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      1 /*
      2  * Copyright 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "FillBuffer.h"
     18 
     19 #include <ui/GraphicBuffer.h>
     20 
     21 #include <gtest/gtest.h>
     22 
     23 namespace android {
     24 
     25 void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) {
     26     const int blockWidth = w > 16 ? w / 16 : 1;
     27     const int blockHeight = h > 16 ? h / 16 : 1;
     28     const int yuvTexOffsetY = 0;
     29     int yuvTexStrideY = stride;
     30     int yuvTexOffsetV = yuvTexStrideY * h;
     31     int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
     32     int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
     33     int yuvTexStrideU = yuvTexStrideV;
     34     for (int x = 0; x < w; x++) {
     35         for (int y = 0; y < h; y++) {
     36             int parityX = (x / blockWidth) & 1;
     37             int parityY = (y / blockHeight) & 1;
     38             unsigned char intensity = (parityX ^ parityY) ? 63 : 191;
     39             buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
     40             if (x < w / 2 && y < h / 2) {
     41                 buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity;
     42                 if (x * 2 < w / 2 && y * 2 < h / 2) {
     43                     buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] =
     44                     buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] =
     45                     buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] =
     46                     buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] =
     47                         intensity;
     48                 }
     49             }
     50         }
     51     }
     52 }
     53 
     54 void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride,
     55         const android_native_rect_t& rect) {
     56     const int yuvTexOffsetY = 0;
     57     int yuvTexStrideY = stride;
     58     int yuvTexOffsetV = yuvTexStrideY * h;
     59     int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
     60     int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
     61     int yuvTexStrideU = yuvTexStrideV;
     62     for (int x = 0; x < w; x++) {
     63         for (int y = 0; y < h; y++) {
     64             bool inside = rect.left <= x && x < rect.right &&
     65                     rect.top <= y && y < rect.bottom;
     66             buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64;
     67             if (x < w / 2 && y < h / 2) {
     68                 bool inside = rect.left <= 2*x && 2*x < rect.right &&
     69                         rect.top <= 2*y && 2*y < rect.bottom;
     70                 buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = 16;
     71                 buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] =
     72                         inside ? 16 : 255;
     73             }
     74         }
     75     }
     76 }
     77 
     78 void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride) {
     79     const size_t PIXEL_SIZE = 4;
     80     for (int x = 0; x < w; x++) {
     81         for (int y = 0; y < h; y++) {
     82             off_t offset = (y * stride + x) * PIXEL_SIZE;
     83             for (int c = 0; c < 4; c++) {
     84                 int parityX = (x / (1 << (c+2))) & 1;
     85                 int parityY = (y / (1 << (c+2))) & 1;
     86                 buf[offset + c] = (parityX ^ parityY) ? 231 : 35;
     87             }
     88         }
     89     }
     90 }
     91 
     92 void produceOneRGBA8Frame(const sp<ANativeWindow>& anw) {
     93     android_native_buffer_t* anb;
     94     ASSERT_EQ(NO_ERROR, native_window_dequeue_buffer_and_wait(anw.get(),
     95             &anb));
     96     ASSERT_TRUE(anb != NULL);
     97 
     98     sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
     99 
    100     uint8_t* img = NULL;
    101     ASSERT_EQ(NO_ERROR, buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN,
    102             (void**)(&img)));
    103     fillRGBA8Buffer(img, buf->getWidth(), buf->getHeight(), buf->getStride());
    104     ASSERT_EQ(NO_ERROR, buf->unlock());
    105     ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf->getNativeBuffer(),
    106             -1));
    107 }
    108 } // namespace android
    109