1 // Copyright 2010 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 // Package utf16 implements encoding and decoding of UTF-16 sequences. 6 package utf16 7 8 // The conditions replacementChar==unicode.ReplacementChar and 9 // maxRune==unicode.MaxRune are verified in the tests. 10 // Defining them locally avoids this package depending on package unicode. 11 12 const ( 13 replacementChar = '\uFFFD' // Unicode replacement character 14 maxRune = '\U0010FFFF' // Maximum valid Unicode code point. 15 ) 16 17 const ( 18 // 0xd800-0xdc00 encodes the high 10 bits of a pair. 19 // 0xdc00-0xe000 encodes the low 10 bits of a pair. 20 // the value is those 20 bits plus 0x10000. 21 surr1 = 0xd800 22 surr2 = 0xdc00 23 surr3 = 0xe000 24 25 surrSelf = 0x10000 26 ) 27 28 // IsSurrogate reports whether the specified Unicode code point 29 // can appear in a surrogate pair. 30 func IsSurrogate(r rune) bool { 31 return surr1 <= r && r < surr3 32 } 33 34 // DecodeRune returns the UTF-16 decoding of a surrogate pair. 35 // If the pair is not a valid UTF-16 surrogate pair, DecodeRune returns 36 // the Unicode replacement code point U+FFFD. 37 func DecodeRune(r1, r2 rune) rune { 38 if surr1 <= r1 && r1 < surr2 && surr2 <= r2 && r2 < surr3 { 39 return (r1-surr1)<<10 | (r2 - surr2) + 0x10000 40 } 41 return replacementChar 42 } 43 44 // EncodeRune returns the UTF-16 surrogate pair r1, r2 for the given rune. 45 // If the rune is not a valid Unicode code point or does not need encoding, 46 // EncodeRune returns U+FFFD, U+FFFD. 47 func EncodeRune(r rune) (r1, r2 rune) { 48 if r < surrSelf || r > maxRune || IsSurrogate(r) { 49 return replacementChar, replacementChar 50 } 51 r -= surrSelf 52 return surr1 + (r>>10)&0x3ff, surr2 + r&0x3ff 53 } 54 55 // Encode returns the UTF-16 encoding of the Unicode code point sequence s. 56 func Encode(s []rune) []uint16 { 57 n := len(s) 58 for _, v := range s { 59 if v >= surrSelf { 60 n++ 61 } 62 } 63 64 a := make([]uint16, n) 65 n = 0 66 for _, v := range s { 67 switch { 68 case v < 0, surr1 <= v && v < surr3, v > maxRune: 69 v = replacementChar 70 fallthrough 71 case v < surrSelf: 72 a[n] = uint16(v) 73 n++ 74 default: 75 r1, r2 := EncodeRune(v) 76 a[n] = uint16(r1) 77 a[n+1] = uint16(r2) 78 n += 2 79 } 80 } 81 return a[0:n] 82 } 83 84 // Decode returns the Unicode code point sequence represented 85 // by the UTF-16 encoding s. 86 func Decode(s []uint16) []rune { 87 a := make([]rune, len(s)) 88 n := 0 89 for i := 0; i < len(s); i++ { 90 switch r := s[i]; { 91 case surr1 <= r && r < surr2 && i+1 < len(s) && 92 surr2 <= s[i+1] && s[i+1] < surr3: 93 // valid surrogate sequence 94 a[n] = DecodeRune(rune(r), rune(s[i+1])) 95 i++ 96 n++ 97 case surr1 <= r && r < surr3: 98 // invalid surrogate sequence 99 a[n] = replacementChar 100 n++ 101 default: 102 // normal rune 103 a[n] = rune(r) 104 n++ 105 } 106 } 107 return a[0:n] 108 } 109