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      1 // Copyright 2014 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "src/v8.h"
      6 #include "test/cctest/cctest.h"
      7 
      8 #include "src/api.h"
      9 #include "src/debug/debug.h"
     10 #include "src/execution.h"
     11 #include "src/factory.h"
     12 #include "src/global-handles.h"
     13 #include "src/macro-assembler.h"
     14 #include "src/objects.h"
     15 #include "test/cctest/test-feedback-vector.h"
     16 
     17 using namespace v8::internal;
     18 
     19 namespace {
     20 
     21 #define CHECK_SLOT_KIND(helper, index, expected_kind) \
     22   CHECK_EQ(expected_kind, helper.vector()->GetKind(helper.slot(index)));
     23 
     24 
     25 static Handle<JSFunction> GetFunction(const char* name) {
     26   v8::MaybeLocal<v8::Value> v8_f = CcTest::global()->Get(
     27       v8::Isolate::GetCurrent()->GetCurrentContext(), v8_str(name));
     28   Handle<JSFunction> f =
     29       Handle<JSFunction>::cast(v8::Utils::OpenHandle(*v8_f.ToLocalChecked()));
     30   return f;
     31 }
     32 
     33 
     34 TEST(VectorStructure) {
     35   LocalContext context;
     36   v8::HandleScope scope(context->GetIsolate());
     37   Isolate* isolate = CcTest::i_isolate();
     38   Factory* factory = isolate->factory();
     39   Zone* zone = isolate->runtime_zone();
     40 
     41   // Empty vectors are the empty fixed array.
     42   StaticFeedbackVectorSpec empty;
     43   Handle<TypeFeedbackVector> vector = NewTypeFeedbackVector(isolate, &empty);
     44   CHECK(Handle<FixedArray>::cast(vector)
     45             .is_identical_to(factory->empty_fixed_array()));
     46   // Which can nonetheless be queried.
     47   CHECK(vector->is_empty());
     48 
     49   {
     50     FeedbackVectorSpec one_slot(zone);
     51     one_slot.AddGeneralSlot();
     52     vector = NewTypeFeedbackVector(isolate, &one_slot);
     53     FeedbackVectorHelper helper(vector);
     54     CHECK_EQ(1, helper.slot_count());
     55   }
     56 
     57   {
     58     FeedbackVectorSpec one_icslot(zone);
     59     one_icslot.AddCallICSlot();
     60     vector = NewTypeFeedbackVector(isolate, &one_icslot);
     61     FeedbackVectorHelper helper(vector);
     62     CHECK_EQ(1, helper.slot_count());
     63   }
     64 
     65   {
     66     FeedbackVectorSpec spec(zone);
     67     for (int i = 0; i < 3; i++) {
     68       spec.AddGeneralSlot();
     69     }
     70     for (int i = 0; i < 5; i++) {
     71       spec.AddCallICSlot();
     72     }
     73     vector = NewTypeFeedbackVector(isolate, &spec);
     74     FeedbackVectorHelper helper(vector);
     75     CHECK_EQ(8, helper.slot_count());
     76 
     77     int index = vector->GetIndex(helper.slot(0));
     78 
     79     CHECK_EQ(TypeFeedbackVector::kReservedIndexCount, index);
     80     CHECK_EQ(helper.slot(0), vector->ToSlot(index));
     81 
     82     index = vector->GetIndex(helper.slot(3));
     83     CHECK_EQ(TypeFeedbackVector::kReservedIndexCount + 3, index);
     84     CHECK_EQ(helper.slot(3), vector->ToSlot(index));
     85 
     86     index = vector->GetIndex(helper.slot(7));
     87     CHECK_EQ(TypeFeedbackVector::kReservedIndexCount + 3 +
     88                  4 * TypeFeedbackMetadata::GetSlotSize(
     89                          FeedbackVectorSlotKind::CALL_IC),
     90              index);
     91     CHECK_EQ(helper.slot(7), vector->ToSlot(index));
     92 
     93     CHECK_EQ(TypeFeedbackVector::kReservedIndexCount + 3 +
     94                  5 * TypeFeedbackMetadata::GetSlotSize(
     95                          FeedbackVectorSlotKind::CALL_IC),
     96              vector->length());
     97   }
     98 }
     99 
    100 
    101 // IC slots need an encoding to recognize what is in there.
