1 #pragma once 2 3 #include <wrl/client.h> 4 #include <d3d11_1.h> 5 #include <DirectXMath.h> 6 #include <memory> 7 #include <agile.h> 8 #include <implements.h> 9 #include <Windows.Phone.Media.Capture.h> 10 #include <Windows.Phone.Media.Capture.Native.h>