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      1 /*
      2  * Copyright (C) 2006 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.view;
     18 
     19 import android.graphics.Canvas;
     20 import android.graphics.Rect;
     21 
     22 /**
     23  * Abstract interface to someone holding a display surface.  Allows you to
     24  * control the surface size and format, edit the pixels in the surface, and
     25  * monitor changes to the surface.  This interface is typically available
     26  * through the {@link SurfaceView} class.
     27  *
     28  * <p>When using this interface from a thread other than the one running
     29  * its {@link SurfaceView}, you will want to carefully read the
     30  * methods
     31  * {@link #lockCanvas} and {@link Callback#surfaceCreated Callback.surfaceCreated()}.
     32  */
     33 public interface SurfaceHolder {
     34 
     35     /** @deprecated this is ignored, this value is set automatically when needed. */
     36     @Deprecated
     37     public static final int SURFACE_TYPE_NORMAL = 0;
     38     /** @deprecated this is ignored, this value is set automatically when needed. */
     39     @Deprecated
     40     public static final int SURFACE_TYPE_HARDWARE = 1;
     41     /** @deprecated this is ignored, this value is set automatically when needed. */
     42     @Deprecated
     43     public static final int SURFACE_TYPE_GPU = 2;
     44     /** @deprecated this is ignored, this value is set automatically when needed. */
     45     @Deprecated
     46     public static final int SURFACE_TYPE_PUSH_BUFFERS = 3;
     47 
     48     /**
     49      * Exception that is thrown from {@link #lockCanvas} when called on a Surface
     50      * whose type is SURFACE_TYPE_PUSH_BUFFERS.
     51      */
     52     public static class BadSurfaceTypeException extends RuntimeException {
     53         public BadSurfaceTypeException() {
     54         }
     55 
     56         public BadSurfaceTypeException(String name) {
     57             super(name);
     58         }
     59     }
     60 
     61     /**
     62      * A client may implement this interface to receive information about
     63      * changes to the surface.  When used with a {@link SurfaceView}, the
     64      * Surface being held is only available between calls to
     65      * {@link #surfaceCreated(SurfaceHolder)} and
     66      * {@link #surfaceDestroyed(SurfaceHolder)}.  The Callback is set with
     67      * {@link SurfaceHolder#addCallback SurfaceHolder.addCallback} method.
     68      */
     69     public interface Callback {
     70         /**
     71          * This is called immediately after the surface is first created.
     72          * Implementations of this should start up whatever rendering code
     73          * they desire.  Note that only one thread can ever draw into
     74          * a {@link Surface}, so you should not draw into the Surface here
     75          * if your normal rendering will be in another thread.
     76          *
     77          * @param holder The SurfaceHolder whose surface is being created.
     78          */
     79         public void surfaceCreated(SurfaceHolder holder);
     80 
     81         /**
     82          * This is called immediately after any structural changes (format or
     83          * size) have been made to the surface.  You should at this point update
     84          * the imagery in the surface.  This method is always called at least
     85          * once, after {@link #surfaceCreated}.
     86          *
     87          * @param holder The SurfaceHolder whose surface has changed.
     88          * @param format The new PixelFormat of the surface.
     89          * @param width The new width of the surface.
     90          * @param height The new height of the surface.
     91          */
     92         public void surfaceChanged(SurfaceHolder holder, int format, int width,
     93                 int height);
     94 
     95         /**
     96          * This is called immediately before a surface is being destroyed. After
     97          * returning from this call, you should no longer try to access this
     98          * surface.  If you have a rendering thread that directly accesses
     99          * the surface, you must ensure that thread is no longer touching the
    100          * Surface before returning from this function.
    101          *
    102          * @param holder The SurfaceHolder whose surface is being destroyed.
    103          */
    104         public void surfaceDestroyed(SurfaceHolder holder);
    105     }
    106 
    107     /**
    108      * Additional callbacks that can be received for {@link Callback}.
    109      */
    110     public interface Callback2 extends Callback {
    111         /**
    112          * Called when the application needs to redraw the content of its
    113          * surface, after it is resized or for some other reason.  By not
    114          * returning from here until the redraw is complete, you can ensure that
    115          * the user will not see your surface in a bad state (at its new
    116          * size before it has been correctly drawn that way).  This will
    117          * typically be preceeded by a call to {@link #surfaceChanged}.
    118          *
    119          * @param holder The SurfaceHolder whose surface has changed.
    120          */
    121         public void surfaceRedrawNeeded(SurfaceHolder holder);
    122     }
    123 
    124     /**
    125      * Add a Callback interface for this holder.  There can several Callback
    126      * interfaces associated with a holder.
    127      *
    128      * @param callback The new Callback interface.
    129      */
    130     public void addCallback(Callback callback);
    131 
    132     /**
    133      * Removes a previously added Callback interface from this holder.
    134      *
    135      * @param callback The Callback interface to remove.
    136      */
    137     public void removeCallback(Callback callback);
    138 
    139     /**
    140      * Use this method to find out if the surface is in the process of being
    141      * created from Callback methods. This is intended to be used with
    142      * {@link Callback#surfaceChanged}.
    143      *
    144      * @return true if the surface is in the process of being created.
    145      */
    146     public boolean isCreating();
    147 
    148     /**
    149      * Sets the surface's type.
    150      *
    151      * @deprecated this is ignored, this value is set automatically when needed.
    152      */
    153     @Deprecated
    154     public void setType(int type);
    155 
    156     /**
    157      * Make the surface a fixed size.  It will never change from this size.
