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      1 
      2 /*
      3  * Mesa 3-D graphics library
      4  * Version:  4.1
      5  *
      6  * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
      7  *
      8  * Permission is hereby granted, free of charge, to any person obtaining a
      9  * copy of this software and associated documentation files (the "Software"),
     10  * to deal in the Software without restriction, including without limitation
     11  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     12  * and/or sell copies of the Software, and to permit persons to whom the
     13  * Software is furnished to do so, subject to the following conditions:
     14  *
     15  * The above copyright notice and this permission notice shall be included
     16  * in all copies or substantial portions of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     20  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     21  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
     22  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     23  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     24  */
     25 
     26 
     27 #include "glheader.h"
     28 #include "enums.h"
     29 #include "context.h"
     30 #include "hint.h"
     31 #include "imports.h"
     32 #include "mtypes.h"
     33 
     34 
     35 
     36 void GLAPIENTRY
     37 _mesa_Hint( GLenum target, GLenum mode )
     38 {
     39    GET_CURRENT_CONTEXT(ctx);
     40    ASSERT_OUTSIDE_BEGIN_END(ctx);
     41 
     42    if (MESA_VERBOSE & VERBOSE_API)
     43       _mesa_debug(ctx, "glHint %s %s\n",
     44                   _mesa_lookup_enum_by_nr(target),
     45                   _mesa_lookup_enum_by_nr(mode));
     46 
     47    if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) {
     48       _mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)");
     49       return;
     50    }
     51 
     52    switch (target) {
     53       case GL_FOG_HINT:
     54          if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
     55             goto invalid_target;
     56          if (ctx->Hint.Fog == mode)
     57 	    return;
     58 	 FLUSH_VERTICES(ctx, _NEW_HINT);
     59          ctx->Hint.Fog = mode;
     60          break;
     61       case GL_LINE_SMOOTH_HINT:
     62          if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
     63             goto invalid_target;
     64          if (ctx->Hint.LineSmooth == mode)
     65 	    return;
     66 	 FLUSH_VERTICES(ctx, _NEW_HINT);
     67          ctx->Hint.LineSmooth = mode;
     68          break;
     69       case GL_PERSPECTIVE_CORRECTION_HINT:
     70          if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
     71             goto invalid_target;
     72          if (ctx->Hint.PerspectiveCorrection == mode)
     73 	    return;
     74 	 FLUSH_VERTICES(ctx, _NEW_HINT);
     75          ctx->Hint.PerspectiveCorrection = mode;
     76          break;
     77       case GL_POINT_SMOOTH_HINT:
     78          if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
     79             goto invalid_target;
     80          if (ctx->Hint.PointSmooth == mode)
     81 	    return;
     82 	 FLUSH_VERTICES(ctx, _NEW_HINT);
     83          ctx->Hint.PointSmooth = mode;
     84          break;
     85       case GL_POLYGON_SMOOTH_HINT:
     86          if (!_mesa_is_desktop_gl(ctx))
     87             goto invalid_target;
     88          if (ctx->Hint.PolygonSmooth == mode)
     89 	    return;
     90 	 FLUSH_VERTICES(ctx, _NEW_HINT);
     91          ctx->Hint.PolygonSmooth = mode;
     92          break;
     93 
     94       /* GL_EXT_clip_volume_hint */
     95       case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
     96          if (ctx->API != API_OPENGL)
     97             goto invalid_target;
     98          if (ctx->Hint.ClipVolumeClipping == mode)
     99 	    return;
    100 	 FLUSH_VERTICES(ctx, _NEW_HINT);
    101          ctx->Hint.ClipVolumeClipping = mode;
    102          break;
    103 
    104       /* GL_ARB_texture_compression */
    105       case GL_TEXTURE_COMPRESSION_HINT_ARB:
    106          if (!_mesa_is_desktop_gl(ctx))
    107             goto invalid_target;
    108 	 if (ctx->Hint.TextureCompression == mode)
    109 	    return;
    110 	 FLUSH_VERTICES(ctx, _NEW_HINT);
    111 	 ctx->Hint.TextureCompression = mode;
    112          break;
    113 
    114       /* GL_SGIS_generate_mipmap */
    115       case GL_GENERATE_MIPMAP_HINT_SGIS:
    116          if (ctx->API == API_OPENGL_CORE)
    117             goto invalid_target;
    118          if (ctx->Hint.GenerateMipmap == mode)
    119             return;
    120 	 FLUSH_VERTICES(ctx, _NEW_HINT);
    121 	 ctx->Hint.GenerateMipmap = mode;
    122          break;
    123 
    124       /* GL_ARB_fragment_shader */
    125       case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
    126          if (ctx->API == API_OPENGLES || !ctx->Extensions.ARB_fragment_shader)
    127             goto invalid_target;
    128          if (ctx->Hint.FragmentShaderDerivative == mode)
    129             return;
    130          FLUSH_VERTICES(ctx, _NEW_HINT);
    131          ctx->Hint.FragmentShaderDerivative = mode;
    132          break;
    133 
    134       default:
    135          goto invalid_target;
    136    }
    137 
    138    if (ctx->Driver.Hint) {
    139       (*ctx->Driver.Hint)( ctx, target, mode );
    140    }
    141 
    142    return;
    143 
    144 invalid_target:
    145    _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
    146    return;
    147 }
    148 
    149 
    150 /**********************************************************************/
    151 /*****                      Initialization                        *****/
    152 /**********************************************************************/
    153 
    154 void _mesa_init_hint( struct gl_context * ctx )
    155 {
    156    /* Hint group */
    157    ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
    158    ctx->Hint.PointSmooth = GL_DONT_CARE;
    159    ctx->Hint.LineSmooth = GL_DONT_CARE;
    160    ctx->Hint.PolygonSmooth = GL_DONT_CARE;
    161    ctx->Hint.Fog = GL_DONT_CARE;
    162    ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
    163    ctx->Hint.TextureCompression = GL_DONT_CARE;
    164    ctx->Hint.GenerateMipmap = GL_DONT_CARE;
    165    ctx->Hint.FragmentShaderDerivative = GL_DONT_CARE;
    166 }
    167