1 /* 2 * Copyright 2014 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkCanvas.h" 9 #include "SkImage.h" 10 #include "SkShader.h" 11 #include "SkSurface.h" 12 #include "SkTypes.h" 13 #include "Test.h" 14 15 #if SK_SUPPORT_GPU 16 #include "GrContext.h" 17 #endif 18 19 void testBitmapEquality(skiatest::Reporter* reporter, SkBitmap& bm1, SkBitmap& bm2) { 20 SkAutoLockPixels lockBm1(bm1); 21 SkAutoLockPixels lockBm2(bm2); 22 23 REPORTER_ASSERT(reporter, bm1.getSize() == bm2.getSize()); 24 REPORTER_ASSERT(reporter, 0 == memcmp(bm1.getPixels(), bm2.getPixels(), bm1.getSize())); 25 } 26 27 void paintSource(SkSurface* sourceSurface) { 28 SkCanvas* sourceCanvas = sourceSurface->getCanvas(); 29 sourceCanvas->clear(0xFFDEDEDE); 30 31 SkPaint paintColor; 32 paintColor.setColor(0xFFFF0000); 33 paintColor.setStyle(SkPaint::kFill_Style); 34 35 SkRect rect = SkRect::MakeXYWH( 36 SkIntToScalar(1), 37 SkIntToScalar(0), 38 SkIntToScalar(1), 39 SkIntToScalar(sourceSurface->height())); 40 41 sourceCanvas->drawRect(rect, paintColor); 42 } 43 44 void runShaderTest(skiatest::Reporter* reporter, SkSurface* sourceSurface, SkSurface* destinationSurface, SkImageInfo& info) { 45 paintSource(sourceSurface); 46 47 SkAutoTUnref<SkImage> sourceImage(sourceSurface->newImageSnapshot()); 48 SkAutoTUnref<SkShader> sourceShader(sourceImage->newShader( 49 SkShader::kRepeat_TileMode, 50 SkShader::kRepeat_TileMode)); 51 52 SkPaint paint; 53 paint.setShader(sourceShader); 54 55 SkCanvas* destinationCanvas = destinationSurface->getCanvas(); 56 destinationCanvas->clear(SK_ColorTRANSPARENT); 57 destinationCanvas->drawPaint(paint); 58 59 SkIRect rect = info.bounds(); 60 61 SkBitmap bmOrig; 62 sourceSurface->getCanvas()->readPixels(rect, &bmOrig); 63 64 65 SkBitmap bm; 66 destinationCanvas->readPixels(rect, &bm); 67 68 testBitmapEquality(reporter, bmOrig, bm); 69 70 71 72 // Test with a translated shader 73 SkMatrix matrix; 74 matrix.setTranslate(SkIntToScalar(-1), SkIntToScalar(0)); 75 76 SkAutoTUnref<SkShader> sourceShaderTranslated(sourceImage->newShader( 77 SkShader::kRepeat_TileMode, 78 SkShader::kRepeat_TileMode, 79 &matrix)); 80 81 destinationCanvas->clear(SK_ColorTRANSPARENT); 82 83 SkPaint paintTranslated; 84 paintTranslated.setShader(sourceShaderTranslated); 85 86 destinationCanvas->drawPaint(paintTranslated); 87 88 SkBitmap bmt; 89 destinationCanvas->readPixels(rect, &bmt); 90 91 // Test correctness 92 { 93 SkAutoLockPixels lockBm(bmt); 94 for (int y = 0; y < info.height(); y++) { 95 REPORTER_ASSERT(reporter, 0xFFFF0000 == bmt.getColor(0, y)); 96 97 for (int x = 1; x < info.width(); x++) { 98 REPORTER_ASSERT(reporter, 0xFFDEDEDE == bmt.getColor(x, y)); 99 } 100 } 101 } 102 } 103 104 DEF_TEST(ImageNewShader, reporter) { 105 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); 106 107 SkAutoTUnref<SkSurface> sourceSurface(SkSurface::NewRaster(info)); 108 SkAutoTUnref<SkSurface> destinationSurface(SkSurface::NewRaster(info)); 109 110 runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info); 111 } 112 113 #if SK_SUPPORT_GPU 114 115 void gpuToGpu(skiatest::Reporter* reporter, GrContext* context) { 116 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); 117 118 SkAutoTUnref<SkSurface> sourceSurface( 119 SkSurface::NewRenderTarget(context, SkBudgeted::kNo, info)); 120 SkAutoTUnref<SkSurface> destinationSurface( 121 SkSurface::NewRenderTarget(context, SkBudgeted::kNo, info)); 122 123 runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info); 124 } 125 126 void gpuToRaster(skiatest::Reporter* reporter, GrContext* context) { 127 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); 128 129 SkAutoTUnref<SkSurface> sourceSurface(SkSurface::NewRenderTarget(context, 130 SkBudgeted::kNo, info)); 131 SkAutoTUnref<SkSurface> destinationSurface(SkSurface::NewRaster(info)); 132 133 runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info); 134 } 135 136 void rasterToGpu(skiatest::Reporter* reporter, GrContext* context) { 137 SkImageInfo info = SkImageInfo::MakeN32Premul(5, 5); 138 139 SkAutoTUnref<SkSurface> sourceSurface(SkSurface::NewRaster(info)); 140 SkAutoTUnref<SkSurface> destinationSurface(SkSurface::NewRenderTarget(context, 141 SkBudgeted::kNo, info)); 142 143 runShaderTest(reporter, sourceSurface.get(), destinationSurface.get(), info); 144 } 145 146 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageNewShader_GPU, reporter, context) { 147 // GPU -> GPU 148 gpuToGpu(reporter, context); 149 150 // GPU -> RASTER 151 gpuToRaster(reporter, context); 152 153 // RASTER -> GPU 154 rasterToGpu(reporter, context); 155 } 156 157 #endif 158