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Searched
defs:focal
(Results
1 - 7
of
7
) sorted by null
/external/opencv3/modules/stitching/include/opencv2/stitching/detail/
camera.hpp
65
double
focal
; //
Focal
length
member in struct:cv::detail::CameraParams
/external/ceres-solver/examples/
snavely_reprojection_error.h
51
//
focal
length and 2 for radial distortion. The principal point is not modeled
73
const T&
focal
= camera[6];
local
84
T predicted_x =
focal
* distortion * xp;
85
T predicted_y =
focal
* distortion * yp;
108
// translation, 1 for
focal
length and 2 for radial distortion. The
122
const T&
focal
= camera_translation_and_intrinsics[3];
local
147
T predicted_x =
focal
* distortion * xp;
148
T predicted_y =
focal
* distortion * yp;
simple_bundle_adjuster.cc
120
//
focal
length and 2 for radial distortion. The principal point is not modeled
152
const T&
focal
= camera[6];
local
153
T predicted_x =
focal
* distortion * xp;
154
T predicted_y =
focal
* distortion * yp;
/external/ceres-solver/internal/ceres/
system_test.cc
429
//
focal
length and 2 for radial distortion. The principal point is
448
const T&
focal
= camera[6];
local
455
T xp = -
focal
* p[0] / p[2];
456
T yp = -
focal
* p[1] / p[2];
/external/mesa3d/src/gallium/state_trackers/vega/
paint.c
305
const VGfloat *
focal
= &paint->gradient.radial.vals[2];
local
312
map[0] = center[0] -
focal
[0];
313
map[1] = center[1] -
focal
[1];
316
/*
focal
point must lie inside the circle */
327
focal
= new_focal;
341
matrix_translate(&mat, -
focal
[0], -
focal
[1]);
/external/skia/src/effects/gradients/
SkTwoPointConicalGradient_gpu.cpp
315
//
Focal
Conical Gradients
322
// and
focal
point is at the origin.
324
const SkPoint&
focal
= shader.getStartCenter();
local
335
matrix.mapPoints(&focalTrans, &
focal
, 1);
348
// If the
focal
point is touching the edge of the circle it will
390
return "Two-Point Conical Gradient
Focal
Outside";
394
SkScalar
focal
() const { return fFocalX; }
function in class:FocalOutside2PtConicalEffect
479
// Need to make sure the centers are not the same or else
focal
point will be inside
483
// Below makes sure that the
focal
point is not contained within circle two
528
// t = p.x *
focal
.x +/- sqrt(p.x^2 + (1 - focal.x^2) * p.y^2
566
SkScalar
focal
= data.
focal
();
local
609
SkScalar
focal
() const { return fFocalX; }
function in class:FocalInside2PtConicalEffect
730
GrGLSLShaderVar
focal
= uniformHandler->getUniformVariable(fFocalUni);
local
755
SkScalar
focal
= data.
focal
();
local
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/cts/apps/CtsVerifier/libs/
opencv3-android.jar
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