1 /* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "GrSimpleTextureEffect.h" 9 #include "GrInvariantOutput.h" 10 #include "GrTexture.h" 11 #include "glsl/GrGLSLFragmentProcessor.h" 12 #include "glsl/GrGLSLFragmentShaderBuilder.h" 13 14 class GrGLSimpleTextureEffect : public GrGLSLFragmentProcessor { 15 public: 16 void emitCode(EmitArgs& args) override { 17 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; 18 fragBuilder->codeAppendf("%s = ", args.fOutputColor); 19 fragBuilder->appendTextureLookupAndModulate(args.fInputColor, 20 args.fSamplers[0], 21 args.fCoords[0].c_str(), 22 args.fCoords[0].getType()); 23 fragBuilder->codeAppend(";"); 24 } 25 26 private: 27 typedef GrGLSLFragmentProcessor INHERITED; 28 }; 29 30 /////////////////////////////////////////////////////////////////////////////// 31 32 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { 33 this->updateInvariantOutputForModulation(inout); 34 } 35 36 void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, 37 GrProcessorKeyBuilder* b) const { 38 GrGLSimpleTextureEffect::GenKey(*this, caps, b); 39 } 40 41 GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const { 42 return new GrGLSimpleTextureEffect; 43 } 44 45 /////////////////////////////////////////////////////////////////////////////// 46 47 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); 48 49 const GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(GrProcessorTestData* d) { 50 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : 51 GrProcessorUnitTest::kAlphaTextureIdx; 52 static const SkShader::TileMode kTileModes[] = { 53 SkShader::kClamp_TileMode, 54 SkShader::kRepeat_TileMode, 55 SkShader::kMirror_TileMode, 56 }; 57 SkShader::TileMode tileModes[] = { 58 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 59 kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 60 }; 61 GrTextureParams params(tileModes, d->fRandom->nextBool() ? GrTextureParams::kBilerp_FilterMode : 62 GrTextureParams::kNone_FilterMode); 63 64 static const GrCoordSet kCoordSets[] = { 65 kLocal_GrCoordSet, 66 kDevice_GrCoordSet 67 }; 68 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kCoordSets))]; 69 70 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); 71 return GrSimpleTextureEffect::Create(d->fTextures[texIdx], matrix, coordSet); 72 } 73