Home | History | Annotate | Download | only in ui
      1 page.title=Layouts
      2 page.tags=view,viewgroup
      3 @jd:body
      4 
      5 <div id="qv-wrapper">
      6 <div id="qv">
      7   <h2>In this document</h2>
      8 <ol>
      9   <li><a href="#write">Write the XML</a></li>
     10   <li><a href="#load">Load the XML Resource</a></li>
     11   <li><a href="#attributes">Attributes</a>
     12     <ol>
     13       <li><a href="#id">ID</a></li>
     14       <li><a href="#layout-params">Layout Parameters</a></li>
     15     </ol>
     16   </li>
     17   <li><a href="#Position">Layout Position</a></li>
     18   <li><a href="#SizePaddingMargins">Size, Padding and Margins</a></li>
     19   <li><a href="#CommonLayouts">Common Layouts</a></li>
     20   <li><a href="#AdapterViews">Building Layouts with an Adapter</a>
     21     <ol>
     22       <li><a href="#FillingTheLayout">Filling an adapter view with data</a></li>
     23       <li><a href="#HandlingUserSelections">Handling click events</a></li>
     24     </ol>
     25   </li>
     26 </ol>
     27 
     28   <h2>Key classes</h2>
     29   <ol>
     30     <li>{@link android.view.View}</li>
     31     <li>{@link android.view.ViewGroup}</li>
     32     <li>{@link android.view.ViewGroup.LayoutParams}</li>
     33   </ol>
     34 
     35   <h2>See also</h2>
     36   <ol>
     37     <li><a href="{@docRoot}training/basics/firstapp/building-ui.html">Building a Simple User
     38 Interface</a></li> </div>
     39 </div>
     40 
     41 <p>A layout defines the visual structure for a user interface, such as the UI for an <a
     42 href="{@docRoot}guide/components/activities.html">activity</a> or <a
     43 href="{@docRoot}guide/topics/appwidgets/index.html">app widget</a>.
     44 You can declare a layout in two ways:</p>
     45 <ul>
     46 <li><strong>Declare UI elements in XML</strong>. Android provides a straightforward XML
     47 vocabulary that corresponds to the View classes and subclasses, such as those for widgets and layouts.</li>
     48 <li><strong>Instantiate layout elements at runtime</strong>. Your
     49 application can create View and ViewGroup objects (and manipulate their properties) programmatically. </li>
     50 </ul>
     51 
     52 <p>The Android framework gives you the flexibility to use either or both of these methods for declaring and managing your application's UI. For example, you could declare your application's default layouts in XML, including the screen elements that will appear in them and their properties. You could then add code in your application that would modify the state of the screen objects, including those declared in XML, at run time. </p>
     53 
     54 <div class="sidebox-wrapper">
     55 <div class="sidebox">
     56   <ul>
     57   <li>You should also try the
     58   <a href="{@docRoot}tools/debugging/debugging-ui.html#hierarchyViewer">Hierarchy Viewer</a> tool,
     59   for debugging layouts &mdash; it reveals layout property values,
     60   draws wireframes with padding/margin indicators, and full rendered views while
     61   you debug on the emulator or device.</li>
     62   <li>The <a href="{@docRoot}tools/debugging/debugging-ui.html#layoutopt">layoutopt</a> tool lets
     63   you quickly analyze your layouts and hierarchies for inefficiencies or other problems.</li>
     64 </div>
     65 </div>
     66 
     67 <p>The advantage to declaring your UI in XML is that it enables you to better separate the presentation of your application from the code that controls its behavior. Your UI descriptions are external to your application code, which means that you can modify or adapt it without having to modify your source code and recompile. For example, you can create XML layouts for different screen orientations, different device screen sizes, and different languages. Additionally, declaring the layout in XML makes it easier to visualize the structure of your UI, so it's easier to debug problems. As such, this document focuses on teaching you how to declare your layout in XML. If you're
     68 interested in instantiating View objects at runtime, refer to the {@link android.view.ViewGroup} and
     69 {@link android.view.View} class references.</p>
     70 
     71 <p>In general, the XML vocabulary for declaring UI elements closely follows the structure and naming of the classes and methods, where element names correspond to class names and attribute names correspond to methods. In fact, the correspondence is often so direct that you can guess what XML attribute corresponds to a class method, or guess what class corresponds to a given XML element. However, note that not all vocabulary is identical. In some cases, there are slight naming differences. For
