1 /******************************************************************************* 2 * Copyright 2011 See AUTHORS file. 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 ******************************************************************************/ 16 17 package com.badlogic.gdx.graphics.g3d.model.data; 18 19 import com.badlogic.gdx.math.Vector2; 20 21 public class ModelTexture { 22 public final static int USAGE_UNKNOWN = 0; 23 public final static int USAGE_NONE = 1; 24 public final static int USAGE_DIFFUSE = 2; 25 public final static int USAGE_EMISSIVE = 3; 26 public final static int USAGE_AMBIENT = 4; 27 public final static int USAGE_SPECULAR = 5; 28 public final static int USAGE_SHININESS = 6; 29 public final static int USAGE_NORMAL = 7; 30 public final static int USAGE_BUMP = 8; 31 public final static int USAGE_TRANSPARENCY = 9; 32 public final static int USAGE_REFLECTION = 10; 33 34 public String id; 35 public String fileName; 36 public Vector2 uvTranslation; 37 public Vector2 uvScaling; 38 public int usage; 39 } 40