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      1 /*
      2  * Copyright (C) 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
     18 #define ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <utils/Errors.h>
     24 #include <utils/RefBase.h>
     25 #include <utils/Timers.h>
     26 
     27 #include <binder/IInterface.h>
     28 #include <ui/PixelFormat.h>
     29 #include <ui/Rect.h>
     30 
     31 #include <EGL/egl.h>
     32 #include <EGL/eglext.h>
     33 
     34 namespace android {
     35 // ----------------------------------------------------------------------------
     36 
     37 class BufferItem;
     38 class Fence;
     39 class GraphicBuffer;
     40 class IConsumerListener;
     41 class NativeHandle;
     42 
     43 class IGraphicBufferConsumer : public IInterface {
     44 
     45 public:
     46     enum {
     47         // Returned by releaseBuffer, after which the consumer must
     48         // free any references to the just-released buffer that it might have.
     49         STALE_BUFFER_SLOT = 1,
     50         // Returned by dequeueBuffer if there are no pending buffers available.
     51         NO_BUFFER_AVAILABLE,
     52         // Returned by dequeueBuffer if it's too early for the buffer to be acquired.
     53         PRESENT_LATER,
     54     };
     55 
     56     // acquireBuffer attempts to acquire ownership of the next pending buffer in
     57     // the BufferQueue.  If no buffer is pending then it returns
     58     // NO_BUFFER_AVAILABLE.  If a buffer is successfully acquired, the
     59     // information about the buffer is returned in BufferItem.
     60     //
     61     // If the buffer returned had previously been
     62     // acquired then the BufferItem::mGraphicBuffer field of buffer is set to
     63     // NULL and it is assumed that the consumer still holds a reference to the
     64     // buffer.
     65     //
     66     // If presentWhen is non-zero, it indicates the time when the buffer will
     67     // be displayed on screen.  If the buffer's timestamp is farther in the
     68     // future, the buffer won't be acquired, and PRESENT_LATER will be
     69     // returned.  The presentation time is in nanoseconds, and the time base
     70     // is CLOCK_MONOTONIC.
     71     //
     72     // If maxFrameNumber is non-zero, it indicates that acquireBuffer should
     73     // only return a buffer with a frame number less than or equal to
     74     // maxFrameNumber. If no such frame is available (such as when a buffer has
     75     // been replaced but the consumer has not received the onFrameReplaced
     76     // callback), then PRESENT_LATER will be returned.
     77     //
     78     // Return of NO_ERROR means the operation completed as normal.
     79     //
     80     // Return of a positive value means the operation could not be completed
     81     //    at this time, but the user should try again later:
     82     // * NO_BUFFER_AVAILABLE - no buffer is pending (nothing queued by producer)
     83     // * PRESENT_LATER - the buffer's timestamp is farther in the future
     84     //
     85     // Return of a negative value means an error has occurred:
     86     // * INVALID_OPERATION - too many buffers have been acquired
     87     virtual status_t acquireBuffer(BufferItem* buffer, nsecs_t presentWhen,
     88             uint64_t maxFrameNumber = 0) = 0;
     89 
     90     // detachBuffer attempts to remove all ownership of the buffer in the given
     91     // slot from the buffer queue. If this call succeeds, the slot will be
     92     // freed, and there will be no way to obtain the buffer from this interface.
     93     // The freed slot will remain unallocated until either it is selected to
     94     // hold a freshly allocated buffer in dequeueBuffer or a buffer is attached
     95     // to the slot. The buffer must have already been acquired.
     96     //
     97     // Return of a value other than NO_ERROR means an error has occurred:
     98     // * BAD_VALUE - the given slot number is invalid, either because it is
     99     //               out of the range [0, NUM_BUFFER_SLOTS) or because the slot
    100     //               it refers to is not currently acquired.
    101     virtual status_t detachBuffer(int slot) = 0;
    102 
    103     // attachBuffer attempts to transfer ownership of a buffer to the buffer
    104     // queue. If this call succeeds, it will be as if this buffer was acquired
    105     // from the returned slot number. As such, this call will fail if attaching
    106     // this buffer would cause too many buffers to be simultaneously acquired.
    107     //
    108     // If the buffer is successfully attached, its frameNumber is initialized
    109     // to 0. This must be passed into the releaseBuffer call or else the buffer
    110     // will be deallocated as stale.
