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      1 page.title=Stopping and Restarting an Activity
      2 page.tags=activity lifecycle
      3 helpoutsWidget=true
      4 
      5 trainingnavtop=true
      6 
      7 @jd:body
      8 
      9 <div id="tb-wrapper">
     10   <div id="tb">
     11     
     12     <h2>This lesson teaches you to</h2>
     13     <ol>
     14       <li><a href="#Stop">Stop Your Activity</a></li>
     15       <li><a href="#Start">Start/Restart Your Activity</a></li>
     16     </ol>
     17     
     18     <h2>You should also read</h2>
     19     <ul>
     20       <li><a href="{@docRoot}guide/components/activities.html">Activities</a>
     21       </li>
     22     </ul>
     23 
     24 <h2>Try it out</h2>
     25 
     26 <div class="download-box">
     27  <a href="http://developer.android.com/shareables/training/ActivityLifecycle.zip"
     28 class="button">Download the demo</a>
     29  <p class="filename">ActivityLifecycle.zip</p>
     30 </div>
     31 
     32   </div>
     33 </div>
     34 
     35 <p>Properly stopping and restarting your activity is an important process in the activity lifecycle
     36 that ensures your users perceive that your app is always alive and doesn't lose their progress.
     37 There are a few of key scenarios in which your activity is stopped and restarted:</p>
     38 
     39 <ul>
     40   <li>The user opens the Recent Apps window and switches from your app to another app. The
     41 activity in your app that's currently in the foreground is stopped. If the user returns to your
     42 app from the Home screen launcher icon or the Recent Apps window, the activity restarts.</li>
     43   <li>The user performs an action in your app that starts a new activity. The current activity
     44 is stopped when the second activity is created. If the user then presses the <em>Back</em>
     45 button, the first activity is restarted.</li>
     46   <li>The user receives a phone call while using your app on his or her phone.</li>
     47 </ul>
     48 
     49 <p>The {@link android.app.Activity} class provides two lifecycle methods, {@link
     50 android.app.Activity#onStop()} and {@link android.app.Activity#onRestart()}, which allow you to
     51 specifically handle how your activity handles being stopped and restarted. Unlike the paused state,
     52 which identifies a partial UI obstruction, the stopped state guarantees that the UI is no longer
     53 visible and the user's focus is in a separate activity (or an entirely separate app).</p>
     54 
     55 <p class="note"><strong>Note:</strong> Because the system retains your {@link android.app.Activity}
     56 instance in system memory when it is stopped, it's possible that you don't need to implement the
     57 {@link android.app.Activity#onStop()} and {@link android.app.Activity#onRestart()} (or even {@link
     58 android.app.Activity#onStart()} methods at all. For most activities that are relatively simple, the
     59 activity will stop and restart just fine and you might only need to use {@link
     60 android.app.Activity#onPause()} to pause ongoing actions and disconnect from system resources.</p>
     61 
     62 <img src="{@docRoot}images/training/basics/basic-lifecycle-stopped.png" />
     63 <p class="img-caption"><strong>Figure 1.</strong> When the user leaves your activity, the system
     64 calls {@link android.app.Activity#onStop onStop()} to stop the activity (1). If the user returns
     65 while the activity is stopped, the system calls {@link android.app.Activity#onRestart onRestart()}
     66 (2), quickly followed by {@link android.app.Activity#onStart onStart()} (3) and {@link
     67 android.app.Activity#onResume()} (4). Notice that no matter what scenario causes the activity to
     68 stop, the system always calls {@link android.app.Activity#onPause onPause()} before calling {@link
     69 android.app.Activity#onStop onStop()}.</p>
     70 
     71 
     72 
     73 <h2 id="Stop">Stop Your Activity</h2>
     74 
     75 <p>When your activity receives a call to the {@link android.app.Activity#onStop()} method, it's no
     76 longer visible and should release almost all resources that aren't needed while the user is not
     77 using it. Once your activity is stopped, the system might destroy the instance if it needs to
     78 recover system memory. In extreme cases, the system might simply kill your app process without
     79 calling the activity's final {@link android.app.Activity#onDestroy()} callback, so it's important
     80 you use {@link android.app.Activity#onStop()} to release resources that might leak memory.</p>
     81 
     82 <p>Although the {@link android.app.Activity#onPause onPause()} method is called before
     83 {@link android.app.Activity#onStop()}, you should use {@link android.app.Activity#onStop onStop()}
     84 to perform larger, more CPU intensive shut-down operations, such as writing information to a
     85 database.</p>
     86 
     87 <p>For example, here's an implementation of {@link android.app.Activity#onStop onStop()} that
     88 saves the contents of a draft note to persistent storage:</p>
     89 
     90 <!-- TODO: Find a better example for onStop, because this kind of thing should probably use a
     91 separate thread but that's too complicated to show here. -->
     92 <pre>
     93 &#64;Override
     94 protected void onStop() {
     95     super.onStop();  // Always call the superclass method first
     96 
     97     // Save the note's current draft, because the activity is stopping
     98     // and we want to be sure the current note progress isn't lost.
