1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "LayerUpdateQueue.h" 18 19 #include "RenderNode.h" 20 21 namespace android { 22 namespace uirenderer { 23 24 void LayerUpdateQueue::clear() { 25 mEntries.clear(); 26 } 27 28 void LayerUpdateQueue::enqueueLayerWithDamage(RenderNode* renderNode, Rect damage) { 29 damage.roundOut(); 30 damage.doIntersect(0, 0, renderNode->getWidth(), renderNode->getHeight()); 31 if (!damage.isEmpty()) { 32 for (Entry& entry : mEntries) { 33 if (CC_UNLIKELY(entry.renderNode == renderNode)) { 34 entry.damage.unionWith(damage); 35 return; 36 } 37 } 38 mEntries.emplace_back(renderNode, damage); 39 } 40 } 41 42 } // namespace uirenderer 43 } // namespace android 44