1 /* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkBitmapDevice.h" 9 #include "SkCanvas.h" 10 #include "SkConfig8888.h" 11 #include "Test.h" 12 #include "sk_tool_utils.h" 13 14 #if SK_SUPPORT_GPU 15 #include "GrContext.h" 16 #include "SkGpuDevice.h" 17 #endif 18 19 static uint32_t pack_unpremul_rgba(SkColor c) { 20 uint32_t packed; 21 uint8_t* byte = reinterpret_cast<uint8_t*>(&packed); 22 byte[0] = SkColorGetR(c); 23 byte[1] = SkColorGetG(c); 24 byte[2] = SkColorGetB(c); 25 byte[3] = SkColorGetA(c); 26 return packed; 27 } 28 29 static uint32_t pack_unpremul_bgra(SkColor c) { 30 uint32_t packed; 31 uint8_t* byte = reinterpret_cast<uint8_t*>(&packed); 32 byte[0] = SkColorGetB(c); 33 byte[1] = SkColorGetG(c); 34 byte[2] = SkColorGetR(c); 35 byte[3] = SkColorGetA(c); 36 return packed; 37 } 38 39 typedef uint32_t (*PackUnpremulProc)(SkColor); 40 41 const struct { 42 SkColorType fColorType; 43 PackUnpremulProc fPackProc; 44 } gUnpremul[] = { 45 { kRGBA_8888_SkColorType, pack_unpremul_rgba }, 46 { kBGRA_8888_SkColorType, pack_unpremul_bgra }, 47 }; 48 49 static void fillCanvas(SkCanvas* canvas, SkColorType colorType, PackUnpremulProc proc) { 50 // Don't strictly need a bitmap, but its a handy way to allocate the pixels 51 SkBitmap bmp; 52 bmp.allocN32Pixels(256, 256); 53 54 for (int a = 0; a < 256; ++a) { 55 uint32_t* pixels = bmp.getAddr32(0, a); 56 for (int r = 0; r < 256; ++r) { 57 pixels[r] = proc(SkColorSetARGB(a, r, 0, 0)); 58 } 59 } 60 61 const SkImageInfo info = SkImageInfo::Make(bmp.width(), bmp.height(), 62 colorType, kUnpremul_SkAlphaType); 63 canvas->writePixels(info, bmp.getPixels(), bmp.rowBytes(), 0, 0); 64 } 65 66 static void test_premul_alpha_roundtrip(skiatest::Reporter* reporter, SkBaseDevice* device) { 67 SkCanvas canvas(device); 68 for (size_t upmaIdx = 0; upmaIdx < SK_ARRAY_COUNT(gUnpremul); ++upmaIdx) { 69 fillCanvas(&canvas, gUnpremul[upmaIdx].fColorType, gUnpremul[upmaIdx].fPackProc); 70 71 const SkImageInfo info = SkImageInfo::Make(256, 256, gUnpremul[upmaIdx].fColorType, 72 kUnpremul_SkAlphaType); 73 SkBitmap readBmp1; 74 readBmp1.allocPixels(info); 75 SkBitmap readBmp2; 76 readBmp2.allocPixels(info); 77 78 readBmp1.eraseColor(0); 79 readBmp2.eraseColor(0); 80 81 canvas.readPixels(&readBmp1, 0, 0); 82 sk_tool_utils::write_pixels(&canvas, readBmp1, 0, 0, gUnpremul[upmaIdx].fColorType, 83 kUnpremul_SkAlphaType); 84 canvas.readPixels(&readBmp2, 0, 0); 85 86 bool success = true; 87 for (int y = 0; y < 256 && success; ++y) { 88 const uint32_t* pixels1 = readBmp1.getAddr32(0, y); 89 const uint32_t* pixels2 = readBmp2.getAddr32(0, y); 90 for (int x = 0; x < 256 && success; ++x) { 91 // We see sporadic failures here. May help to see where it goes wrong. 92 if (pixels1[x] != pixels2[x]) { 93 SkDebugf("%x != %x, x = %d, y = %d\n", pixels1[x], pixels2[x], x, y); 94 } 95 REPORTER_ASSERT(reporter, success = pixels1[x] == pixels2[x]); 96 } 97 } 98 } 99 } 100 101 DEF_TEST(PremulAlphaRoundTrip, reporter) { 102 const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256); 103 SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); 104 SkAutoTUnref<SkBaseDevice> device(SkBitmapDevice::Create(info, props)); 105 test_premul_alpha_roundtrip(reporter, device); 106 } 107 #if SK_SUPPORT_GPU 108 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(PremulAlphaRoundTrip_Gpu, reporter, context) { 109 const SkImageInfo info = SkImageInfo::MakeN32Premul(256, 256); 110 SkSurfaceProps props(SkSurfaceProps::kLegacyFontHost_InitType); 111 SkAutoTUnref<SkBaseDevice> device( 112 SkGpuDevice::Create(context, SkBudgeted::kNo, info, 0, &props, 113 SkGpuDevice::kUninit_InitContents)); 114 test_premul_alpha_roundtrip(reporter, device); 115 } 116 #endif 117 118