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      1 // Copyright 2009 The Go Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style
      3 // license that can be found in the LICENSE file.
      4 
      5 /*
      6 Package gob manages streams of gobs - binary values exchanged between an
      7 Encoder (transmitter) and a Decoder (receiver).  A typical use is transporting
      8 arguments and results of remote procedure calls (RPCs) such as those provided by
      9 package "net/rpc".
     10 
     11 The implementation compiles a custom codec for each data type in the stream and
     12 is most efficient when a single Encoder is used to transmit a stream of values,
     13 amortizing the cost of compilation.
     14 
     15 Basics
     16 
     17 A stream of gobs is self-describing.  Each data item in the stream is preceded by
     18 a specification of its type, expressed in terms of a small set of predefined
     19 types.  Pointers are not transmitted, but the things they point to are
     20 transmitted; that is, the values are flattened.  Recursive types work fine, but
     21 recursive values (data with cycles) are problematic.  This may change.
     22 
     23 To use gobs, create an Encoder and present it with a series of data items as
     24 values or addresses that can be dereferenced to values.  The Encoder makes sure
     25 all type information is sent before it is needed.  At the receive side, a
     26 Decoder retrieves values from the encoded stream and unpacks them into local
     27 variables.
     28 
     29 Types and Values
     30 
     31 The source and destination values/types need not correspond exactly.  For structs,
     32 fields (identified by name) that are in the source but absent from the receiving
     33 variable will be ignored.  Fields that are in the receiving variable but missing
     34 from the transmitted type or value will be ignored in the destination.  If a field
     35 with the same name is present in both, their types must be compatible. Both the
     36 receiver and transmitter will do all necessary indirection and dereferencing to
     37 convert between gobs and actual Go values.  For instance, a gob type that is
     38 schematically,
     39 
     40 	struct { A, B int }
     41 
     42 can be sent from or received into any of these Go types:
     43 
     44 	struct { A, B int }	// the same
     45 	*struct { A, B int }	// extra indirection of the struct
     46 	struct { *A, **B int }	// extra indirection of the fields
     47 	struct { A, B int64 }	// different concrete value type; see below
     48 
     49 It may also be received into any of these:
     50 
     51 	struct { A, B int }	// the same
     52 	struct { B, A int }	// ordering doesn't matter; matching is by name
     53 	struct { A, B, C int }	// extra field (C) ignored
     54 	struct { B int }	// missing field (A) ignored; data will be dropped
     55 	struct { B, C int }	// missing field (A) ignored; extra field (C) ignored.
     56 
     57 Attempting to receive into these types will draw a decode error:
     58 
     59 	struct { A int; B uint }	// change of signedness for B
     60 	struct { A int; B float }	// change of type for B
     61 	struct { }			// no field names in common
     62 	struct { C, D int }		// no field names in common
     63 
     64 Integers are transmitted two ways: arbitrary precision signed integers or
     65 arbitrary precision unsigned integers.  There is no int8, int16 etc.
     66 discrimination in the gob format; there are only signed and unsigned integers.  As
     67 described below, the transmitter sends the value in a variable-length encoding;
     68 the receiver accepts the value and stores it in the destination variable.
     69 Floating-point numbers are always sent using IEEE-754 64-bit precision (see
     70 below).
     71 
     72 Signed integers may be received into any signed integer variable: int, int16, etc.;
     73 unsigned integers may be received into any unsigned integer variable; and floating
     74 point values may be received into any floating point variable.  However,
     75 the destination variable must be able to represent the value or the decode
     76 operation will fail.
     77 
     78 Structs, arrays and slices are also supported. Structs encode and decode only
     79 exported fields. Strings and arrays of bytes are supported with a special,
     80 efficient representation (see below). When a slice is decoded, if the existing
     81 slice has capacity the slice will be extended in place; if not, a new array is
     82 allocated. Regardless, the length of the resulting slice reports the number of
     83 elements decoded.
     84 
     85 Functions and channels will not be sent in a gob. Attempting to encode such a value
     86 at the top level will fail. A struct field of chan or func type is treated exactly
     87 like an unexported field and is ignored.
     88 
     89 Gob can encode a value of any type implementing the GobEncoder or
     90 encoding.BinaryMarshaler interfaces by calling the corresponding method,
     91 in that order of preference.
     92 
     93 Gob can decode a value of any type implementing the GobDecoder or
     94 encoding.BinaryUnmarshaler interfaces by calling the corresponding method,
     95 again in that order of preference.