    102 TEST(VectorICMetadata) {
    103   LocalContext context;
    104   v8::HandleScope scope(context->GetIsolate());
    105   Isolate* isolate = CcTest::i_isolate();
    106   Zone* zone = isolate->runtime_zone();
    107 
    108   FeedbackVectorSpec spec(zone);
    109   // Set metadata.
    110   for (int i = 0; i < 40; i++) {
    111     switch (i % 4) {
    112       case 0:
    113         spec.AddGeneralSlot();
    114         break;
    115       case 1:
    116         spec.AddCallICSlot();
    117         break;
    118       case 2:
    119         spec.AddLoadICSlot();
    120         break;
    121       case 3:
    122         spec.AddKeyedLoadICSlot();
    123         break;
    124     }
    125   }
    126 
    127   Handle<TypeFeedbackVector> vector = NewTypeFeedbackVector(isolate, &spec);
    128   FeedbackVectorHelper helper(vector);
    129   CHECK_EQ(40, helper.slot_count());
    130 
    131   // Meanwhile set some feedback values and type feedback values to
    132   // verify the data structure remains intact.
    133   vector->Set(FeedbackVectorSlot(0), *vector);
    134 
    135   // Verify the metadata is correctly set up from the spec.
    136   for (int i = 0; i < 40; i++) {
    137     FeedbackVectorSlotKind kind = vector->GetKind(helper.slot(i));
    138     switch (i % 4) {
    139       case 0:
    140         CHECK_EQ(FeedbackVectorSlotKind::GENERAL, kind);
    141         break;
    142       case 1:
    143         CHECK_EQ(FeedbackVectorSlotKind::CALL_IC, kind);
    144         break;
    145       case 2:
    146         CHECK_EQ(FeedbackVectorSlotKind::LOAD_IC, kind);
    147         break;
    148       case 3:
    149         CHECK_EQ(FeedbackVectorSlotKind::KEYED_LOAD_IC, kind);
    150         break;
    151     }
    152   }
    153 }
    154 
    155 
    156 TEST(VectorSlotClearing) {
    157   LocalContext context;
    158   v8::HandleScope scope(context->GetIsolate());
    159   Isolate* isolate = CcTest::i_isolate();
    160   Factory* factory = isolate->factory();
    161   Zone* zone = isolate->runtime_zone();
    162 
    163   // We only test clearing FeedbackVectorSlots, not FeedbackVectorSlots.
    164   // The reason is that FeedbackVectorSlots need a full code environment
    165   // to fully test (See VectorICProfilerStatistics test below).
    166   FeedbackVectorSpec spec(zone);
    167   for (int i = 0; i < 5; i++) {
    168     spec.AddGeneralSlot();
    169   }
    170   Handle<TypeFeedbackVector> vector = NewTypeFeedbackVector(isolate, &spec);
    171   FeedbackVectorHelper helper(vector);
    172 
    173   // Fill with information
    174   vector->Set(helper.slot(0), Smi::FromInt(1));
    175   Handle<WeakCell> cell = factory->NewWeakCell(factory->fixed_array_map());
    176   vector->Set(helper.slot(1), *cell);
    177   Handle<AllocationSite> site = factory->NewAllocationSite();
    178   vector->Set(helper.slot(2), *site);
    179 
    180   // GC time clearing leaves slots alone.
    181   vector->ClearSlotsAtGCTime(NULL);
    182   Object* obj = vector->Get(helper.slot(1));
    183   CHECK(obj->IsWeakCell() && !WeakCell::cast(obj)->cleared());
    184 
    185   vector->ClearSlots(NULL);
    186 
    187   // The feedback vector slots are cleared. AllocationSites are still granted
    188   // an exemption from clearing, as are smis.
