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      1 /*
      2  * Copyright 2015 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "Test.h"
      9 
     10 #if SK_SUPPORT_GPU
     11 #include "GrContext.h"
     12 #include "gl/SkGLContext.h"
     13 #endif
     14 
     15 
     16 // This is an example of a normal test.
     17 DEF_TEST(TestNormal, reporter) {
     18     REPORTER_ASSERT(reporter, reporter);
     19 }
     20 
     21 // This is an example of a GPU test that uses common GrContextFactory factory to do the test.
     22 #if SK_SUPPORT_GPU
     23 DEF_GPUTEST(TestGpuFactory, reporter, factory) {
     24     REPORTER_ASSERT(reporter, reporter);
     25     REPORTER_ASSERT(reporter, factory);
     26 }
     27 #endif
     28 
     29 // This is an example of a GPU test that tests a property that should work for all GPU contexts.
     30 // Note: Some of the contexts might not produce a rendering output.
     31 #if SK_SUPPORT_GPU
     32 DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuAllContexts, reporter, context) {
     33     REPORTER_ASSERT(reporter, reporter);
     34     REPORTER_ASSERT(reporter, context);
     35 }
     36 #endif
     37 
     38 // This is an example of a GPU test that tests a property that should work for all GPU contexts that
     39 // produce a rendering output.
     40 #if SK_SUPPORT_GPU
     41 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestGpuRenderingContexts, reporter, context) {
     42     REPORTER_ASSERT(reporter, reporter);
     43     REPORTER_ASSERT(reporter, context);
     44 }
     45 #endif
     46 
     47 // This is an example of a GPU test that tests a property that should work at least for the native
     48 // GPU context. If the test takes a long time to run, it may be appropriate to test only the native
     49 // context.
     50 #if SK_SUPPORT_GPU
     51 DEF_GPUTEST_FOR_NATIVE_CONTEXT(TestGpuNativeContext, reporter, context) {
     52     REPORTER_ASSERT(reporter, reporter);
     53     REPORTER_ASSERT(reporter, context);
     54 }
     55 #endif
     56 
     57 // This is an example of a GPU test that tests a property that uses the null GPU context.  It should
     58 // be used if the test tests some behavior that is mocked with the null context.
     59 #if SK_SUPPORT_GPU
     60 DEF_GPUTEST_FOR_NULL_CONTEXT(TestGpuNullContext, reporter, context) {
     61     REPORTER_ASSERT(reporter, reporter);
     62     REPORTER_ASSERT(reporter, context);
     63 }
     64 #endif
     65 
     66 // This is an example of a GPU test that tests a property that should work for all GPU contexts.
     67 // It uses the additional SkGLContext* glContext to implement the test.
     68 #if SK_SUPPORT_GPU
     69 DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuGrContextAndGLContext, reporter, context, glContext) {
     70     REPORTER_ASSERT(reporter, reporter);
     71     REPORTER_ASSERT(reporter, context);
     72     REPORTER_ASSERT(reporter, glContext);
     73 }
     74 #endif
     75 
     76