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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #include "src/v8.h"
     29 #include "test/cctest/cctest.h"
     30 
     31 #include "src/accessors.h"
     32 #include "src/api.h"
     33 #include "test/cctest/heap/heap-tester.h"
     34 #include "test/cctest/heap/utils-inl.h"
     35 
     36 using namespace v8::internal;
     37 
     38 
     39 AllocationResult v8::internal::HeapTester::AllocateAfterFailures() {
     40   Heap* heap = CcTest::heap();
     41 
     42   // New space.
     43   heap->AllocateByteArray(100).ToObjectChecked();
     44   heap->AllocateFixedArray(100, NOT_TENURED).ToObjectChecked();
     45 
     46   // Make sure we can allocate through optimized allocation functions
     47   // for specific kinds.
     48   heap->AllocateFixedArray(100).ToObjectChecked();
     49   heap->AllocateHeapNumber(0.42).ToObjectChecked();
     50   Object* object = heap->AllocateJSObject(
     51       *CcTest::i_isolate()->object_function()).ToObjectChecked();
     52   heap->CopyJSObject(JSObject::cast(object)).ToObjectChecked();
     53 
     54   // Old data space.
     55   SimulateFullSpace(heap->old_space());
     56   heap->AllocateByteArray(100, TENURED).ToObjectChecked();
     57 
     58   // Old pointer space.
     59   SimulateFullSpace(heap->old_space());
     60   heap->AllocateFixedArray(10000, TENURED).ToObjectChecked();
     61 
     62   // Large object space.
     63   static const int kLargeObjectSpaceFillerLength = 3 * (Page::kPageSize / 10);
     64   static const int kLargeObjectSpaceFillerSize = FixedArray::SizeFor(
     65       kLargeObjectSpaceFillerLength);
     66   CHECK(kLargeObjectSpaceFillerSize > heap->old_space()->AreaSize());
     67   while (heap->OldGenerationSpaceAvailable() > kLargeObjectSpaceFillerSize) {
     68     heap->AllocateFixedArray(
     69         kLargeObjectSpaceFillerLength, TENURED).ToObjectChecked();
     70   }
     71   heap->AllocateFixedArray(
     72       kLargeObjectSpaceFillerLength, TENURED).ToObjectChecked();
     73 
     74   // Map space.
     75   SimulateFullSpace(heap->map_space());
     76   int instance_size = JSObject::kHeaderSize;
     77   heap->AllocateMap(JS_OBJECT_TYPE, instance_size).ToObjectChecked();
     78 
     79   // Test that we can allocate in old pointer space and code space.
     80   SimulateFullSpace(heap->code_space());
     81   heap->AllocateFixedArray(100, TENURED).ToObjectChecked();
     82   heap->CopyCode(CcTest::i_isolate()->builtins()->builtin(
     83       Builtins::kIllegal)).ToObjectChecked();
     84 
     85   // Return success.
     86   return heap->true_value();
     87 }
     88 
     89 
     90 Handle<Object> v8::internal::HeapTester::TestAllocateAfterFailures() {
     91   // Similar to what the CALL_AND_RETRY macro does in the last-resort case, we
     92   // are wrapping the allocator function in an AlwaysAllocateScope.  Test that
     93   // all allocations succeed immediately without any retry.
     94   CcTest::heap()->CollectAllAvailableGarbage("panic");
     95   AlwaysAllocateScope scope(CcTest::i_isolate());
     96   return handle(AllocateAfterFailures().ToObjectChecked(), CcTest::i_isolate());
     97 }
     98 
     99 
    100 HEAP_TEST(StressHandles) {
    101   v8::HandleScope scope(CcTest::isolate());
    102   v8::Local<v8::Context> env = v8::Context::New(CcTest::isolate());
    103   env->Enter();
    104   Handle<Object> o = TestAllocateAfterFailures();
    105   CHECK(o->IsTrue());
    106   env->Exit();
    107 }
    108 
    109 
    110 void TestGetter(
    111     v8::Local<v8::Name> name,
    112     const v8::PropertyCallbackInfo<v8::Value>& info) {
    113   i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
    114   HandleScope scope(isolate);
    115   info.GetReturnValue().Set(v8::Utils::ToLocal(
    116       v8::internal::HeapTester::TestAllocateAfterFailures()));
    117 }
    118 
    119 
    120 void TestSetter(
    121     v8::Local<v8::Name> name,
    122     v8::Local<v8::Value> value,
    123     const v8::PropertyCallbackInfo<void>& info) {
    124   UNREACHABLE();
    125 }
    126 
    127 
    128 Handle<AccessorInfo> TestAccessorInfo(
    129       Isolate* isolate, PropertyAttributes attributes) {
    130   Handle<String> name = isolate->factory()->NewStringFromStaticChars("get");
    131   return Accessors::MakeAccessor(isolate, name, &TestGetter, &TestSetter,
    132                                  attributes);
    133 }
    134 
    135 
    136 TEST(StressJS) {
    137   Isolate* isolate = CcTest::i_isolate();
    138   Factory* factory = isolate->factory();
    139   v8::HandleScope scope(CcTest::isolate());
    140   v8::Local<v8::Context> env = v8::Context::New(CcTest::isolate());
    141   env->Enter();
    142   Handle<JSFunction> function = factory->NewFunction(
    143       factory->function_string());
    144   // Force the creation of an initial map and set the code to
    145   // something empty.
