1 # Microsoft Developer Studio Project File - Name="LzmaUtil" - Package Owner=<4> 2 # Microsoft Developer Studio Generated Build File, Format Version 6.00 3 # ** DO NOT EDIT ** 4 5 # TARGTYPE "Win32 (x86) Console Application" 0x0103 6 7 CFG=LzmaUtil - Win32 Debug 8 !MESSAGE This is not a valid makefile. To build this project using NMAKE, 9 !MESSAGE use the Export Makefile command and run 10 !MESSAGE 11 !MESSAGE NMAKE /f "LzmaUtil.mak". 12 !MESSAGE 13 !MESSAGE You can specify a configuration when running NMAKE 14 !MESSAGE by defining the macro CFG on the command line. For example: 15 !MESSAGE 16 !MESSAGE NMAKE /f "LzmaUtil.mak" CFG="LzmaUtil - Win32 Debug" 17 !MESSAGE 18 !MESSAGE Possible choices for configuration are: 19 !MESSAGE 20 !MESSAGE "LzmaUtil - Win32 Release" (based on "Win32 (x86) Console Application") 21 !MESSAGE "LzmaUtil - Win32 Debug" (based on "Win32 (x86) Console Application") 22 !MESSAGE 23 24 # Begin Project 25 # PROP AllowPerConfigDependencies 0 26 # PROP Scc_ProjName "" 27 # PROP Scc_LocalPath "" 28 CPP=cl.exe 29 RSC=rc.exe 30 31 !IF "$(CFG)" == "LzmaUtil - Win32 Release" 32 33 # PROP BASE Use_MFC 0 34 # PROP BASE Use_Debug_Libraries 0 35 # PROP BASE Output_Dir "Release" 36 # PROP BASE Intermediate_Dir "Release" 37 # PROP BASE Target_Dir "" 38 # PROP Use_MFC 0 39 # PROP Use_Debug_Libraries 0 40 # PROP Output_Dir "Release" 41 # PROP Intermediate_Dir "Release" 42 # PROP Ignore_Export_Lib 0 43 # PROP Target_Dir "" 44 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c 45 # ADD CPP /nologo /MT /W4 /WX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c 46 # SUBTRACT CPP /YX 47 # ADD BASE RSC /l 0x419 /d "NDEBUG" 48 # ADD RSC /l 0x419 /d "NDEBUG" 49 BSC32=bscmake.exe 50 # ADD BASE BSC32 /nologo 51 # ADD BSC32 /nologo 52 LINK32=link.exe 53 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 54 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"c:\util\7lzma.exe" 55 56 !ELSEIF "$(CFG)" == "LzmaUtil - Win32 Debug" 57 58 # PROP BASE Use_MFC 0 59 # PROP BASE Use_Debug_Libraries 1 60 # PROP BASE Output_Dir "Debug" 61 # PROP BASE Intermediate_Dir "Debug" 62 # PROP BASE Target_Dir "" 63 # PROP Use_MFC 0 64 # PROP Use_Debug_Libraries 1 65 # PROP Output_Dir "Debug" 66 # PROP Intermediate_Dir "Debug" 67 # PROP Ignore_Export_Lib 0 68 # PROP Target_Dir "" 69 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c 70 # ADD CPP /nologo /MTd /W4 /WX /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c 71 # SUBTRACT CPP /YX 72 # ADD BASE RSC /l 0x419 /d "_DEBUG" 73 # ADD RSC /l 0x419 /d "_DEBUG" 74 BSC32=bscmake.exe 75 # ADD BASE BSC32 /nologo 76 # ADD BSC32 /nologo 77 LINK32=link.exe 78 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept 79 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"c:\util\7lzma.exe" /pdbtype:sept 80 81 !ENDIF 82 83 # Begin Target 84 85 # Name "LzmaUtil - Win32 Release" 86 # Name "LzmaUtil - Win32 Debug" 87 # Begin Source File 88 89 SOURCE=..\..\7zFile.c 90 # End Source File 91 # Begin Source File 92 93 SOURCE=..\..\7zFile.h 94 # End Source File 95 # Begin Source File 96 97 SOURCE=..\..\7zStream.c 98 # End Source File 99 # Begin Source File 100 101 SOURCE=..\..\7zVersion.h 102 # End Source File 103 # Begin Source File 104 105 SOURCE=..\..\Alloc.c 106 # End Source File 107 # Begin Source File 108 109 SOURCE=..\..\Alloc.h 110 # End Source File 111 # Begin Source File 112 113 SOURCE=..\..\CpuArch.h 114 # End Source File 115 # Begin Source File 116 117 SOURCE=..\..\LzFind.c 118 # End Source File 119 # Begin Source File 120 121 SOURCE=..\..\LzFind.h 122 # End Source File 123 # Begin Source File 124 125 SOURCE=..\..\LzFindMt.c 126 # End Source File 127 # Begin Source File 128 129 SOURCE=..\..\LzFindMt.h 130 # End Source File 131 # Begin Source File 132 133 SOURCE=..\..\LzHash.h 134 # End Source File 135 # Begin Source File 136 137 SOURCE=..\..\LzmaDec.c 138 # End Source File 139 # Begin Source File 140 141 SOURCE=..\..\LzmaDec.h 142 # End Source File 143 # Begin Source File 144 145 SOURCE=..\..\LzmaEnc.c 146 # End Source File 147 # Begin Source File 148 149 SOURCE=..\..\LzmaEnc.h 150 # End Source File 151 # Begin Source File 152 153 SOURCE=.\LzmaUtil.c 154 # End Source File 155 # Begin Source File 156 157 SOURCE=..\..\Threads.c 158 # End Source File 159 # Begin Source File 160 161 SOURCE=..\..\Threads.h 162 # End Source File 163 # Begin Source File 164 165 SOURCE=..\..\Types.h 166 # End Source File 167 # End Target 168 # End Project 169