1 /* 2 * Copyright 2013 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "GrTest.h" 9 10 #include "GrBatchAtlas.h" 11 #include "GrContextOptions.h" 12 #include "GrDrawContext.h" 13 #include "GrDrawingManager.h" 14 #include "GrGpuResourceCacheAccess.h" 15 #include "GrResourceCache.h" 16 17 #include "SkGpuDevice.h" 18 #include "SkGrPriv.h" 19 #include "SkString.h" 20 21 #include "text/GrBatchFontCache.h" 22 #include "text/GrTextBlobCache.h" 23 24 namespace GrTest { 25 void SetupAlwaysEvictAtlas(GrContext* context) { 26 // These sizes were selected because they allow each atlas to hold a single plot and will thus 27 // stress the atlas 28 int dim = GrBatchAtlas::kGlyphMaxDim; 29 GrBatchAtlasConfig configs[3]; 30 configs[kA8_GrMaskFormat].fWidth = dim; 31 configs[kA8_GrMaskFormat].fHeight = dim; 32 configs[kA8_GrMaskFormat].fLog2Width = SkNextLog2(dim); 33 configs[kA8_GrMaskFormat].fLog2Height = SkNextLog2(dim); 34 configs[kA8_GrMaskFormat].fPlotWidth = dim; 35 configs[kA8_GrMaskFormat].fPlotHeight = dim; 36 37 configs[kA565_GrMaskFormat].fWidth = dim; 38 configs[kA565_GrMaskFormat].fHeight = dim; 39 configs[kA565_GrMaskFormat].fLog2Width = SkNextLog2(dim); 40 configs[kA565_GrMaskFormat].fLog2Height = SkNextLog2(dim); 41 configs[kA565_GrMaskFormat].fPlotWidth = dim; 42 configs[kA565_GrMaskFormat].fPlotHeight = dim; 43 44 configs[kARGB_GrMaskFormat].fWidth = dim; 45 configs[kARGB_GrMaskFormat].fHeight = dim; 46 configs[kARGB_GrMaskFormat].fLog2Width = SkNextLog2(dim); 47 configs[kARGB_GrMaskFormat].fLog2Height = SkNextLog2(dim); 48 configs[kARGB_GrMaskFormat].fPlotWidth = dim; 49 configs[kARGB_GrMaskFormat].fPlotHeight = dim; 50 51 context->setTextContextAtlasSizes_ForTesting(configs); 52 } 53 }; 54 55 void GrTestTarget::init(GrContext* ctx, GrDrawTarget* target, GrRenderTarget* rt) { 56 SkASSERT(!fContext); 57 58 fContext.reset(SkRef(ctx)); 59 fDrawTarget.reset(SkRef(target)); 60 fRenderTarget.reset(SkRef(rt)); 61 } 62 63 void GrContext::getTestTarget(GrTestTarget* tar, GrRenderTarget* rt) { 64 this->flush(); 65 // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and 66 // then disconnects. This would help prevent test writers from mixing using the returned 67 // GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods 68 // until ~GrTestTarget(). 69 if (!rt) { 70 GrSurfaceDesc desc; 71 desc.fFlags = kRenderTarget_GrSurfaceFlag; 72 desc.fWidth = 32; 73 desc.fHeight = 32; 74 desc.fConfig = kRGBA_8888_GrPixelConfig; 75 desc.fSampleCnt = 0; 76 77 SkAutoTUnref<GrTexture> texture(this->textureProvider()->createTexture( 78 desc, SkBudgeted::kNo, nullptr, 0)); 79 if (nullptr == texture) { 80 return; 81 } 82 SkASSERT(nullptr != texture->asRenderTarget()); 83 rt = texture->asRenderTarget(); 84 } 85 86 SkAutoTUnref<GrDrawTarget> dt(fDrawingManager->newDrawTarget(rt)); 87 tar->init(this, dt, rt); 88 } 89 90 void GrContext::setTextBlobCacheLimit_ForTesting(size_t bytes) { 91 fTextBlobCache->setBudget(bytes); 92 } 93 94 void GrContext::setTextContextAtlasSizes_ForTesting(const GrBatchAtlasConfig* configs) { 95 fBatchFontCache->setAtlasSizes_ForTesting(configs); 96 } 97 98 /////////////////////////////////////////////////////////////////////////////// 99 100 void GrContext::purgeAllUnlockedResources() { 101 fResourceCache->purgeAllUnlocked(); 102 } 103 104 void GrContext::resetGpuStats() const { 105 #if GR_GPU_STATS 106 fGpu->stats()->reset(); 107 #endif 108 } 109 110 void GrContext::dumpCacheStats(SkString* out) const { 111 #if GR_CACHE_STATS 112 fResourceCache->dumpStats(out); 113 #endif 114 } 115 116 void GrContext::dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys, 