    146   factory->NewJSObject(function);
    147   function->ReplaceCode(CcTest::i_isolate()->builtins()->builtin(
    148       Builtins::kEmptyFunction));
    149   // Patch the map to have an accessor for "get".
    150   Handle<Map> map(function->initial_map());
    151   Handle<DescriptorArray> instance_descriptors(map->instance_descriptors());
    152   CHECK(instance_descriptors->IsEmpty());
    153 
    154   PropertyAttributes attrs = NONE;
    155   Handle<AccessorInfo> foreign = TestAccessorInfo(isolate, attrs);
    156   Map::EnsureDescriptorSlack(map, 1);
    157 
    158   AccessorConstantDescriptor d(Handle<Name>(Name::cast(foreign->name())),
    159                                foreign, attrs);
    160   map->AppendDescriptor(&d);
    161 
    162   // Add the Foo constructor the global object.
    163   CHECK(env->Global()
    164             ->Set(env, v8::String::NewFromUtf8(CcTest::isolate(), "Foo",
    165                                                v8::NewStringType::kNormal)
    166                            .ToLocalChecked(),
    167                   v8::Utils::CallableToLocal(function))
    168             .FromJust());
    169   // Call the accessor through JavaScript.
    170   v8::Local<v8::Value> result =
    171       v8::Script::Compile(
    172           env, v8::String::NewFromUtf8(CcTest::isolate(), "(new Foo).get",
    173                                        v8::NewStringType::kNormal)
    174                    .ToLocalChecked())
    175           .ToLocalChecked()
    176           ->Run(env)
    177           .ToLocalChecked();
    178   CHECK_EQ(true, result->BooleanValue(env).FromJust());
    179   env->Exit();
    180 }
    181 
    182 
    183 // CodeRange test.
    184 // Tests memory management in a CodeRange by allocating and freeing blocks,
    185 // using a pseudorandom generator to choose block sizes geometrically
    186 // distributed between 2 * Page::kPageSize and 2^5 + 1 * Page::kPageSize.
    187 // Ensure that the freed chunks are collected and reused by allocating (in
    188 // total) more than the size of the CodeRange.
    189 
    190 // This pseudorandom generator does not need to be particularly good.
    191 // Use the lower half of the V8::Random() generator.
    192 unsigned int Pseudorandom() {
    193   static uint32_t lo = 2345;
    194   lo = 18273 * (lo & 0xFFFF) + (lo >> 16);  // Provably not 0.
    195   return lo & 0xFFFF;
    196 }
    197 
    198 
    199 // Plain old data class.  Represents a block of allocated memory.
    200 class Block {
    201  public:
    202   Block(Address base_arg, int size_arg)
    203       : base(base_arg), size(size_arg) {}
    204 
    205   Address base;
    206   int size;
    207 };
    208 
    209 
    210 TEST(CodeRange) {
    211   const size_t code_range_size = 32*MB;
    212   CcTest::InitializeVM();
    213   CodeRange code_range(reinterpret_cast<Isolate*>(CcTest::isolate()));
    214   code_range.SetUp(code_range_size +
    215                    kReservedCodeRangePages * v8::base::OS::CommitPageSize());
    216   size_t current_allocated = 0;
    217   size_t total_allocated = 0;
    218   List< ::Block> blocks(1000);
    219 
    220   while (total_allocated < 5 * code_range_size) {
    221     if (current_allocated < code_range_size / 10) {
    222       // Allocate a block.
    223       // Geometrically distributed sizes, greater than
    224       // Page::kMaxRegularHeapObjectSize (which is greater than code page area).
    225       // TODO(gc): instead of using 3 use some contant based on code_range_size
    226       // kMaxRegularHeapObjectSize.
    227       size_t requested =
    228           (Page::kMaxRegularHeapObjectSize << (Pseudorandom() % 3)) +
    229           Pseudorandom() % 5000 + 1;
    230       size_t allocated = 0;
    231 
    232       // The request size has to be at least 2 code guard pages larger than the
    233       // actual commit size.
    234       Address base = code_range.AllocateRawMemory(
    235           requested, requested - (2 * MemoryAllocator::CodePageGuardSize()),
    236           &allocated);
    237       CHECK(base != NULL);
    238       blocks.Add(::Block(base, static_cast<int>(allocated)));
    239       current_allocated += static_cast<int>(allocated);
    240       total_allocated += static_cast<int>(allocated);
    241     } else {
    242       // Free a block.
    243       int index = Pseudorandom() % blocks.length();
    244       code_range.FreeRawMemory(blocks[index].base, blocks[index].size);
    245       current_allocated -= blocks[index].size;
    246       if (index < blocks.length() - 1) {
    247         blocks[index] = blocks.RemoveLast();
    248       } else {
    249         blocks.RemoveLast();
    250       }
    251     }
    252   }
    253 }
    254