Home | History | Annotate | Download | only in include
      1 /*M///////////////////////////////////////////////////////////////////////////////////////
      2 //
      3 //  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
      4 //
      5 //  By downloading, copying, installing or using the software you agree to this license.
      6 //  If you do not agree to this license, do not download, install,
      7 //  copy or use the software.
      8 //
      9 //
     10 //                        Intel License Agreement
     11 //                For Open Source Computer Vision Library
     12 //
     13 // Copyright (C) 2000, Intel Corporation, all rights reserved.
     14 // Third party copyrights are property of their respective owners.
     15 //
     16 // Redistribution and use in source and binary forms, with or without modification,
     17 // are permitted provided that the following conditions are met:
     18 //
     19 //   * Redistribution's of source code must retain the above copyright notice,
     20 //     this list of conditions and the following disclaimer.
     21 //
     22 //   * Redistribution's in binary form must reproduce the above copyright notice,
     23 //     this list of conditions and the following disclaimer in the documentation
     24 //     and/or other materials provided with the distribution.
     25 //
     26 //   * The name of Intel Corporation may not be used to endorse or promote products
     27 //     derived from this software without specific prior written permission.
     28 //
     29 // This software is provided by the copyright holders and contributors "as is" and
     30 // any express or implied warranties, including, but not limited to, the implied
     31 // warranties of merchantability and fitness for a particular purpose are disclaimed.
     32 // In no event shall the Intel Corporation or contributors be liable for any direct,
     33 // indirect, incidental, special, exemplary, or consequential damages
     34 // (including, but not limited to, procurement of substitute goods or services;
     35 // loss of use, data, or profits; or business interruption) however caused
     36 // and on any theory of liability, whether in contract, strict liability,
     37 // or tort (including negligence or otherwise) arising in any way out of
     38 // the use of this software, even if advised of the possibility of such damage.
     39 //
     40 //M*/
     41 
     42 #ifndef _CVSTREAMS_H_
     43 #define _CVSTREAMS_H_
     44 
     45 #ifdef WIN32
     46 #include <streams.h>  /* !!! IF YOU'VE GOT AN ERROR HERE, PLEASE READ BELOW !!! */
     47 /***************** How to get Visual Studio understand streams.h ****************\
     48 
     49 You need DirectShow SDK that is now a part of Platform SDK
     50 (Windows Server 2003 SP1 SDK or later),
     51 and DirectX SDK (2006 April or later).
     52 
     53 1. Download the Platform SDK from
     54    http://www.microsoft.com/msdownload/platformsdk/sdkupdate/
     55    and DirectX SDK from msdn.microsoft.com/directx/
     56    (They are huge, but you can download it by parts).
     57    If it doesn't work for you, consider HighGUI that can capture video via VFW or MIL
     58 
     59 2. Install Platform SDK together with DirectShow SDK.
     60    Install DirectX (with or without sample code).
     61 
     62 3. Build baseclasses.
     63    See <PlatformSDKInstallFolder>\samples\multimedia\directshow\readme.txt.
     64 
     65 4. Copy the built libraries (called strmbase.lib and strmbasd.lib
     66    in Release and Debug versions, respectively) to
     67    <PlatformSDKInstallFolder>\lib.
     68 
     69 5. In Developer Studio add the following paths:
     70       <DirectXSDKInstallFolder>\include
     71       <PlatformSDKInstallFolder>\include
     72       <PlatformSDKInstallFolder>\samples\multimedia\directshow\baseclasses
     73     to the includes' search path
     74     (at Tools->Options->Directories->Include files in case of Visual Studio 6.0,
     75      at Tools->Options->Projects and Solutions->VC++ Directories->Include files in case
     76      of Visual Studio 2005)
     77    Add
     78       <DirectXSDKInstallFolder>\lib
     79       <PlatformSDKInstallFolder>\lib
     80    to the libraries' search path (in the same dialog, ...->"Library files" page)
     81 
     82    NOTE: PUT THE ADDED LINES ON THE VERY TOP OF THE LISTS, OTHERWISE YOU MAY STILL GET
     83    COMPILER OR LINKER ERRORS. This is necessary, because Visual Studio
     84    may include older versions of the same headers and libraries.
     85 
     86 6. Now you can build OpenCV DirectShow filters.
     87 
     88 \***********************************************************************************/
     89 
     90 #endif
     91 
     92 #endif /*_CVSTREAMS_H_*/
     93 
     94