117 SkTArray<double>* values) const { 118 #if GR_CACHE_STATS 119 fResourceCache->dumpStatsKeyValuePairs(keys, values); 120 #endif 121 } 122 123 void GrContext::printCacheStats() const { 124 SkString out; 125 this->dumpCacheStats(&out); 126 SkDebugf("%s", out.c_str()); 127 } 128 129 void GrContext::dumpGpuStats(SkString* out) const { 130 #if GR_GPU_STATS 131 return fGpu->stats()->dump(out); 132 #endif 133 } 134 135 void GrContext::dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys, 136 SkTArray<double>* values) const { 137 #if GR_GPU_STATS 138 return fGpu->stats()->dumpKeyValuePairs(keys, values); 139 #endif 140 } 141 142 void GrContext::printGpuStats() const { 143 SkString out; 144 this->dumpGpuStats(&out); 145 SkDebugf("%s", out.c_str()); 146 } 147 148 GrTexture* GrContext::getFontAtlasTexture(GrMaskFormat format) { 149 GrBatchFontCache* cache = this->getBatchFontCache(); 150 151 return cache->getTexture(format); 152 } 153 154 void SkGpuDevice::drawTexture(GrTexture* tex, const SkRect& dst, const SkPaint& paint) { 155 GrPaint grPaint; 156 SkMatrix mat; 157 mat.reset(); 158 if (!SkPaintToGrPaint(this->context(), paint, mat, &grPaint)) { 159 return; 160 } 161 SkMatrix textureMat; 162 textureMat.reset(); 163 textureMat[SkMatrix::kMScaleX] = 1.0f/dst.width(); 164 textureMat[SkMatrix::kMScaleY] = 1.0f/dst.height(); 165 textureMat[SkMatrix::kMTransX] = -dst.fLeft/dst.width(); 166 textureMat[SkMatrix::kMTransY] = -dst.fTop/dst.height(); 167 168 grPaint.addColorTextureProcessor(tex, textureMat); 169 170 GrClip clip; 171 fDrawContext->drawRect(clip, grPaint, mat, dst); 172 } 173 174 175 #if GR_GPU_STATS 176 void GrGpu::Stats::dump(SkString* out) { 177 out->appendf("Render Target Binds: %d\n", fRenderTargetBinds); 178 out->appendf("Shader Compilations: %d\n", fShaderCompilations); 179 out->appendf("Textures Created: %d\n", fTextureCreates); 180 out->appendf("Texture Uploads: %d\n", fTextureUploads); 181 out->appendf("Transfers to Texture: %d\n", fTransfersToTexture); 182 out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates); 183 out->appendf("Number of draws: %d\n", fNumDraws); 184 } 185 186 void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) { 187 keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds); 188 keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations); 189 keys->push_back(SkString("textures_created")); values->push_back(fTextureCreates); 190 keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUploads); 191 keys->push_back(SkString("transfers_to_texture")); values->push_back(fTransfersToTexture); 192 keys->push_back(SkString("stencil_buffer_creates")); values->push_back(fStencilAttachmentCreates); 193 keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws); 194 } 195 196 #endif 197 198 #if GR_CACHE_STATS 199 void GrResourceCache::getStats(Stats* stats) const { 200 stats->reset(); 201 202 stats->fTotal = this->getResourceCount(); 203 stats->fNumNonPurgeable = fNonpurgeableResources.count(); 204 stats->fNumPurgeable = fPurgeableQueue.count(); 205 206 for (int i = 0; i < fNonpurgeableResources.count(); ++i) { 207 stats->update(fNonpurgeableResources[i]); 208 } 209 for (int i = 0; i < fPurgeableQueue.count(); ++i) { 210 stats->update(fPurgeableQueue.at(i)); 211 } 212 } 213 214 void GrResourceCache::dumpStats(SkString* out) const { 215 this->validate(); 216 217 Stats stats; 218 219 this->getStats(&stats); 220 221 float countUtilization = (100.f * fBudgetedCount) / fMaxCount; 222 float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes; 223 224 out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes); 