     96 
     97 Encoding Details
     98 
     99 This section documents the encoding, details that are not important for most
    100 users. Details are presented bottom-up.
    101 
    102 An unsigned integer is sent one of two ways.  If it is less than 128, it is sent
    103 as a byte with that value.  Otherwise it is sent as a minimal-length big-endian
    104 (high byte first) byte stream holding the value, preceded by one byte holding the
    105 byte count, negated.  Thus 0 is transmitted as (00), 7 is transmitted as (07) and
    106 256 is transmitted as (FE 01 00).
    107 
    108 A boolean is encoded within an unsigned integer: 0 for false, 1 for true.
    109 
    110 A signed integer, i, is encoded within an unsigned integer, u.  Within u, bits 1
    111 upward contain the value; bit 0 says whether they should be complemented upon
    112 receipt.  The encode algorithm looks like this:
    113 
    114 	var u uint
    115 	if i < 0 {
    116 		u = (^uint(i) << 1) | 1 // complement i, bit 0 is 1
    117 	} else {
    118 		u = (uint(i) << 1) // do not complement i, bit 0 is 0
    119 	}
    120 	encodeUnsigned(u)
    121 
    122 The low bit is therefore analogous to a sign bit, but making it the complement bit
    123 instead guarantees that the largest negative integer is not a special case.  For
    124 example, -129=^128=(^256>>1) encodes as (FE 01 01).
    125 
    126 Floating-point numbers are always sent as a representation of a float64 value.
    127 That value is converted to a uint64 using math.Float64bits.  The uint64 is then
    128 byte-reversed and sent as a regular unsigned integer.  The byte-reversal means the
    129 exponent and high-precision part of the mantissa go first.  Since the low bits are
    130 often zero, this can save encoding bytes.  For instance, 17.0 is encoded in only
    131 three bytes (FE 31 40).
    132 
    133 Strings and slices of bytes are sent as an unsigned count followed by that many
    134 uninterpreted bytes of the value.
    135 
    136 All other slices and arrays are sent as an unsigned count followed by that many
    137 elements using the standard gob encoding for their type, recursively.
    138 
    139 Maps are sent as an unsigned count followed by that many key, element
    140 pairs. Empty but non-nil maps are sent, so if the receiver has not allocated
    141 one already, one will always be allocated on receipt unless the transmitted map
    142 is nil and not at the top level.
    143 
    144 Structs are sent as a sequence of (field number, field value) pairs.  The field
    145 value is sent using the standard gob encoding for its type, recursively.  If a
    146 field has the zero value for its type, it is omitted from the transmission.  The
    147 field number is defined by the type of the encoded struct: the first field of the
    148 encoded type is field 0, the second is field 1, etc.  When encoding a value, the
    149 field numbers are delta encoded for efficiency and the fields are always sent in
    150 order of increasing field number; the deltas are therefore unsigned.  The
    151 initialization for the delta encoding sets the field number to -1, so an unsigned
    152 integer field 0 with value 7 is transmitted as unsigned delta = 1, unsigned value
    153 = 7 or (01 07).  Finally, after all the fields have been sent a terminating mark
    154 denotes the end of the struct.  That mark is a delta=0 value, which has
    155 representation (00).
    156 
    157 Interface types are not checked for compatibility; all interface types are
    158 treated, for transmission, as members of a single "interface" type, analogous to
    159 int or []byte - in effect they're all treated as interface{}.  Interface values
    160 are transmitted as a string identifying the concrete type being sent (a name
    161 that must be pre-defined by calling Register), followed by a byte count of the
    162 length of the following data (so the value can be skipped if it cannot be
    163 stored), followed by the usual encoding of concrete (dynamic) value stored in
    164 the interface value.  (A nil interface value is identified by the empty string
    165 and transmits no value.) Upon receipt, the decoder verifies that the unpacked
    166 concrete item satisfies the interface of the receiving variable.
    167 
    168 The representation of types is described below.  When a type is defined on a given
    169 connection between an Encoder and Decoder, it is assigned a signed integer type
    170 id.  When Encoder.Encode(v) is called, it makes sure there is an id assigned for
    171 the type of v and all its elements and then it sends the pair (typeid, encoded-v)
    172 where typeid is the type id of the encoded type of v and encoded-v is the gob
    173 encoding of the value v.
