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      1 /****************************************************************************
      2  ****************************************************************************
      3  ***
      4  ***   This header was automatically generated from a Linux kernel header
      5  ***   of the same name, to make information necessary for userspace to
      6  ***   call into the kernel available to libc.  It contains only constants,
      7  ***   structures, and macros generated from the original header, and thus,
      8  ***   contains no copyrightable information.
      9  ***
     10  ***   To edit the content of this header, modify the corresponding
     11  ***   source file (e.g. under external/kernel-headers/original/) then
     12  ***   run bionic/libc/kernel/tools/update_all.py
     13  ***
     14  ***   Any manual change here will be lost the next time this script will
     15  ***   be run. You've been warned!
     16  ***
     17  ****************************************************************************
     18  ****************************************************************************/
     19 #ifndef _UAPI_LINUX_FB_H
     20 #define _UAPI_LINUX_FB_H
     21 #include <linux/types.h>
     22 #include <linux/i2c.h>
     23 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     24 #define FB_MAX 32
     25 #define FBIOGET_VSCREENINFO 0x4600
     26 #define FBIOPUT_VSCREENINFO 0x4601
     27 #define FBIOGET_FSCREENINFO 0x4602
     28 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     29 #define FBIOGETCMAP 0x4604
     30 #define FBIOPUTCMAP 0x4605
     31 #define FBIOPAN_DISPLAY 0x4606
     32 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
     33 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     34 #define FBIOGET_CON2FBMAP 0x460F
     35 #define FBIOPUT_CON2FBMAP 0x4610
     36 #define FBIOBLANK 0x4611
     37 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
     38 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     39 #define FBIO_ALLOC 0x4613
     40 #define FBIO_FREE 0x4614
     41 #define FBIOGET_GLYPH 0x4615
     42 #define FBIOGET_HWCINFO 0x4616
     43 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     44 #define FBIOPUT_MODEINFO 0x4617
     45 #define FBIOGET_DISPINFO 0x4618
     46 #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
     47 #define FB_TYPE_PACKED_PIXELS 0
     48 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     49 #define FB_TYPE_PLANES 1
     50 #define FB_TYPE_INTERLEAVED_PLANES 2
     51 #define FB_TYPE_TEXT 3
     52 #define FB_TYPE_VGA_PLANES 4
     53 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     54 #define FB_TYPE_FOURCC 5
     55 #define FB_AUX_TEXT_MDA 0
     56 #define FB_AUX_TEXT_CGA 1
     57 #define FB_AUX_TEXT_S3_MMIO 2
     58 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     59 #define FB_AUX_TEXT_MGA_STEP16 3
     60 #define FB_AUX_TEXT_MGA_STEP8 4
     61 #define FB_AUX_TEXT_SVGA_GROUP 8
     62 #define FB_AUX_TEXT_SVGA_MASK 7
     63 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     64 #define FB_AUX_TEXT_SVGA_STEP2 8
     65 #define FB_AUX_TEXT_SVGA_STEP4 9
     66 #define FB_AUX_TEXT_SVGA_STEP8 10
     67 #define FB_AUX_TEXT_SVGA_STEP16 11
     68 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     69 #define FB_AUX_TEXT_SVGA_LAST 15
     70 #define FB_AUX_VGA_PLANES_VGA4 0
     71 #define FB_AUX_VGA_PLANES_CFB4 1
     72 #define FB_AUX_VGA_PLANES_CFB8 2
     73 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     74 #define FB_VISUAL_MONO01 0
     75 #define FB_VISUAL_MONO10 1
     76 #define FB_VISUAL_TRUECOLOR 2
     77 #define FB_VISUAL_PSEUDOCOLOR 3
     78 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     79 #define FB_VISUAL_DIRECTCOLOR 4
     80 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5
     81 #define FB_VISUAL_FOURCC 6
     82 #define FB_ACCEL_NONE 0
     83 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     84 #define FB_ACCEL_ATARIBLITT 1