     72 example, the EditText element has a <code>text</code> attribute that corresponds to
     73 <code>EditText.setText()</code>. </p>
     74 
     75 <p class="note"><strong>Tip:</strong> Learn more about different layout types in <a href="{@docRoot}guide/topics/ui/layout-objects.html">Common
     76 Layout Objects</a>.</p>
     77 
     78 <h2 id="write">Write the XML</h2>
     79 
     80 <p>Using Android's XML vocabulary, you can quickly design UI layouts and the screen elements they contain, in the same way you create web pages in HTML &mdash; with a series of nested elements. </p>
     81 
     82 <p>Each layout file must contain exactly one root element, which must be a View or ViewGroup object. Once you've defined the root element, you can add additional layout objects or widgets as child elements to gradually build a View hierarchy that defines your layout. For example, here's an XML layout that uses a vertical {@link android.widget.LinearLayout}
     83 to hold a {@link android.widget.TextView} and a {@link android.widget.Button}:</p>
     84 <pre>
     85 &lt;?xml version="1.0" encoding="utf-8"?>
     86 &lt;LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
     87               android:layout_width="match_parent"
     88               android:layout_height="match_parent"
     89               android:orientation="vertical" >
     90     &lt;TextView android:id="@+id/text"
     91               android:layout_width="wrap_content"
     92               android:layout_height="wrap_content"
     93               android:text="Hello, I am a TextView" />
     94     &lt;Button android:id="@+id/button"
     95             android:layout_width="wrap_content"
     96             android:layout_height="wrap_content"
     97             android:text="Hello, I am a Button" />
     98 &lt;/LinearLayout>
     99 </pre>
    100 
    101 <p>After you've declared your layout in XML, save the file with the <code>.xml</code> extension,
    102 in your Android project's <code>res/layout/</code> directory, so it will properly compile. </p>
    103 
    104 <p>More information about the syntax for a layout XML file is available in the <a
    105 href="{@docRoot}guide/topics/resources/layout-resource.html">Layout Resources</a> document.</p>
    106 
    107 <h2 id="load">Load the XML Resource</h2>
    108 
    109 <p>When you compile your application, each XML layout file is compiled into a
    110 {@link android.view.View} resource. You should load the layout resource from your application code, in your
    111 {@link android.app.Activity#onCreate(android.os.Bundle) Activity.onCreate()} callback implementation.
    112 Do so by calling <code>{@link android.app.Activity#setContentView(int) setContentView()}</code>,
    113 passing it the reference to your layout resource in the form of:
    114 <code>R.layout.<em>layout_file_name</em></code>.
    115 For example, if your XML layout is saved as <code>main_layout.xml</code>, you would load it
    116 for your Activity like so:</p>
    117 <pre>
    118 public void onCreate(Bundle savedInstanceState) {
    119     super.onCreate(savedInstanceState);
    120     setContentView(R.layout.main_layout);
    121 }
    122 </pre>
    123 
    124 <p>The <code>onCreate()</code> callback method in your Activity is called by the Android framework when
    125 your Activity is launched (see the discussion about lifecycles, in the
    126 <a href="{@docRoot}guide/components/activities.html#Lifecycle">Activities</a>
    127 document).</p>
    128 
    129 
    130 <h2 id="attributes">Attributes</h2>
    131 
    132 <p>Every View and ViewGroup object supports their own variety of XML attributes.
    133 Some attributes are specific to a View object (for example, TextView supports the <code>textSize</code>
    134 attribute), but these attributes are also inherited by any View objects that may extend this class.
    135 Some are common to all View objects, because they are inherited from the root View class (like
    136 the <code>id</code> attribute). And, other attributes are considered "layout parameters," which are
    137 attributes that describe certain layout orientations of the View object, as defined by that object's
    138 parent ViewGroup object.</p>
    139 
    140 <h3 id="id">ID</h3>
    141 
    142 <p>Any View object may have an integer ID associated with it, to uniquely identify the View within the tree.
    143 When the application is compiled, this ID is referenced as an integer, but the ID is typically
    144 assigned in the layout XML file as a string, in the <code>id</code> attribute.
    145 This is an XML attribute common to all View objects
    146 (defined by the {@link android.view.View} class) and you will use it very often.
