Home | History | Annotate | Download | only in RenderEngine
      1 /*
      2  * Copyright 2013 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 
     18 #ifndef SF_GLES10RENDERENGINE_H_
     19 #define SF_GLES10RENDERENGINE_H_
     20 
     21 #include <stdint.h>
     22 #include <sys/types.h>
     23 
     24 #include "GLES11RenderEngine.h"
     25 
     26 // ---------------------------------------------------------------------------
     27 namespace android {
     28 // ---------------------------------------------------------------------------
     29 
     30 class GLES10RenderEngine : public GLES11RenderEngine {
     31     virtual ~GLES10RenderEngine();
     32 protected:
     33 #ifdef USE_HWC2
     34     virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque,
     35             float alpha) override;
     36 #else
     37     virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha);
     38 #endif
     39 };
     40 
     41 // ---------------------------------------------------------------------------
     42 }; // namespace android
     43 // ---------------------------------------------------------------------------
     44 
     45 #endif /* SF_GLES10RENDERENGINE_H_ */
     46