225 out->appendf("\t\tEntry Count: current %d" 226 " (%d budgeted, %d external(%d borrowed, %d adopted), %d locked, %d scratch %.2g%% full), high %d\n", 227 stats.fTotal, fBudgetedCount, stats.fExternal, stats.fBorrowed, 228 stats.fAdopted, stats.fNumNonPurgeable, stats.fScratch, countUtilization, 229 fHighWaterCount); 230 out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n", 231 SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization, 232 SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes)); 233 } 234 235 void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys, 236 SkTArray<double>* values) const { 237 this->validate(); 238 239 Stats stats; 240 this->getStats(&stats); 241 242 keys->push_back(SkString("gpu_cache_total_entries")); values->push_back(stats.fTotal); 243 keys->push_back(SkString("gpu_cache_external_entries")); values->push_back(stats.fExternal); 244 keys->push_back(SkString("gpu_cache_borrowed_entries")); values->push_back(stats.fBorrowed); 245 keys->push_back(SkString("gpu_cache_adopted_entries")); values->push_back(stats.fAdopted); 246 keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable); 247 keys->push_back(SkString("gpu_cache_non_purgable_entries")); values->push_back(stats.fNumNonPurgeable); 248 keys->push_back(SkString("gpu_cache_scratch_entries")); values->push_back(stats.fScratch); 249 keys->push_back(SkString("gpu_cache_unbudgeted_size")); values->push_back((double)stats.fUnbudgetedSize); 250 } 251 252 #endif 253 254 /////////////////////////////////////////////////////////////////////////////// 255 256 void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; } 257 258 /////////////////////////////////////////////////////////////////////////////// 259 260 #define ASSERT_SINGLE_OWNER \ 261 SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fSingleOwner);) 262 #define RETURN_IF_ABANDONED if (fDrawingManager->abandoned()) { return; } 263 264 void GrDrawContext::internal_drawBatch(const GrPipelineBuilder& pipelineBuilder, 265 GrDrawBatch* batch) { 266 ASSERT_SINGLE_OWNER 267 RETURN_IF_ABANDONED 268 SkDEBUGCODE(this->validate();) 269 GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrDrawContext::internal_drawBatch"); 270 271 this->getDrawTarget()->drawBatch(pipelineBuilder, batch); 272 } 273 274 #undef ASSERT_SINGLE_OWNER 275 #undef RETURN_IF_ABANDONED 276 277 /////////////////////////////////////////////////////////////////////////////// 278 // Code for the mock context. It's built on a mock GrGpu class that does nothing. 279 //// 280 281 #include "GrGpu.h" 282 283 class GrPipeline; 284 285 class MockCaps : public GrCaps { 286 public: 287 explicit MockCaps(const GrContextOptions& options) : INHERITED(options) {} 288 bool isConfigTexturable(GrPixelConfig config) const override { return false; } 289 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { return false; } 290 private: 291 typedef GrCaps INHERITED; 292 }; 293 294 class MockGpu : public GrGpu { 295 public: 296 MockGpu(GrContext* context, const GrContextOptions& options) : INHERITED(context) { 297 fCaps.reset(new MockCaps(options)); 298 } 299 ~MockGpu() override {} 300 301 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeight, size_t rowBytes, 302 GrPixelConfig readConfig, DrawPreference*, 303 ReadPixelTempDrawInfo*) override { return false; } 304 305 bool onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height, 306 GrPixelConfig srcConfig, DrawPreference*, 307 WritePixelTempDrawInfo*) override { return false; } 308 309 void buildProgramDesc(GrProgramDesc*, const GrPrimitiveProcessor&, 310 const GrPipeline&) const