1 /* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "Test.h" 9 10 #if SK_SUPPORT_GPU 11 #include "GrContext.h" 12 #include "gl/SkGLContext.h" 13 #endif 14 15 16 // This is an example of a normal test. 17 DEF_TEST(TestNormal, reporter) { 18 REPORTER_ASSERT(reporter, reporter); 19 } 20 21 // This is an example of a GPU test that uses common GrContextFactory factory to do the test. 22 #if SK_SUPPORT_GPU 23 DEF_GPUTEST(TestGpuFactory, reporter, factory) { 24 REPORTER_ASSERT(reporter, reporter); 25 REPORTER_ASSERT(reporter, factory); 26 } 27 #endif 28 29 // This is an example of a GPU test that tests a property that should work for all GPU contexts. 30 // Note: Some of the contexts might not produce a rendering output. 31 #if SK_SUPPORT_GPU 32 DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuAllContexts, reporter, context) { 33 REPORTER_ASSERT(reporter, reporter); 34 REPORTER_ASSERT(reporter, context); 35 } 36 #endif 37 38 // This is an example of a GPU test that tests a property that should work for all GPU contexts that 39 // produce a rendering output. 40 #if SK_SUPPORT_GPU 41 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestGpuRenderingContexts, reporter, context) { 42 REPORTER_ASSERT(reporter, reporter); 43 REPORTER_ASSERT(reporter, context); 44 } 45 #endif 46 47 // This is an example of a GPU test that tests a property that should work at least for the native 48 // GPU context. If the test takes a long time to run, it may be appropriate to test only the native 49 // context. 50 #if SK_SUPPORT_GPU 51 DEF_GPUTEST_FOR_NATIVE_CONTEXT(TestGpuNativeContext, reporter, context) { 52 REPORTER_ASSERT(reporter, reporter); 53 REPORTER_ASSERT(reporter, context); 54 } 55 #endif 56 57 // This is an example of a GPU test that tests a property that uses the null GPU context. It should 58 // be used if the test tests some behavior that is mocked with the null context. 59 #if SK_SUPPORT_GPU 60 DEF_GPUTEST_FOR_NULL_CONTEXT(TestGpuNullContext, reporter, context) { 61 REPORTER_ASSERT(reporter, reporter); 62 REPORTER_ASSERT(reporter, context); 63 } 64 #endif 65 66 // This is an example of a GPU test that tests a property that should work for all GPU contexts. 67 // It uses the additional SkGLContext* glContext to implement the test. 68 #if SK_SUPPORT_GPU 69 DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuGrContextAndGLContext, reporter, context, glContext) { 70 REPORTER_ASSERT(reporter, reporter); 71 REPORTER_ASSERT(reporter, context); 72 REPORTER_ASSERT(reporter, glContext); 73 } 74 #endif 75 76