     85 #define FB_ACCEL_AMIGABLITT 2
     86 #define FB_ACCEL_S3_TRIO64 3
     87 #define FB_ACCEL_NCR_77C32BLT 4
     88 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     89 #define FB_ACCEL_S3_VIRGE 5
     90 #define FB_ACCEL_ATI_MACH64GX 6
     91 #define FB_ACCEL_DEC_TGA 7
     92 #define FB_ACCEL_ATI_MACH64CT 8
     93 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     94 #define FB_ACCEL_ATI_MACH64VT 9
     95 #define FB_ACCEL_ATI_MACH64GT 10
     96 #define FB_ACCEL_SUN_CREATOR 11
     97 #define FB_ACCEL_SUN_CGSIX 12
     98 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
     99 #define FB_ACCEL_SUN_LEO 13
    100 #define FB_ACCEL_IMS_TWINTURBO 14
    101 #define FB_ACCEL_3DLABS_PERMEDIA2 15
    102 #define FB_ACCEL_MATROX_MGA2064W 16
    103 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    104 #define FB_ACCEL_MATROX_MGA1064SG 17
    105 #define FB_ACCEL_MATROX_MGA2164W 18
    106 #define FB_ACCEL_MATROX_MGA2164W_AGP 19
    107 #define FB_ACCEL_MATROX_MGAG100 20
    108 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    109 #define FB_ACCEL_MATROX_MGAG200 21
    110 #define FB_ACCEL_SUN_CG14 22
    111 #define FB_ACCEL_SUN_BWTWO 23
    112 #define FB_ACCEL_SUN_CGTHREE 24
    113 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    114 #define FB_ACCEL_SUN_TCX 25
    115 #define FB_ACCEL_MATROX_MGAG400 26
    116 #define FB_ACCEL_NV3 27
    117 #define FB_ACCEL_NV4 28
    118 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    119 #define FB_ACCEL_NV5 29
    120 #define FB_ACCEL_CT_6555x 30
    121 #define FB_ACCEL_3DFX_BANSHEE 31
    122 #define FB_ACCEL_ATI_RAGE128 32
    123 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    124 #define FB_ACCEL_IGS_CYBER2000 33
    125 #define FB_ACCEL_IGS_CYBER2010 34
    126 #define FB_ACCEL_IGS_CYBER5000 35
    127 #define FB_ACCEL_SIS_GLAMOUR 36
    128 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    129 #define FB_ACCEL_3DLABS_PERMEDIA3 37
    130 #define FB_ACCEL_ATI_RADEON 38
    131 #define FB_ACCEL_I810 39
    132 #define FB_ACCEL_SIS_GLAMOUR_2 40
    133 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    134 #define FB_ACCEL_SIS_XABRE 41
    135 #define FB_ACCEL_I830 42
    136 #define FB_ACCEL_NV_10 43
    137 #define FB_ACCEL_NV_20 44
    138 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    139 #define FB_ACCEL_NV_30 45
    140 #define FB_ACCEL_NV_40 46
    141 #define FB_ACCEL_XGI_VOLARI_V 47
    142 #define FB_ACCEL_XGI_VOLARI_Z 48
    143 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    144 #define FB_ACCEL_OMAP1610 49
    145 #define FB_ACCEL_TRIDENT_TGUI 50
    146 #define FB_ACCEL_TRIDENT_3DIMAGE 51
    147 #define FB_ACCEL_TRIDENT_BLADE3D 52
    148 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    149 #define FB_ACCEL_TRIDENT_BLADEXP 53
    150 #define FB_ACCEL_CIRRUS_ALPINE 53
    151 #define FB_ACCEL_NEOMAGIC_NM2070 90
    152 #define FB_ACCEL_NEOMAGIC_NM2090 91
    153 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    154 #define FB_ACCEL_NEOMAGIC_NM2093 92
    155 #define FB_ACCEL_NEOMAGIC_NM2097 93
    156 #define FB_ACCEL_NEOMAGIC_NM2160 94
    157 #define FB_ACCEL_NEOMAGIC_NM2200 95
    158 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    159 #define FB_ACCEL_NEOMAGIC_NM2230 96
    160 #define FB_ACCEL_NEOMAGIC_NM2360 97
    161 #define FB_ACCEL_NEOMAGIC_NM2380 98
    162 #define FB_ACCEL_PXA3XX 99
    163 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    164 #define FB_ACCEL_SAVAGE4 0x80
    165 #define FB_ACCEL_SAVAGE3D 0x81
    166 #define FB_ACCEL_SAVAGE3D_MV 0x82
    167 #define FB_ACCEL_SAVAGE2000 0x83
    168 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    169 #define FB_ACCEL_SAVAGE_MX_MV 0x84
    170 #define FB_ACCEL_SAVAGE_MX 0x85
    171 #define FB_ACCEL_SAVAGE_IX_MV 0x86
    172 #define FB_ACCEL_SAVAGE_IX 0x87
    173 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    174 #define FB_ACCEL_PROSAVAGE_PM 0x88