    189   CHECK_EQ(Smi::FromInt(1), vector->Get(helper.slot(0)));
    190   CHECK_EQ(*TypeFeedbackVector::UninitializedSentinel(isolate),
    191            vector->Get(helper.slot(1)));
    192   CHECK(vector->Get(helper.slot(2))->IsAllocationSite());
    193 }
    194 
    195 
    196 TEST(VectorCallICStates) {
    197   if (i::FLAG_always_opt) return;
    198   CcTest::InitializeVM();
    199   LocalContext context;
    200   v8::HandleScope scope(context->GetIsolate());
    201   Isolate* isolate = CcTest::i_isolate();
    202   Heap* heap = isolate->heap();
    203 
    204   // Make sure function f has a call that uses a type feedback slot.
    205   CompileRun(
    206       "function foo() { return 17; }"
    207       "function f(a) { a(); } f(foo);");
    208   Handle<JSFunction> f = GetFunction("f");
    209   // There should be one IC.
    210   Handle<TypeFeedbackVector> feedback_vector =
    211       Handle<TypeFeedbackVector>(f->shared()->feedback_vector(), isolate);
    212   FeedbackVectorSlot slot(0);
    213   CallICNexus nexus(feedback_vector, slot);
    214   CHECK_EQ(MONOMORPHIC, nexus.StateFromFeedback());
    215   // CallIC doesn't return map feedback.
    216   CHECK(!nexus.FindFirstMap());
    217 
    218   CompileRun("f(function() { return 16; })");
    219   CHECK_EQ(GENERIC, nexus.StateFromFeedback());
    220 
    221   // After a collection, state should remain GENERIC.
    222   heap->CollectAllGarbage();
    223   CHECK_EQ(GENERIC, nexus.StateFromFeedback());
    224 
    225   // A call to Array is special, it contains an AllocationSite as feedback.
    226   // Clear the IC manually in order to test this case.
    227   nexus.Clear(f->shared()->code());
    228   CompileRun("f(Array)");
    229   CHECK_EQ(MONOMORPHIC, nexus.StateFromFeedback());
    230   CHECK(nexus.GetFeedback()->IsAllocationSite());
    231 
    232   heap->CollectAllGarbage();
    233   CHECK_EQ(MONOMORPHIC, nexus.StateFromFeedback());
    234 }
    235 
    236 
    237 TEST(VectorLoadICStates) {
    238   if (i::FLAG_always_opt) return;
    239   CcTest::InitializeVM();
    240   LocalContext context;
    241   v8::HandleScope scope(context->GetIsolate());
    242   Isolate* isolate = CcTest::i_isolate();
    243   Heap* heap = isolate->heap();
    244 
    245   // Make sure function f has a call that uses a type feedback slot.
    246   CompileRun(
    247       "var o = { foo: 3 };"
    248       "function f(a) { return a.foo; } f(o);");
    249   Handle<JSFunction> f = GetFunction("f");
    250   // There should be one IC.
    251   Handle<TypeFeedbackVector> feedback_vector =
    252       Handle<TypeFeedbackVector>(f->shared()->feedback_vector(), isolate);
    253   FeedbackVectorSlot slot(0);
    254   LoadICNexus nexus(feedback_vector, slot);
    255   CHECK_EQ(PREMONOMORPHIC, nexus.StateFromFeedback());
    256 
    257   CompileRun("f(o)");
    258   CHECK_EQ(MONOMORPHIC, nexus.StateFromFeedback());
    259   // Verify that the monomorphic map is the one we expect.
    260   v8::MaybeLocal<v8::Value> v8_o =
    261       CcTest::global()->Get(context.local(), v8_str("o"));
    262   Handle<JSObject> o =
    263       Handle<JSObject>::cast(v8::Utils::OpenHandle(*v8_o.ToLocalChecked()));
    264   CHECK_EQ(o->map(), nexus.FindFirstMap());
    265 
    266   // Now go polymorphic.