     99     ContentValues values = new ContentValues();
    100     values.put(NotePad.Notes.COLUMN_NAME_NOTE, getCurrentNoteText());
    101     values.put(NotePad.Notes.COLUMN_NAME_TITLE, getCurrentNoteTitle());
    102 
    103     getContentResolver().update(
    104             mUri,    // The URI for the note to update.
    105             values,  // The map of column names and new values to apply to them.
    106             null,    // No SELECT criteria are used.
    107             null     // No WHERE columns are used.
    108             );
    109 }
    110 </pre>
    111 
    112 <p>When your activity is stopped, the {@link android.app.Activity} object is kept resident in memory
    113 and is recalled when the activity resumes. You dont need to re-initialize components that were
    114 created during any of the callback methods leading up to the Resumed state. The system also
    115 keeps track of the current state for each {@link android.view.View} in the layout, so if the user
    116 entered text into an {@link android.widget.EditText} widget, that content is retained so you don't
    117 need to save and restore it.</p>
    118 
    119 <p class="note"><strong>Note:</strong> Even if the system destroys your activity while it's stopped,
    120 it still retains the state of the {@link android.view.View} objects (such as text in an {@link
    121 android.widget.EditText}) in a {@link android.os.Bundle} (a blob of key-value pairs) and restores
    122 them if the user navigates back to the same instance of the activity (the <a
    123 href="recreating.html">next lesson</a> talks more about using a {@link android.os.Bundle} to save
    124 other state data in case your activity is destroyed and recreated).</p>
    125 
    126 
    127 
    128 <h2 id="Start">Start/Restart Your Activity</h2>
    129 
    130 <p>When your activity comes back to the foreground from the stopped state, it receives a call to
    131 {@link android.app.Activity#onRestart()}. The system also calls the {@link
    132 android.app.Activity#onStart()} method, which happens every time your activity becomes visible
    133 (whether being restarted or created for the first time). The {@link
    134 android.app.Activity#onRestart()} method, however, is called only when the activity resumes from the
    135 stopped state, so you can use it to perform special restoration work that might be necessary only if
    136 the activity was previously stopped, but not destroyed.</p>
    137 
    138 <p>It's uncommon that an app needs to use {@link android.app.Activity#onRestart()} to restore
    139 the activity's state, so there aren't any guidelines for this method that apply to
    140 the general population of apps. However, because your {@link android.app.Activity#onStop()}
    141 method should essentially clean up all your activity's resources, you'll need to re-instantiate them
    142 when the activity restarts. Yet, you also need to instantiate them when your activity is created
    143 for the first time (when there's no existing instance of the activity). For this reason, you
    144 should usually use the {@link android.app.Activity#onStart()} callback method as the counterpart
    145 to the {@link android.app.Activity#onStop()} method, because the system calls {@link
    146 android.app.Activity#onStart()} both when it creates your activity and when it restarts the
    147 activity from the stopped state.</p>
    148 
    149 <p>For example, because the user might have been away from your app for a long time before
    150 coming back it, the {@link android.app.Activity#onStart()} method is a good place to verify that
    151 required system features are enabled:</p>
    152 
    153 <pre>
    154 &#64;Override
    155 protected void onStart() {
    156     super.onStart();  // Always call the superclass method first
    157     
    158     // The activity is either being restarted or started for the first time
    159     // so this is where we should make sure that GPS is enabled
    160     LocationManager locationManager = 
    161             (LocationManager) getSystemService(Context.LOCATION_SERVICE);
    162     boolean gpsEnabled = locationManager.isProviderEnabled(LocationManager.GPS_PROVIDER);
    163     
    164     if (!gpsEnabled) {
    165         // Create a dialog here that requests the user to enable GPS, and use an intent
    166         // with the android.provider.Settings.ACTION_LOCATION_SOURCE_SETTINGS action
    167         // to take the user to the Settings screen to enable GPS when they click "OK"
    168     }
    169 }
    170 
    171 &#64;Override
    172 protected void onRestart() {
    173     super.onRestart();  // Always call the superclass method first
    174     
    175     // Activity being restarted from stopped state    
    176 }
    177 </pre>
    178 
    179 
    180 
    181 
    182 <p>When the system destroys your activity, it calls the {@link android.app.Activity#onDestroy()}
    183 method for your {@link android.app.Activity}. Because you should generally have released most of
    184 your resources with {@link android.app.Activity#onStop()}, by the time you receive a call to {@link
    185 android.app.Activity#onDestroy()}, there's not much that most apps need to do. This method is your
    186 last chance to clean out resources that could lead to a memory leak, so you should be sure that
    187 additional threads are destroyed and other long-running actions like method tracing are also
    188 stopped.</p>
    189 
    190