    147 The syntax for an ID, inside an XML tag is:</p>
    148 <pre>android:id="&#64;+id/my_button"</pre>
    149 
    150 <p>The  at-symbol (&#64;) at the beginning of the string indicates that the XML parser should parse and expand the rest
    151 of the ID string and identify it as an ID resource. The plus-symbol (+) means that this is a new resource name that must
    152 be created and added to our resources (in the <code>R.java</code> file). There are a number of other ID resources that
    153 are offered by the Android framework. When referencing an Android resource ID, you do not need the plus-symbol,
    154 but must add the <code>android</code> package namespace, like so:</p>
    155 <pre>android:id="&#64;android:id/empty"</pre>
    156 <p>With the <code>android</code> package namespace in place, we're now referencing an ID from the <code>android.R</code>
    157 resources class, rather than the local resources class.</p>
    158 
    159 <p>In order to create views and reference them from the application, a common pattern is to:</p>
    160 <ol>
    161   <li>Define a view/widget in the layout file and assign it a unique ID:
    162 <pre>
    163 &lt;Button android:id="&#64;+id/my_button"
    164         android:layout_width="wrap_content"
    165         android:layout_height="wrap_content"
    166         android:text="&#64;string/my_button_text"/>
    167 </pre>
    168   </li>
    169   <li>Then create an instance of the view object and capture it from the layout
    170 (typically in the <code>{@link android.app.Activity#onCreate(Bundle) onCreate()}</code> method):
    171 <pre>
    172 Button myButton = (Button) findViewById(R.id.my_button);
    173 </pre>
    174   </li>
    175 </ol>
    176 <p>Defining IDs for view objects is important when creating a {@link android.widget.RelativeLayout}.
    177 In a relative layout, sibling views can define their layout relative to another sibling view,
    178 which is referenced by the unique ID.</p>
    179 <p>An ID need not be unique throughout the entire tree, but it should be
    180 unique within the part of the tree you are searching (which may often be the entire tree, so it's best
    181 to be completely unique when possible).</p>
    182 
    183 
    184 <h3 id="layout-params">Layout Parameters</h3>
    185 
    186 <p>XML layout attributes named <code>layout_<em>something</em></code> define
    187 layout parameters for the View that are appropriate for the ViewGroup in which it resides.</p>
    188 
    189 <p>Every ViewGroup class implements a nested class that extends {@link
    190 android.view.ViewGroup.LayoutParams}. This subclass
    191 contains property types that define the size and position for each child view, as
    192 appropriate for the view group. As you can see in figure 1, the parent
    193 view group defines layout parameters for each child view (including the child view group).</p>
    194 
    195 <img src="{@docRoot}images/layoutparams.png" alt="" />
    196 <p class="img-caption"><strong>Figure 1.</strong> Visualization of a view hierarchy with layout
    197 parameters associated with each view.</p>
    198 
    199 <p>Note that every LayoutParams subclass has its own syntax for setting
    200 values. Each child element must define LayoutParams that are appropriate for its parent,
    201 though it may also define different LayoutParams for its own children. </p>
    202 
    203 <p>All view groups include a width and height (<code>layout_width</code> and
    204 <code>layout_height</code>), and each view is required to define them. Many
    205 LayoutParams also include optional margins and borders. <p>
    206 
    207 <p>You can specify width and height with exact measurements, though you probably
    208 won't want to do this often. More often, you will use one of these constants to
    209 set the width or height: </p>
    210 
    211 <ul>
    212   <li><var>wrap_content</var> tells your view to size itself to the dimensions
    213 required by its content.</li>
    214   <li><var>match_parent</var>
    215 tells your view to become as big as its parent view group will allow.</li>
    216 </ul>
    217 
    218 <p>In general, specifying a layout width and height using absolute units such as
    219 pixels is not recommended. Instead, using relative measurements such as
    220 density-independent pixel units (<var>dp</var>), <var>wrap_content</var>, or
    221 <var>match_parent</var>, is a better approach, because it helps ensure that
    222 your application will display properly across a variety of device screen sizes.
    223 The accepted measurement types are defined in the
    224 <a href="{@docRoot}guide/topics/resources/available-resources.html#dimension">
    225 Available Resources</a> document.</p>
    226 
    227 
    228 <h2 id="Position">Layout Position</h2>
    229    <p>
    230    The geometry of a view is that of a rectangle. A view has a location,
    231    expressed as a pair of <em>left</em> and <em>top</em> coordinates, and
    232    two dimensions, expressed as a width and a height. The unit for location
    233    and dimensions is the pixel.