    267   CompileRun("f({ blarg: 3, foo: 2 })");
    268   CHECK_EQ(POLYMORPHIC, nexus.StateFromFeedback());
    269 
    270   CompileRun(
    271       "delete o.foo;"
    272       "f(o)");
    273   CHECK_EQ(POLYMORPHIC, nexus.StateFromFeedback());
    274 
    275   CompileRun("f({ blarg: 3, torino: 10, foo: 2 })");
    276   CHECK_EQ(POLYMORPHIC, nexus.StateFromFeedback());
    277   MapHandleList maps;
    278   nexus.FindAllMaps(&maps);
    279   CHECK_EQ(4, maps.length());
    280 
    281   // Finally driven megamorphic.
    282   CompileRun("f({ blarg: 3, gran: 3, torino: 10, foo: 2 })");
    283   CHECK_EQ(MEGAMORPHIC, nexus.StateFromFeedback());
    284   CHECK(!nexus.FindFirstMap());
    285 
    286   // After a collection, state should not be reset to PREMONOMORPHIC.
    287   heap->CollectAllGarbage();
    288   CHECK_EQ(MEGAMORPHIC, nexus.StateFromFeedback());
    289 }
    290 
    291 
    292 TEST(VectorLoadICSlotSharing) {
    293   if (i::FLAG_always_opt) return;
    294   CcTest::InitializeVM();
    295   LocalContext context;
    296   v8::HandleScope scope(context->GetIsolate());
    297   Isolate* isolate = CcTest::i_isolate();
    298 
    299   // Function f has 3 LoadICs, one for each o, but the ICs share the same
    300   // feedback vector IC slot.
    301   CompileRun(
    302       "o = 10;"
    303       "function f() {"
    304       "  var x = o + 10;"
    305       "  return o + x + o;"
    306       "}"
    307       "f();");
    308   Handle<JSFunction> f = GetFunction("f");
    309   // There should be one IC slot.
    310   Handle<TypeFeedbackVector> feedback_vector =
    311       Handle<TypeFeedbackVector>(f->shared()->feedback_vector(), isolate);
    312   FeedbackVectorHelper helper(feedback_vector);
    313   CHECK_EQ(1, helper.slot_count());
    314   FeedbackVectorSlot slot(0);
    315   LoadICNexus nexus(feedback_vector, slot);
    316   CHECK_EQ(MONOMORPHIC, nexus.StateFromFeedback());
    317 }
    318 
    319 
    320 TEST(VectorLoadICOnSmi) {
    321   if (i::FLAG_always_opt) return;
    322   CcTest::InitializeVM();
    323   LocalContext context;
    324   v8::HandleScope scope(context->GetIsolate());
    325   Isolate* isolate = CcTest::i_isolate();
    326   Heap* heap = isolate->heap();
    327 
    328   // Make sure function f has a call that uses a type feedback slot.
    329   CompileRun(
    330       "var o = { foo: 3 };"
    331       "function f(a) { return a.foo; } f(o);");
    332   Handle<JSFunction> f = GetFunction("f");
    333   // There should be one IC.
    334   Handle<TypeFeedbackVector> feedback_vector =
    335       Handle<TypeFeedbackVector>(f->shared()->feedback_vector(), isolate);
    336   FeedbackVectorSlot slot(0);
    337   LoadICNexus nexus(feedback_vector, slot);
    338   CHECK_EQ(PREMONOMORPHIC, nexus.StateFromFeedback());
    339 
    340   CompileRun("f(34)");
    341   CHECK_EQ(MONOMORPHIC, nexus.StateFromFeedback());
    342   // Verify that the monomorphic map is the one we expect.
    343   Map* number_map = heap->heap_number_map();
    344   CHECK_EQ(number_map, nexus.FindFirstMap());
    345 
    346   // Now go polymorphic on o.
