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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkCanvasStateUtils_DEFINED
      9 #define SkCanvasStateUtils_DEFINED
     10 
     11 #include "SkCanvas.h"
     12 
     13 class SkCanvasState;
     14 
     15 /**
     16  * A set of functions that are useful for copying the state of an SkCanvas
     17  * across a library boundary where the Skia library on the other side of the
     18  * boundary may be newer. The expected usage is outline below...
     19  *
     20  *                          Lib Boundary
     21  * CaptureCanvasState(...)      |||
     22  *   SkCanvas --> SkCanvasState |||
     23  *                              ||| CreateFromCanvasState(...)
     24  *                              |||   SkCanvasState --> SkCanvas`
     25  *                              ||| Draw into SkCanvas`
     26  *                              ||| Unref SkCanvas`
     27  * ReleaseCanvasState(...)      |||
     28  *
     29  */
     30 class SK_API SkCanvasStateUtils {
     31 public:
     32     /**
     33      * Captures the current state of the canvas into an opaque ptr that is safe
     34      * to pass to a different instance of Skia (which may be the same version,
     35      * or may be newer). The function will return NULL in the event that one of the
     36      * following conditions are true.
     37      *  1) the canvas device type is not supported (currently only raster is supported)
     38      *  2) the canvas clip type is not supported (currently only non-AA clips are supported)
     39      *
     40      * It is recommended that the original canvas also not be used until all
     41      * canvases that have been created using its captured state have been dereferenced.
     42      *
     43      * Finally, it is important to note that any draw filters attached to the
     44      * canvas are NOT currently captured.
     45      *
     46      * @param canvas The canvas you wish to capture the current state of.
     47      * @return NULL or an opaque ptr that can be passed to CreateFromCanvasState
     48      *         to reconstruct the canvas. The caller is responsible for calling
     49      *         ReleaseCanvasState to free the memory associated with this state.
     50      */
     51     static SkCanvasState* CaptureCanvasState(SkCanvas* canvas);
     52 
     53     /**
     54      * Create a new SkCanvas from the captured state of another SkCanvas. The
     55      * function will return NULL in the event that one of the
     56      * following conditions are true.
     57      *  1) the captured state is in an unrecognized format
     58      *  2) the captured canvas device type is not supported
     59      *
     60      * @param state Opaque object created by CaptureCanvasState.
     61      * @return NULL or an SkCanvas* whose devices and matrix/clip state are
     62      *         identical to the captured canvas. The caller is responsible for
     63      *         calling unref on the SkCanvas.
     64      */
     65     static SkCanvas* CreateFromCanvasState(const SkCanvasState* state);
     66 
     67     /**
     68      * Free the memory associated with the captured canvas state.  The state
     69      * should not be released until all SkCanvas objects created using that
     70      * state have been dereferenced. Must be called from the same library
     71      * instance that created the state via CaptureCanvasState.
     72      *
     73      * @param state The captured state you wish to dispose of.
     74      */
     75     static void ReleaseCanvasState(SkCanvasState* state);
     76 };
     77 
     78 #endif
     79