    174 
    175 To define a type, the encoder chooses an unused, positive type id and sends the
    176 pair (-type id, encoded-type) where encoded-type is the gob encoding of a wireType
    177 description, constructed from these types:
    178 
    179 	type wireType struct {
    180 		ArrayT  *ArrayType
    181 		SliceT  *SliceType
    182 		StructT *StructType
    183 		MapT    *MapType
    184 	}
    185 	type arrayType struct {
    186 		CommonType
    187 		Elem typeId
    188 		Len  int
    189 	}
    190 	type CommonType struct {
    191 		Name string // the name of the struct type
    192 		Id  int    // the id of the type, repeated so it's inside the type
    193 	}
    194 	type sliceType struct {
    195 		CommonType
    196 		Elem typeId
    197 	}
    198 	type structType struct {
    199 		CommonType
    200 		Field []*fieldType // the fields of the struct.
    201 	}
    202 	type fieldType struct {
    203 		Name string // the name of the field.
    204 		Id   int    // the type id of the field, which must be already defined
    205 	}
    206 	type mapType struct {
    207 		CommonType
    208 		Key  typeId
    209 		Elem typeId
    210 	}
    211 
    212 If there are nested type ids, the types for all inner type ids must be defined
    213 before the top-level type id is used to describe an encoded-v.
    214 
    215 For simplicity in setup, the connection is defined to understand these types a
    216 priori, as well as the basic gob types int, uint, etc.  Their ids are:
    217 
    218 	bool        1
    219 	int         2
    220 	uint        3
    221 	float       4
    222 	[]byte      5
    223 	string      6
    224 	complex     7
    225 	interface   8
    226 	// gap for reserved ids.
    227 	WireType    16
    228 	ArrayType   17
    229 	CommonType  18
    230 	SliceType   19
    231 	StructType  20
    232 	FieldType   21
    233 	// 22 is slice of fieldType.
    234 	MapType     23
    235 
    236 Finally, each message created by a call to Encode is preceded by an encoded
    237 unsigned integer count of the number of bytes remaining in the message.  After
    238 the initial type name, interface values are wrapped the same way; in effect, the
    239 interface value acts like a recursive invocation of Encode.
    240 
    241 In summary, a gob stream looks like
    242 
    243 	(byteCount (-type id, encoding of a wireType)* (type id, encoding of a value))*
    244 
    245 where * signifies zero or more repetitions and the type id of a value must
    246 be predefined or be defined before the value in the stream.
    247 
    248 See "Gobs of data" for a design discussion of the gob wire format:
    249 https://blog.golang.org/gobs-of-data
    250 */
    251 package gob
    252 
    253 /*
    254 Grammar:
    255 
    256 Tokens starting with a lower case letter are terminals; int(n)
    257 and uint(n) represent the signed/unsigned encodings of the value n.
    258 
    259 GobStream:
    260 	DelimitedMessage*
    261 DelimitedMessage:
    262 	uint(lengthOfMessage) Message
    263 Message:
    264 	TypeSequence TypedValue
    265 TypeSequence
    266 	(TypeDefinition DelimitedTypeDefinition*)?
    267 DelimitedTypeDefinition:
    268 	uint(lengthOfTypeDefinition) TypeDefinition
    269 TypedValue:
    270 	int(typeId) Value
    271 TypeDefinition:
    272 	int(-typeId) encodingOfWireType
    273 Value:
    274 	SingletonValue | StructValue
    275 SingletonValue:
    276 	uint(0) FieldValue
    277 FieldValue:
    278 	builtinValue | ArrayValue | MapValue | SliceValue | StructValue | InterfaceValue
    279 InterfaceValue:
    280 	NilInterfaceValue | NonNilInterfaceValue
    281 NilInterfaceValue:
    282 	uint(0)
    283 NonNilInterfaceValue:
    284 	ConcreteTypeName TypeSequence InterfaceContents
    285 ConcreteTypeName:
    286 	uint(lengthOfName) [already read=n] name
    287 InterfaceContents:
    288 	int(concreteTypeId) DelimitedValue
    289 DelimitedValue:
    290 	uint(length) Value
    291 ArrayValue:
    292 	uint(n) FieldValue*n [n elements]
    293 MapValue:
    294 	uint(n) (FieldValue FieldValue)*n  [n (key, value) pairs]
    295 SliceValue:
    296 	uint(n) FieldValue*n [n elements]
    297 StructValue:
    298 	(uint(fieldDelta) FieldValue)*
    299 */
    300 
    301 /*
    302 For implementers and the curious, here is an encoded example.  Given
    303 	type Point struct {X, Y int}
    304 and the value
    305 	p := Point{22, 33}
    306 the bytes transmitted that encode p will be:
    307 	1f ff 81 03 01 01 05 50 6f 69 6e 74 01 ff 82 00
    308 	01 02 01 01 58 01 04 00 01 01 59 01 04 00 00 00
    309 	07 ff 82 01 2c 01 42 00
    310 They are determined as follows.
    311 
    312 Since this is the first transmission of type Point, the type descriptor
    313 for Point itself must be sent before the value.  This is the first type
    314 we've sent on this Encoder, so it has type id 65 (0 through 64 are
    315 reserved).
    316 
    317 	1f	// This item (a type descriptor) is 31 bytes long.
    318 	ff 81	// The negative of the id for the type we're defining, -65.
    319 		// This is one byte (indicated by FF = -1) followed by
    320 		// ^-65<<1 | 1.  The low 1 bit signals to complement the
    321 		// rest upon receipt.
    322 
    323 	// Now we send a type descriptor, which is itself a struct (wireType).
    324 	// The type of wireType itself is known (it's built in, as is the type of
    325 	// all its components), so we just need to send a *value* of type wireType
    326 	// that represents type "Point".
    327 	// Here starts the encoding of that value.
    328 	// Set the field number implicitly to -1; this is done at the beginning
    329 	// of every struct, including nested structs.
    330 	03	// Add 3 to field number; now 2 (wireType.structType; this is a struct).
    331 		// structType starts with an embedded CommonType, which appears
    332 		// as a regular structure here too.
    333 	01	// add 1 to field number (now 0); start of embedded CommonType.
    334 	01	// add 1 to field number (now 0, the name of the type)
    335 	05	// string is (unsigned) 5 bytes long
    336 	50 6f 69 6e 74	// wireType.structType.CommonType.name = "Point"
    337 	01	// add 1 to field number (now 1, the id of the type)
    338 	ff 82	// wireType.structType.CommonType._id = 65
    339 	00	// end of embedded wiretype.structType.CommonType struct
    340 	01	// add 1 to field number (now 1, the field array in wireType.structType)
    341 	02	// There are two fields in the type (len(structType.field))
    342 	01	// Start of first field structure; add 1 to get field number 0: field[0].name
    343 	01	// 1 byte
    344 	58	// structType.field[0].name = "X"
    345 	01	// Add 1 to get field number 1: field[0].id
    346 	04	// structType.field[0].typeId is 2 (signed int).
    347 	00	// End of structType.field[0]; start structType.field[1]; set field number to -1.
    348 	01	// Add 1 to get field number 0: field[1].name
    349 	01	// 1 byte
    350 	59	// structType.field[1].name = "Y"
    351 	01	// Add 1 to get field number 1: field[1].id
    352 	04	// struct.Type.field[1].typeId is 2 (signed int).
    353 	00	// End of structType.field[1]; end of structType.field.
    354 	00	// end of wireType.structType structure
    355 	00	// end of wireType structure
    356 
    357 Now we can send the Point value.  Again the field number resets to -1:
    358 
    359 	07	// this value is 7 bytes long
    360 	ff 82	// the type number, 65 (1 byte (-FF) followed by 65<<1)
    361 	01	// add one to field number, yielding field 0
    362 	2c	// encoding of signed "22" (0x22 = 44 = 22<<1); Point.x = 22
    363 	01	// add one to field number, yielding field 1
    364 	42	// encoding of signed "33" (0x42 = 66 = 33<<1); Point.y = 33
    365 	00	// end of structure
    366 
    367 The type encoding is long and fairly intricate but we send it only once.
    368 If p is transmitted a second time, the type is already known so the
    369 output will be just:
    370 
    371 	07 ff 82 01 2c 01 42 00
    372 
    373 A single non-struct value at top level is transmitted like a field with
    374 delta tag 0.  For instance, a signed integer with value 3 presented as
    375 the argument to Encode will emit:
    376 
    377 	03 04 00 06
    378 
    379 Which represents:
    380 
    381 	03	// this value is 3 bytes long
    382 	04	// the type number, 2, represents an integer
    383 	00	// tag delta 0
    384 	06	// value 3
    385 
    386 */
    387