    347   CompileRun("f(o)");
    348   CHECK_EQ(POLYMORPHIC, nexus.StateFromFeedback());
    349 
    350   MapHandleList maps;
    351   nexus.FindAllMaps(&maps);
    352   CHECK_EQ(2, maps.length());
    353 
    354   // One of the maps should be the o map.
    355   v8::MaybeLocal<v8::Value> v8_o =
    356       CcTest::global()->Get(context.local(), v8_str("o"));
    357   Handle<JSObject> o =
    358       Handle<JSObject>::cast(v8::Utils::OpenHandle(*v8_o.ToLocalChecked()));
    359   bool number_map_found = false;
    360   bool o_map_found = false;
    361   for (int i = 0; i < maps.length(); i++) {
    362     Handle<Map> current = maps[i];
    363     if (*current == number_map)
    364       number_map_found = true;
    365     else if (*current == o->map())
    366       o_map_found = true;
    367   }
    368   CHECK(number_map_found && o_map_found);
    369 
    370   // The degree of polymorphism doesn't change.
    371   CompileRun("f(100)");
    372   CHECK_EQ(POLYMORPHIC, nexus.StateFromFeedback());
    373   MapHandleList maps2;
    374   nexus.FindAllMaps(&maps2);
    375   CHECK_EQ(2, maps2.length());
    376 }
    377 
    378 
    379 TEST(ReferenceContextAllocatesNoSlots) {
    380   if (i::FLAG_always_opt) return;
    381   CcTest::InitializeVM();
    382   LocalContext context;
    383   v8::HandleScope scope(context->GetIsolate());
    384   Isolate* isolate = CcTest::i_isolate();
    385 
    386   {
    387     CompileRun(
    388         "function testvar(x) {"
    389         "  y = x;"
    390         "  y = a;"
    391         "  return y;"
    392         "}"
    393         "a = 3;"
    394         "testvar({});");
    395 
    396     Handle<JSFunction> f = GetFunction("testvar");
    397 
    398     // There should be two LOAD_ICs, one for a and one for y at the end.
    399     Handle<TypeFeedbackVector> feedback_vector =
    400         handle(f->shared()->feedback_vector(), isolate);
    401     FeedbackVectorHelper helper(feedback_vector);
    402     CHECK_EQ(4, helper.slot_count());
    403     CHECK_SLOT_KIND(helper, 0, FeedbackVectorSlotKind::STORE_IC);
    404     CHECK_SLOT_KIND(helper, 1, FeedbackVectorSlotKind::LOAD_IC);
    405     CHECK_SLOT_KIND(helper, 2, FeedbackVectorSlotKind::STORE_IC);
    406     CHECK_SLOT_KIND(helper, 3, FeedbackVectorSlotKind::LOAD_IC);
    407   }
    408 
    409   {
    410     CompileRun(
    411         "function testprop(x) {"
    412         "  x.blue = a;"
    413         "}"
    414         "testprop({ blue: 3 });");
    415 
    416     Handle<JSFunction> f = GetFunction("testprop");
    417 
    418     // There should be one LOAD_IC, for the load of a.
    419     Handle<TypeFeedbackVector> feedback_vector(f->shared()->feedback_vector());
    420     FeedbackVectorHelper helper(feedback_vector);
    421     CHECK_EQ(2, helper.slot_count());
    422   }
    423 
    424   {
    425     CompileRun(
    426         "function testpropfunc(x) {"
    427         "  x().blue = a;"
    428         "  return x().blue;"
    429         "}"
    430         "function makeresult() { return { blue: 3 }; }"
    431         "testpropfunc(makeresult);");
    432 
    433     Handle<JSFunction> f = GetFunction("testpropfunc");
    434 
    435     // There should be 2 LOAD_ICs and 2 CALL_ICs.
