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      1 ///////////////////////////////////////////////////////////////////////////////////
      2 /// OpenGL Mathematics (glm.g-truc.net)
      3 ///
      4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
      5 /// Permission is hereby granted, free of charge, to any person obtaining a copy
      6 /// of this software and associated documentation files (the "Software"), to deal
      7 /// in the Software without restriction, including without limitation the rights
      8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
      9 /// copies of the Software, and to permit persons to whom the Software is
     10 /// furnished to do so, subject to the following conditions:
     11 ///
     12 /// The above copyright notice and this permission notice shall be included in
     13 /// all copies or substantial portions of the Software.
     14 ///
     15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
     18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
     21 /// THE SOFTWARE.
     22 ///
     23 /// @ref gtx_bit
     24 /// @file glm/gtx/bit.hpp
     25 /// @date 2005-12-30 / 2011-06-07
     26 /// @author Christophe Riccio
     27 ///
     28 /// @see core (dependence)
     29 ///
     30 /// @defgroup gtx_closest_point GLM_GTX_closest_point
     31 /// @ingroup gtx
     32 ///
     33 /// @brief Find the point on a straight line which is the closet of a point.
     34 ///
     35 /// <glm/gtx/closest_point.hpp> need to be included to use these functionalities.
     36 ///////////////////////////////////////////////////////////////////////////////////
     37 
     38 #ifndef GLM_GTX_closest_point
     39 #define GLM_GTX_closest_point
     40 
     41 // Dependency:
     42 #include "../glm.hpp"
     43 
     44 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
     45 #	pragma message("GLM: GLM_GTX_closest_point extension included")
     46 #endif
     47 
     48 namespace glm
     49 {
     50 	/// @addtogroup gtx_closest_point
     51 	/// @{
     52 
     53 	/// Find the point on a straight line which is the closet of a point.
     54 	/// @see gtx_closest_point
     55 	template <typename T, precision P>
     56 	GLM_FUNC_DECL detail::tvec3<T, P> closestPointOnLine(
     57 		detail::tvec3<T, P> const & point,
     58 		detail::tvec3<T, P> const & a,
     59 		detail::tvec3<T, P> const & b);
     60 
     61 	/// @}
     62 }// namespace glm
     63 
     64 #include "closest_point.inl"
     65 
     66 #endif//GLM_GTX_closest_point
     67