    111     //
    112     // Return of a value other than NO_ERROR means an error has occurred:
    113     // * BAD_VALUE - outSlot or buffer were NULL, or the generation number of
    114     //               the buffer did not match the buffer queue.
    115     // * INVALID_OPERATION - cannot attach the buffer because it would cause too
    116     //                       many buffers to be acquired.
    117     // * NO_MEMORY - no free slots available
    118     virtual status_t attachBuffer(int *outSlot,
    119             const sp<GraphicBuffer>& buffer) = 0;
    120 
    121     // releaseBuffer releases a buffer slot from the consumer back to the
    122     // BufferQueue.  This may be done while the buffer's contents are still
    123     // being accessed.  The fence will signal when the buffer is no longer
    124     // in use. frameNumber is used to indentify the exact buffer returned.
    125     //
    126     // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
    127     // any references to the just-released buffer that it might have, as if it
    128     // had received a onBuffersReleased() call with a mask set for the released
    129     // buffer.
    130     //
    131     // Note that the dependencies on EGL will be removed once we switch to using
    132     // the Android HW Sync HAL.
    133     //
    134     // Return of NO_ERROR means the operation completed as normal.
    135     //
    136     // Return of a positive value means the operation could not be completed
    137     //    at this time, but the user should try again later:
    138     // * STALE_BUFFER_SLOT - see above (second paragraph)
    139     //
    140     // Return of a negative value means an error has occurred:
    141     // * BAD_VALUE - one of the following could've happened:
    142     //               * the buffer slot was invalid
    143     //               * the fence was NULL
    144     //               * the buffer slot specified is not in the acquired state
    145     virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
    146             EGLDisplay display, EGLSyncKHR fence,
    147             const sp<Fence>& releaseFence) = 0;
    148 
    149     // consumerConnect connects a consumer to the BufferQueue.  Only one
    150     // consumer may be connected, and when that consumer disconnects the
    151     // BufferQueue is placed into the "abandoned" state, causing most
    152     // interactions with the BufferQueue by the producer to fail.
    153     // controlledByApp indicates whether the consumer is controlled by
    154     // the application.
    155     //
    156     // consumer may not be NULL.
    157     //
    158     // Return of a value other than NO_ERROR means an error has occurred:
    159     // * NO_INIT - the buffer queue has been abandoned
    160     // * BAD_VALUE - a NULL consumer was provided
    161     virtual status_t consumerConnect(const sp<IConsumerListener>& consumer, bool controlledByApp) = 0;
    162 
    163     // consumerDisconnect disconnects a consumer from the BufferQueue. All
    164     // buffers will be freed and the BufferQueue is placed in the "abandoned"
    165     // state, causing most interactions with the BufferQueue by the producer to
    166     // fail.
    167     //
    168     // Return of a value other than NO_ERROR means an error has occurred:
    169     // * BAD_VALUE - no consumer is currently connected
    170     virtual status_t consumerDisconnect() = 0;
    171 
    172     // getReleasedBuffers sets the value pointed to by slotMask to a bit set.
    173     // Each bit index with a 1 corresponds to a released buffer slot with that
    174     // index value.  In particular, a released buffer is one that has
    175     // been released by the BufferQueue but have not yet been released by the consumer.
    176     //
    177     // This should be called from the onBuffersReleased() callback.
    178     //
    179     // Return of a value other than NO_ERROR means an error has occurred:
    180     // * NO_INIT - the buffer queue has been abandoned.
    181     virtual status_t getReleasedBuffers(uint64_t* slotMask) = 0;
    182 
    183     // setDefaultBufferSize is used to set the size of buffers returned by
    184     // dequeueBuffer when a width and height of zero is requested.  Default
    185     // is 1x1.
    186     //
    187     // Return of a value other than NO_ERROR means an error has occurred:
    188     // * BAD_VALUE - either w or h was zero
    189     virtual status_t setDefaultBufferSize(uint32_t w, uint32_t h) = 0;
    190 
    191     // setMaxBufferCount sets the maximum value for the number of buffers used
    192     // in the buffer queue (the initial default is NUM_BUFFER_SLOTS). If a call
    193     // to setMaxAcquiredBufferCount (by the consumer), or a call to setAsyncMode
    194     // or setMaxDequeuedBufferCount (by the producer), would cause this value to
    195     // be exceeded then that call will fail. This call will fail if a producer
    196     // is connected to the BufferQueue.
    197     //
    198     // The count must be between 1 and NUM_BUFFER_SLOTS, inclusive. The count
    199     // cannot be less than maxAcquiredBufferCount.
