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      1 ; RUN: llc < %s -mtriple=i686-unknown-unknown -mattr=+sse | FileCheck %s --check-prefix=X32
      2 ; RUN: llc < %s -mtriple=i686-unknown-unknown -mattr=+sse2 | FileCheck %s --check-prefix=X32
      3 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=-sse2 | FileCheck %s --check-prefix=X64
      4 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+sse2 | FileCheck %s --check-prefix=X64
      5 
      6 ; PR16133 - we must treat XMM registers as v4f32 as SSE1 targets don't permit other vector types.
      7 
      8 define void @nop() nounwind {
      9 ; X32-LABEL: nop:
     10 ; X32:       # BB#0:
     11 ; X32-NEXT:    pushl %ebp
     12 ; X32-NEXT:    movl %esp, %ebp
     13 ; X32-NEXT:    andl $-16, %esp
     14 ; X32-NEXT:    subl $32, %esp
     15 ; X32-NEXT:    #APP
     16 ; X32-NEXT:    #NO_APP
     17 ; X32-NEXT:    movaps %xmm0, (%esp)
     18 ; X32-NEXT:    movl %ebp, %esp
     19 ; X32-NEXT:    popl %ebp
     20 ; X32-NEXT:    retl
     21 ;
     22 ; X64-LABEL: nop:
     23 ; X64:       # BB#0:
     24 ; X64-NEXT:    #APP
     25 ; X64-NEXT:    #NO_APP
     26 ; X64-NEXT:    movaps %xmm0, -{{[0-9]+}}(%rsp)
     27 ; X64-NEXT:    retq
     28   %1 = alloca <4 x float>, align 16
     29   %2 = call <4 x float> asm "", "=x,~{dirflag},~{fpsr},~{flags}"()
     30   store <4 x float> %2, <4 x float>* %1, align 16
     31   ret void
     32 }
     33