    234    </p>
    235 
    236    <p>
    237    It is possible to retrieve the location of a view by invoking the methods
    238    {@link android.view.View#getLeft()} and {@link android.view.View#getTop()}. The former returns the left, or X,
    239    coordinate of the rectangle representing the view. The latter returns the
    240    top, or Y, coordinate of the rectangle representing the view. These methods
    241    both return the location of the view relative to its parent. For instance,
    242    when <code>getLeft()</code> returns 20, that means the view is located 20 pixels to the
    243    right of the left edge of its direct parent.
    244    </p>
    245 
    246    <p>
    247    In addition, several convenience methods are offered to avoid unnecessary
    248    computations, namely {@link android.view.View#getRight()} and {@link android.view.View#getBottom()}.
    249    These methods return the coordinates of the right and bottom edges of the
    250    rectangle representing the view. For instance, calling {@link android.view.View#getRight()}
    251    is similar to the following computation: <code>getLeft() + getWidth()</code>.
    252    </p>
    253 
    254 
    255 <h2 id="SizePaddingMargins">Size, Padding and Margins</h2>
    256    <p>
    257    The size of a view is expressed with a width and a height. A view actually
    258    possess two pairs of width and height values.
    259    </p>
    260 
    261    <p>
    262    The first pair is known as <em>measured width</em> and
    263    <em>measured height</em>. These dimensions define how big a view wants to be
    264    within its parent. The
    265    measured dimensions can be obtained by calling {@link android.view.View#getMeasuredWidth()}
    266    and {@link android.view.View#getMeasuredHeight()}.
    267    </p>
    268 
    269    <p>
    270    The second pair is simply known as <em>width</em> and <em>height</em>, or
    271    sometimes <em>drawing width</em> and <em>drawing height</em>. These
    272    dimensions define the actual size of the view on screen, at drawing time and
    273    after layout. These values may, but do not have to, be different from the
    274    measured width and height. The width and height can be obtained by calling
    275    {@link android.view.View#getWidth()} and {@link android.view.View#getHeight()}.
    276    </p>
    277 
    278    <p>
    279    To measure its dimensions, a view takes into account its padding. The padding
    280    is expressed in pixels for the left, top, right and bottom parts of the view.
    281    Padding can be used to offset the content of the view by a specific number of
    282    pixels. For instance, a left padding of 2 will push the view's content by
    283    2 pixels to the right of the left edge. Padding can be set using the
    284    {@link android.view.View#setPadding(int, int, int, int)} method and queried by calling
    285    {@link android.view.View#getPaddingLeft()}, {@link android.view.View#getPaddingTop()},
    286    {@link android.view.View#getPaddingRight()} and {@link android.view.View#getPaddingBottom()}.
    287    </p>
    288 
    289    <p>
    290    Even though a view can define a padding, it does not provide any support for
    291    margins. However, view groups provide such a support. Refer to
    292    {@link android.view.ViewGroup} and
    293    {@link android.view.ViewGroup.MarginLayoutParams} for further information.
    294    </p>
    295 
    296    <p>For more information about dimensions, see
    297    <a href="{@docRoot}guide/topics/resources/more-resources.html#Dimension">Dimension Values</a>.
    298    </p>
    299 
    300 
    301 
    302 
    303 
    304 
    305 <style type="text/css">
    306 div.layout {
    307   float:left;
    308   width:200px;
    309   margin:0 0 20px 20px;
    310 }
    311 div.layout.first {
    312   margin-left:0;
    313   clear:left;
    314 }
    315 </style>
    316 
    317 
    318 
    319 
    320 <h2 id="CommonLayouts">Common Layouts</h2>
    321 
    322 <p>Each subclass of the {@link android.view.ViewGroup} class provides a unique way to display
    323 the views you nest within it. Below are some of the more common layout types that are built
    324 into the Android platform.</p>
    325 
    326 <p class="note"><strong>Note:</strong> Although you can nest one or more layouts within another
    327 layout to acheive your UI design, you should strive to keep your layout hierarchy as shallow as
    328 possible. Your layout draws faster if it has fewer nested layouts (a wide view hierarchy is
    329 better than a deep view hierarchy).</p>
    330 
    331 <!--
    332 <h2 id="framelayout">FrameLayout</h2>
    333 <p>{@link android.widget.FrameLayout FrameLayout} is the simplest type of layout
    334 object. It's basically a blank space on your screen that you can
    335 later fill with a single object &mdash; for example, a picture that you'll swap in and out.
