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      1 ///////////////////////////////////////////////////////////////////////////////////
      2 /// OpenGL Mathematics (glm.g-truc.net)
      3 ///
      4 /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
      5 /// Permission is hereby granted, free of charge, to any person obtaining a copy
      6 /// of this software and associated documentation files (the "Software"), to deal
      7 /// in the Software without restriction, including without limitation the rights
      8 /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
      9 /// copies of the Software, and to permit persons to whom the Software is
     10 /// furnished to do so, subject to the following conditions:
     11 ///
     12 /// The above copyright notice and this permission notice shall be included in
     13 /// all copies or substantial portions of the Software.
     14 ///
     15 /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16 /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17 /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
     18 /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19 /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     20 /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
     21 /// THE SOFTWARE.
     22 ///
     23 /// @ref gtx_norm
     24 /// @file glm/gtx/norm.hpp
     25 /// @date 2005-12-21 / 2011-06-07
     26 /// @author Christophe Riccio
     27 ///
     28 /// @see core (dependence)
     29 /// @see gtx_quaternion (dependence)
     30 ///
     31 /// @defgroup gtx_norm GLM_GTX_norm
     32 /// @ingroup gtx
     33 ///
     34 /// @brief Various ways to compute vector norms.
     35 ///
     36 /// <glm/gtx/norm.hpp> need to be included to use these functionalities.
     37 ///////////////////////////////////////////////////////////////////////////////////
     38 
     39 #ifndef GLM_GTX_norm
     40 #define GLM_GTX_norm
     41 
     42 // Dependency:
     43 #include "../glm.hpp"
     44 #include "../gtx/quaternion.hpp"
     45 
     46 #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
     47 #	pragma message("GLM: GLM_GTX_norm extension included")
     48 #endif
     49 
     50 namespace glm
     51 {
     52 	/// @addtogroup gtx_norm
     53 	/// @{
     54 
     55 	//! Returns the squared length of x.
     56 	//! From GLM_GTX_norm extension.
     57 	template <typename T>
     58 	GLM_FUNC_DECL T length2(
     59 		T const & x);
     60 
     61 	//! Returns the squared length of x.
     62 	//! From GLM_GTX_norm extension.
     63 	template <typename genType>
     64 	GLM_FUNC_DECL typename genType::value_type length2(
     65 		genType const & x);
     66 
     67 	//! Returns the squared distance between p0 and p1, i.e., length(p0 - p1).
     68 	//! From GLM_GTX_norm extension.
     69 	template <typename T>
     70 	GLM_FUNC_DECL T distance2(
     71 		T const & p0,
     72 		T const & p1);
     73 
     74 	//! Returns the squared distance between p0 and p1, i.e., length(p0 - p1).
     75 	//! From GLM_GTX_norm extension.
     76 	template <typename genType>
     77 	GLM_FUNC_DECL typename genType::value_type distance2(
     78 		genType const & p0,
     79 		genType const & p1);
     80 
     81 	//! Returns the L1 norm between x and y.
     82 	//! From GLM_GTX_norm extension.
     83 	template <typename T, precision P>
     84 	GLM_FUNC_DECL T l1Norm(
     85 		detail::tvec3<T, P> const & x,
     86 		detail::tvec3<T, P> const & y);
     87 
     88 	//! Returns the L1 norm of v.
     89 	//! From GLM_GTX_norm extension.
     90 	template <typename T, precision P>
     91 	GLM_FUNC_DECL T l1Norm(
     92 		detail::tvec3<T, P> const & v);
     93 
     94 	//! Returns the L2 norm between x and y.
     95 	//! From GLM_GTX_norm extension.
     96 	template <typename T, precision P>
     97 	GLM_FUNC_DECL T l2Norm(
     98 		detail::tvec3<T, P> const & x,
     99 		detail::tvec3<T, P> const & y);
    100 
    101 	//! Returns the L2 norm of v.
    102 	//! From GLM_GTX_norm extension.
    103 	template <typename T, precision P>
    104 	GLM_FUNC_DECL T l2Norm(
    105 		detail::tvec3<T, P> const & x);
    106 
    107 	//! Returns the L norm between x and y.
    108 	//! From GLM_GTX_norm extension.
    109 	template <typename T, precision P>
    110 	GLM_FUNC_DECL T lxNorm(
    111 		detail::tvec3<T, P> const & x,
    112 		detail::tvec3<T, P> const & y,
    113 		unsigned int Depth);
    114 
    115 	//! Returns the L norm of v.
    116 	//! From GLM_GTX_norm extension.
    117 	template <typename T, precision P>
    118 	GLM_FUNC_DECL T lxNorm(
    119 		detail::tvec3<T, P> const & x,
    120 		unsigned int Depth);
    121 
    122 	/// @}
    123 }//namespace glm
    124 
    125 #include "norm.inl"
    126 
    127 #endif//GLM_GTX_norm
    128