1 ; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s 2 3 define <2 x i32> @vrecpei32(<2 x i32>* %A) nounwind { 4 ;CHECK-LABEL: vrecpei32: 5 ;CHECK: vrecpe.u32 6 %tmp1 = load <2 x i32>, <2 x i32>* %A 7 %tmp2 = call <2 x i32> @llvm.arm.neon.vrecpe.v2i32(<2 x i32> %tmp1) 8 ret <2 x i32> %tmp2 9 } 10 11 define <4 x i32> @vrecpeQi32(<4 x i32>* %A) nounwind { 12 ;CHECK-LABEL: vrecpeQi32: 13 ;CHECK: vrecpe.u32 14 %tmp1 = load <4 x i32>, <4 x i32>* %A 15 %tmp2 = call <4 x i32> @llvm.arm.neon.vrecpe.v4i32(<4 x i32> %tmp1) 16 ret <4 x i32> %tmp2 17 } 18 19 define <2 x float> @vrecpef32(<2 x float>* %A) nounwind { 20 ;CHECK-LABEL: vrecpef32: 21 ;CHECK: vrecpe.f32 22 %tmp1 = load <2 x float>, <2 x float>* %A 23 %tmp2 = call <2 x float> @llvm.arm.neon.vrecpe.v2f32(<2 x float> %tmp1) 24 ret <2 x float> %tmp2 25 } 26 27 define <4 x float> @vrecpeQf32(<4 x float>* %A) nounwind { 28 ;CHECK-LABEL: vrecpeQf32: 29 ;CHECK: vrecpe.f32 30 %tmp1 = load <4 x float>, <4 x float>* %A 31 %tmp2 = call <4 x float> @llvm.arm.neon.vrecpe.v4f32(<4 x float> %tmp1) 32 ret <4 x float> %tmp2 33 } 34 35 declare <2 x i32> @llvm.arm.neon.vrecpe.v2i32(<2 x i32>) nounwind readnone 36 declare <4 x i32> @llvm.arm.neon.vrecpe.v4i32(<4 x i32>) nounwind readnone 37 38 declare <2 x float> @llvm.arm.neon.vrecpe.v2f32(<2 x float>) nounwind readnone 39 declare <4 x float> @llvm.arm.neon.vrecpe.v4f32(<4 x float>) nounwind readnone 40 41 define <2 x float> @vrecpsf32(<2 x float>* %A, <2 x float>* %B) nounwind { 42 ;CHECK-LABEL: vrecpsf32: 43 ;CHECK: vrecps.f32 44 %tmp1 = load <2 x float>, <2 x float>* %A 45 %tmp2 = load <2 x float>, <2 x float>* %B 46 %tmp3 = call <2 x float> @llvm.arm.neon.vrecps.v2f32(<2 x float> %tmp1, <2 x float> %tmp2) 47 ret <2 x float> %tmp3 48 } 49 50 define <4 x float> @vrecpsQf32(<4 x float>* %A, <4 x float>* %B) nounwind { 51 ;CHECK-LABEL: vrecpsQf32: 52 ;CHECK: vrecps.f32 53 %tmp1 = load <4 x float>, <4 x float>* %A 54 %tmp2 = load <4 x float>, <4 x float>* %B 55 %tmp3 = call <4 x float> @llvm.arm.neon.vrecps.v4f32(<4 x float> %tmp1, <4 x float> %tmp2) 56 ret <4 x float> %tmp3 57 } 58 59 declare <2 x float> @llvm.arm.neon.vrecps.v2f32(<2 x float>, <2 x float>) nounwind readnone 60 declare <4 x float> @llvm.arm.neon.vrecps.v4f32(<4 x float>, <4 x float>) nounwind readnone 61 62 define <2 x i32> @vrsqrtei32(<2 x i32>* %A) nounwind { 63 ;CHECK-LABEL: vrsqrtei32: 64 ;CHECK: vrsqrte.u32 65 %tmp1 = load <2 x i32>, <2 x i32>* %A 66 %tmp2 = call <2 x i32> @llvm.arm.neon.vrsqrte.v2i32(<2 x i32> %tmp1) 67 ret <2 x i32> %tmp2 68 } 69 70 define <4 x i32> @vrsqrteQi32(<4 x i32>* %A) nounwind { 71 ;CHECK-LABEL: vrsqrteQi32: 72 ;CHECK: vrsqrte.u32 73 %tmp1 = load <4 x i32>, <4 x i32>* %A 74 %tmp2 = call <4 x i32> @llvm.arm.neon.vrsqrte.v4i32(<4 x i32> %tmp1) 75 ret <4 x i32> %tmp2 76 } 77 78 define <2 x float> @vrsqrtef32(<2 x float>* %A) nounwind { 79 ;CHECK-LABEL: vrsqrtef32: 80 ;CHECK: vrsqrte.f32 81 %tmp1 = load <2 x float>, <2 x float>* %A 82 %tmp2 = call <2 x float> @llvm.arm.neon.vrsqrte.v2f32(<2 x float> %tmp1) 83 ret <2 x float> %tmp2 84 } 85 86 define <4 x float> @vrsqrteQf32(<4 x float>* %A) nounwind { 87 ;CHECK-LABEL: vrsqrteQf32: 88 ;CHECK: vrsqrte.f32 89 %tmp1 = load <4 x float>, <4 x float>* %A 90 %tmp2 = call <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float> %tmp1) 91 ret <4 x float> %tmp2 92 } 93 94 declare <2 x i32> @llvm.arm.neon.vrsqrte.v2i32(<2 x i32>) nounwind readnone 95 declare <4 x i32> @llvm.arm.neon.vrsqrte.v4i32(<4 x i32>) nounwind readnone 96 97 declare <2 x float> @llvm.arm.neon.vrsqrte.v2f32(<2 x float>) nounwind readnone 98 declare <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float>) nounwind readnone 99 100 define <2 x float> @vrsqrtsf32(<2 x float>* %A, <2 x float>* %B) nounwind { 101 ;CHECK-LABEL: vrsqrtsf32: 102 ;CHECK: vrsqrts.f32 103 %tmp1 = load <2 x float>, <2 x float>* %A 104 %tmp2 = load <2 x float>, <2 x float>* %B 105 %tmp3 = call <2 x float> @llvm.arm.neon.vrsqrts.v2f32(<2 x float> %tmp1, <2 x float> %tmp2) 106 ret <2 x float> %tmp3 107 } 108 109 define <4 x float> @vrsqrtsQf32(<4 x float>* %A, <4 x float>* %B) nounwind { 110 ;CHECK-LABEL: vrsqrtsQf32: 111 ;CHECK: vrsqrts.f32 112 %tmp1 = load <4 x float>, <4 x float>* %A 113 %tmp2 = load <4 x float>, <4 x float>* %B 114 %tmp3 = call <4 x float> @llvm.arm.neon.vrsqrts.v4f32(<4 x float> %tmp1, <4 x float> %tmp2) 115 ret <4 x float> %tmp3 116 } 117 118 declare <2 x float> @llvm.arm.neon.vrsqrts.v2f32(<2 x float>, <2 x float>) nounwind readnone 119 declare <4 x float> @llvm.arm.neon.vrsqrts.v4f32(<4 x float>, <4 x float>) nounwind readnone 120