    336 All child elements of the FrameLayout are pinned to the top left corner of the screen; you cannot
    337 specify a different location for a child view. Subsequent child views will simply be drawn over
    338 previous ones,
    339 partially or totally obscuring them (unless the newer object is transparent).
    340 </p>
    341 -->
    342 
    343 
    344 <div class="layout first">
    345   <h4><a href="layout/linear.html">Linear Layout</a></h4>
    346   <a href="layout/linear.html"><img src="{@docRoot}images/ui/linearlayout-small.png" alt="" /></a>
    347   <p>A layout that organizes its children into a single horizontal or vertical row. It
    348   creates a scrollbar if the length of the window exceeds the length of the screen.</p>
    349 </div>
    350 
    351 <div class="layout">
    352   <h4><a href="layout/relative.html">Relative Layout</a></h4>
    353   <a href="layout/relative.html"><img src="{@docRoot}images/ui/relativelayout-small.png" alt=""
    354 /></a>
    355   <p>Enables you to specify the location of child objects relative to each other (child A to
    356 the left of child B) or to the parent (aligned to the top of the parent).</p>
    357 </div>
    358 
    359 <div class="layout">
    360   <h4><a href="{@docRoot}guide/webapps/webview.html">Web View</a></h4>
    361   <a href="{@docRoot}guide/webapps/webview.html"><img src="{@docRoot}images/ui/webview-small.png"
    362 alt="" /></a>
    363   <p>Displays web pages.</p>
    364 </div>
    365 
    366 
    367 
    368 
    369 <h2 id="AdapterViews" style="clear:left">Building Layouts with an Adapter</h2>
    370 
    371 <p>When the content for your layout is dynamic or not pre-determined, you can use a layout that
    372 subclasses {@link android.widget.AdapterView} to populate the layout with views at runtime. A
    373 subclass of the {@link android.widget.AdapterView} class uses an {@link android.widget.Adapter} to
    374 bind data to its layout. The {@link android.widget.Adapter} behaves as a middleman between the data
    375 source and the {@link android.widget.AdapterView} layout&mdash;the {@link android.widget.Adapter}
    376 retrieves the data (from a source such as an array or a database query) and converts each entry
    377 into a view that can be added into the {@link android.widget.AdapterView} layout.</p>
    378 
    379 <p>Common layouts backed by an adapter include:</p>
    380 
    381 <div class="layout first">
    382   <h4><a href="layout/listview.html">List View</a></h4>
    383   <a href="layout/listview.html"><img src="{@docRoot}images/ui/listview-small.png" alt="" /></a>
    384   <p>Displays a scrolling single column list.</p>
    385 </div>
    386 
    387 <div class="layout">
    388   <h4><a href="layout/gridview.html">Grid View</a></h4>
    389   <a href="layout/gridview.html"><img src="{@docRoot}images/ui/gridview-small.png" alt="" /></a>
    390   <p>Displays a scrolling grid of columns and rows.</p>
    391 </div>
    392 
    393 
    394 
    395 <h3 id="FillingTheLayout" style="clear:left">Filling an adapter view with data</h3>
    396 
    397 <p>You can populate an {@link android.widget.AdapterView} such as {@link android.widget.ListView} or
    398 {@link android.widget.GridView} by binding the {@link android.widget.AdapterView} instance to an
    399 {@link android.widget.Adapter}, which retrieves data from an external source and creates a {@link
    400 android.view.View} that represents each data entry.</p>
    401 
    402 <p>Android provides several subclasses of {@link android.widget.Adapter} that are useful for
    403 retrieving different kinds of data and building views for an {@link android.widget.AdapterView}. The
    404 two most common adapters are:</p>
    405 
    406 <dl>
    407   <dt>{@link android.widget.ArrayAdapter}</dt>
    408     <dd>Use this adapter when your data source is an array. By default, {@link
    409 android.widget.ArrayAdapter} creates a view for each array item by calling {@link
    410 java.lang.Object#toString()} on each item and placing the contents in a {@link
    411 android.widget.TextView}.