override {} 311 312 void discard(GrRenderTarget*) override {} 313 314 bool onCopySurface(GrSurface* dst, 315 GrSurface* src, 316 const SkIRect& srcRect, 317 const SkIPoint& dstPoint) override { return false; }; 318 319 bool initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const override { 320 return false; 321 } 322 323 void drawDebugWireRect(GrRenderTarget*, const SkIRect&, GrColor) override {}; 324 325 private: 326 void onResetContext(uint32_t resetBits) override {} 327 328 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override {} 329 330 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle lifeCycle, 331 const void* srcData, size_t rowBytes) override { 332 return nullptr; 333 } 334 335 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle, 336 const void* srcData) override { 337 return nullptr; 338 } 339 340 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, 341 GrWrapOwnership) override { return nullptr; } 342 343 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, 344 GrWrapOwnership) override { 345 return nullptr; 346 } 347 348 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDesc&, 349 GrWrapOwnership) override { 350 return nullptr; 351 } 352 353 GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) override { return nullptr; } 354 355 GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) override { return nullptr; } 356 357 GrTransferBuffer* onCreateTransferBuffer(size_t, TransferType) override { return nullptr; } 358 359 void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override {} 360 361 void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) override {} 362 363 void onDraw(const DrawArgs&, const GrNonInstancedVertices&) override {} 364 365 bool onReadPixels(GrSurface* surface, 366 int left, int top, int width, int height, 367 GrPixelConfig, 368 void* buffer, 369 size_t rowBytes) override { 370 return false; 371 } 372 373 bool onWritePixels(GrSurface* surface, 374 int left, int top, int width, int height, 375 GrPixelConfig config, const void* buffer, 376 size_t rowBytes) override { 377 return false; 378 } 379 380 bool onTransferPixels(GrSurface* surface, 381 int left, int top, int width, int height, 382 GrPixelConfig config, GrTransferBuffer* buffer, 383 size_t offset, size_t rowBytes) override { 384 return false; 385 } 386 387 void onResolveRenderTarget(GrRenderTarget* target) override { return; } 388 389 GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTarget*, 390 int width, 391 int height) override { 392 return nullptr; 393 } 394 395 void clearStencil(GrRenderTarget* target) override {} 396 397 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, 398 GrPixelConfig config) override { 399 return 0; 400 } 401 bool isTestingOnlyBackendTexture(GrBackendObject ) const override { return false; } 402 void deleteTestingOnlyBackendTexture(GrBackendObject, bool abandonTexture) override {} 403 404 typedef GrGpu INHERITED; 405 }; 406 407 GrContext* GrContext::CreateMockContext() { 408 GrContext* context = new GrContext; 409 410 context->initMockContext(); 411 return context; 412 } 413 414 void GrContext::initMockContext() { 415 GrContextOptions options; 416 options.fGeometryBufferMapThreshold = 0; 417 SkASSERT(nullptr == fGpu); 418 fGpu = new MockGpu(this, options); 419 SkASSERT(fGpu); 420 this->initCommon(options); 421 422 // We delete these because we want to test the cache starting with zero resources. Also, none of 423 // these objects are required for any of tests that use this context. TODO: make stop allocating 424 // resources in the buffer pools. 425 fDrawingManager->abandon(); 426 } 427