    175 #define FB_ACCEL_PROSAVAGE_KM 0x89
    176 #define FB_ACCEL_S3TWISTER_P 0x8a
    177 #define FB_ACCEL_S3TWISTER_K 0x8b
    178 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    179 #define FB_ACCEL_SUPERSAVAGE 0x8c
    180 #define FB_ACCEL_PROSAVAGE_DDR 0x8d
    181 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e
    182 #define FB_ACCEL_PUV3_UNIGFX 0xa0
    183 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    184 #define FB_CAP_FOURCC 1
    185 struct fb_fix_screeninfo {
    186  char id[16];
    187  unsigned long smem_start;
    188 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    189  __u32 smem_len;
    190  __u32 type;
    191  __u32 type_aux;
    192  __u32 visual;
    193 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    194  __u16 xpanstep;
    195  __u16 ypanstep;
    196  __u16 ywrapstep;
    197  __u32 line_length;
    198 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    199  unsigned long mmio_start;
    200  __u32 mmio_len;
    201  __u32 accel;
    202  __u16 capabilities;
    203 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    204  __u16 reserved[2];
    205 };
    206 struct fb_bitfield {
    207  __u32 offset;
    208 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    209  __u32 length;
    210  __u32 msb_right;
    211 };
    212 #define FB_NONSTD_HAM 1
    213 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    214 #define FB_NONSTD_REV_PIX_IN_B 2
    215 #define FB_ACTIVATE_NOW 0
    216 #define FB_ACTIVATE_NXTOPEN 1
    217 #define FB_ACTIVATE_TEST 2
    218 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    219 #define FB_ACTIVATE_MASK 15
    220 #define FB_ACTIVATE_VBL 16
    221 #define FB_CHANGE_CMAP_VBL 32
    222 #define FB_ACTIVATE_ALL 64
    223 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    224 #define FB_ACTIVATE_FORCE 128
    225 #define FB_ACTIVATE_INV_MODE 256
    226 #define FB_ACCELF_TEXT 1
    227 #define FB_SYNC_HOR_HIGH_ACT 1
    228 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    229 #define FB_SYNC_VERT_HIGH_ACT 2
    230 #define FB_SYNC_EXT 4
    231 #define FB_SYNC_COMP_HIGH_ACT 8
    232 #define FB_SYNC_BROADCAST 16
    233 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    234 #define FB_SYNC_ON_GREEN 32
    235 #define FB_VMODE_NONINTERLACED 0
    236 #define FB_VMODE_INTERLACED 1
    237 #define FB_VMODE_DOUBLE 2
    238 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    239 #define FB_VMODE_ODD_FLD_FIRST 4
    240 #define FB_VMODE_MASK 255
    241 #define FB_VMODE_YWRAP 256
    242 #define FB_VMODE_SMOOTH_XPAN 512
    243 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    244 #define FB_VMODE_CONUPDATE 512
    245 #define FB_ROTATE_UR 0
    246 #define FB_ROTATE_CW 1
    247 #define FB_ROTATE_UD 2
    248 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    249 #define FB_ROTATE_CCW 3
    250 #define PICOS2KHZ(a) (1000000000UL/(a))
    251 #define KHZ2PICOS(a) (1000000000UL/(a))
    252 struct fb_var_screeninfo {
    253 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    254  __u32 xres;
    255  __u32 yres;
    256  __u32 xres_virtual;
    257  __u32 yres_virtual;
    258 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    259  __u32 xoffset;
    260  __u32 yoffset;
    261  __u32 bits_per_pixel;
    262  __u32 grayscale;
    263 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    264  struct fb_bitfield red;
    265  struct fb_bitfield green;
    266  struct fb_bitfield blue;
    267  struct fb_bitfield transp;
    268 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    269  __u32 nonstd;
    270  __u32 activate;
    271  __u32 height;
    272  __u32 width;
    273 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    274  __u32 accel_flags;
    275  __u32 pixclock;
    276  __u32 left_margin;
    277  __u32 right_margin;
    278 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    279  __u32 upper_margin;
    280  __u32 lower_margin;
    281  __u32 hsync_len;
    282  __u32 vsync_len;
