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      1 /*
      2   Simple DirectMedia Layer
      3   Copyright (C) 1997-2014 Sam Lantinga <slouken (at) libsdl.org>
      4 
      5   This software is provided 'as-is', without any express or implied
      6   warranty.  In no event will the authors be held liable for any damages
      7   arising from the use of this software.
      8 
      9   Permission is granted to anyone to use this software for any purpose,
     10   including commercial applications, and to alter it and redistribute it
     11   freely, subject to the following restrictions:
     12 
     13   1. The origin of this software must not be misrepresented; you must not
     14      claim that you wrote the original software. If you use this software
     15      in a product, an acknowledgment in the product documentation would be
     16      appreciated but is not required.
     17   2. Altered source versions must be plainly marked as such, and must not be
     18      misrepresented as being the original software.
     19   3. This notice may not be removed or altered from any source distribution.
     20 */
     21 
     22 /**
     23  *  \file SDL_opengles.h
     24  *
     25  *  This is a simple file to encapsulate the OpenGL ES 1.X API headers.
     26  */
     27 
     28 #ifdef __IPHONEOS__
     29 #include <OpenGLES/ES1/gl.h>
     30 #include <OpenGLES/ES1/glext.h>
     31 #else
     32 #include <GLES/gl.h>
     33 #include <GLES/glext.h>
     34 #endif
     35 
     36 #ifndef APIENTRY
     37 #define APIENTRY
     38 #endif
     39