1 #source: b-twoinsn.s 2 #source: b-offloc.s 3 #source: b-post1.s 4 #source: b-goodmain.s 5 #ld: --oformat binary 6 #objdump: -sh 7 8 # Check that sections are automatically created to cope with contents at 9 # unexpected addresses when an mmo is read in. We used to do this by 10 # e.g. linking .text at an unexpected address, like in sec-9.d. That no 11 # longer works, because .text and .data now gets section descriptors at 12 # mmo output when the address and contents doesn't trivially reflect the 13 # section contents at link time. To test, we instead read in an mmo 14 # formed from a link to binary format, like the b-*.d tests for mmo 15 # execution paths. 16 17 .*: file format mmo 18 19 Sections: 20 Idx Name Size VMA LMA File off Algn 21 0 \.text 0+8 0+ 0+ 0+ 2\*\*2 22 CONTENTS, ALLOC, LOAD, CODE 23 1 \.MMIX\.sec\.0 0+10 789abcdef0123458 789abcdef0123458 0+ 2\*\*2 24 CONTENTS, ALLOC, LOAD 25 Contents of section \.text: 26 0+ e3fd0001 e3fd0004 .* 27 Contents of section \.MMIX\.sec\.0: 28 789abcdef0123458 b045197d 2c1b03b2 e4dbf877 0fc766fb .* 29