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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrGLBufferImpl.h"
      9 #include "GrGLGpu.h"
     10 
     11 #define GL_CALL(GPU, X) GR_GL_CALL(GPU->glInterface(), X)
     12 
     13 #ifdef SK_DEBUG
     14 #define VALIDATE() this->validate()
     15 #else
     16 #define VALIDATE() do {} while(false)
     17 #endif
     18 
     19 GrGLBufferImpl::GrGLBufferImpl(GrGLGpu* gpu, const Desc& desc, GrGLenum bufferType)
     20     : fDesc(desc)
     21     , fBufferType(bufferType)
     22     , fMapPtr(nullptr) {
     23     if (0 == desc.fID) {
     24         if (gpu->caps()->mustClearUploadedBufferData()) {
     25             fCPUData = sk_calloc_throw(desc.fSizeInBytes);
     26         } else {
     27             fCPUData = sk_malloc_flags(desc.fSizeInBytes, SK_MALLOC_THROW);
     28         }
     29         fGLSizeInBytes = 0;
     30     } else {
     31         fCPUData = nullptr;
     32         // We assume that the GL buffer was created at the desc's size initially.
     33         fGLSizeInBytes = fDesc.fSizeInBytes;
     34     }
     35     VALIDATE();
     36 }
     37 
     38 void GrGLBufferImpl::release(GrGLGpu* gpu) {
     39     VALIDATE();
     40     // make sure we've not been abandoned or already released
     41     if (fCPUData) {
     42         sk_free(fCPUData);
     43         fCPUData = nullptr;
     44     } else if (fDesc.fID) {
     45         gpu->releaseBuffer(fDesc.fID, fBufferType);
     46         fDesc.fID = 0;
     47         fGLSizeInBytes = 0;
     48     }
     49     fMapPtr = nullptr;
     50     VALIDATE();
     51 }
     52 
     53 void GrGLBufferImpl::abandon() {
     54     fDesc.fID = 0;
     55     fGLSizeInBytes = 0;
     56     fMapPtr = nullptr;
     57     sk_free(fCPUData);
     58     fCPUData = nullptr;
     59     VALIDATE();
     60 }
     61 
     62 void* GrGLBufferImpl::map(GrGLGpu* gpu) {
     63     VALIDATE();
     64     SkASSERT(!this->isMapped());
     65     if (0 == fDesc.fID) {
     66         fMapPtr = fCPUData;
     67     } else {
     68         fMapPtr = gpu->mapBuffer(fDesc.fID, fBufferType, fDesc.fUsage, fGLSizeInBytes,
     69                                  fDesc.fSizeInBytes);
     70         fGLSizeInBytes = fDesc.fSizeInBytes;
     71     }
     72     VALIDATE();
     73     return fMapPtr;
     74 }
     75 
     76 void GrGLBufferImpl::unmap(GrGLGpu* gpu) {
     77     VALIDATE();
     78     SkASSERT(this->isMapped());
     79     if (0 != fDesc.fID) {
     80         gpu->unmapBuffer(fDesc.fID, fBufferType, fMapPtr);
     81     }
     82     fMapPtr = nullptr;
     83 }
     84 
     85 bool GrGLBufferImpl::isMapped() const {
     86     VALIDATE();
     87     return SkToBool(fMapPtr);
     88 }
     89 
     90 bool GrGLBufferImpl::updateData(GrGLGpu* gpu, const void* src, size_t srcSizeInBytes) {
     91     SkASSERT(!this->isMapped());
     92     SkASSERT(GR_GL_ARRAY_BUFFER == fBufferType || GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType);
     93     VALIDATE();
     94     if (srcSizeInBytes > fDesc.fSizeInBytes) {
     95         return false;
     96     }
     97     if (0 == fDesc.fID) {
     98         memcpy(fCPUData, src, srcSizeInBytes);
     99         return true;
    100     }
    101     gpu->bufferData(fDesc.fID, fBufferType, fDesc.fUsage, fDesc.fSizeInBytes, src,
    102                     srcSizeInBytes);
    103 #if GR_GL_USE_BUFFER_DATA_NULL_HINT
    104     fGLSizeInBytes = fDesc.fSizeInBytes;
    105 #else
    106     fGLSizeInBytes = srcSizeInBytes;
    107 #endif
    108     VALIDATE();
    109     return true;
    110 }
    111 
    112 void GrGLBufferImpl::validate() const {
    113     SkASSERT(GR_GL_ARRAY_BUFFER == fBufferType || GR_GL_ELEMENT_ARRAY_BUFFER == fBufferType ||
    114              GR_GL_PIXEL_PACK_BUFFER == fBufferType || GR_GL_PIXEL_UNPACK_BUFFER == fBufferType ||
    115              GR_GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM == fBufferType ||
    116              GR_GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM == fBufferType);
    117     // The following assert isn't valid when the buffer has been abandoned:
    118     // SkASSERT((0 == fDesc.fID) == (fCPUData));
    119     SkASSERT(nullptr == fCPUData || 0 == fGLSizeInBytes);
    120     SkASSERT(nullptr == fMapPtr || fCPUData || fGLSizeInBytes <= fDesc.fSizeInBytes);
    121     SkASSERT(nullptr == fCPUData || nullptr == fMapPtr || fCPUData == fMapPtr);
    122 }
    123