    283 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    284  __u32 sync;
    285  __u32 vmode;
    286  __u32 rotate;
    287  __u32 colorspace;
    288 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    289  __u32 reserved[4];
    290 };
    291 struct fb_cmap {
    292  __u32 start;
    293 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    294  __u32 len;
    295  __u16 *red;
    296  __u16 *green;
    297  __u16 *blue;
    298 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    299  __u16 *transp;
    300 };
    301 struct fb_con2fbmap {
    302  __u32 console;
    303 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    304  __u32 framebuffer;
    305 };
    306 #define VESA_NO_BLANKING 0
    307 #define VESA_VSYNC_SUSPEND 1
    308 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    309 #define VESA_HSYNC_SUSPEND 2
    310 #define VESA_POWERDOWN 3
    311 enum {
    312  FB_BLANK_UNBLANK = VESA_NO_BLANKING,
    313 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    314  FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
    315  FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
    316  FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
    317  FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
    318 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    319 };
    320 #define FB_VBLANK_VBLANKING 0x001
    321 #define FB_VBLANK_HBLANKING 0x002
    322 #define FB_VBLANK_HAVE_VBLANK 0x004
    323 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    324 #define FB_VBLANK_HAVE_HBLANK 0x008
    325 #define FB_VBLANK_HAVE_COUNT 0x010
    326 #define FB_VBLANK_HAVE_VCOUNT 0x020
    327 #define FB_VBLANK_HAVE_HCOUNT 0x040
    328 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    329 #define FB_VBLANK_VSYNCING 0x080
    330 #define FB_VBLANK_HAVE_VSYNC 0x100
    331 struct fb_vblank {
    332  __u32 flags;
    333 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    334  __u32 count;
    335  __u32 vcount;
    336  __u32 hcount;
    337  __u32 reserved[4];
    338 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    339 };
    340 #define ROP_COPY 0
    341 #define ROP_XOR 1
    342 struct fb_copyarea {
    343 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    344  __u32 dx;
    345  __u32 dy;
    346  __u32 width;
    347  __u32 height;
    348 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    349  __u32 sx;
    350  __u32 sy;
    351 };
    352 struct fb_fillrect {
    353 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    354  __u32 dx;
    355  __u32 dy;
    356  __u32 width;
    357  __u32 height;
    358 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    359  __u32 color;
    360  __u32 rop;
    361 };
    362 struct fb_image {
    363 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    364  __u32 dx;
    365  __u32 dy;
    366  __u32 width;
    367  __u32 height;
    368 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    369  __u32 fg_color;
    370  __u32 bg_color;
    371  __u8 depth;
    372  const char *data;
    373 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    374  struct fb_cmap cmap;
    375 };
    376 #define FB_CUR_SETIMAGE 0x01
    377 #define FB_CUR_SETPOS 0x02
    378 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    379 #define FB_CUR_SETHOT 0x04
    380 #define FB_CUR_SETCMAP 0x08
    381 #define FB_CUR_SETSHAPE 0x10
    382 #define FB_CUR_SETSIZE 0x20
    383 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    384 #define FB_CUR_SETALL 0xFF
    385 struct fbcurpos {
    386  __u16 x, y;
    387 };
    388 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    389 struct fb_cursor {
    390  __u16 set;
    391  __u16 enable;
    392  __u16 rop;
    393 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    394  const char *mask;
    395  struct fbcurpos hot;
    396  struct fb_image image;
    397 };
    398 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
    399 #endif
    400