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Searched
defs:deadzone
(Results
1 - 2
of
2
) sorted by null
/prebuilts/misc/windows/sdl2/test/
testgamecontroller.c
225
const Sint16
deadzone
= 8000; /* !!! FIXME: real
deadzone
*/
local
227
if (value < -
deadzone
) {
231
} else if (value >
deadzone
) {
/external/webrtc/webrtc/modules/video_processing/
deflickering.cc
333
int32_t
deadzone
= (kZeroCrossingDeadzone << kmean_valueScaling); // Q4
local
346
cntStateOld = (mean_buffer_[0] >= (meanOfBuffer +
deadzone
));
347
cntStateOld -= (mean_buffer_[0] <= (meanOfBuffer -
deadzone
));
349
cntState = (mean_buffer_[i] >= (meanOfBuffer +
deadzone
));
350
cntState -= (mean_buffer_[i] <= (meanOfBuffer -
deadzone
));
Completed in 223 milliseconds