    158      * When working with a {@link SurfaceView}, this must be called from the
    159      * same thread running the SurfaceView's window.
    160      *
    161      * @param width The surface's width.
    162      * @param height The surface's height.
    163      */
    164     public void setFixedSize(int width, int height);
    165 
    166     /**
    167      * Allow the surface to resized based on layout of its container (this is
    168      * the default).  When this is enabled, you should monitor
    169      * {@link Callback#surfaceChanged} for changes to the size of the surface.
    170      * When working with a {@link SurfaceView}, this must be called from the
    171      * same thread running the SurfaceView's window.
    172      */
    173     public void setSizeFromLayout();
    174 
    175     /**
    176      * Set the desired PixelFormat of the surface.  The default is OPAQUE.
    177      * When working with a {@link SurfaceView}, this must be called from the
    178      * same thread running the SurfaceView's window.
    179      *
    180      * @param format A constant from PixelFormat.
    181      *
    182      * @see android.graphics.PixelFormat
    183      */
    184     public void setFormat(int format);
    185 
    186     /**
    187      * Enable or disable option to keep the screen turned on while this
    188      * surface is displayed.  The default is false, allowing it to turn off.
    189      * This is safe to call from any thread.
    190      *
    191      * @param screenOn Set to true to force the screen to stay on, false
    192      * to allow it to turn off.
    193      */
    194     public void setKeepScreenOn(boolean screenOn);
    195 
    196     /**
    197      * Start editing the pixels in the surface.  The returned Canvas can be used
    198      * to draw into the surface's bitmap.  A null is returned if the surface has
    199      * not been created or otherwise cannot be edited.  You will usually need
    200      * to implement {@link Callback#surfaceCreated Callback.surfaceCreated}
    201      * to find out when the Surface is available for use.
    202      *
    203      * <p>The content of the Surface is never preserved between unlockCanvas() and
    204      * lockCanvas(), for this reason, every pixel within the Surface area
    205      * must be written. The only exception to this rule is when a dirty
    206      * rectangle is specified, in which case, non-dirty pixels will be
    207      * preserved.
    208      *
    209      * <p>If you call this repeatedly when the Surface is not ready (before
    210      * {@link Callback#surfaceCreated Callback.surfaceCreated} or after
    211      * {@link Callback#surfaceDestroyed Callback.surfaceDestroyed}), your calls
    212      * will be throttled to a slow rate in order to avoid consuming CPU.
    213      *
    214      * <p>If null is not returned, this function internally holds a lock until
    215      * the corresponding {@link #unlockCanvasAndPost} call, preventing
    216      * {@link SurfaceView} from creating, destroying, or modifying the surface
    217      * while it is being drawn.  This can be more convenient than accessing
    218      * the Surface directly, as you do not need to do special synchronization
    219      * with a drawing thread in {@link Callback#surfaceDestroyed
    220      * Callback.surfaceDestroyed}.
    221      *
    222      * @return Canvas Use to draw into the surface.
    223      */
    224     public Canvas lockCanvas();
    225 
    226 
    227     /**
    228      * Just like {@link #lockCanvas()} but allows specification of a dirty rectangle.
    229      * Every
    230      * pixel within that rectangle must be written; however pixels outside
    231      * the dirty rectangle will be preserved by the next call to lockCanvas().
    232      *
    233      * @see android.view.SurfaceHolder#lockCanvas
    234      *
    235      * @param dirty Area of the Surface that will be modified.
    236      * @return Canvas Use to draw into the surface.
    237      */
    238     public Canvas lockCanvas(Rect dirty);
    239 
    240     /**
    241      * Finish editing pixels in the surface.  After this call, the surface's
    242      * current pixels will be shown on the screen, but its content is lost,
    243      * in particular there is no guarantee that the content of the Surface
    244      * will remain unchanged when lockCanvas() is called again.
    245      *
    246      * @see #lockCanvas()
    247      *
    248      * @param canvas The Canvas previously returned by lockCanvas().
    249      */
    250     public void unlockCanvasAndPost(Canvas canvas);
    251 
    252     /**
    253      * Retrieve the current size of the surface.  Note: do not modify the
    254      * returned Rect.  This is only safe to call from the thread of
    255      * {@link SurfaceView}'s window, or while inside of
    256      * {@link #lockCanvas()}.
    257      *
    258      * @return Rect The surface's dimensions.  The left and top are always 0.
    259      */
    260     public Rect getSurfaceFrame();
    261 
    262     /**
    263      * Direct access to the surface object.  The Surface may not always be
    264      * available -- for example when using a {@link SurfaceView} the holder's
    265      * Surface is not created until the view has been attached to the window
    266      * manager and performed a layout in order to determine the dimensions
    267      * and screen position of the Surface.    You will thus usually need
    268      * to implement {@link Callback#surfaceCreated Callback.surfaceCreated}
    269      * to find out when the Surface is available for use.
    270      *
    271      * <p>Note that if you directly access the Surface from another thread,
    272      * it is critical that you correctly implement
    273      * {@link Callback#surfaceCreated Callback.surfaceCreated} and
    274      * {@link Callback#surfaceDestroyed Callback.surfaceDestroyed} to ensure
    275      * that thread only accesses the Surface while it is valid, and that the
    276      * Surface does not get destroyed while the thread is using it.
    277      *
    278      * <p>This method is intended to be used by frameworks which often need
    279      * direct access to the Surface object (usually to pass it to native code).
    280      *
    281      * @return Surface The surface.
    282      */
    283     public Surface getSurface();
    284 }
    285