 x i64> %val, <2 x i64>* %A, align 4
    201 	%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
    202         store <2 x i64>* %inc, <2 x i64>** %ptr
    203 	ret void
    204 }
    205 
    206 define void @store_v2i64_update_aligned8(<2 x i64>** %ptr, <2 x i64> %val) {
    207 ;CHECK-LABEL: store_v2i64_update_aligned8:
    208 ;CHECK: vst1.64 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}]!
    209 	%A = load <2 x i64>*, <2 x i64>** %ptr
    210 	store  <2 x i64> %val, <2 x i64>* %A, align 8
    211 	%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
    212         store <2 x i64>* %inc, <2 x i64>** %ptr
    213 	ret void
    214 }
    215 
    216 define void @store_v2i64_update_aligned16(<2 x i64>** %ptr, <2 x i64> %val) {
    217 ;CHECK-LABEL: store_v2i64_update_aligned16:
    218 ;CHECK: vst1.64 {{{d[0-9]+, d[0-9]+}}}, [{{r[0-9]+}}:128]!
    219 	%A = load <2 x i64>*, <2 x i64>** %ptr
    220 	store  <2 x i64> %val, <2 x i64>* %A, align 16
    221 	%inc = getelementptr <2 x i64>, <2 x i64>* %A, i32 1
    222         store <2 x i64>* %inc, <2 x i64>** %ptr
    223 	ret void
    224 }
    225 
    226 define void @truncstore_v4i32tov4i8(<4 x i8>** %ptr, <4 x i32> %val) {
    227 ;CHECK-LABEL: truncstore_v4i32tov4i8:
    228 ;CHECK: ldr.w   r9, [sp]
    229 ;CHECK: vmov    {{d[0-9]+}}, r3, r9
    230 ;CHECK: vmov    {{d[0-9]+}}, r1, r2
    231 ;CHECK: ldr     r[[PTRREG:[0-9]+]], [r0]
    232 ;CHECK: vmovn.i32       [[VECLO:d[0-9]+]], {{q[0-9]+}}
    233 ;CHECK: vuzp.8  [[VECLO]], {{d[0-9]+}}
    234 ;CHECK: vst1.32 {[[VECLO]][0]}, [r[[PTRREG]]:32]
    235 	%A = load <4 x i8>*, <4 x i8>** %ptr
    236         %trunc = trunc <4 x i32> %val to <4 x i8>
    237 	store  <4 x i8> %trunc, <4 x i8>* %A, align 4
    238 	ret void
    239 }
    240 
    241 define void @truncstore_v4i32tov4i8_fake_update(<4 x i8>** %ptr, <4 x i32> %val) {
    242 ;CHECK-LABEL: truncstore_v4i32tov4i8_fake_update:
    243 ;CHECK: ldr.w   r9, [sp]
    244 ;CHECK: vmov    {{d[0-9]+}}, r3, r9
    245 ;CHECK: vmov    {{d[0-9]+}}, r1, r2
    246 ;CHECK: ldr     r[[PTRREG:[0-9]+]], [r0]
    247 ;CHECK: vmovn.i32       [[VECLO:d[0-9]+]], {{q[0-9]+}}
    248 ;CHECK: vuzp.8  [[VECLO]], {{d[0-9]+}}
    249 ;CHECK: movs    [[IMM16:r[0-9]+]], #16
    250 ;CHECK: vst1.32 {[[VECLO]][0]}, [r[[PTRREG]]:32], [[IMM16]]
    251 ;CHECK: str     r[[PTRREG]], [r0]
    252 	%A = load <4 x i8>*, <4 x i8>** %ptr
    253         %trunc = trunc <4 x i32> %val to <4 x i8>
    254 	store  <4 x i8> %trunc, <4 x i8>* %A, align 4
    255 	%inc = getelementptr <4 x i8>, <4 x i8>* %A, i38 4
    256         store <4 x i8>* %inc, <4 x i8>** %ptr
    257 	ret void
    258 }
    259