    412       <p>For example, if you have an array of strings you want to display in a {@link
    413 android.widget.ListView}, initialize a new {@link android.widget.ArrayAdapter} using a
    414 constructor to specify the layout for each string and the string array:</p>
    415 <pre>
    416 ArrayAdapter&lt;String> adapter = new ArrayAdapter&lt;String>(this,
    417         android.R.layout.simple_list_item_1, myStringArray);
    418 </pre>
    419 <p>The arguments for this constructor are:</p>
    420 <ul>
    421   <li>Your app {@link android.content.Context}</li>
    422   <li>The layout that contains a {@link android.widget.TextView} for each string in the array</li>
    423   <li>The string array</li>
    424 </ul>
    425 <p>Then simply call
    426 {@link android.widget.ListView#setAdapter setAdapter()} on your {@link android.widget.ListView}:</p>
    427 <pre>
    428 ListView listView = (ListView) findViewById(R.id.listview);
    429 listView.setAdapter(adapter);
    430 </pre>
    431 
    432       <p>To customize the appearance of each item you can override the {@link
    433 java.lang.Object#toString()} method for the objects in your array. Or, to create a view for each
    434 item that's something other than a {@link android.widget.TextView} (for example, if you want an
    435 {@link android.widget.ImageView} for each array item), extend the {@link
    436 android.widget.ArrayAdapter} class and override {@link android.widget.ArrayAdapter#getView
    437 getView()} to return the type of view you want for each item.</p>
    438 
    439 </dd>
    440 
    441   <dt>{@link android.widget.SimpleCursorAdapter}</dt>
    442     <dd>Use this adapter when your data comes from a {@link android.database.Cursor}. When
    443 using {@link android.widget.SimpleCursorAdapter}, you must specify a layout to use for each
    444 row in the {@link android.database.Cursor} and which columns in the {@link android.database.Cursor}
    445 should be inserted into which views of the layout. For example, if you want to create a list of
    446 people's names and phone numbers, you can perform a query that returns a {@link
    447 android.database.Cursor} containing a row for each person and columns for the names and
    448 numbers. You then create a string array specifying which columns from the {@link
    449 android.database.Cursor} you want in the layout for each result and an integer array specifying the
    450 corresponding views that each column should be placed:</p>
    451 <pre>
    452 String[] fromColumns = {ContactsContract.Data.DISPLAY_NAME,
    453                         ContactsContract.CommonDataKinds.Phone.NUMBER};
    454 int[] toViews = {R.id.display_name, R.id.phone_number};
    455 </pre>
    456 <p>When you instantiate the {@link android.widget.SimpleCursorAdapter}, pass the layout to use for
    457 each result, the {@link android.database.Cursor} containing the results, and these two arrays:</p>
    458 <pre>
    459 SimpleCursorAdapter adapter = new SimpleCursorAdapter(this,
    460         R.layout.person_name_and_number, cursor, fromColumns, toViews, 0);
    461 ListView listView = getListView();
    462 listView.setAdapter(adapter);
    463 </pre>
    464 <p>The {@link android.widget.SimpleCursorAdapter} then creates a view for each row in the
    465 {@link android.database.Cursor} using the provided layout by inserting each {@code
    466 fromColumns} item into the corresponding {@code toViews} view.</p>.</dd>
    467 </dl>
    468 
    469 
    470 <p>If, during the course of your application's life, you change the underlying data that is read by
    471 your adapter, you should call {@link android.widget.ArrayAdapter#notifyDataSetChanged()}. This will
    472 notify the attached view that the data has been changed and it should refresh itself.</p>
    473 
    474 
    475 
    476 <h3 id="HandlingUserSelections">Handling click events</h3>
    477 
    478 <p>You can respond to click events on each item in an {@link android.widget.AdapterView} by
    479 implementing the {@link android.widget.AdapterView.OnItemClickListener} interface. For example:</p>
    480 
    481 <pre>
    482 // Create a message handling object as an anonymous class.
    483 private OnItemClickListener mMessageClickedHandler = new OnItemClickListener() {
    484     public void onItemClick(AdapterView parent, View v, int position, long id) {
    485         // Do something in response to the click
    486     }
    487 };
    488 
    489 listView.setOnItemClickListener(mMessageClickedHandler);
    490 </pre>
    491 
    492 
    493 
    494