    436     Handle<TypeFeedbackVector> feedback_vector(f->shared()->feedback_vector());
    437     FeedbackVectorHelper helper(feedback_vector);
    438     CHECK_EQ(5, helper.slot_count());
    439     CHECK_SLOT_KIND(helper, 0, FeedbackVectorSlotKind::CALL_IC);
    440     CHECK_SLOT_KIND(helper, 1, FeedbackVectorSlotKind::LOAD_IC);
    441     CHECK_SLOT_KIND(helper, 2, FeedbackVectorSlotKind::STORE_IC);
    442     CHECK_SLOT_KIND(helper, 3, FeedbackVectorSlotKind::CALL_IC);
    443     CHECK_SLOT_KIND(helper, 4, FeedbackVectorSlotKind::LOAD_IC);
    444   }
    445 
    446   {
    447     CompileRun(
    448         "function testkeyedprop(x) {"
    449         "  x[0] = a;"
    450         "  return x[0];"
    451         "}"
    452         "testkeyedprop([0, 1, 2]);");
    453 
    454     Handle<JSFunction> f = GetFunction("testkeyedprop");
    455 
    456     // There should be 1 LOAD_ICs for the load of a, and one KEYED_LOAD_IC for
    457     // the load of x[0] in the return statement.
    458     Handle<TypeFeedbackVector> feedback_vector(f->shared()->feedback_vector());
    459     FeedbackVectorHelper helper(feedback_vector);
    460     CHECK_EQ(3, helper.slot_count());
    461     CHECK_SLOT_KIND(helper, 0, FeedbackVectorSlotKind::LOAD_IC);
    462     CHECK_SLOT_KIND(helper, 1, FeedbackVectorSlotKind::KEYED_STORE_IC);
    463     CHECK_SLOT_KIND(helper, 2, FeedbackVectorSlotKind::KEYED_LOAD_IC);
    464   }
    465 
    466   {
    467     CompileRun(
    468         "function testcompound(x) {"
    469         "  x.old = x.young = x.in_between = a;"
    470         "  return x.old + x.young;"
    471         "}"
    472         "testcompound({ old: 3, young: 3, in_between: 3 });");
    473 
    474     Handle<JSFunction> f = GetFunction("testcompound");
    475 
    476     // There should be 3 LOAD_ICs, for load of a and load of x.old and x.young.
    477     Handle<TypeFeedbackVector> feedback_vector(f->shared()->feedback_vector());
    478     FeedbackVectorHelper helper(feedback_vector);
    479     CHECK_EQ(6, helper.slot_count());
    480     CHECK_SLOT_KIND(helper, 0, FeedbackVectorSlotKind::LOAD_IC);
    481     CHECK_SLOT_KIND(helper, 1, FeedbackVectorSlotKind::STORE_IC);
    482     CHECK_SLOT_KIND(helper, 2, FeedbackVectorSlotKind::STORE_IC);
    483     CHECK_SLOT_KIND(helper, 3, FeedbackVectorSlotKind::STORE_IC);
    484     CHECK_SLOT_KIND(helper, 4, FeedbackVectorSlotKind::LOAD_IC);
    485     CHECK_SLOT_KIND(helper, 5, FeedbackVectorSlotKind::LOAD_IC);
    486   }
    487 }
    488 
    489 
    490 TEST(VectorStoreICBasic) {
    491   if (i::FLAG_always_opt) return;
    492 
    493   CcTest::InitializeVM();
    494   LocalContext context;
    495   v8::HandleScope scope(context->GetIsolate());
    496 
    497   CompileRun(
    498       "function f(a) {"
    499       "  a.foo = 5;"
    500       "}"
    501       "var a = { foo: 3 };"
    502       "f(a);"
    503       "f(a);"
    504       "f(a);");
    505   Handle<JSFunction> f = GetFunction("f");
    506   // There should be one IC slot.
    507   Handle<TypeFeedbackVector> feedback_vector(f->shared()->feedback_vector());
    508   FeedbackVectorHelper helper(feedback_vector);
    509   CHECK_EQ(1, helper.slot_count());
    510   FeedbackVectorSlot slot(0);
    511   StoreICNexus nexus(feedback_vector, slot);
    512   CHECK_EQ(MONOMORPHIC, nexus.StateFromFeedback());
    513 }
    514 
    515 }  // namespace
    516