    200     //
    201     // Return of a value other than NO_ERROR means an error has occurred:
    202     // * BAD_VALUE - one of the below conditions occurred:
    203     //             * bufferCount was out of range (see above).
    204     //             * failure to adjust the number of available slots.
    205     // * INVALID_OPERATION - attempting to call this after a producer connected.
    206     virtual status_t setMaxBufferCount(int bufferCount) = 0;
    207 
    208     // setMaxAcquiredBufferCount sets the maximum number of buffers that can
    209     // be acquired by the consumer at one time (default 1). If this method
    210     // succeeds, any new buffer slots will be both unallocated and owned by the
    211     // BufferQueue object (i.e. they are not owned by the producer or consumer).
    212     // Calling this may also cause some buffer slots to be emptied.
    213     //
    214     // This function should not be called with a value of maxAcquiredBuffers
    215     // that is less than the number of currently acquired buffer slots. Doing so
    216     // will result in a BAD_VALUE error.
    217     //
    218     // maxAcquiredBuffers must be (inclusive) between 1 and
    219     // MAX_MAX_ACQUIRED_BUFFERS. It also cannot cause the maxBufferCount value
    220     // to be exceeded.
    221     //
    222     // Return of a value other than NO_ERROR means an error has occurred:
    223     // * NO_INIT - the buffer queue has been abandoned
    224     // * BAD_VALUE - one of the below conditions occurred:
    225     //             * maxAcquiredBuffers was out of range (see above).
    226     //             * failure to adjust the number of available slots.
    227     //             * client would have more than the requested number of
    228     //               acquired buffers after this call
    229     // * INVALID_OPERATION - attempting to call this after a producer connected.
    230     virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers) = 0;
    231 
    232     // setConsumerName sets the name used in logging
    233     virtual void setConsumerName(const String8& name) = 0;
    234 
    235     // setDefaultBufferFormat allows the BufferQueue to create
    236     // GraphicBuffers of a defaultFormat if no format is specified
    237     // in dequeueBuffer.
    238     // The initial default is PIXEL_FORMAT_RGBA_8888.
    239     //
    240     // Return of a value other than NO_ERROR means an unknown error has occurred.
    241     virtual status_t setDefaultBufferFormat(PixelFormat defaultFormat) = 0;
    242 
    243     // setDefaultBufferDataSpace is a request to the producer to provide buffers
    244     // of the indicated dataSpace. The producer may ignore this request.
    245     // The initial default is HAL_DATASPACE_UNKNOWN.
    246     //
    247     // Return of a value other than NO_ERROR means an unknown error has occurred.
    248     virtual status_t setDefaultBufferDataSpace(
    249             android_dataspace defaultDataSpace) = 0;
    250 
    251     // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
    252     // These are merged with the bits passed to dequeueBuffer.  The values are
    253     // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
    254     //
    255     // Return of a value other than NO_ERROR means an unknown error has occurred.
    256     virtual status_t setConsumerUsageBits(uint32_t usage) = 0;
    257 
    258     // setTransformHint bakes in rotation to buffers so overlays can be used.
    259     // The values are enumerated in window.h, e.g.
    260     // NATIVE_WINDOW_TRANSFORM_ROT_90.  The default is 0 (no transform).
    261     //
    262     // Return of a value other than NO_ERROR means an unknown error has occurred.
    263     virtual status_t setTransformHint(uint32_t hint) = 0;
    264 
    265     // Retrieve the sideband buffer stream, if any.
    266     virtual sp<NativeHandle> getSidebandStream() const = 0;
    267 
    268     // dump state into a string
    269     virtual void dump(String8& result, const char* prefix) const = 0;
    270 
    271 public:
    272     DECLARE_META_INTERFACE(GraphicBufferConsumer);
    273 };
    274 
    275 // ----------------------------------------------------------------------------
    276 
    277 class BnGraphicBufferConsumer : public BnInterface<IGraphicBufferConsumer>
    278 {
    279 public:
    280     virtual status_t    onTransact( uint32_t code,
    281                                     const Parcel& data,
    282                                     Parcel* reply,
    283                                     uint32_t flags = 0);
    284 };
    285 
    286 // ----------------------------------------------------------------------------
    287 }; // namespace android
    288 
    289 #endif // ANDROID_GUI_IGRAPHICBUFFERCONSUMER_H
    290